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authorMelanie Thielker2010-06-28 01:48:24 +0200
committerMelanie Thielker2010-06-28 01:48:24 +0200
commita817f6b48c27fe5e950846d687edcd4d375a3c6c (patch)
tree604aa99d556e05b44991282840f968182f4d85dc
parentFix Copy on Ray, Drag Copy and other little things. Removed the wrong and (diff)
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Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
used, but made for a very mispleading read of the code in the callers.
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs6
-rw-r--r--OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs2
-rw-r--r--OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs2
4 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 69a909b..a36800b 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1848,7 +1848,7 @@ namespace OpenSim.Region.Framework.Scenes
1848 { 1848 {
1849 if (m_parentScene.Permissions.CanDuplicateObject(original.Children.Count, original.UUID, AgentID, original.AbsolutePosition)) 1849 if (m_parentScene.Permissions.CanDuplicateObject(original.Children.Count, original.UUID, AgentID, original.AbsolutePosition))
1850 { 1850 {
1851 SceneObjectGroup copy = original.Copy(AgentID, GroupID, true); 1851 SceneObjectGroup copy = original.Copy(true);
1852 copy.AbsolutePosition = copy.AbsolutePosition + offset; 1852 copy.AbsolutePosition = copy.AbsolutePosition + offset;
1853 1853
1854 if (original.OwnerID != AgentID) 1854 if (original.OwnerID != AgentID)
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 241295f..c48ce3b 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1700,7 +1700,7 @@ namespace OpenSim.Region.Framework.Scenes
1700 "[SCENE]: Storing {0}, {1} in {2}", 1700 "[SCENE]: Storing {0}, {1} in {2}",
1701 Name, UUID, m_scene.RegionInfo.RegionName); 1701 Name, UUID, m_scene.RegionInfo.RegionName);
1702 1702
1703 SceneObjectGroup backup_group = Copy(OwnerID, GroupID, false); 1703 SceneObjectGroup backup_group = Copy(false);
1704 backup_group.RootPart.Velocity = RootPart.Velocity; 1704 backup_group.RootPart.Velocity = RootPart.Velocity;
1705 backup_group.RootPart.Acceleration = RootPart.Acceleration; 1705 backup_group.RootPart.Acceleration = RootPart.Acceleration;
1706 backup_group.RootPart.AngularVelocity = RootPart.AngularVelocity; 1706 backup_group.RootPart.AngularVelocity = RootPart.AngularVelocity;
@@ -1758,7 +1758,7 @@ namespace OpenSim.Region.Framework.Scenes
1758 /// Duplicates this object, including operations such as physics set up and attaching to the backup event. 1758 /// Duplicates this object, including operations such as physics set up and attaching to the backup event.
1759 /// </summary> 1759 /// </summary>
1760 /// <returns></returns> 1760 /// <returns></returns>
1761 public SceneObjectGroup Copy(UUID cAgentID, UUID cGroupID, bool userExposed) 1761 public SceneObjectGroup Copy(bool userExposed)
1762 { 1762 {
1763 SceneObjectGroup dupe = (SceneObjectGroup)MemberwiseClone(); 1763 SceneObjectGroup dupe = (SceneObjectGroup)MemberwiseClone();
1764 dupe.m_isBackedUp = false; 1764 dupe.m_isBackedUp = false;
@@ -3897,7 +3897,7 @@ namespace OpenSim.Region.Framework.Scenes
3897 3897
3898 public virtual ISceneObject CloneForNewScene() 3898 public virtual ISceneObject CloneForNewScene()
3899 { 3899 {
3900 SceneObjectGroup sog = Copy(this.OwnerID, this.GroupID, false); 3900 SceneObjectGroup sog = Copy(false);
3901 sog.m_isDeleted = false; 3901 sog.m_isDeleted = false;
3902 return sog; 3902 return sog;
3903 } 3903 }
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs
index c277034..ada6701 100644
--- a/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs
+++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs
@@ -73,7 +73,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
73 public ContentManagementEntity(SceneObjectGroup Unchanged, bool physics) 73 public ContentManagementEntity(SceneObjectGroup Unchanged, bool physics)
74 : base(Unchanged, false) 74 : base(Unchanged, false)
75 { 75 {
76 m_UnchangedEntity = Unchanged.Copy(Unchanged.RootPart.OwnerID, Unchanged.RootPart.GroupID, false); 76 m_UnchangedEntity = Unchanged.Copy(false);
77 } 77 }
78 78
79 public ContentManagementEntity(string objectXML, Scene scene, bool physics) 79 public ContentManagementEntity(string objectXML, Scene scene, bool physics)
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs
index 1a72971..841ee00 100644
--- a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs
+++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs
@@ -80,7 +80,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
80 /// </summary> 80 /// </summary>
81 public MetaEntity(SceneObjectGroup orig, bool physics) 81 public MetaEntity(SceneObjectGroup orig, bool physics)
82 { 82 {
83 m_Entity = orig.Copy(orig.RootPart.OwnerID, orig.RootPart.GroupID, false); 83 m_Entity = orig.Copy(false);
84 Initialize(physics); 84 Initialize(physics);
85 } 85 }
86 86