diff options
author | Robert Adams | 2012-08-15 11:36:50 -0700 |
---|---|---|
committer | Robert Adams | 2012-08-15 12:08:21 -0700 |
commit | dd10cf01e70f757f70f18d442974688a45a2d433 (patch) | |
tree | ca1cd801fa143adbdc87106d04d3b78a3f57ddb2 | |
parent | BulletSim: add locking to constraintCollection and rename some of the public ... (diff) | |
download | opensim-SC-dd10cf01e70f757f70f18d442974688a45a2d433.zip opensim-SC-dd10cf01e70f757f70f18d442974688a45a2d433.tar.gz opensim-SC-dd10cf01e70f757f70f18d442974688a45a2d433.tar.bz2 opensim-SC-dd10cf01e70f757f70f18d442974688a45a2d433.tar.xz |
BulletSim: add hinge constraint.
Update BulletSimAPI with new constraint related function calls.
Reorganize locking in BS6DofConstraint.
Update BS6DofConstraint to do constraint reset correctly.
Add new 'midpoint' construction of 6Dof constraint.
3 files changed, 126 insertions, 6 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs b/OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs index 72df6b9..683bc51 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BS6DofConstraint.cs | |||
@@ -37,7 +37,8 @@ public class BS6DofConstraint : BSConstraint | |||
37 | // Create a btGeneric6DofConstraint | 37 | // Create a btGeneric6DofConstraint |
38 | public BS6DofConstraint(BulletSim world, BulletBody obj1, BulletBody obj2, | 38 | public BS6DofConstraint(BulletSim world, BulletBody obj1, BulletBody obj2, |
39 | Vector3 frame1, Quaternion frame1rot, | 39 | Vector3 frame1, Quaternion frame1rot, |
40 | Vector3 frame2, Quaternion frame2rot ) | 40 | Vector3 frame2, Quaternion frame2rot, |
41 | bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies) | ||
41 | { | 42 | { |
42 | m_world = world; | 43 | m_world = world; |
43 | m_body1 = obj1; | 44 | m_body1 = obj1; |
@@ -46,16 +47,45 @@ public class BS6DofConstraint : BSConstraint | |||
46 | BulletSimAPI.Create6DofConstraint2(m_world.Ptr, m_body1.Ptr, m_body2.Ptr, | 47 | BulletSimAPI.Create6DofConstraint2(m_world.Ptr, m_body1.Ptr, m_body2.Ptr, |
47 | frame1, frame1rot, | 48 | frame1, frame1rot, |
48 | frame2, frame2rot, | 49 | frame2, frame2rot, |
49 | true /*useLinearReferenceFrameA*/, true /*disableCollisionsBetweenLinkedBodies*/)); | 50 | useLinearReferenceFrameA, disableCollisionsBetweenLinkedBodies)); |
50 | m_enabled = true; | 51 | m_enabled = true; |
51 | } | 52 | } |
52 | 53 | ||
54 | public BS6DofConstraint(BulletSim world, BulletBody obj1, BulletBody obj2, | ||
55 | Vector3 joinPoint, | ||
56 | bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies) | ||
57 | { | ||
58 | m_world = world; | ||
59 | m_body1 = obj1; | ||
60 | m_body2 = obj2; | ||
61 | m_constraint = new BulletConstraint( | ||
62 | BulletSimAPI.Create6DofConstraintToPoint2(m_world.Ptr, m_body1.Ptr, m_body2.Ptr, | ||
63 | joinPoint, | ||
64 | useLinearReferenceFrameA, disableCollisionsBetweenLinkedBodies)); | ||
65 | m_enabled = true; | ||
66 | } | ||
67 | |||
68 | public bool SetFrames(Vector3 frameA, Quaternion frameArot, Vector3 frameB, Quaternion frameBrot) | ||
69 | { | ||
70 | bool ret = false; | ||
71 | if (m_enabled) | ||
72 | { | ||
73 | BulletSimAPI.SetFrames2(m_constraint.Ptr, frameA, frameArot, frameB, frameBrot); | ||
74 | ret = true; | ||
75 | } | ||
76 | return ret; | ||
77 | } | ||
78 | |||
53 | public bool SetCFMAndERP(float cfm, float erp) | 79 | public bool SetCFMAndERP(float cfm, float erp) |
54 | { | 80 | { |
55 | bool ret = true; | 81 | bool ret = false; |
56 | BulletSimAPI.SetConstraintParam2(m_constraint.Ptr, ConstraintParams.BT_CONSTRAINT_STOP_CFM, cfm, ConstraintParamAxis.AXIS_ALL); | 82 | if (m_enabled) |
57 | BulletSimAPI.SetConstraintParam2(m_constraint.Ptr, ConstraintParams.BT_CONSTRAINT_STOP_ERP, erp, ConstraintParamAxis.AXIS_ALL); | 83 | { |
58 | BulletSimAPI.SetConstraintParam2(m_constraint.Ptr, ConstraintParams.BT_CONSTRAINT_CFM, cfm, ConstraintParamAxis.AXIS_ALL); | 84 | BulletSimAPI.SetConstraintParam2(m_constraint.Ptr, ConstraintParams.BT_CONSTRAINT_STOP_CFM, cfm, ConstraintParamAxis.AXIS_ALL); |
85 | BulletSimAPI.SetConstraintParam2(m_constraint.Ptr, ConstraintParams.BT_CONSTRAINT_STOP_ERP, erp, ConstraintParamAxis.AXIS_ALL); | ||
86 | BulletSimAPI.SetConstraintParam2(m_constraint.Ptr, ConstraintParams.BT_CONSTRAINT_CFM, cfm, ConstraintParamAxis.AXIS_ALL); | ||
87 | ret = true; | ||
88 | } | ||
59 | return ret; | 89 | return ret; |
60 | } | 90 | } |
61 | 91 | ||
@@ -76,5 +106,13 @@ public class BS6DofConstraint : BSConstraint | |||
76 | ret = BulletSimAPI.TranslationalLimitMotor2(m_constraint.Ptr, onOff, targetVelocity, maxMotorForce); | 106 | ret = BulletSimAPI.TranslationalLimitMotor2(m_constraint.Ptr, onOff, targetVelocity, maxMotorForce); |
77 | return ret; | 107 | return ret; |
78 | } | 108 | } |
109 | |||
110 | public bool SetBreakingImpulseThreshold(float threshold) | ||
111 | { | ||
112 | bool ret = false; | ||
113 | if (m_enabled) | ||
114 | ret = BulletSimAPI.SetBreakingImpulseThreshold2(m_constraint.Ptr, threshold); | ||
115 | return ret; | ||
116 | } | ||
79 | } | 117 | } |
80 | } | 118 | } |
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSHingeConstraint.cs b/OpenSim/Region/Physics/BulletSPlugin/BSHingeConstraint.cs new file mode 100755 index 0000000..d68048b --- /dev/null +++ b/OpenSim/Region/Physics/BulletSPlugin/BSHingeConstraint.cs | |||
@@ -0,0 +1,55 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyrightD | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Text; | ||
30 | using OpenMetaverse; | ||
31 | |||
32 | namespace OpenSim.Region.Physics.BulletSPlugin | ||
33 | { | ||
34 | |||
35 | class BSHingeConstraint : BSConstraint | ||
36 | { | ||
37 | public BSHingeConstraint(BulletSim world, BulletBody obj1, BulletBody obj2, | ||
38 | Vector3 pivotInA, Vector3 pivotInB, | ||
39 | Vector3 axisInA, Vector3 axisInB, | ||
40 | bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies) | ||
41 | { | ||
42 | m_world = world; | ||
43 | m_body1 = obj1; | ||
44 | m_body2 = obj2; | ||
45 | m_constraint = new BulletConstraint( | ||
46 | BulletSimAPI.CreateHingeConstraint2(m_world.Ptr, m_body1.Ptr, m_body2.Ptr, | ||
47 | pivotInA, pivotInB, | ||
48 | axisInA, axisInB, | ||
49 | useLinearReferenceFrameA, disableCollisionsBetweenLinkedBodies)); | ||
50 | m_enabled = true; | ||
51 | } | ||
52 | |||
53 | } | ||
54 | |||
55 | } | ||
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs index 6800b96..504bd3c 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | |||
@@ -416,6 +416,27 @@ public static extern IntPtr Create6DofConstraint2(IntPtr world, IntPtr obj1, Int | |||
416 | bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies); | 416 | bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies); |
417 | 417 | ||
418 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 418 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
419 | public static extern IntPtr Create6DofConstraintToPoint2(IntPtr world, IntPtr obj1, IntPtr obj2, | ||
420 | Vector3 joinPoint, | ||
421 | bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies); | ||
422 | |||
423 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
424 | public static extern IntPtr CreateHingeConstraint2(IntPtr world, IntPtr obj1, IntPtr obj2, | ||
425 | Vector3 pivotinA, Vector3 pivotinB, | ||
426 | Vector3 axisInA, Vector3 axisInB, | ||
427 | bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies); | ||
428 | |||
429 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
430 | public static extern void SetConstraintEnable2(IntPtr constrain, float numericTrueFalse); | ||
431 | |||
432 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
433 | public static extern void SetConstraintNumSolverIterations2(IntPtr constrain, float iterations); | ||
434 | |||
435 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
436 | public static extern bool SetFrames2(IntPtr constrain, | ||
437 | Vector3 frameA, Quaternion frameArot, Vector3 frameB, Quaternion frameBrot); | ||
438 | |||
439 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
419 | public static extern bool SetLinearLimits2(IntPtr constrain, Vector3 low, Vector3 hi); | 440 | public static extern bool SetLinearLimits2(IntPtr constrain, Vector3 low, Vector3 hi); |
420 | 441 | ||
421 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 442 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
@@ -428,6 +449,9 @@ public static extern bool UseFrameOffset2(IntPtr constrain, float enable); | |||
428 | public static extern bool TranslationalLimitMotor2(IntPtr constrain, float enable, float targetVel, float maxMotorForce); | 449 | public static extern bool TranslationalLimitMotor2(IntPtr constrain, float enable, float targetVel, float maxMotorForce); |
429 | 450 | ||
430 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 451 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
452 | public static extern bool SetBreakingImpulseThreshold2(IntPtr constrain, float threshold); | ||
453 | |||
454 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
431 | public static extern bool CalculateTransforms2(IntPtr constrain); | 455 | public static extern bool CalculateTransforms2(IntPtr constrain); |
432 | 456 | ||
433 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 457 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
@@ -518,6 +542,9 @@ public static extern bool SetGravity2(IntPtr obj, Vector3 val); | |||
518 | public static extern IntPtr ClearForces2(IntPtr obj); | 542 | public static extern IntPtr ClearForces2(IntPtr obj); |
519 | 543 | ||
520 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 544 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
545 | public static extern IntPtr ClearAllForces2(IntPtr obj); | ||
546 | |||
547 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | ||
521 | public static extern bool SetMargin2(IntPtr obj, float val); | 548 | public static extern bool SetMargin2(IntPtr obj, float val); |
522 | 549 | ||
523 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 550 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |