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authorUbitUmarov2018-10-21 12:41:28 +0100
committerUbitUmarov2018-10-21 12:41:28 +0100
commit495b22470d289ef39e186d26a8a62bdce63a8432 (patch)
tree7fd7928d03d48a4a4a09e193304bc72bdaf6ab91
parentmantis 8387: (try) avoid potencial out of order phys operations (diff)
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oops some code got in ahead of time
-rw-r--r--OpenSim/Region/PhysicsModules/BulletS/BSScene.cs8
1 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs b/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs
index 8e29dd0..fde7840 100644
--- a/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs
+++ b/OpenSim/Region/PhysicsModules/BulletS/BSScene.cs
@@ -352,9 +352,13 @@ namespace OpenSim.Region.PhysicsModule.BulletS
352 if (BSParam.UseSeparatePhysicsThread) 352 if (BSParam.UseSeparatePhysicsThread)
353 { 353 {
354 // The physics simulation should happen independently of the heartbeat loop 354 // The physics simulation should happen independently of the heartbeat loop
355 m_physicsThread = WorkManager.StartThread( 355 m_physicsThread
356 = WorkManager.StartThread(
356 BulletSPluginPhysicsThread, 357 BulletSPluginPhysicsThread,
357 string.Format("{0} ({1})", BulletEngineName, RegionName)); 358 string.Format("{0} ({1})", BulletEngineName, RegionName),
359 ThreadPriority.Normal,
360 true,
361 true);
358 } 362 }
359 } 363 }
360 364