diff options
author | Adam Frisby | 2007-05-14 21:15:26 +0000 |
---|---|---|
committer | Adam Frisby | 2007-05-14 21:15:26 +0000 |
commit | 3cdc219ed64b49fa26faa038408dff7cec734c46 (patch) | |
tree | ec41e0f08f6ffd2dc8c069ba3791d4acc7b0cbc3 | |
parent | moved the EnableNeighbours code to after the client has completed the move to... (diff) | |
download | opensim-SC-3cdc219ed64b49fa26faa038408dff7cec734c46.zip opensim-SC-3cdc219ed64b49fa26faa038408dff7cec734c46.tar.gz opensim-SC-3cdc219ed64b49fa26faa038408dff7cec734c46.tar.bz2 opensim-SC-3cdc219ed64b49fa26faa038408dff7cec734c46.tar.xz |
Attempting to add region name to console.
-rw-r--r-- | OpenSim.RegionServer/OpenSimMain.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs index 52abf63..fa13064 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -225,6 +225,7 @@ namespace OpenSim | |||
225 | 225 | ||
226 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | 226 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); |
227 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Initialising world"); | 227 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Initialising world"); |
228 | m_console.componentname = "Region " + regionData.RegionName; | ||
228 | LocalWorld = new World(this._packetServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); | 229 | LocalWorld = new World(this._packetServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); |
229 | LocalWorld.InventoryCache = InventoryCache; | 230 | LocalWorld.InventoryCache = InventoryCache; |
230 | LocalWorld.AssetCache = AssetCache; | 231 | LocalWorld.AssetCache = AssetCache; |