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authorTedd Hansen2007-08-18 21:31:35 +0000
committerTedd Hansen2007-08-18 21:31:35 +0000
commit6faa8d8d68ba5468e3bbcc8c68db499b28c072a9 (patch)
tree480caa3f0ca1741fae3097f8f44902a82e1e9c40
parentMoved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ f... (diff)
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Script loads into separate AppDomain without errors. Events and llFunctions not working yet.
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs2
3 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
index f41cd59..de61ab7 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
@@ -233,7 +233,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
233 "using System.Text;\r\n" + 233 "using System.Text;\r\n" +
234 "using OpenSim.Region.ScriptEngine.Common;\r\n" + 234 "using OpenSim.Region.ScriptEngine.Common;\r\n" +
235 "namespace SecondLife {\r\n"; 235 "namespace SecondLife {\r\n";
236 Return += "[Serializable] public class Script : OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass {\r\n"; 236 Return += "" +
237 //"[Serializable] " +
238 "public class Script : OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass {\r\n";
237 Return += @"public Script() { }"+"\r\n"; 239 Return += @"public Script() { }"+"\r\n";
238 Return += Script; 240 Return += Script;
239 Return += "} }\r\n"; 241 Return += "} }\r\n";
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
index ff1676e..84fa9eb 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
@@ -7,8 +7,7 @@ using System.Threading;
7 7
8namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL 8namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
9{ 9{
10 [Serializable] 10 public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface
11 public class LSL_BaseClass : LSL_BuiltIn_Commands_Interface
12 { 11 {
13 12
14 public LSL_BuiltIn_Commands_Interface m_LSL_Functions; 13 public LSL_BuiltIn_Commands_Interface m_LSL_Functions;
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
index 15de03b..297a45c 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
@@ -14,7 +14,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
14 /// <summary> 14 /// <summary>
15 /// Contains all LSL ll-functions. This class will be in Default AppDomain. 15 /// Contains all LSL ll-functions. This class will be in Default AppDomain.
16 /// </summary> 16 /// </summary>
17 public class LSL_BuiltIn_Commands: LSL_BuiltIn_Commands_Interface 17 public class LSL_BuiltIn_Commands: MarshalByRefObject, LSL_BuiltIn_Commands_Interface
18 { 18 {
19 private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); 19 private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
20 private ScriptManager m_manager; 20 private ScriptManager m_manager;