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authorSean Dague2007-11-07 20:26:03 +0000
committerSean Dague2007-11-07 20:26:03 +0000
commit9b6c8ba7d1765d32ff283bfee58427b5621763bb (patch)
treed856350ad4a85e11f38394826b077c1295f19ead
parentrefactored some duplicate SceneObjectGroup searching code in Scene (diff)
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disable profuse logging messages for not saving physical
objects, as it clouds up the console a bit too much
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index 80c1a31..59b09d9 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -132,7 +132,7 @@ namespace OpenSim.DataStore.MonoSqlite
132 } 132 }
133 else 133 else
134 { 134 {
135 MainLog.Instance.Verbose("DATASTORE", "Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); 135 // MainLog.Instance.Verbose("DATASTORE", "Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID);
136 } 136 }
137 } 137 }
138 } 138 }