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author | Diva Canto | 2013-07-02 13:29:44 -0700 |
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committer | Diva Canto | 2013-07-02 13:29:44 -0700 |
commit | ccca0059695e0321ae1aa223c9e8b89cc141b58f (patch) | |
tree | c98e90afa1b931f01729d0b9feccb1dc861def45 | |
parent | Update debug unknown user name UserUMMTGUN3 to UserUMMTGUN4 and UserUMMAU -> ... (diff) | |
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HG: close a loophole by which if something was wrong with the ServiceURLs it resulted in never ending asset requests
3 files changed, 11 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs b/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs index a168bfe..4d0568d 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs | |||
@@ -421,7 +421,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
421 | // foreign user is visiting, we need to try again after the first fail to the local | 421 | // foreign user is visiting, we need to try again after the first fail to the local |
422 | // asset service. | 422 | // asset service. |
423 | string assetServerURL = string.Empty; | 423 | string assetServerURL = string.Empty; |
424 | if (InventoryAccessModule.IsForeignUser(AgentID, out assetServerURL)) | 424 | if (InventoryAccessModule.IsForeignUser(AgentID, out assetServerURL) && !string.IsNullOrEmpty(assetServerURL)) |
425 | { | 425 | { |
426 | if (!assetServerURL.EndsWith("/") && !assetServerURL.EndsWith("=")) | 426 | if (!assetServerURL.EndsWith("/") && !assetServerURL.EndsWith("=")) |
427 | assetServerURL = assetServerURL + "/"; | 427 | assetServerURL = assetServerURL + "/"; |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs index 7871eda..144895c 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs | |||
@@ -73,6 +73,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
73 | 73 | ||
74 | private AssetMetadata FetchMetadata(string url, UUID assetID) | 74 | private AssetMetadata FetchMetadata(string url, UUID assetID) |
75 | { | 75 | { |
76 | if (string.IsNullOrEmpty(url)) | ||
77 | return null; | ||
78 | |||
76 | if (!url.EndsWith("/") && !url.EndsWith("=")) | 79 | if (!url.EndsWith("/") && !url.EndsWith("=")) |
77 | url = url + "/"; | 80 | url = url + "/"; |
78 | 81 | ||
@@ -92,6 +95,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
92 | AssetBase asset = m_scene.AssetService.Get(assetID.ToString()); | 95 | AssetBase asset = m_scene.AssetService.Get(assetID.ToString()); |
93 | if (asset == null) | 96 | if (asset == null) |
94 | { | 97 | { |
98 | if (string.IsNullOrEmpty(url)) | ||
99 | return null; | ||
100 | |||
95 | if (!url.EndsWith("/") && !url.EndsWith("=")) | 101 | if (!url.EndsWith("/") && !url.EndsWith("=")) |
96 | url = url + "/"; | 102 | url = url + "/"; |
97 | 103 | ||
@@ -109,6 +115,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
109 | 115 | ||
110 | public bool PostAsset(string url, AssetBase asset) | 116 | public bool PostAsset(string url, AssetBase asset) |
111 | { | 117 | { |
118 | if (string.IsNullOrEmpty(url)) | ||
119 | return false; | ||
120 | |||
112 | if (asset != null) | 121 | if (asset != null) |
113 | { | 122 | { |
114 | if (!url.EndsWith("/") && !url.EndsWith("=")) | 123 | if (!url.EndsWith("/") && !url.EndsWith("=")) |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index b2b628d..64d5f61 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -297,7 +297,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
297 | if (m_Scene.TryGetScenePresence(userID, out sp)) | 297 | if (m_Scene.TryGetScenePresence(userID, out sp)) |
298 | { | 298 | { |
299 | AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); | 299 | AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); |
300 | if (aCircuit.ServiceURLs.ContainsKey("AssetServerURI")) | 300 | if (aCircuit != null && aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI")) |
301 | { | 301 | { |
302 | assetServerURL = aCircuit.ServiceURLs["AssetServerURI"].ToString(); | 302 | assetServerURL = aCircuit.ServiceURLs["AssetServerURI"].ToString(); |
303 | assetServerURL = assetServerURL.Trim(new char[] { '/' }); | 303 | assetServerURL = assetServerURL.Trim(new char[] { '/' }); |