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author | MW | 2007-06-11 16:13:52 +0000 |
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committer | MW | 2007-06-11 16:13:52 +0000 |
commit | 2f2ec10172a5a68caa909cc153ebcf7a14192892 (patch) | |
tree | 219b3a5d2373ff17dc9567b19b77f9faeac0161b /Common/OpenSim.Framework | |
parent | Added AttachObject method to IClientAPI. (diff) | |
download | opensim-SC-2f2ec10172a5a68caa909cc153ebcf7a14192892.zip opensim-SC-2f2ec10172a5a68caa909cc153ebcf7a14192892.tar.gz opensim-SC-2f2ec10172a5a68caa909cc153ebcf7a14192892.tar.bz2 opensim-SC-2f2ec10172a5a68caa909cc153ebcf7a14192892.tar.xz |
A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
Diffstat (limited to 'Common/OpenSim.Framework')
-rw-r--r-- | Common/OpenSim.Framework/Interfaces/IClientAPI.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs index 8a9b598..b26a089 100644 --- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs +++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs | |||
@@ -103,6 +103,7 @@ namespace OpenSim.Framework.Interfaces | |||
103 | AgentCircuitData RequestClientInfo(); | 103 | AgentCircuitData RequestClientInfo(); |
104 | 104 | ||
105 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); | 105 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); |
106 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID); | ||
106 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID); | 107 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID); |
107 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); | 108 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); |
108 | } | 109 | } |