diff options
author | MW | 2009-06-01 11:36:58 +0000 |
---|---|---|
committer | MW | 2009-06-01 11:36:58 +0000 |
commit | c4d5a6dfb44f9ce841e11768af970eff463bc51d (patch) | |
tree | 75c013e23f0b877e7ef37855d99fda9cef902e3f | |
parent | part 1 of trying to get panda to be able to read the AvatarCreationModule (diff) | |
download | opensim-SC-c4d5a6dfb44f9ce841e11768af970eff463bc51d.zip opensim-SC-c4d5a6dfb44f9ce841e11768af970eff463bc51d.tar.gz opensim-SC-c4d5a6dfb44f9ce841e11768af970eff463bc51d.tar.bz2 opensim-SC-c4d5a6dfb44f9ce841e11768af970eff463bc51d.tar.xz |
trying to get panda to be able to read the AvatarCreationModule
-rw-r--r-- | OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs | 1088 |
1 files changed, 544 insertions, 544 deletions
diff --git a/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs b/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs index d69ae51..aab7af6 100644 --- a/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs +++ b/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs | |||
@@ -1,545 +1,545 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSimulator Project nor the | 12 | * * Neither the name of the OpenSimulator Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using log4net; | 33 | using log4net; |
34 | using Nwc.XmlRpc; | 34 | using Nwc.XmlRpc; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Console; | 37 | using OpenSim.Framework.Console; |
38 | using OpenSim.Framework.Communications; | 38 | using OpenSim.Framework.Communications; |
39 | using OpenSim.Framework.Servers; | 39 | using OpenSim.Framework.Servers; |
40 | using OpenSim.Framework.Servers.HttpServer; | 40 | using OpenSim.Framework.Servers.HttpServer; |
41 | using OpenSim.Grid.Framework; | 41 | using OpenSim.Grid.Framework; |
42 | 42 | ||
43 | 43 | ||
44 | namespace OpenSim.Grid.UserServer.Modules | 44 | namespace OpenSim.Grid.UserServer.Modules |
45 | { | 45 | { |
46 | public class AvatarCreationModule | 46 | public class AvatarCreationModule |
47 | { | 47 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | private UserDataBaseService m_userDataBaseService; | 50 | private UserDataBaseService m_userDataBaseService; |
51 | // private BaseHttpServer m_httpServer; | 51 | // private BaseHttpServer m_httpServer; |
52 | private UserConfig m_config; | 52 | private UserConfig m_config; |
53 | 53 | ||
54 | private string m_inventoryServerUrl; | 54 | private string m_inventoryServerUrl; |
55 | private IInterServiceInventoryServices m_inventoryService; | 55 | private IInterServiceInventoryServices m_inventoryService; |
56 | 56 | ||
57 | public AvatarCreationModule(UserDataBaseService userDataBaseService, UserConfig config, IInterServiceInventoryServices inventoryService) | 57 | public AvatarCreationModule(UserDataBaseService userDataBaseService, UserConfig config, IInterServiceInventoryServices inventoryService) |
58 | { | 58 | { |
59 | m_config = config; | 59 | m_config = config; |
60 | m_userDataBaseService = userDataBaseService; | 60 | m_userDataBaseService = userDataBaseService; |
61 | m_inventoryService = inventoryService; | 61 | m_inventoryService = inventoryService; |
62 | m_inventoryServerUrl = config.InventoryUrl.OriginalString; | 62 | m_inventoryServerUrl = config.InventoryUrl.OriginalString; |
63 | } | 63 | } |
64 | 64 | ||
65 | public void Initialise(IGridServiceCore core) | 65 | public void Initialise(IGridServiceCore core) |
66 | { | 66 | { |
67 | CommandConsole console; | 67 | CommandConsole console; |
68 | if (core.TryGet<CommandConsole>(out console)) | 68 | if (core.TryGet<CommandConsole>(out console)) |
69 | { | 69 | { |
70 | console.Commands.AddCommand("userserver", false, "clone avatar", | 70 | console.Commands.AddCommand("userserver", false, "clone avatar", |
71 | "clone avatar <TemplateAvatarFirstName> <TemplateAvatarLastName> <TargetAvatarFirstName> <TargetAvatarLastName>", | 71 | "clone avatar <TemplateAvatarFirstName> <TemplateAvatarLastName> <TargetAvatarFirstName> <TargetAvatarLastName>", |
72 | "Clone the template avatar's inventory into a target avatar", RunCommand); | 72 | "Clone the template avatar's inventory into a target avatar", RunCommand); |
73 | } | 73 | } |
74 | } | 74 | } |
75 | 75 | ||
76 | public void PostInitialise() | 76 | public void PostInitialise() |
77 | { | 77 | { |
78 | 78 | ||
79 | } | 79 | } |
80 | 80 | ||
81 | public void RegisterHandlers(BaseHttpServer httpServer) | 81 | public void RegisterHandlers(BaseHttpServer httpServer) |
82 | { | 82 | { |
83 | } | 83 | } |
84 | 84 | ||
85 | public void RunCommand(string module, string[] cmd) | 85 | public void RunCommand(string module, string[] cmd) |
86 | { | 86 | { |
87 | if ((cmd.Length == 6) && (cmd[0] == "clone") && (cmd[1] == "avatar")) | 87 | if ((cmd.Length == 6) && (cmd[0] == "clone") && (cmd[1] == "avatar")) |
88 | { | 88 | { |
89 | try | 89 | try |
90 | { | 90 | { |
91 | string tFirst = cmd[2]; | 91 | string tFirst = cmd[2]; |
92 | string tLast = cmd[3]; | 92 | string tLast = cmd[3]; |
93 | 93 | ||
94 | string nFirst = cmd[4]; | 94 | string nFirst = cmd[4]; |
95 | string nLast = cmd[5]; | 95 | string nLast = cmd[5]; |
96 | 96 | ||
97 | UserProfileData templateAvatar = m_userDataBaseService.GetUserProfile(tFirst, tLast); | 97 | UserProfileData templateAvatar = m_userDataBaseService.GetUserProfile(tFirst, tLast); |
98 | UserProfileData newAvatar = m_userDataBaseService.GetUserProfile(nFirst, nLast); | 98 | UserProfileData newAvatar = m_userDataBaseService.GetUserProfile(nFirst, nLast); |
99 | 99 | ||
100 | if (templateAvatar == null) | 100 | if (templateAvatar == null) |
101 | { | 101 | { |
102 | m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find template avatar {0} , {1}", tFirst, tLast); | 102 | m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find template avatar {0} , {1}", tFirst, tLast); |
103 | return; | 103 | return; |
104 | } | 104 | } |
105 | 105 | ||
106 | if (newAvatar == null) | 106 | if (newAvatar == null) |
107 | { | 107 | { |
108 | m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find target avatar {0} , {1}", nFirst, nLast); | 108 | m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find target avatar {0} , {1}", nFirst, nLast); |
109 | return; | 109 | return; |
110 | } | 110 | } |
111 | Guid avatar = newAvatar.ID.Guid; | 111 | Guid avatar = newAvatar.ID.Guid; |
112 | Guid template = templateAvatar.ID.Guid; | 112 | Guid template = templateAvatar.ID.Guid; |
113 | CloneAvatar(avatar, template, true, true); | 113 | CloneAvatar(avatar, template, true, true); |
114 | 114 | ||
115 | } | 115 | } |
116 | catch (Exception e) | 116 | catch (Exception e) |
117 | { | 117 | { |
118 | m_log.Error("Error: " + e.ToString()); | 118 | m_log.Error("Error: " + e.ToString()); |
119 | } | 119 | } |
120 | } | 120 | } |
121 | } | 121 | } |
122 | #region Avatar Appearance Creation | 122 | #region Avatar Appearance Creation |
123 | 123 | ||
124 | public bool CloneAvatar(Guid avatarID, Guid templateID, bool modifyPermissions, bool removeTargetsClothes) | 124 | public bool CloneAvatar(Guid avatarID, Guid templateID, bool modifyPermissions, bool removeTargetsClothes) |
125 | { | 125 | { |
126 | m_log.InfoFormat("[AvatarAppearance] Starting to clone avatar {0} inventory to avatar {1}", templateID.ToString(), avatarID.ToString()); | 126 | m_log.InfoFormat("[AvatarAppearance] Starting to clone avatar {0} inventory to avatar {1}", templateID.ToString(), avatarID.ToString()); |
127 | Guid bodyFolder = Guid.Empty; | 127 | Guid bodyFolder = Guid.Empty; |
128 | Guid clothesFolder = Guid.Empty; | 128 | Guid clothesFolder = Guid.Empty; |
129 | bool success = false; | 129 | bool success = false; |
130 | 130 | ||
131 | UUID avID = new UUID(avatarID); | 131 | UUID avID = new UUID(avatarID); |
132 | List<InventoryFolderBase> avatarInventory = m_inventoryService.GetInventorySkeleton(avID); | 132 | List<InventoryFolderBase> avatarInventory = m_inventoryService.GetInventorySkeleton(avID); |
133 | if ((avatarInventory == null) || (avatarInventory.Count == 0)) | 133 | if ((avatarInventory == null) || (avatarInventory.Count == 0)) |
134 | { | 134 | { |
135 | m_log.InfoFormat("[AvatarAppearance] No inventory found for user {0} , so creating it", avID.ToString()); | 135 | m_log.InfoFormat("[AvatarAppearance] No inventory found for user {0} , so creating it", avID.ToString()); |
136 | m_inventoryService.CreateNewUserInventory(avID); | 136 | m_inventoryService.CreateNewUserInventory(avID); |
137 | Thread.Sleep(5000); | 137 | Thread.Sleep(5000); |
138 | avatarInventory = m_inventoryService.GetInventorySkeleton(avID); | 138 | avatarInventory = m_inventoryService.GetInventorySkeleton(avID); |
139 | } | 139 | } |
140 | 140 | ||
141 | if ((avatarInventory != null) && (avatarInventory.Count > 0)) | 141 | if ((avatarInventory != null) && (avatarInventory.Count > 0)) |
142 | { | 142 | { |
143 | UUID tempOwnID = new UUID(templateID); | 143 | UUID tempOwnID = new UUID(templateID); |
144 | AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(tempOwnID); | 144 | AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(tempOwnID); |
145 | 145 | ||
146 | if (removeTargetsClothes) | 146 | if (removeTargetsClothes) |
147 | { | 147 | { |
148 | //remove clothes and attachments from target avatar so that the end result isn't a merger of its existing clothes | 148 | //remove clothes and attachments from target avatar so that the end result isn't a merger of its existing clothes |
149 | // and the clothes from the template avatar. | 149 | // and the clothes from the template avatar. |
150 | RemoveClothesAndAttachments(avID); | 150 | RemoveClothesAndAttachments(avID); |
151 | } | 151 | } |
152 | 152 | ||
153 | List<InventoryFolderBase> templateInventory = m_inventoryService.GetInventorySkeleton(tempOwnID); | 153 | List<InventoryFolderBase> templateInventory = m_inventoryService.GetInventorySkeleton(tempOwnID); |
154 | if ((templateInventory != null) && (templateInventory.Count != 0)) | 154 | if ((templateInventory != null) && (templateInventory.Count != 0)) |
155 | { | 155 | { |
156 | for (int i = 0; i < templateInventory.Count; i++) | 156 | for (int i = 0; i < templateInventory.Count; i++) |
157 | { | 157 | { |
158 | if (templateInventory[i].ParentID == UUID.Zero) | 158 | if (templateInventory[i].ParentID == UUID.Zero) |
159 | { | 159 | { |
160 | success = CloneFolder(avatarInventory, avID, UUID.Zero, appearance, templateInventory[i], templateInventory, modifyPermissions); | 160 | success = CloneFolder(avatarInventory, avID, UUID.Zero, appearance, templateInventory[i], templateInventory, modifyPermissions); |
161 | break; | 161 | break; |
162 | } | 162 | } |
163 | } | 163 | } |
164 | } | 164 | } |
165 | else | 165 | else |
166 | { | 166 | { |
167 | m_log.InfoFormat("[AvatarAppearance] Failed to find the template owner's {0} inventory", tempOwnID); | 167 | m_log.InfoFormat("[AvatarAppearance] Failed to find the template owner's {0} inventory", tempOwnID); |
168 | } | 168 | } |
169 | } | 169 | } |
170 | m_log.InfoFormat("[AvatarAppearance] finished cloning avatar with result: {0}", success); | 170 | m_log.InfoFormat("[AvatarAppearance] finished cloning avatar with result: {0}", success); |
171 | return success; | 171 | return success; |
172 | } | 172 | } |
173 | 173 | ||
174 | private bool CloneFolder(List<InventoryFolderBase> avatarInventory, UUID avID, UUID parentFolder, AvatarAppearance appearance, InventoryFolderBase templateFolder, List<InventoryFolderBase> templateFolders, bool modifyPermissions) | 174 | private bool CloneFolder(List<InventoryFolderBase> avatarInventory, UUID avID, UUID parentFolder, AvatarAppearance appearance, InventoryFolderBase templateFolder, List<InventoryFolderBase> templateFolders, bool modifyPermissions) |
175 | { | 175 | { |
176 | bool success = false; | 176 | bool success = false; |
177 | UUID templateFolderId = templateFolder.ID; | 177 | UUID templateFolderId = templateFolder.ID; |
178 | if (templateFolderId != UUID.Zero) | 178 | if (templateFolderId != UUID.Zero) |
179 | { | 179 | { |
180 | InventoryFolderBase toFolder = FindFolder(templateFolder.Name, parentFolder.Guid, avatarInventory); | 180 | InventoryFolderBase toFolder = FindFolder(templateFolder.Name, parentFolder.Guid, avatarInventory); |
181 | if (toFolder == null) | 181 | if (toFolder == null) |
182 | { | 182 | { |
183 | //create new folder | 183 | //create new folder |
184 | toFolder = new InventoryFolderBase(); | 184 | toFolder = new InventoryFolderBase(); |
185 | toFolder.ID = UUID.Random(); | 185 | toFolder.ID = UUID.Random(); |
186 | toFolder.Name = templateFolder.Name; | 186 | toFolder.Name = templateFolder.Name; |
187 | toFolder.Owner = avID; | 187 | toFolder.Owner = avID; |
188 | toFolder.Type = templateFolder.Type; | 188 | toFolder.Type = templateFolder.Type; |
189 | toFolder.Version = 1; | 189 | toFolder.Version = 1; |
190 | toFolder.ParentID = parentFolder; | 190 | toFolder.ParentID = parentFolder; |
191 | if (!SynchronousRestObjectRequester.MakeRequest<InventoryFolderBase, bool>( | 191 | if (!SynchronousRestObjectRequester.MakeRequest<InventoryFolderBase, bool>( |
192 | "POST", m_inventoryServerUrl + "CreateFolder/", toFolder)) | 192 | "POST", m_inventoryServerUrl + "CreateFolder/", toFolder)) |
193 | { | 193 | { |
194 | m_log.InfoFormat("[AvatarApperance] Couldn't make new folder {0} in users inventory", toFolder.Name); | 194 | m_log.InfoFormat("[AvatarApperance] Couldn't make new folder {0} in users inventory", toFolder.Name); |
195 | return false; | 195 | return false; |
196 | } | 196 | } |
197 | else | 197 | else |
198 | { | 198 | { |
199 | // m_log.InfoFormat("made new folder {0} in users inventory", toFolder.Name); | 199 | // m_log.InfoFormat("made new folder {0} in users inventory", toFolder.Name); |
200 | } | 200 | } |
201 | } | 201 | } |
202 | 202 | ||
203 | List<InventoryItemBase> templateItems = SynchronousRestObjectRequester.MakeRequest<Guid, List<InventoryItemBase>>( | 203 | List<InventoryItemBase> templateItems = SynchronousRestObjectRequester.MakeRequest<Guid, List<InventoryItemBase>>( |
204 | "POST", m_inventoryServerUrl + "GetItems/", templateFolderId.Guid); | 204 | "POST", m_inventoryServerUrl + "GetItems/", templateFolderId.Guid); |
205 | if ((templateItems != null) && (templateItems.Count > 0)) | 205 | if ((templateItems != null) && (templateItems.Count > 0)) |
206 | { | 206 | { |
207 | List<ClothesAttachment> wornClothes = new List<ClothesAttachment>(); | 207 | List<ClothesAttachment> wornClothes = new List<ClothesAttachment>(); |
208 | List<ClothesAttachment> attachedItems = new List<ClothesAttachment>(); | 208 | List<ClothesAttachment> attachedItems = new List<ClothesAttachment>(); |
209 | 209 | ||
210 | foreach (InventoryItemBase item in templateItems) | 210 | foreach (InventoryItemBase item in templateItems) |
211 | { | 211 | { |
212 | 212 | ||
213 | UUID clonedItemId = CloneInventoryItem(avID, toFolder.ID, item, modifyPermissions); | 213 | UUID clonedItemId = CloneInventoryItem(avID, toFolder.ID, item, modifyPermissions); |
214 | if (clonedItemId != UUID.Zero) | 214 | if (clonedItemId != UUID.Zero) |
215 | { | 215 | { |
216 | int appearanceType = ItemIsPartOfAppearance(item, appearance); | 216 | int appearanceType = ItemIsPartOfAppearance(item, appearance); |
217 | if (appearanceType >= 0) | 217 | if (appearanceType >= 0) |
218 | { | 218 | { |
219 | // UpdateAvatarAppearance(avID, appearanceType, clonedItemId, item.AssetID); | 219 | // UpdateAvatarAppearance(avID, appearanceType, clonedItemId, item.AssetID); |
220 | wornClothes.Add(new ClothesAttachment(appearanceType, clonedItemId, item.AssetID)); | 220 | wornClothes.Add(new ClothesAttachment(appearanceType, clonedItemId, item.AssetID)); |
221 | } | 221 | } |
222 | 222 | ||
223 | if (appearance != null) | 223 | if (appearance != null) |
224 | { | 224 | { |
225 | int attachment = appearance.GetAttachpoint(item.ID); | 225 | int attachment = appearance.GetAttachpoint(item.ID); |
226 | if (attachment > 0) | 226 | if (attachment > 0) |
227 | { | 227 | { |
228 | //UpdateAvatarAttachment(avID, attachment, clonedItemId, item.AssetID); | 228 | //UpdateAvatarAttachment(avID, attachment, clonedItemId, item.AssetID); |
229 | attachedItems.Add(new ClothesAttachment(attachment, clonedItemId, item.AssetID)); | 229 | attachedItems.Add(new ClothesAttachment(attachment, clonedItemId, item.AssetID)); |
230 | } | 230 | } |
231 | } | 231 | } |
232 | success = true; | 232 | success = true; |
233 | } | 233 | } |
234 | } | 234 | } |
235 | 235 | ||
236 | if ((wornClothes.Count > 0) || (attachedItems.Count > 0)) | 236 | if ((wornClothes.Count > 0) || (attachedItems.Count > 0)) |
237 | { | 237 | { |
238 | //Update the worn clothes and attachments | 238 | //Update the worn clothes and attachments |
239 | AvatarAppearance targetAppearance = GetAppearance(avID); | 239 | AvatarAppearance targetAppearance = GetAppearance(avID); |
240 | if (targetAppearance != null) | 240 | if (targetAppearance != null) |
241 | { | 241 | { |
242 | foreach (ClothesAttachment wornItem in wornClothes) | 242 | foreach (ClothesAttachment wornItem in wornClothes) |
243 | { | 243 | { |
244 | targetAppearance.Wearables[wornItem.Type].AssetID = wornItem.AssetID; | 244 | targetAppearance.Wearables[wornItem.Type].AssetID = wornItem.AssetID; |
245 | targetAppearance.Wearables[wornItem.Type].ItemID = wornItem.ItemID; | 245 | targetAppearance.Wearables[wornItem.Type].ItemID = wornItem.ItemID; |
246 | } | 246 | } |
247 | 247 | ||
248 | foreach (ClothesAttachment wornItem in attachedItems) | 248 | foreach (ClothesAttachment wornItem in attachedItems) |
249 | { | 249 | { |
250 | targetAppearance.SetAttachment(wornItem.Type, wornItem.ItemID, wornItem.AssetID); | 250 | targetAppearance.SetAttachment(wornItem.Type, wornItem.ItemID, wornItem.AssetID); |
251 | } | 251 | } |
252 | 252 | ||
253 | m_userDataBaseService.UpdateUserAppearance(avID, targetAppearance); | 253 | m_userDataBaseService.UpdateUserAppearance(avID, targetAppearance); |
254 | wornClothes.Clear(); | 254 | wornClothes.Clear(); |
255 | attachedItems.Clear(); | 255 | attachedItems.Clear(); |
256 | } | 256 | } |
257 | } | 257 | } |
258 | } | 258 | } |
259 | 259 | ||
260 | List<InventoryFolderBase> subFolders = FindSubFolders(templateFolder.ID.Guid, templateFolders); | 260 | List<InventoryFolderBase> subFolders = FindSubFolders(templateFolder.ID.Guid, templateFolders); |
261 | foreach (InventoryFolderBase subFolder in subFolders) | 261 | foreach (InventoryFolderBase subFolder in subFolders) |
262 | { | 262 | { |
263 | if (subFolder.Name.ToLower() != "trash") | 263 | if (subFolder.Name.ToLower() != "trash") |
264 | { | 264 | { |
265 | success = CloneFolder(avatarInventory, avID, toFolder.ID, appearance, subFolder, templateFolders, modifyPermissions); | 265 | success = CloneFolder(avatarInventory, avID, toFolder.ID, appearance, subFolder, templateFolders, modifyPermissions); |
266 | } | 266 | } |
267 | } | 267 | } |
268 | } | 268 | } |
269 | else | 269 | else |
270 | { | 270 | { |
271 | m_log.Info("[AvatarAppearance] Failed to find the template folder"); | 271 | m_log.Info("[AvatarAppearance] Failed to find the template folder"); |
272 | } | 272 | } |
273 | return success; | 273 | return success; |
274 | } | 274 | } |
275 | 275 | ||
276 | private UUID CloneInventoryItem(UUID avatarID, UUID avatarFolder, InventoryItemBase item, bool modifyPerms) | 276 | private UUID CloneInventoryItem(UUID avatarID, UUID avatarFolder, InventoryItemBase item, bool modifyPerms) |
277 | { | 277 | { |
278 | if (avatarFolder != UUID.Zero) | 278 | if (avatarFolder != UUID.Zero) |
279 | { | 279 | { |
280 | InventoryItemBase clonedItem = new InventoryItemBase(); | 280 | InventoryItemBase clonedItem = new InventoryItemBase(); |
281 | clonedItem.Owner = avatarID; | 281 | clonedItem.Owner = avatarID; |
282 | clonedItem.AssetID = item.AssetID; | 282 | clonedItem.AssetID = item.AssetID; |
283 | clonedItem.AssetType = item.AssetType; | 283 | clonedItem.AssetType = item.AssetType; |
284 | clonedItem.BasePermissions = item.BasePermissions; | 284 | clonedItem.BasePermissions = item.BasePermissions; |
285 | clonedItem.CreationDate = item.CreationDate; | 285 | clonedItem.CreationDate = item.CreationDate; |
286 | clonedItem.CreatorId = item.CreatorId; | 286 | clonedItem.CreatorId = item.CreatorId; |
287 | clonedItem.CreatorIdAsUuid = item.CreatorIdAsUuid; | 287 | clonedItem.CreatorIdAsUuid = item.CreatorIdAsUuid; |
288 | clonedItem.CurrentPermissions = item.CurrentPermissions; | 288 | clonedItem.CurrentPermissions = item.CurrentPermissions; |
289 | clonedItem.Description = item.Description; | 289 | clonedItem.Description = item.Description; |
290 | clonedItem.EveryOnePermissions = item.EveryOnePermissions; | 290 | clonedItem.EveryOnePermissions = item.EveryOnePermissions; |
291 | clonedItem.Flags = item.Flags; | 291 | clonedItem.Flags = item.Flags; |
292 | clonedItem.Folder = avatarFolder; | 292 | clonedItem.Folder = avatarFolder; |
293 | clonedItem.GroupID = item.GroupID; | 293 | clonedItem.GroupID = item.GroupID; |
294 | clonedItem.GroupOwned = item.GroupOwned; | 294 | clonedItem.GroupOwned = item.GroupOwned; |
295 | clonedItem.GroupPermissions = item.GroupPermissions; | 295 | clonedItem.GroupPermissions = item.GroupPermissions; |
296 | clonedItem.ID = UUID.Random(); | 296 | clonedItem.ID = UUID.Random(); |
297 | clonedItem.InvType = item.InvType; | 297 | clonedItem.InvType = item.InvType; |
298 | clonedItem.Name = item.Name; | 298 | clonedItem.Name = item.Name; |
299 | clonedItem.NextPermissions = item.NextPermissions; | 299 | clonedItem.NextPermissions = item.NextPermissions; |
300 | clonedItem.SalePrice = item.SalePrice; | 300 | clonedItem.SalePrice = item.SalePrice; |
301 | clonedItem.SaleType = item.SaleType; | 301 | clonedItem.SaleType = item.SaleType; |
302 | 302 | ||
303 | if (modifyPerms) | 303 | if (modifyPerms) |
304 | { | 304 | { |
305 | ModifyPermissions(ref clonedItem); | 305 | ModifyPermissions(ref clonedItem); |
306 | } | 306 | } |
307 | 307 | ||
308 | SynchronousRestObjectRequester.MakeRequest<InventoryItemBase, bool>( | 308 | SynchronousRestObjectRequester.MakeRequest<InventoryItemBase, bool>( |
309 | "POST", m_inventoryServerUrl + "AddNewItem/", clonedItem); | 309 | "POST", m_inventoryServerUrl + "AddNewItem/", clonedItem); |
310 | 310 | ||
311 | return clonedItem.ID; | 311 | return clonedItem.ID; |
312 | } | 312 | } |
313 | 313 | ||
314 | return UUID.Zero; | 314 | return UUID.Zero; |
315 | } | 315 | } |
316 | 316 | ||
317 | private void UpdateAvatarAppearance(UUID avatarID, int wearableType, UUID itemID, UUID assetID) | 317 | private void UpdateAvatarAppearance(UUID avatarID, int wearableType, UUID itemID, UUID assetID) |
318 | { | 318 | { |
319 | AvatarAppearance appearance = GetAppearance(avatarID); | 319 | AvatarAppearance appearance = GetAppearance(avatarID); |
320 | 320 | ||
321 | appearance.Wearables[wearableType].AssetID = assetID; | 321 | appearance.Wearables[wearableType].AssetID = assetID; |
322 | appearance.Wearables[wearableType].ItemID = itemID; | 322 | appearance.Wearables[wearableType].ItemID = itemID; |
323 | 323 | ||
324 | m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); | 324 | m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); |
325 | } | 325 | } |
326 | 326 | ||
327 | 327 | ||
328 | private void UpdateAvatarAttachment(UUID avatarID, int attachmentPoint, UUID itemID, UUID assetID) | 328 | private void UpdateAvatarAttachment(UUID avatarID, int attachmentPoint, UUID itemID, UUID assetID) |
329 | { | 329 | { |
330 | AvatarAppearance appearance = GetAppearance(avatarID); | 330 | AvatarAppearance appearance = GetAppearance(avatarID); |
331 | 331 | ||
332 | appearance.SetAttachment(attachmentPoint, itemID, assetID); | 332 | appearance.SetAttachment(attachmentPoint, itemID, assetID); |
333 | 333 | ||
334 | m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); | 334 | m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); |
335 | } | 335 | } |
336 | 336 | ||
337 | private void RemoveClothesAndAttachments(UUID avatarID) | 337 | private void RemoveClothesAndAttachments(UUID avatarID) |
338 | { | 338 | { |
339 | AvatarAppearance appearance = GetAppearance(avatarID); | 339 | AvatarAppearance appearance = GetAppearance(avatarID); |
340 | 340 | ||
341 | appearance.ClearWearables(); | 341 | appearance.ClearWearables(); |
342 | appearance.ClearAttachments(); | 342 | appearance.ClearAttachments(); |
343 | m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); | 343 | m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); |
344 | 344 | ||
345 | } | 345 | } |
346 | 346 | ||
347 | private AvatarAppearance GetAppearance(UUID avatarID) | 347 | private AvatarAppearance GetAppearance(UUID avatarID) |
348 | { | 348 | { |
349 | AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); | 349 | AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); |
350 | if (appearance == null) | 350 | if (appearance == null) |
351 | { | 351 | { |
352 | appearance = CreateDefaultAppearance(avatarID); | 352 | appearance = CreateDefaultAppearance(avatarID); |
353 | } | 353 | } |
354 | return appearance; | 354 | return appearance; |
355 | } | 355 | } |
356 | 356 | ||
357 | private UUID FindFolderID(string name, List<InventoryFolderBase> folders) | 357 | private UUID FindFolderID(string name, List<InventoryFolderBase> folders) |
358 | { | 358 | { |
359 | foreach (InventoryFolderBase folder in folders) | 359 | foreach (InventoryFolderBase folder in folders) |
360 | { | 360 | { |
361 | if (folder.Name == name) | 361 | if (folder.Name == name) |
362 | { | 362 | { |
363 | return folder.ID; | 363 | return folder.ID; |
364 | } | 364 | } |
365 | } | 365 | } |
366 | return UUID.Zero; | 366 | return UUID.Zero; |
367 | } | 367 | } |
368 | 368 | ||
369 | private InventoryFolderBase FindFolder(string name, List<InventoryFolderBase> folders) | 369 | private InventoryFolderBase FindFolder(string name, List<InventoryFolderBase> folders) |
370 | { | 370 | { |
371 | foreach (InventoryFolderBase folder in folders) | 371 | foreach (InventoryFolderBase folder in folders) |
372 | { | 372 | { |
373 | if (folder.Name == name) | 373 | if (folder.Name == name) |
374 | { | 374 | { |
375 | return folder; | 375 | return folder; |
376 | } | 376 | } |
377 | } | 377 | } |
378 | return null; | 378 | return null; |
379 | } | 379 | } |
380 | 380 | ||
381 | private InventoryFolderBase FindFolder(string name, Guid parentFolderID, List<InventoryFolderBase> folders) | 381 | private InventoryFolderBase FindFolder(string name, Guid parentFolderID, List<InventoryFolderBase> folders) |
382 | { | 382 | { |
383 | foreach (InventoryFolderBase folder in folders) | 383 | foreach (InventoryFolderBase folder in folders) |
384 | { | 384 | { |
385 | if ((folder.Name == name) && (folder.ParentID.Guid == parentFolderID)) | 385 | if ((folder.Name == name) && (folder.ParentID.Guid == parentFolderID)) |
386 | { | 386 | { |
387 | return folder; | 387 | return folder; |
388 | } | 388 | } |
389 | } | 389 | } |
390 | return null; | 390 | return null; |
391 | } | 391 | } |
392 | 392 | ||
393 | private InventoryItemBase GetItem(string itemName, List<InventoryItemBase> items) | 393 | private InventoryItemBase GetItem(string itemName, List<InventoryItemBase> items) |
394 | { | 394 | { |
395 | foreach (InventoryItemBase item in items) | 395 | foreach (InventoryItemBase item in items) |
396 | { | 396 | { |
397 | if (item.Name.ToLower() == itemName.ToLower()) | 397 | if (item.Name.ToLower() == itemName.ToLower()) |
398 | { | 398 | { |
399 | return item; | 399 | return item; |
400 | } | 400 | } |
401 | } | 401 | } |
402 | return null; | 402 | return null; |
403 | } | 403 | } |
404 | 404 | ||
405 | private List<InventoryFolderBase> FindSubFolders(Guid parentFolderID, List<InventoryFolderBase> folders) | 405 | private List<InventoryFolderBase> FindSubFolders(Guid parentFolderID, List<InventoryFolderBase> folders) |
406 | { | 406 | { |
407 | List<InventoryFolderBase> subFolders = new List<InventoryFolderBase>(); | 407 | List<InventoryFolderBase> subFolders = new List<InventoryFolderBase>(); |
408 | foreach (InventoryFolderBase folder in folders) | 408 | foreach (InventoryFolderBase folder in folders) |
409 | { | 409 | { |
410 | if (folder.ParentID.Guid == parentFolderID) | 410 | if (folder.ParentID.Guid == parentFolderID) |
411 | { | 411 | { |
412 | subFolders.Add(folder); | 412 | subFolders.Add(folder); |
413 | } | 413 | } |
414 | } | 414 | } |
415 | return subFolders; | 415 | return subFolders; |
416 | } | 416 | } |
417 | 417 | ||
418 | protected virtual void ModifyPermissions(ref InventoryItemBase item) | 418 | protected virtual void ModifyPermissions(ref InventoryItemBase item) |
419 | { | 419 | { |
420 | // Propagate Permissions | 420 | // Propagate Permissions |
421 | item.BasePermissions = item.BasePermissions & item.NextPermissions; | 421 | item.BasePermissions = item.BasePermissions & item.NextPermissions; |
422 | item.CurrentPermissions = item.BasePermissions; | 422 | item.CurrentPermissions = item.BasePermissions; |
423 | item.EveryOnePermissions = item.EveryOnePermissions & item.NextPermissions; | 423 | item.EveryOnePermissions = item.EveryOnePermissions & item.NextPermissions; |
424 | item.GroupPermissions = item.GroupPermissions & item.NextPermissions; | 424 | item.GroupPermissions = item.GroupPermissions & item.NextPermissions; |
425 | 425 | ||
426 | } | 426 | } |
427 | 427 | ||
428 | private AvatarAppearance CreateDefaultAppearance(UUID avatarId) | 428 | private AvatarAppearance CreateDefaultAppearance(UUID avatarId) |
429 | { | 429 | { |
430 | AvatarAppearance appearance = null; | 430 | AvatarAppearance appearance = null; |
431 | AvatarWearable[] wearables; | 431 | AvatarWearable[] wearables; |
432 | byte[] visualParams; | 432 | byte[] visualParams; |
433 | GetDefaultAvatarAppearance(out wearables, out visualParams); | 433 | GetDefaultAvatarAppearance(out wearables, out visualParams); |
434 | appearance = new AvatarAppearance(avatarId, wearables, visualParams); | 434 | appearance = new AvatarAppearance(avatarId, wearables, visualParams); |
435 | 435 | ||
436 | return appearance; | 436 | return appearance; |
437 | } | 437 | } |
438 | 438 | ||
439 | private static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) | 439 | private static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) |
440 | { | 440 | { |
441 | visualParams = GetDefaultVisualParams(); | 441 | visualParams = GetDefaultVisualParams(); |
442 | wearables = AvatarWearable.DefaultWearables; | 442 | wearables = AvatarWearable.DefaultWearables; |
443 | } | 443 | } |
444 | 444 | ||
445 | private static byte[] GetDefaultVisualParams() | 445 | private static byte[] GetDefaultVisualParams() |
446 | { | 446 | { |
447 | byte[] visualParams; | 447 | byte[] visualParams; |
448 | visualParams = new byte[218]; | 448 | visualParams = new byte[218]; |
449 | for (int i = 0; i < 218; i++) | 449 | for (int i = 0; i < 218; i++) |
450 | { | 450 | { |
451 | visualParams[i] = 100; | 451 | visualParams[i] = 100; |
452 | } | 452 | } |
453 | return visualParams; | 453 | return visualParams; |
454 | } | 454 | } |
455 | 455 | ||
456 | private int ItemIsPartOfAppearance(InventoryItemBase item, AvatarAppearance appearance) | 456 | private int ItemIsPartOfAppearance(InventoryItemBase item, AvatarAppearance appearance) |
457 | { | 457 | { |
458 | if (appearance != null) | 458 | if (appearance != null) |
459 | { | 459 | { |
460 | if (appearance.BodyItem == item.ID) | 460 | if (appearance.BodyItem == item.ID) |
461 | return (int)WearableType.Shape; | 461 | return (int)WearableType.Shape; |
462 | 462 | ||
463 | if (appearance.EyesItem == item.ID) | 463 | if (appearance.EyesItem == item.ID) |
464 | return (int)WearableType.Eyes; | 464 | return (int)WearableType.Eyes; |
465 | 465 | ||
466 | if (appearance.GlovesItem == item.ID) | 466 | if (appearance.GlovesItem == item.ID) |
467 | return (int)WearableType.Gloves; | 467 | return (int)WearableType.Gloves; |
468 | 468 | ||
469 | if (appearance.HairItem == item.ID) | 469 | if (appearance.HairItem == item.ID) |
470 | return (int)WearableType.Hair; | 470 | return (int)WearableType.Hair; |
471 | 471 | ||
472 | if (appearance.JacketItem == item.ID) | 472 | if (appearance.JacketItem == item.ID) |
473 | return (int)WearableType.Jacket; | 473 | return (int)WearableType.Jacket; |
474 | 474 | ||
475 | if (appearance.PantsItem == item.ID) | 475 | if (appearance.PantsItem == item.ID) |
476 | return (int)WearableType.Pants; | 476 | return (int)WearableType.Pants; |
477 | 477 | ||
478 | if (appearance.ShirtItem == item.ID) | 478 | if (appearance.ShirtItem == item.ID) |
479 | return (int)WearableType.Shirt; | 479 | return (int)WearableType.Shirt; |
480 | 480 | ||
481 | if (appearance.ShoesItem == item.ID) | 481 | if (appearance.ShoesItem == item.ID) |
482 | return (int)WearableType.Shoes; | 482 | return (int)WearableType.Shoes; |
483 | 483 | ||
484 | if (appearance.SkinItem == item.ID) | 484 | if (appearance.SkinItem == item.ID) |
485 | return (int)WearableType.Skin; | 485 | return (int)WearableType.Skin; |
486 | 486 | ||
487 | if (appearance.SkirtItem == item.ID) | 487 | if (appearance.SkirtItem == item.ID) |
488 | return (int)WearableType.Skirt; | 488 | return (int)WearableType.Skirt; |
489 | 489 | ||
490 | if (appearance.SocksItem == item.ID) | 490 | if (appearance.SocksItem == item.ID) |
491 | return (int)WearableType.Socks; | 491 | return (int)WearableType.Socks; |
492 | 492 | ||
493 | if (appearance.UnderPantsItem == item.ID) | 493 | if (appearance.UnderPantsItem == item.ID) |
494 | return (int)WearableType.Underpants; | 494 | return (int)WearableType.Underpants; |
495 | 495 | ||
496 | if (appearance.UnderShirtItem == item.ID) | 496 | if (appearance.UnderShirtItem == item.ID) |
497 | return (int)WearableType.Undershirt; | 497 | return (int)WearableType.Undershirt; |
498 | } | 498 | } |
499 | return -1; | 499 | return -1; |
500 | } | 500 | } |
501 | #endregion | 501 | #endregion |
502 | 502 | ||
503 | public enum PermissionMask | 503 | public enum PermissionMask |
504 | { | 504 | { |
505 | None = 0, | 505 | None = 0, |
506 | Transfer = 8192, | 506 | Transfer = 8192, |
507 | Modify = 16384, | 507 | Modify = 16384, |
508 | Copy = 32768, | 508 | Copy = 32768, |
509 | Move = 524288, | 509 | Move = 524288, |
510 | Damage = 1048576, | 510 | Damage = 1048576, |
511 | All = 2147483647, | 511 | All = 2147483647, |
512 | } | 512 | } |
513 | 513 | ||
514 | public enum WearableType | 514 | public enum WearableType |
515 | { | 515 | { |
516 | Shape = 0, | 516 | Shape = 0, |
517 | Skin = 1, | 517 | Skin = 1, |
518 | Hair = 2, | 518 | Hair = 2, |
519 | Eyes = 3, | 519 | Eyes = 3, |
520 | Shirt = 4, | 520 | Shirt = 4, |
521 | Pants = 5, | 521 | Pants = 5, |
522 | Shoes = 6, | 522 | Shoes = 6, |
523 | Socks = 7, | 523 | Socks = 7, |
524 | Jacket = 8, | 524 | Jacket = 8, |
525 | Gloves = 9, | 525 | Gloves = 9, |
526 | Undershirt = 10, | 526 | Undershirt = 10, |
527 | Underpants = 11, | 527 | Underpants = 11, |
528 | Skirt = 12, | 528 | Skirt = 12, |
529 | } | 529 | } |
530 | 530 | ||
531 | public class ClothesAttachment | 531 | public class ClothesAttachment |
532 | { | 532 | { |
533 | public int Type; | 533 | public int Type; |
534 | public UUID ItemID; | 534 | public UUID ItemID; |
535 | public UUID AssetID; | 535 | public UUID AssetID; |
536 | 536 | ||
537 | public ClothesAttachment(int type, UUID itemID, UUID assetID) | 537 | public ClothesAttachment(int type, UUID itemID, UUID assetID) |
538 | { | 538 | { |
539 | Type = type; | 539 | Type = type; |
540 | ItemID = itemID; | 540 | ItemID = itemID; |
541 | AssetID = assetID; | 541 | AssetID = assetID; |
542 | } | 542 | } |
543 | } | 543 | } |
544 | } | 544 | } |
545 | } \ No newline at end of file | 545 | } \ No newline at end of file |