diff options
author | Teravus Ovares | 2008-02-06 09:53:59 +0000 |
---|---|---|
committer | Teravus Ovares | 2008-02-06 09:53:59 +0000 |
commit | d842699ef3e99c9815781a3e5adacdfcfcf6ff94 (patch) | |
tree | 6cc24f48754042b5bfc7c7527f70fa9d6a6ab8e0 | |
parent | * Added the ability to start and stop all scripts in the simulator using the ... (diff) | |
download | opensim-SC-d842699ef3e99c9815781a3e5adacdfcfcf6ff94.zip opensim-SC-d842699ef3e99c9815781a3e5adacdfcfcf6ff94.tar.gz opensim-SC-d842699ef3e99c9815781a3e5adacdfcfcf6ff94.tar.bz2 opensim-SC-d842699ef3e99c9815781a3e5adacdfcfcf6ff94.tar.xz |
* Put the script run limiter on the SceneObjectPart as otherwise you can drop scripts in prim and they'll still run with scripts disabled.
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | 28 |
1 files changed, 15 insertions, 13 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index e8ffe0e..a9eba00 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -151,21 +151,23 @@ namespace OpenSim.Region.Environment.Scenes | |||
151 | // "[PRIMINVENTORY]: " + | 151 | // "[PRIMINVENTORY]: " + |
152 | // "Starting script {0}, {1} in prim {2}, {3}", | 152 | // "Starting script {0}, {1} in prim {2}, {3}", |
153 | // item.Name, item.ItemID, Name, UUID)); | 153 | // item.Name, item.ItemID, Name, UUID)); |
154 | 154 | if (!((m_parentGroup.Scene.RegionInfo.EstateSettings.regionFlags & Simulator.RegionFlags.SkipScripts) == Simulator.RegionFlags.SkipScripts)) | |
155 | AssetBase rezAsset = m_parentGroup.Scene.AssetCache.GetAsset(item.AssetID, false); | ||
156 | |||
157 | if (rezAsset != null) | ||
158 | { | 155 | { |
159 | string script = Helpers.FieldToUTF8String(rezAsset.Data); | 156 | AssetBase rezAsset = m_parentGroup.Scene.AssetCache.GetAsset(item.AssetID, false); |
160 | m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID, item.ItemID, script); | ||
161 | 157 | ||
162 | } | 158 | if (rezAsset != null) |
163 | else | 159 | { |
164 | { | 160 | string script = Helpers.FieldToUTF8String(rezAsset.Data); |
165 | m_log.Error(String.Format( | 161 | m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID, item.ItemID, script); |
166 | "[PRIMINVENTORY]: " + | 162 | |
167 | "Couldn't start script {0}, {1} since asset ID {2} could not be found", | 163 | } |
168 | item.Name, item.ItemID, item.AssetID)); | 164 | else |
165 | { | ||
166 | m_log.Error(String.Format( | ||
167 | "[PRIMINVENTORY]: " + | ||
168 | "Couldn't start script {0}, {1} since asset ID {2} could not be found", | ||
169 | item.Name, item.ItemID, item.AssetID)); | ||
170 | } | ||
169 | } | 171 | } |
170 | } | 172 | } |
171 | 173 | ||