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author | Melanie | 2012-01-30 19:46:55 +0000 |
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committer | Melanie | 2012-01-30 19:46:55 +0000 |
commit | df9c35bc0f12cfd64414c5cf1c4a7f135884f2ee (patch) | |
tree | e56e24d8378cee4b98fb23999927b61968625aaf | |
parent | Pickup map overlay tile from RegionSettings.ParcelImageID (diff) | |
download | opensim-SC-df9c35bc0f12cfd64414c5cf1c4a7f135884f2ee.zip opensim-SC-df9c35bc0f12cfd64414c5cf1c4a7f135884f2ee.tar.gz opensim-SC-df9c35bc0f12cfd64414c5cf1c4a7f135884f2ee.tar.bz2 opensim-SC-df9c35bc0f12cfd64414c5cf1c4a7f135884f2ee.tar.xz |
Some plumbing for map overlays
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 35 |
1 files changed, 20 insertions, 15 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index bbf6b05..103d128 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -955,8 +955,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
955 | { | 955 | { |
956 | List<MapBlockData> response = new List<MapBlockData>(); | 956 | List<MapBlockData> response = new List<MapBlockData>(); |
957 | 957 | ||
958 | // this should return one mapblock at most. | 958 | // this should return one mapblock at most. It is triggered by a click |
959 | // (diva note: why?? in that case we should GetRegionByPosition) | 959 | // on an unloaded square. |
960 | // But make sure: Look whether the one we requested is in there | 960 | // But make sure: Look whether the one we requested is in there |
961 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 961 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
962 | minX * (int)Constants.RegionSize, | 962 | minX * (int)Constants.RegionSize, |
@@ -973,7 +973,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
973 | { | 973 | { |
974 | // found it => add it to response | 974 | // found it => add it to response |
975 | MapBlockData block = new MapBlockData(); | 975 | MapBlockData block = new MapBlockData(); |
976 | MapBlockFromGridRegion(block, r); | 976 | MapBlockFromGridRegion(block, r, flag); |
977 | response.Add(block); | 977 | response.Add(block); |
978 | break; | 978 | break; |
979 | } | 979 | } |
@@ -989,10 +989,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
989 | block.Access = 254; // means 'simulator is offline' | 989 | block.Access = 254; // means 'simulator is offline' |
990 | response.Add(block); | 990 | response.Add(block); |
991 | } | 991 | } |
992 | if ((flag & 2) == 2) // V2 !!! | 992 | // The lower 16 bits are an unsigned int16 |
993 | remoteClient.SendMapBlock(response, 2); | 993 | remoteClient.SendMapBlock(response, flags & 0xffff); |
994 | else | ||
995 | remoteClient.SendMapBlock(response, 0); | ||
996 | } | 994 | } |
997 | else | 995 | else |
998 | { | 996 | { |
@@ -1012,21 +1010,28 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1012 | foreach (GridRegion r in regions) | 1010 | foreach (GridRegion r in regions) |
1013 | { | 1011 | { |
1014 | MapBlockData block = new MapBlockData(); | 1012 | MapBlockData block = new MapBlockData(); |
1015 | MapBlockFromGridRegion(block, r); | 1013 | MapBlockFromGridRegion(block, r, flag); |
1016 | mapBlocks.Add(block); | 1014 | mapBlocks.Add(block); |
1017 | } | 1015 | } |
1018 | if ((flag & 2) == 2) // V2 !!! | 1016 | remoteClient.SendMapBlock(mapBlocks, flag & 0xffff); |
1019 | remoteClient.SendMapBlock(mapBlocks, 2); | ||
1020 | else | ||
1021 | remoteClient.SendMapBlock(mapBlocks, 0); | ||
1022 | 1017 | ||
1023 | return mapBlocks; | 1018 | return mapBlocks; |
1024 | } | 1019 | } |
1025 | 1020 | ||
1026 | protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r) | 1021 | protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag) |
1027 | { | 1022 | { |
1028 | block.Access = r.Access; | 1023 | block.Access = r.Access; |
1029 | block.MapImageId = m_scene.RegionInfo.RegionSettings.ParcelImageID; | 1024 | switch (flag & 0xffff) |
1025 | { | ||
1026 | case 0: | ||
1027 | block.MapImageId = m_scene.RegionInfo.RegionSettings.ParcelImageID; | ||
1028 | break; | ||
1029 | case 2: | ||
1030 | block.MapImageId = m_scene.RegionInfo.RegionSettings.ParcelImageID; | ||
1031 | break; | ||
1032 | default: | ||
1033 | block.MapImageId = UUID.Zero; | ||
1034 | } | ||
1030 | block.Name = r.RegionName; | 1035 | block.Name = r.RegionName; |
1031 | block.X = (ushort)(r.RegionLocX / Constants.RegionSize); | 1036 | block.X = (ushort)(r.RegionLocX / Constants.RegionSize); |
1032 | block.Y = (ushort)(r.RegionLocY / Constants.RegionSize); | 1037 | block.Y = (ushort)(r.RegionLocY / Constants.RegionSize); |
@@ -1160,7 +1165,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1160 | foreach (GridRegion r in regions) | 1165 | foreach (GridRegion r in regions) |
1161 | { | 1166 | { |
1162 | MapBlockData mapBlock = new MapBlockData(); | 1167 | MapBlockData mapBlock = new MapBlockData(); |
1163 | MapBlockFromGridRegion(mapBlock, r); | 1168 | MapBlockFromGridRegion(mapBlock, r, 0); |
1164 | AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); | 1169 | AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); |
1165 | 1170 | ||
1166 | if (texAsset != null) | 1171 | if (texAsset != null) |