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author | UbitUmarov | 2018-07-14 14:22:52 +0100 |
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committer | UbitUmarov | 2018-07-14 14:22:52 +0100 |
commit | f17b48e73e2fa58e536d96b31c94468e018c1272 (patch) | |
tree | 617bcad371e1c829b967b9d1e9a2c51a38afccc1 | |
parent | drop compatibility with old robust that did not suport inventoryService.GetMu... (diff) | |
download | opensim-SC-f17b48e73e2fa58e536d96b31c94468e018c1272.zip opensim-SC-f17b48e73e2fa58e536d96b31c94468e018c1272.tar.gz opensim-SC-f17b48e73e2fa58e536d96b31c94468e018c1272.tar.bz2 opensim-SC-f17b48e73e2fa58e536d96b31c94468e018c1272.tar.xz |
some cleanup
-rw-r--r-- | OpenSim/Capabilities/Handlers/GetTexture/GetTextureRobustHandler.cs | 56 |
1 files changed, 26 insertions, 30 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureRobustHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureRobustHandler.cs index 0685c5e..a9b3d48 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureRobustHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureRobustHandler.cs | |||
@@ -131,9 +131,7 @@ namespace OpenSim.Capabilities.Handlers | |||
131 | /// <returns>False for "caller try another codec"; true otherwise</returns> | 131 | /// <returns>False for "caller try another codec"; true otherwise</returns> |
132 | private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format) | 132 | private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format) |
133 | { | 133 | { |
134 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); | 134 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); |
135 | AssetBase texture; | ||
136 | |||
137 | if(!String.IsNullOrEmpty(m_RedirectURL)) | 135 | if(!String.IsNullOrEmpty(m_RedirectURL)) |
138 | { | 136 | { |
139 | string textureUrl = m_RedirectURL + "?texture_id=" + textureID.ToString(); | 137 | string textureUrl = m_RedirectURL + "?texture_id=" + textureID.ToString(); |
@@ -142,39 +140,37 @@ namespace OpenSim.Capabilities.Handlers | |||
142 | httpResponse.RedirectLocation = textureUrl; | 140 | httpResponse.RedirectLocation = textureUrl; |
143 | return true; | 141 | return true; |
144 | } | 142 | } |
145 | else // no redirect | 143 | |
144 | // Fetch, Misses or invalid return a 404 | ||
145 | AssetBase texture = m_assetService.Get(textureID.ToString()); | ||
146 | if (texture != null) | ||
146 | { | 147 | { |
147 | texture = m_assetService.Get(textureID.ToString()); | 148 | if (texture.Type != (sbyte)AssetType.Texture) |
148 | if(texture != null) | ||
149 | { | 149 | { |
150 | if(texture.Type != (sbyte)AssetType.Texture) | 150 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; |
151 | { | 151 | return true; |
152 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
153 | return true; | ||
154 | } | ||
155 | if(format == DefaultFormat) | ||
156 | { | ||
157 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
158 | return true; | ||
159 | } | ||
160 | else | ||
161 | { | ||
162 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
163 | newTexture.Data = ConvertTextureData(texture, format); | ||
164 | if(newTexture.Data.Length == 0) | ||
165 | return false; // !!! Caller try another codec, please! | ||
166 | |||
167 | newTexture.Flags = AssetFlags.Collectable; | ||
168 | newTexture.Temporary = true; | ||
169 | newTexture.Local = true; | ||
170 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | ||
171 | return true; | ||
172 | } | ||
173 | } | 152 | } |
153 | if (format == DefaultFormat) | ||
154 | { | ||
155 | WriteTextureData(httpRequest, httpResponse, texture, format); | ||
156 | return true; | ||
157 | } | ||
158 | |||
159 | // need to convert format | ||
160 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
161 | newTexture.Data = ConvertTextureData(texture, format); | ||
162 | if (newTexture.Data.Length == 0) | ||
163 | return false; // !!! Caller try another codec, please! | ||
164 | |||
165 | newTexture.Flags = AssetFlags.Collectable; | ||
166 | newTexture.Temporary = true; | ||
167 | newTexture.Local = true; | ||
168 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | ||
169 | return true; | ||
174 | } | 170 | } |
175 | 171 | ||
176 | // not found | 172 | // not found |
177 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); | 173 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); |
178 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 174 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; |
179 | return true; | 175 | return true; |
180 | } | 176 | } |