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authorUbitUmarov2016-07-07 15:30:07 +0100
committerUbitUmarov2016-07-07 15:30:07 +0100
commit416c02ef3acd564ec5a931fa0bff2ebbf241df51 (patch)
tree7370f0a200db720204e493cd0a7d50f4a4fe05c0
parent forget InventoryStringBuilder.close() (diff)
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hide the footprints of my previus bug ( take out comented code
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 0566f50..54c27cb 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -1219,7 +1219,6 @@ namespace OpenSim.Region.Framework.Scenes
1219 Items.LockItemsForRead(false); 1219 Items.LockItemsForRead(false);
1220 1220
1221 m_inventoryFileData = Utils.StringToBytes(invString.GetString()); 1221 m_inventoryFileData = Utils.StringToBytes(invString.GetString());
1222// invString.Close();
1223 1222
1224 if (m_inventoryFileData.Length > 2) 1223 if (m_inventoryFileData.Length > 2)
1225 { 1224 {
@@ -1322,8 +1321,6 @@ namespace OpenSim.Region.Framework.Scenes
1322 1321
1323 public void Close() 1322 public void Close()
1324 { 1323 {
1325// BuildString.Clear();
1326// BuildString = null;
1327 } 1324 }
1328 } 1325 }
1329 1326