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authorMelanie2013-02-07 22:20:17 +0100
committerMelanie2013-02-07 22:20:17 +0100
commit765b0e4382b1e7e413d33a8f0f7669259f7bf170 (patch)
tree2ee36a3577cf2382b2be0f5dfac498793b58fb25
parentRename Bounciness to Restitution (diff)
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Rename "Bounce" to "Restitution" in PhysicsActor as well. It appears these
values are not even used.
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index 9338130..dcb2c91 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -274,7 +274,7 @@ namespace OpenSim.Region.Physics.Manager
274 public virtual float Density { get; set; } 274 public virtual float Density { get; set; }
275 public virtual float GravModifier { get; set; } 275 public virtual float GravModifier { get; set; }
276 public virtual float Friction { get; set; } 276 public virtual float Friction { get; set; }
277 public virtual float Bounce { get; set; } 277 public virtual float Restitution { get; set; }
278 278
279 /// <summary> 279 /// <summary>
280 /// Position of this actor. 280 /// Position of this actor.