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author | UbitUmarov | 2015-12-17 19:02:46 +0000 |
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committer | UbitUmarov | 2015-12-17 19:02:46 +0000 |
commit | 56e28c6c2714999dfe7ad22748410bd7c07c4422 (patch) | |
tree | cac0576b5d8d00164dc7f4cd44bc43547388880c | |
parent | current priority code uses avatar position not camera, so fix reprioritizer. ... (diff) | |
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fix silly bug: Dynamics are to apply to root prim not child
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 33c1c4e..c17961b 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -4922,7 +4922,7 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter | |||
4922 | } | 4922 | } |
4923 | } | 4923 | } |
4924 | 4924 | ||
4925 | if (applyDynamics && LocalId != ParentGroup.RootPart.LocalId) | 4925 | if (applyDynamics && LocalId == ParentGroup.RootPart.LocalId) |
4926 | // do independent of isphysical so parameters get setted (at least some) | 4926 | // do independent of isphysical so parameters get setted (at least some) |
4927 | { | 4927 | { |
4928 | Velocity = velocity; | 4928 | Velocity = velocity; |