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authorUbitUmarov2019-01-08 18:07:10 +0000
committerUbitUmarov2019-01-08 18:07:10 +0000
commit47ae155f139022163fa7523a8b7ed0cc9ce78ba8 (patch)
tree4dc97c9a14f2e3b1aac5a3d295e3d0afe4e316a2
parent a few more changes to terraincompressor and libomv (diff)
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give a bit more time bf closing child agents
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 0f6d2f3..059cd6a 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -1233,7 +1233,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1233 // Now let's make it officially a child agent 1233 // Now let's make it officially a child agent
1234 sp.MakeChildAgent(destinationHandle); 1234 sp.MakeChildAgent(destinationHandle);
1235 1235
1236 Thread.Sleep(2000); 1236 Thread.Sleep(2800);
1237 1237
1238 if (logout) 1238 if (logout)
1239 sp.closeAllChildAgents(); 1239 sp.closeAllChildAgents();