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author | Revolution | 2010-01-23 20:29:02 -0600 |
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committer | Melanie | 2010-01-24 11:35:30 +0000 |
commit | fe06f0dd05fa783a6d3d7e7aa2b5614c9825e8fe (patch) | |
tree | 6446a6c41afdf83d764da73d4899edb9c0dc9641 | |
parent | Added some prebuild refs needed for mono building (diff) | |
download | opensim-SC-fe06f0dd05fa783a6d3d7e7aa2b5614c9825e8fe.zip opensim-SC-fe06f0dd05fa783a6d3d7e7aa2b5614c9825e8fe.tar.gz opensim-SC-fe06f0dd05fa783a6d3d7e7aa2b5614c9825e8fe.tar.bz2 opensim-SC-fe06f0dd05fa783a6d3d7e7aa2b5614c9825e8fe.tar.xz |
Fixes Region Crossings on a prim.
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1c183f3..5562e51 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2779,7 +2779,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
2779 | protected void CrossToNewRegion() | 2779 | protected void CrossToNewRegion() |
2780 | { | 2780 | { |
2781 | InTransit(); | 2781 | InTransit(); |
2782 | m_scene.CrossAgentToNewRegion(this, m_physicsActor.Flying); | 2782 | try |
2783 | { | ||
2784 | m_scene.CrossAgentToNewRegion(this, m_physicsActor.Flying); | ||
2785 | } | ||
2786 | catch(Exception ex) | ||
2787 | { | ||
2788 | m_scene.CrossAgentToNewRegion(this, false); | ||
2789 | } | ||
2790 | |||
2783 | } | 2791 | } |
2784 | 2792 | ||
2785 | public void InTransit() | 2793 | public void InTransit() |