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authorJustin Clark-Casey (justincc)2013-08-23 00:03:47 +0100
committerJustin Clark-Casey (justincc)2013-08-23 00:03:47 +0100
commita0c99a7dccbc625fc2c721da480521019260fc7b (patch)
treee3d4b4779fff0ada090b4f9a38a1649697a97bfe
parentFix a further bug in pCampbot connect where ignoring already connected bots w... (diff)
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minor: remove mono compiler warning from LLClientView
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 8c51077..1b091bf 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -12602,7 +12602,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12602 { 12602 {
12603 if (p is ScenePresence) 12603 if (p is ScenePresence)
12604 { 12604 {
12605 ScenePresence presence = p as ScenePresence;
12606 // It turns out to get the agent to stop flying, you have to feed it stop flying velocities 12605 // It turns out to get the agent to stop flying, you have to feed it stop flying velocities
12607 // There's no explicit message to send the client to tell it to stop flying.. it relies on the 12606 // There's no explicit message to send the client to tell it to stop flying.. it relies on the
12608 // velocity, collision plane and avatar height 12607 // velocity, collision plane and avatar height
@@ -12610,15 +12609,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12610 // Add 1/6 the avatar's height to it's position so it doesn't shoot into the air 12609 // Add 1/6 the avatar's height to it's position so it doesn't shoot into the air
12611 // when the avatar stands up 12610 // when the avatar stands up
12612 12611
12613 Vector3 pos = presence.AbsolutePosition;
12614
12615 ImprovedTerseObjectUpdatePacket.ObjectDataBlock block = 12612 ImprovedTerseObjectUpdatePacket.ObjectDataBlock block =
12616 CreateImprovedTerseBlock(p, false); 12613 CreateImprovedTerseBlock(p, false);
12617 12614
12618 const float TIME_DILATION = 1.0f; 12615 const float TIME_DILATION = 1.0f;
12619 ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f); 12616 ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f);
12620 12617
12621
12622 ImprovedTerseObjectUpdatePacket packet 12618 ImprovedTerseObjectUpdatePacket packet
12623 = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket( 12619 = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(
12624 PacketType.ImprovedTerseObjectUpdate); 12620 PacketType.ImprovedTerseObjectUpdate);