diff options
author | Melanie | 2012-04-25 01:22:09 +0100 |
---|---|---|
committer | Melanie | 2012-04-25 01:22:09 +0100 |
commit | def65cd94a18115d1a9cb89d735715c1f708a81d (patch) | |
tree | 7fd2c4c5ebb563bf7225d244b80739e9df134566 | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Comment out some debug ATTACHMENTS log messages for now. (diff) | |
download | opensim-SC-def65cd94a18115d1a9cb89d735715c1f708a81d.zip opensim-SC-def65cd94a18115d1a9cb89d735715c1f708a81d.tar.gz opensim-SC-def65cd94a18115d1a9cb89d735715c1f708a81d.tar.bz2 opensim-SC-def65cd94a18115d1a9cb89d735715c1f708a81d.tar.xz |
Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
8 files changed, 76 insertions, 55 deletions
diff --git a/OpenSim/Framework/Console/LocalConsole.cs b/OpenSim/Framework/Console/LocalConsole.cs index 7c8626d..f65813b 100644 --- a/OpenSim/Framework/Console/LocalConsole.cs +++ b/OpenSim/Framework/Console/LocalConsole.cs | |||
@@ -296,6 +296,10 @@ namespace OpenSim.Framework.Console | |||
296 | matches[0].Groups["Category"].Value); | 296 | matches[0].Groups["Category"].Value); |
297 | System.Console.Write("]:"); | 297 | System.Console.Write("]:"); |
298 | } | 298 | } |
299 | else | ||
300 | { | ||
301 | outText = outText.Trim(); | ||
302 | } | ||
299 | } | 303 | } |
300 | 304 | ||
301 | if (level == "error") | 305 | if (level == "error") |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 78ae5e9..69aa0ed 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -189,7 +189,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
189 | } | 189 | } |
190 | catch (Exception e) | 190 | catch (Exception e) |
191 | { | 191 | { |
192 | m_log.ErrorFormat("[ATTACHMENTS MODULE]: Unable to rez attachment: {0}{1}", e.Message, e.StackTrace); | 192 | UUID agentId = (sp.ControllingClient == null) ? (UUID)null : sp.ControllingClient.AgentId; |
193 | m_log.ErrorFormat("[ATTACHMENTS MODULE]: Unable to rez attachment with itemID {0}, assetID {1}, point {2} for {3}: {4}\n{5}", | ||
194 | attach.ItemID, attach.AssetID, p, agentId, e.Message, e.StackTrace); | ||
193 | } | 195 | } |
194 | } | 196 | } |
195 | } | 197 | } |
@@ -440,7 +442,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
440 | lock (sp.AttachmentsSyncLock) | 442 | lock (sp.AttachmentsSyncLock) |
441 | { | 443 | { |
442 | // Save avatar attachment information | 444 | // Save avatar attachment information |
443 | m_log.Debug("[ATTACHMENTS MODULE]: Detaching from UserID: " + sp.UUID + ", ItemID: " + itemID); | 445 | // m_log.Debug("[ATTACHMENTS MODULE]: Detaching from UserID: " + sp.UUID + ", ItemID: " + itemID); |
444 | 446 | ||
445 | bool changed = sp.Appearance.DetachAttachment(itemID); | 447 | bool changed = sp.Appearance.DetachAttachment(itemID); |
446 | if (changed && m_scene.AvatarFactory != null) | 448 | if (changed && m_scene.AvatarFactory != null) |
@@ -520,9 +522,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
520 | 522 | ||
521 | if (grp.HasGroupChanged || (saveAllScripted && grp.ContainsScripts())) | 523 | if (grp.HasGroupChanged || (saveAllScripted && grp.ContainsScripts())) |
522 | { | 524 | { |
523 | m_log.DebugFormat( | 525 | // m_log.DebugFormat( |
524 | "[ATTACHMENTS MODULE]: Updating asset for attachment {0}, attachpoint {1}", | 526 | // "[ATTACHMENTS MODULE]: Updating asset for attachment {0}, attachpoint {1}", |
525 | grp.UUID, grp.AttachmentPoint); | 527 | // grp.UUID, grp.AttachmentPoint); |
526 | 528 | ||
527 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp); | 529 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp); |
528 | 530 | ||
@@ -553,12 +555,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
553 | } | 555 | } |
554 | grp.HasGroupChanged = false; // Prevent it being saved over and over | 556 | grp.HasGroupChanged = false; // Prevent it being saved over and over |
555 | } | 557 | } |
556 | else | 558 | // else |
557 | { | 559 | // { |
558 | m_log.DebugFormat( | 560 | // m_log.DebugFormat( |
559 | "[ATTACHMENTS MODULE]: Don't need to update asset for unchanged attachment {0}, attachpoint {1}", | 561 | // "[ATTACHMENTS MODULE]: Don't need to update asset for unchanged attachment {0}, attachpoint {1}", |
560 | grp.UUID, grp.AttachmentPoint); | 562 | // grp.UUID, grp.AttachmentPoint); |
561 | } | 563 | // } |
562 | } | 564 | } |
563 | 565 | ||
564 | /// <summary> | 566 | /// <summary> |
@@ -946,13 +948,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
946 | // Calls attach with a Zero position | 948 | // Calls attach with a Zero position |
947 | if (AttachObject(sp, part.ParentGroup, AttachmentPt, false)) | 949 | if (AttachObject(sp, part.ParentGroup, AttachmentPt, false)) |
948 | { | 950 | { |
949 | m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.FromItemID, remoteClient.AgentId); | 951 | // m_log.Debug( |
952 | // "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId | ||
953 | // + ", AttachmentPoint: " + AttachmentPt); | ||
950 | 954 | ||
951 | // Save avatar attachment information | 955 | // Save avatar attachment information |
952 | m_log.Debug( | 956 | m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.FromItemID, remoteClient.AgentId); |
953 | "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId | ||
954 | + ", AttachmentPoint: " + AttachmentPt); | ||
955 | |||
956 | } | 957 | } |
957 | } | 958 | } |
958 | catch (Exception e) | 959 | catch (Exception e) |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 2bebd30..d98ea39 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -158,7 +158,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
158 | // Process the baked texture array | 158 | // Process the baked texture array |
159 | if (textureEntry != null) | 159 | if (textureEntry != null) |
160 | { | 160 | { |
161 | m_log.InfoFormat("[AVFACTORY]: Received texture update for {0} {1}", sp.Name, sp.UUID); | 161 | // m_log.DebugFormat("[AVFACTORY]: Received texture update for {0} {1}", sp.Name, sp.UUID); |
162 | 162 | ||
163 | // WriteBakedTexturesReport(sp, m_log.DebugFormat); | 163 | // WriteBakedTexturesReport(sp, m_log.DebugFormat); |
164 | 164 | ||
@@ -208,7 +208,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
208 | ScenePresence sp = m_scene.GetScenePresence(agentId); | 208 | ScenePresence sp = m_scene.GetScenePresence(agentId); |
209 | if (sp == null) | 209 | if (sp == null) |
210 | { | 210 | { |
211 | m_log.WarnFormat("[AVFACTORY]: Agent {0} no longer in the scene", agentId); | 211 | // This is expected if the user has gone away. |
212 | // m_log.DebugFormat("[AVFACTORY]: Agent {0} no longer in the scene", agentId); | ||
212 | return false; | 213 | return false; |
213 | } | 214 | } |
214 | 215 | ||
@@ -248,10 +249,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
248 | 249 | ||
249 | if (bakedTextureFace == null) | 250 | if (bakedTextureFace == null) |
250 | { | 251 | { |
251 | m_log.WarnFormat( | 252 | // This can happen legitimately, since some baked textures might not exist |
252 | "[AV FACTORY]: No texture ID set for {0} for {1} in {2} not found when trying to save permanently", | 253 | //m_log.WarnFormat( |
253 | bakeType, sp.Name, m_scene.RegionInfo.RegionName); | 254 | // "[AV FACTORY]: No texture ID set for {0} for {1} in {2} not found when trying to save permanently", |
254 | 255 | // bakeType, sp.Name, m_scene.RegionInfo.RegionName); | |
255 | continue; | 256 | continue; |
256 | } | 257 | } |
257 | 258 | ||
@@ -337,7 +338,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
337 | return false; | 338 | return false; |
338 | } | 339 | } |
339 | 340 | ||
340 | m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0} {1}", sp.Name, sp.UUID); | 341 | // m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0} {1}", sp.Name, sp.UUID); |
341 | 342 | ||
342 | // If we only found default textures, then the appearance is not cached | 343 | // If we only found default textures, then the appearance is not cached |
343 | return (defonly ? false : true); | 344 | return (defonly ? false : true); |
@@ -417,7 +418,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
417 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); | 418 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); |
418 | 419 | ||
419 | int ftIndex = (int)AppearanceManager.BakeTypeToAgentTextureIndex(bakeType); | 420 | int ftIndex = (int)AppearanceManager.BakeTypeToAgentTextureIndex(bakeType); |
420 | bakedTextures[bakeType] = faceTextures[ftIndex]; | 421 | Primitive.TextureEntryFace texture = faceTextures[ftIndex]; // this will be null if there's no such baked texture |
422 | bakedTextures[bakeType] = texture; | ||
421 | } | 423 | } |
422 | 424 | ||
423 | return bakedTextures; | 425 | return bakedTextures; |
@@ -482,7 +484,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
482 | ScenePresence sp = m_scene.GetScenePresence(agentid); | 484 | ScenePresence sp = m_scene.GetScenePresence(agentid); |
483 | if (sp == null) | 485 | if (sp == null) |
484 | { | 486 | { |
485 | m_log.WarnFormat("[AVFACTORY]: Agent {0} no longer in the scene", agentid); | 487 | // This is expected if the user has gone away. |
488 | // m_log.DebugFormat("[AVFACTORY]: Agent {0} no longer in the scene", agentid); | ||
486 | return; | 489 | return; |
487 | } | 490 | } |
488 | 491 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 2b790f4..690edce 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -172,13 +172,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
172 | // Reset animations; the viewer does that in teleports. | 172 | // Reset animations; the viewer does that in teleports. |
173 | sp.Animator.ResetAnimations(); | 173 | sp.Animator.ResetAnimations(); |
174 | 174 | ||
175 | string destinationRegionName = "(not found)"; | ||
176 | |||
175 | try | 177 | try |
176 | { | 178 | { |
177 | if (regionHandle == sp.Scene.RegionInfo.RegionHandle) | 179 | if (regionHandle == sp.Scene.RegionInfo.RegionHandle) |
178 | { | 180 | { |
181 | destinationRegionName = sp.Scene.RegionInfo.RegionName; | ||
182 | |||
179 | m_log.DebugFormat( | 183 | m_log.DebugFormat( |
180 | "[ENTITY TRANSFER MODULE]: RequestTeleportToLocation {0} within {1}", | 184 | "[ENTITY TRANSFER MODULE]: RequestTeleportToLocation for {0} to {1} within existing region {2}", |
181 | position, sp.Scene.RegionInfo.RegionName); | 185 | sp.Name, position, destinationRegionName); |
182 | 186 | ||
183 | // Teleport within the same region | 187 | // Teleport within the same region |
184 | if (IsOutsideRegion(sp.Scene, position) || position.Z < 0) | 188 | if (IsOutsideRegion(sp.Scene, position) || position.Z < 0) |
@@ -188,6 +192,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
188 | m_log.WarnFormat( | 192 | m_log.WarnFormat( |
189 | "[ENTITY TRANSFER MODULE]: RequestTeleportToLocation() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}", | 193 | "[ENTITY TRANSFER MODULE]: RequestTeleportToLocation() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}", |
190 | position, sp.Name, sp.UUID, emergencyPos); | 194 | position, sp.Name, sp.UUID, emergencyPos); |
195 | |||
191 | position = emergencyPos; | 196 | position = emergencyPos; |
192 | } | 197 | } |
193 | 198 | ||
@@ -234,6 +239,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
234 | return; | 239 | return; |
235 | } | 240 | } |
236 | 241 | ||
242 | destinationRegionName = finalDestination.RegionName; | ||
243 | |||
237 | // check if HyperGrid teleport is allowed, based on user level | 244 | // check if HyperGrid teleport is allowed, based on user level |
238 | int flags = m_aScene.GridService.GetRegionFlags(sp.Scene.RegionInfo.ScopeID, reg.RegionID); | 245 | int flags = m_aScene.GridService.GetRegionFlags(sp.Scene.RegionInfo.ScopeID, reg.RegionID); |
239 | 246 | ||
@@ -308,7 +315,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
308 | } | 315 | } |
309 | catch (Exception e) | 316 | catch (Exception e) |
310 | { | 317 | { |
311 | m_log.WarnFormat("[ENTITY TRANSFER MODULE]: Exception on teleport: {0} {1}", e.Message, e.StackTrace); | 318 | m_log.ErrorFormat( |
319 | "[ENTITY TRANSFER MODULE]: Exception on teleport of {0} from {1}@{2} to {3}@{4}: {5}{6}", | ||
320 | sp.Name, sp.AbsolutePosition, sp.Scene.RegionInfo.RegionName, position, destinationRegionName, | ||
321 | e.Message, e.StackTrace); | ||
322 | |||
312 | sp.ControllingClient.SendTeleportFailed("Internal error"); | 323 | sp.ControllingClient.SendTeleportFailed("Internal error"); |
313 | } | 324 | } |
314 | } | 325 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index ebf5e84..4f80dea 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -155,18 +155,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
155 | ScenePresence sp; | 155 | ScenePresence sp; |
156 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) | 156 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) |
157 | { | 157 | { |
158 | m_log.DebugFormat( | ||
159 | "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID); | ||
160 | |||
161 | sp.CompleteMovement(npcAvatar, false); | 158 | sp.CompleteMovement(npcAvatar, false); |
162 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | 159 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); |
160 | m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); | ||
163 | } | 161 | } |
164 | else | ||
165 | { | ||
166 | m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID); | ||
167 | npcAvatar.AgentId = UUID.Zero; | ||
168 | } | ||
169 | |||
170 | } | 162 | } |
171 | ev.Set(); | 163 | ev.Set(); |
172 | }); | 164 | }); |
@@ -308,7 +300,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
308 | scene.RemoveClient(agentID, false); | 300 | scene.RemoveClient(agentID, false); |
309 | m_avatars.Remove(agentID); | 301 | m_avatars.Remove(agentID); |
310 | 302 | ||
311 | // m_log.DebugFormat("[NPC MODULE]: Removed {0} {1}", agentID, av.Name); | 303 | m_log.DebugFormat("[NPC MODULE]: Removed NPC {0} {1}", agentID, av.Name); |
312 | return true; | 304 | return true; |
313 | } | 305 | } |
314 | } | 306 | } |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 5a02d4c..eeb125e 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -1902,9 +1902,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1902 | // if there already exists a file at that location, it may be locked. | 1902 | // if there already exists a file at that location, it may be locked. |
1903 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message); | 1903 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message); |
1904 | } | 1904 | } |
1905 | |||
1906 | string textpath = path + ".text"; | ||
1905 | try | 1907 | try |
1906 | { | 1908 | { |
1907 | using (FileStream fs = File.Create(path + ".text")) | 1909 | using (FileStream fs = File.Create(textpath)) |
1908 | { | 1910 | { |
1909 | using (StreamWriter sw = new StreamWriter(fs)) | 1911 | using (StreamWriter sw = new StreamWriter(fs)) |
1910 | { | 1912 | { |
@@ -1917,7 +1919,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1917 | catch (IOException ex) | 1919 | catch (IOException ex) |
1918 | { | 1920 | { |
1919 | // if there already exists a file at that location, it may be locked. | 1921 | // if there already exists a file at that location, it may be locked. |
1920 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message); | 1922 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", textpath, ex.Message); |
1921 | } | 1923 | } |
1922 | } | 1924 | } |
1923 | } | 1925 | } |
@@ -1966,7 +1968,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1966 | catch (IOException ex) | 1968 | catch (IOException ex) |
1967 | { | 1969 | { |
1968 | // if there already exists a file at that location, it may be locked. | 1970 | // if there already exists a file at that location, it may be locked. |
1969 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", statepath, ex.Message); | 1971 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", mappath, ex.Message); |
1970 | } | 1972 | } |
1971 | } | 1973 | } |
1972 | 1974 | ||
diff --git a/OpenSim/Server/Base/ServerUtils.cs b/OpenSim/Server/Base/ServerUtils.cs index 8effdd2..0cc2a4b 100644 --- a/OpenSim/Server/Base/ServerUtils.cs +++ b/OpenSim/Server/Base/ServerUtils.cs | |||
@@ -117,7 +117,10 @@ namespace OpenSim.Server.Base | |||
117 | catch (Exception e) | 117 | catch (Exception e) |
118 | { | 118 | { |
119 | if (!(e is System.MissingMethodException)) | 119 | if (!(e is System.MissingMethodException)) |
120 | m_log.ErrorFormat("Error loading plugin from {0}, exception {1}", dllName, e.InnerException); | 120 | { |
121 | m_log.ErrorFormat("Error loading plugin {0} from {1}. Exception: {2}", | ||
122 | interfaceName, dllName, e.InnerException == null ? e.Message : e.InnerException.Message); | ||
123 | } | ||
121 | return null; | 124 | return null; |
122 | } | 125 | } |
123 | 126 | ||
diff --git a/OpenSim/Services/LLLoginService/LLLoginResponse.cs b/OpenSim/Services/LLLoginService/LLLoginResponse.cs index e773321..2953cb5 100644 --- a/OpenSim/Services/LLLoginService/LLLoginResponse.cs +++ b/OpenSim/Services/LLLoginService/LLLoginResponse.cs | |||
@@ -357,21 +357,26 @@ namespace OpenSim.Services.LLLoginService | |||
357 | { | 357 | { |
358 | TimeZoneInfo gridTimeZone; | 358 | TimeZoneInfo gridTimeZone; |
359 | 359 | ||
360 | try | 360 | // Disabled for now pending making timezone a config value, which can at some point have a default of |
361 | { | 361 | // a ; separated list of possible timezones. |
362 | // First try to fetch DST from Pacific Standard Time, because this is | 362 | // The problem here is that US/Pacific (or even the Olsen America/Los_Angeles) is not universal across |
363 | // the one expected by the viewer. "US/Pacific" is the string to search | 363 | // windows, mac and various distributions of linux, introducing another element of consistency. |
364 | // on linux and mac, and should work also on Windows (to confirm) | 364 | // The server operator needs to be able to control this setting |
365 | gridTimeZone = TimeZoneInfo.FindSystemTimeZoneById("US/Pacific"); | 365 | // try |
366 | } | 366 | // { |
367 | catch (Exception e) | 367 | // // First try to fetch DST from Pacific Standard Time, because this is |
368 | { | 368 | // // the one expected by the viewer. "US/Pacific" is the string to search |
369 | m_log.WarnFormat( | 369 | // // on linux and mac, and should work also on Windows (to confirm) |
370 | "[TIMEZONE]: {0} Falling back to system time. System time should be set to Pacific Standard Time to provide the expected time", | 370 | // gridTimeZone = TimeZoneInfo.FindSystemTimeZoneById("US/Pacific"); |
371 | e.Message); | 371 | // } |
372 | // catch (Exception e) | ||
373 | // { | ||
374 | // m_log.WarnFormat( | ||
375 | // "[TIMEZONE]: {0} Falling back to system time. System time should be set to Pacific Standard Time to provide the expected time", | ||
376 | // e.Message); | ||
372 | 377 | ||
373 | gridTimeZone = TimeZoneInfo.Local; | 378 | gridTimeZone = TimeZoneInfo.Local; |
374 | } | 379 | // } |
375 | 380 | ||
376 | DST = gridTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N"; | 381 | DST = gridTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N"; |
377 | 382 | ||