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author | Adam Frisby | 2008-05-04 19:30:26 +0000 |
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committer | Adam Frisby | 2008-05-04 19:30:26 +0000 |
commit | 9752669011a9a63b3f74923fa3f4dfa18ef23eed (patch) | |
tree | e62ed9d7bf3e7ff4a812601bf9b50952308bdb77 | |
parent | * Updating some file locations. (diff) | |
download | opensim-SC-9752669011a9a63b3f74923fa3f4dfa18ef23eed.zip opensim-SC-9752669011a9a63b3f74923fa3f4dfa18ef23eed.tar.gz opensim-SC-9752669011a9a63b3f74923fa3f4dfa18ef23eed.tar.bz2 opensim-SC-9752669011a9a63b3f74923fa3f4dfa18ef23eed.tar.xz |
* Reformatted EstateManagementModule
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | 109 |
1 files changed, 48 insertions, 61 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index e15602a..3e466dc 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -25,16 +25,14 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
30 | using System.Reflection; | 29 | using System.Reflection; |
31 | |||
32 | using libsecondlife; | 30 | using libsecondlife; |
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenSim.Framework; | ||
33 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
34 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenSim.Framework; | ||
36 | using Nini.Config; | ||
37 | using log4net; | ||
38 | 36 | ||
39 | namespace OpenSim.Region.Environment.Modules.World.Estate | 37 | namespace OpenSim.Region.Environment.Modules.World.Estate |
40 | { | 38 | { |
@@ -44,68 +42,63 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
44 | 42 | ||
45 | private Scene m_scene; | 43 | private Scene m_scene; |
46 | 44 | ||
47 | |||
48 | |||
49 | |||
50 | #region Packet Data Responders | 45 | #region Packet Data Responders |
51 | private void sendDetailedEstateData(IClientAPI remote_client, LLUUID invoice) | ||
52 | { | ||
53 | 46 | ||
47 | private static void sendDetailedEstateData(IClientAPI remote_client, LLUUID invoice) | ||
48 | { | ||
54 | remote_client.sendDetailedEstateData(invoice); | 49 | remote_client.sendDetailedEstateData(invoice); |
55 | remote_client.sendEstateManagersList(invoice); | 50 | remote_client.sendEstateManagersList(invoice); |
56 | |||
57 | } | 51 | } |
58 | 52 | ||
59 | private void estateSetRegionInfoHandler(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, int matureLevel, bool restrictPushObject, bool allowParcelChanges) | 53 | private void estateSetRegionInfoHandler(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, |
54 | int matureLevel, bool restrictPushObject, bool allowParcelChanges) | ||
60 | { | 55 | { |
61 | |||
62 | m_scene.RegionInfo.EstateSettings.regionFlags = Simulator.RegionFlags.None; | 56 | m_scene.RegionInfo.EstateSettings.regionFlags = Simulator.RegionFlags.None; |
63 | 57 | ||
64 | if (blockTerraform) | 58 | if (blockTerraform) |
65 | { | 59 | { |
66 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | 60 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
67 | Simulator.RegionFlags.BlockTerraform; | 61 | Simulator.RegionFlags.BlockTerraform; |
68 | } | 62 | } |
69 | 63 | ||
70 | if (noFly) | 64 | if (noFly) |
71 | { | 65 | { |
72 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | 66 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
73 | Simulator.RegionFlags.NoFly; | 67 | Simulator.RegionFlags.NoFly; |
74 | } | 68 | } |
75 | 69 | ||
76 | if (allowDamage) | 70 | if (allowDamage) |
77 | { | 71 | { |
78 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | 72 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
79 | Simulator.RegionFlags.AllowDamage; | 73 | Simulator.RegionFlags.AllowDamage; |
80 | } | 74 | } |
81 | 75 | ||
82 | if (blockLandResell) | 76 | if (blockLandResell) |
83 | { | 77 | { |
84 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | 78 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
85 | Simulator.RegionFlags.BlockLandResell; | 79 | Simulator.RegionFlags.BlockLandResell; |
86 | } | 80 | } |
87 | 81 | ||
88 | m_scene.RegionInfo.EstateSettings.maxAgents = (byte)maxAgents; | 82 | m_scene.RegionInfo.EstateSettings.maxAgents = (byte) maxAgents; |
89 | 83 | ||
90 | m_scene.RegionInfo.EstateSettings.objectBonusFactor = objectBonusFactor; | 84 | m_scene.RegionInfo.EstateSettings.objectBonusFactor = objectBonusFactor; |
91 | 85 | ||
92 | m_scene.RegionInfo.EstateSettings.simAccess = (Simulator.SimAccess)matureLevel; | 86 | m_scene.RegionInfo.EstateSettings.simAccess = (Simulator.SimAccess) matureLevel; |
93 | 87 | ||
94 | 88 | ||
95 | if (restrictPushObject) | 89 | if (restrictPushObject) |
96 | { | 90 | { |
97 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | 91 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
98 | Simulator.RegionFlags.RestrictPushObject; | 92 | Simulator.RegionFlags.RestrictPushObject; |
99 | } | 93 | } |
100 | 94 | ||
101 | if (allowParcelChanges) | 95 | if (allowParcelChanges) |
102 | { | 96 | { |
103 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | 97 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
104 | Simulator.RegionFlags.AllowParcelChanges; | 98 | Simulator.RegionFlags.AllowParcelChanges; |
105 | } | 99 | } |
106 | 100 | ||
107 | sendRegionInfoPacketToAll(); | 101 | sendRegionInfoPacketToAll(); |
108 | |||
109 | } | 102 | } |
110 | 103 | ||
111 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture) | 104 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture) |
@@ -175,7 +168,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
175 | } | 168 | } |
176 | 169 | ||
177 | public void setRegionTerrainSettings(float WaterHeight, float TerrainRaiseLimit, float TerrainLowerLimit, | 170 | public void setRegionTerrainSettings(float WaterHeight, float TerrainRaiseLimit, float TerrainLowerLimit, |
178 | bool UseFixedSun, float SunHour) | 171 | bool UseFixedSun, float SunHour) |
179 | { | 172 | { |
180 | // Water Height | 173 | // Water Height |
181 | m_scene.RegionInfo.EstateSettings.waterHeight = WaterHeight; | 174 | m_scene.RegionInfo.EstateSettings.waterHeight = WaterHeight; |
@@ -198,10 +191,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
198 | 191 | ||
199 | private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, LLUUID estateCovenantID) | 192 | private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, LLUUID estateCovenantID) |
200 | { | 193 | { |
201 | |||
202 | m_scene.RegionInfo.CovenantID = estateCovenantID; | 194 | m_scene.RegionInfo.CovenantID = estateCovenantID; |
203 | m_scene.RegionInfo.SaveEstatecovenantUUID(estateCovenantID); | 195 | m_scene.RegionInfo.SaveEstatecovenantUUID(estateCovenantID); |
204 | |||
205 | } | 196 | } |
206 | 197 | ||
207 | private void handleEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user) | 198 | private void handleEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user) |
@@ -247,10 +238,10 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
247 | } | 238 | } |
248 | 239 | ||
249 | private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message) | 240 | private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message) |
250 | { | 241 | { |
251 | m_scene.SendRegionMessageFromEstateTools(senderID, sessionID, senderName, message); | 242 | m_scene.SendRegionMessageFromEstateTools(senderID, sessionID, senderName, message); |
252 | |||
253 | } | 243 | } |
244 | |||
254 | private void SendEstateBlueBoxMessage(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message) | 245 | private void SendEstateBlueBoxMessage(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message) |
255 | { | 246 | { |
256 | m_scene.SendEstateMessageFromEstateTools(senderID, sessionID, senderName, message); | 247 | m_scene.SendEstateMessageFromEstateTools(senderID, sessionID, senderName, message); |
@@ -258,8 +249,6 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
258 | 249 | ||
259 | private void handleEstateDebugRegionRequest(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, bool scripted, bool collisionEvents, bool physics) | 250 | private void handleEstateDebugRegionRequest(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, bool scripted, bool collisionEvents, bool physics) |
260 | { | 251 | { |
261 | |||
262 | |||
263 | if (physics) | 252 | if (physics) |
264 | { | 253 | { |
265 | m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipPhysics; | 254 | m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipPhysics; |
@@ -284,7 +273,6 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
284 | 273 | ||
285 | private void handleEstateTeleportOneUserHomeRequest(IClientAPI remover_client, LLUUID invoice, LLUUID senderID, LLUUID prey) | 274 | private void handleEstateTeleportOneUserHomeRequest(IClientAPI remover_client, LLUUID invoice, LLUUID senderID, LLUUID prey) |
286 | { | 275 | { |
287 | |||
288 | if (prey != LLUUID.Zero) | 276 | if (prey != LLUUID.Zero) |
289 | { | 277 | { |
290 | ScenePresence s = m_scene.GetScenePresence(prey); | 278 | ScenePresence s = m_scene.GetScenePresence(prey); |
@@ -295,19 +283,17 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
295 | } | 283 | } |
296 | } | 284 | } |
297 | 285 | ||
298 | private void HandleRegionInfoRequest(IClientAPI remote_client) | 286 | private static void HandleRegionInfoRequest(IClientAPI remote_client) |
299 | { | 287 | { |
300 | remote_client.sendRegionInfoToEstateMenu(); | 288 | remote_client.sendRegionInfoToEstateMenu(); |
301 | } | 289 | } |
302 | 290 | ||
303 | private void HandleEstateCovenantRequest(IClientAPI remote_client) | 291 | private static void HandleEstateCovenantRequest(IClientAPI remote_client) |
304 | { | 292 | { |
305 | remote_client.sendEstateCovenantInformation(); | 293 | remote_client.sendEstateCovenantInformation(); |
306 | } | 294 | } |
307 | 295 | ||
308 | 296 | #endregion | |
309 | #endregion | ||
310 | |||
311 | 297 | ||
312 | #region Outgoing Packets | 298 | #region Outgoing Packets |
313 | 299 | ||
@@ -320,6 +306,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
320 | avatars[i].ControllingClient.sendRegionInfoToEstateMenu(); | 306 | avatars[i].ControllingClient.sendRegionInfoToEstateMenu(); |
321 | } | 307 | } |
322 | } | 308 | } |
309 | |||
323 | public void sendRegionHandshake(IClientAPI remoteClient) | 310 | public void sendRegionHandshake(IClientAPI remoteClient) |
324 | { | 311 | { |
325 | remoteClient.SendRegionHandshake(m_scene.RegionInfo); | 312 | remoteClient.SendRegionHandshake(m_scene.RegionInfo); |
@@ -339,31 +326,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
339 | public void Initialise(Scene scene, IConfigSource source) | 326 | public void Initialise(Scene scene, IConfigSource source) |
340 | { | 327 | { |
341 | m_scene = scene; | 328 | m_scene = scene; |
342 | m_scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient); | 329 | m_scene.EventManager.OnNewClient += EventManager_OnNewClient; |
343 | m_scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; | 330 | m_scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; |
344 | |||
345 | } | ||
346 | |||
347 | void EventManager_OnNewClient(IClientAPI client) | ||
348 | { | ||
349 | client.OnDetailedEstateDataRequest += sendDetailedEstateData; | ||
350 | client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler; | ||
351 | client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture; | ||
352 | client.OnSetEstateTerrainDetailTexture += setEstateTerrainDetailTexture; | ||
353 | client.OnSetEstateTerrainTextureHeights += setEstateTerrainTextureHeights; | ||
354 | client.OnCommitEstateTerrainTextureRequest += handleCommitEstateTerrainTextureRequest; | ||
355 | client.OnSetRegionTerrainSettings += setRegionTerrainSettings; | ||
356 | client.OnEstateRestartSimRequest += handleEstateRestartSimRequest; | ||
357 | client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest; | ||
358 | client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest; | ||
359 | client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage; | ||
360 | client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage; | ||
361 | client.OnEstateDebugRegionRequest += handleEstateDebugRegionRequest; | ||
362 | client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest; | ||
363 | |||
364 | client.OnRegionInfoRequest += HandleRegionInfoRequest; | ||
365 | client.OnEstateCovenantRequest += HandleEstateCovenantRequest; | ||
366 | sendRegionHandshake(client); | ||
367 | } | 331 | } |
368 | 332 | ||
369 | 333 | ||
@@ -391,10 +355,33 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
391 | 355 | ||
392 | public void changeWaterHeight(float height) | 356 | public void changeWaterHeight(float height) |
393 | { | 357 | { |
394 | setRegionTerrainSettings(height, m_scene.RegionInfo.EstateSettings.terrainRaiseLimit, m_scene.RegionInfo.EstateSettings.terrainLowerLimit, m_scene.RegionInfo.EstateSettings.useFixedSun, m_scene.RegionInfo.EstateSettings.sunHour); | 358 | setRegionTerrainSettings(height, m_scene.RegionInfo.EstateSettings.terrainRaiseLimit, m_scene.RegionInfo.EstateSettings.terrainLowerLimit, |
359 | m_scene.RegionInfo.EstateSettings.useFixedSun, m_scene.RegionInfo.EstateSettings.sunHour); | ||
395 | sendRegionInfoPacketToAll(); | 360 | sendRegionInfoPacketToAll(); |
396 | } | 361 | } |
362 | |||
397 | #endregion | 363 | #endregion |
398 | 364 | ||
365 | private void EventManager_OnNewClient(IClientAPI client) | ||
366 | { | ||
367 | client.OnDetailedEstateDataRequest += sendDetailedEstateData; | ||
368 | client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler; | ||
369 | client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture; | ||
370 | client.OnSetEstateTerrainDetailTexture += setEstateTerrainDetailTexture; | ||
371 | client.OnSetEstateTerrainTextureHeights += setEstateTerrainTextureHeights; | ||
372 | client.OnCommitEstateTerrainTextureRequest += handleCommitEstateTerrainTextureRequest; | ||
373 | client.OnSetRegionTerrainSettings += setRegionTerrainSettings; | ||
374 | client.OnEstateRestartSimRequest += handleEstateRestartSimRequest; | ||
375 | client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest; | ||
376 | client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest; | ||
377 | client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage; | ||
378 | client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage; | ||
379 | client.OnEstateDebugRegionRequest += handleEstateDebugRegionRequest; | ||
380 | client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest; | ||
381 | |||
382 | client.OnRegionInfoRequest += HandleRegionInfoRequest; | ||
383 | client.OnEstateCovenantRequest += HandleEstateCovenantRequest; | ||
384 | sendRegionHandshake(client); | ||
385 | } | ||
399 | } | 386 | } |
400 | } | 387 | } \ No newline at end of file |