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author | Justin Clarke Casey | 2008-11-04 18:33:54 +0000 |
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committer | Justin Clarke Casey | 2008-11-04 18:33:54 +0000 |
commit | 67315ef106694e5713412d12a010393020d0029e (patch) | |
tree | 1996846d446b32be6b2710a675a57654ce865f12 | |
parent | * minor: appearance related doc and log message tweaking (diff) | |
download | opensim-SC-67315ef106694e5713412d12a010393020d0029e.zip opensim-SC-67315ef106694e5713412d12a010393020d0029e.tar.gz opensim-SC-67315ef106694e5713412d12a010393020d0029e.tar.bz2 opensim-SC-67315ef106694e5713412d12a010393020d0029e.tar.xz |
* Stop sending wearables back to the client on set appearance
* Now I've had time to analyze this, the Second Life grid doesn't appear to send this to the client (which in principle should know what wearables it has already)
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index e278870..e28a523 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1902,11 +1902,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1902 | m_log.DebugFormat("[APPEARANCE]: Sending wearables to {0}", Name); | 1902 | m_log.DebugFormat("[APPEARANCE]: Sending wearables to {0}", Name); |
1903 | 1903 | ||
1904 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | 1904 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); |
1905 | //ControllingClient.SendAppearance( | ||
1906 | // m_appearance.Owner, | ||
1907 | // m_appearance.VisualParams, | ||
1908 | // m_appearance.Texture.ToBytes() | ||
1909 | // ); | ||
1910 | } | 1905 | } |
1911 | 1906 | ||
1912 | /// <summary> | 1907 | /// <summary> |
@@ -1953,7 +1948,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1953 | m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); | 1948 | m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); |
1954 | 1949 | ||
1955 | SendAppearanceToAllOtherAgents(); | 1950 | SendAppearanceToAllOtherAgents(); |
1956 | SendWearables(); | 1951 | //SendWearables(); |
1957 | if (!m_startAnimationSet) | 1952 | if (!m_startAnimationSet) |
1958 | { | 1953 | { |
1959 | UpdateMovementAnimations(); | 1954 | UpdateMovementAnimations(); |