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authorOren Hurvitz2013-10-24 15:40:47 +0300
committerOren Hurvitz2014-03-24 18:01:08 +0100
commitbf68dbabd753ecfab812a4d533c16ad269dc64ad (patch)
treeb3b348d8ffb8603961e7c3a19d09eea433f45f4c
parentRefactored: ExternalRepresentationUtils should be the only place where the "C... (diff)
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Save to database these parcel updates: Force Owner, Abandon Request, Reclaim. (Previously these updates only changed the parcel in memory)
Resolves http://opensimulator.org/mantis/view.php?id=6934
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 7f17aff..0ecf13b 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -1340,6 +1340,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1340 1340
1341 m_scene.ForEachClient(SendParcelOverlay); 1341 m_scene.ForEachClient(SendParcelOverlay);
1342 land.SendLandUpdateToClient(true, remote_client); 1342 land.SendLandUpdateToClient(true, remote_client);
1343 UpdateLandObject(land.LandData.LocalID, land.LandData);
1343 } 1344 }
1344 } 1345 }
1345 } 1346 }
@@ -1360,8 +1361,10 @@ namespace OpenSim.Region.CoreModules.World.Land
1360 land.LandData.GroupID = UUID.Zero; 1361 land.LandData.GroupID = UUID.Zero;
1361 land.LandData.IsGroupOwned = false; 1362 land.LandData.IsGroupOwned = false;
1362 land.LandData.Flags &= ~(uint) (ParcelFlags.ForSale | ParcelFlags.ForSaleObjects | ParcelFlags.SellParcelObjects | ParcelFlags.ShowDirectory); 1363 land.LandData.Flags &= ~(uint) (ParcelFlags.ForSale | ParcelFlags.ForSaleObjects | ParcelFlags.SellParcelObjects | ParcelFlags.ShowDirectory);
1364
1363 m_scene.ForEachClient(SendParcelOverlay); 1365 m_scene.ForEachClient(SendParcelOverlay);
1364 land.SendLandUpdateToClient(true, remote_client); 1366 land.SendLandUpdateToClient(true, remote_client);
1367 UpdateLandObject(land.LandData.LocalID, land.LandData);
1365 } 1368 }
1366 } 1369 }
1367 } 1370 }
@@ -1388,6 +1391,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1388 1391
1389 m_scene.ForEachClient(SendParcelOverlay); 1392 m_scene.ForEachClient(SendParcelOverlay);
1390 land.SendLandUpdateToClient(true, remote_client); 1393 land.SendLandUpdateToClient(true, remote_client);
1394 UpdateLandObject(land.LandData.LocalID, land.LandData);
1391 } 1395 }
1392 } 1396 }
1393 } 1397 }