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authorJustin Clark-Casey (justincc)2010-07-13 23:36:56 +0100
committerJustin Clark-Casey (justincc)2010-07-13 23:36:56 +0100
commitb2ef5658b1ab7b60b696d52a2d92edeeca12be07 (patch)
tree6431ebb9293f027891afcc84e2895a8ec635e0f5
parentreplace o with ; in oXmlRpcPort in OpenSim.ini.example (diff)
parentllVecNorm() now returns a zero-length vector when one is supplied as input. A... (diff)
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Merge branch '0.6.9-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.6.9-post-fixes
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs9
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs17
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs5
3 files changed, 18 insertions, 13 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index e4e087f..eaaa9eb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -450,13 +450,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
450 450
451 public LSL_Vector llVecNorm(LSL_Vector v) 451 public LSL_Vector llVecNorm(LSL_Vector v)
452 { 452 {
453 m_host.AddScriptLPS(1); 453 m_host.AddScriptLPS(1);
454 double mag = LSL_Vector.Mag(v); 454 return LSL_Vector.Norm(v);
455 LSL_Vector nor = new LSL_Vector();
456 nor.x = v.x / mag;
457 nor.y = v.y / mag;
458 nor.z = v.z / mag;
459 return nor;
460 } 455 }
461 456
462 public LSL_Float llVecDist(LSL_Vector a, LSL_Vector b) 457 public LSL_Float llVecDist(LSL_Vector a, LSL_Vector b)
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
index 1ea52c5..326f327 100644
--- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
@@ -257,12 +257,17 @@ namespace OpenSim.Region.ScriptEngine.Shared
257 public static double Mag(Vector3 v) 257 public static double Mag(Vector3 v)
258 { 258 {
259 return Math.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z); 259 return Math.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
260 } 260 }
261 261
262 public static Vector3 Norm(Vector3 vector) 262 public static Vector3 Norm(Vector3 vector)
263 { 263 {
264 double mag = Mag(vector); 264 double mag = Mag(vector);
265 return new Vector3(vector.x / mag, vector.y / mag, vector.z / mag); 265 if (mag > 0.0)
266 {
267 double invMag = 1.0 / mag;
268 return vector * invMag;
269 }
270 return new Vector3(0, 0, 0);
266 } 271 }
267 272
268 #endregion 273 #endregion
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index f702e65..73ef570 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -488,6 +488,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
488 488
489 if (stateSource == (int)StateSource.ScriptedRez) 489 if (stateSource == (int)StateSource.ScriptedRez)
490 { 490 {
491 lock (m_CompileDict)
492 {
493 m_CompileDict[itemID] = 0;
494 }
495
491 DoOnRezScript(parms); 496 DoOnRezScript(parms);
492 } 497 }
493 else 498 else