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author | UbitUmarov | 2016-07-07 15:30:07 +0100 |
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committer | UbitUmarov | 2016-07-07 15:30:07 +0100 |
commit | 416c02ef3acd564ec5a931fa0bff2ebbf241df51 (patch) | |
tree | 7370f0a200db720204e493cd0a7d50f4a4fe05c0 | |
parent | forget InventoryStringBuilder.close() (diff) | |
download | opensim-SC-416c02ef3acd564ec5a931fa0bff2ebbf241df51.zip opensim-SC-416c02ef3acd564ec5a931fa0bff2ebbf241df51.tar.gz opensim-SC-416c02ef3acd564ec5a931fa0bff2ebbf241df51.tar.bz2 opensim-SC-416c02ef3acd564ec5a931fa0bff2ebbf241df51.tar.xz |
hide the footprints of my previus bug ( take out comented code
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 0566f50..54c27cb 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -1219,7 +1219,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1219 | Items.LockItemsForRead(false); | 1219 | Items.LockItemsForRead(false); |
1220 | 1220 | ||
1221 | m_inventoryFileData = Utils.StringToBytes(invString.GetString()); | 1221 | m_inventoryFileData = Utils.StringToBytes(invString.GetString()); |
1222 | // invString.Close(); | ||
1223 | 1222 | ||
1224 | if (m_inventoryFileData.Length > 2) | 1223 | if (m_inventoryFileData.Length > 2) |
1225 | { | 1224 | { |
@@ -1322,8 +1321,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1322 | 1321 | ||
1323 | public void Close() | 1322 | public void Close() |
1324 | { | 1323 | { |
1325 | // BuildString.Clear(); | ||
1326 | // BuildString = null; | ||
1327 | } | 1324 | } |
1328 | } | 1325 | } |
1329 | 1326 | ||