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author | Justin Clark-Casey (justincc) | 2013-03-28 01:54:11 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-03-28 01:54:11 +0000 |
commit | 506d5e41bf3fff8acb78002e565eab96beede370 (patch) | |
tree | 74454f177d3e298fa1f97ee75fdbfe7e860286d8 | |
parent | minor: Fix usage error message for "debug eq" console command (diff) | |
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On the North and East sides of a megaregion, only consider regions within 256m to be neighbours rather than regions up to 512 distant.
This looks like an off-by-one bug since the view distance was already only 256 on the west and south sides.
This reduces the number of child agents being logged into regions neighbouring a megaregion.
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index dc6a2a0..8da76df 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1901,8 +1901,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1901 | } | 1901 | } |
1902 | 1902 | ||
1903 | // Loss of fraction on purpose | 1903 | // Loss of fraction on purpose |
1904 | extent.X = ((int)extent.X / (int)Constants.RegionSize) + 1; | 1904 | extent.X = ((int)extent.X / (int)Constants.RegionSize); |
1905 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize) + 1; | 1905 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize); |
1906 | 1906 | ||
1907 | swCorner.X = Scene.RegionInfo.RegionLocX - 1; | 1907 | swCorner.X = Scene.RegionInfo.RegionLocX - 1; |
1908 | swCorner.Y = Scene.RegionInfo.RegionLocY - 1; | 1908 | swCorner.Y = Scene.RegionInfo.RegionLocY - 1; |