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author | MW | 2007-05-27 18:52:42 +0000 |
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committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /Common/OpenSim.Framework/Interfaces/IWorld.cs | |
parent | Goodbye World (diff) | |
download | opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to 'Common/OpenSim.Framework/Interfaces/IWorld.cs')
-rw-r--r-- | Common/OpenSim.Framework/Interfaces/IWorld.cs | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/Common/OpenSim.Framework/Interfaces/IWorld.cs b/Common/OpenSim.Framework/Interfaces/IWorld.cs new file mode 100644 index 0000000..433e540 --- /dev/null +++ b/Common/OpenSim.Framework/Interfaces/IWorld.cs | |||
@@ -0,0 +1,15 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Types; | ||
6 | |||
7 | namespace OpenSim.Framework.Interfaces | ||
8 | { | ||
9 | public interface IWorld | ||
10 | { | ||
11 | bool AddNewAvatar(IClientAPI remoteClient, bool childAgent); | ||
12 | bool RemoveAvatar(LLUUID agentID); | ||
13 | RegionInfo GetRegionInfo(); | ||
14 | } | ||
15 | } | ||