aboutsummaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
authordahlia2013-04-19 22:19:57 -0700
committerdahlia2013-04-19 22:19:57 -0700
commit258804cc043530927f442cd76337a3dab4ec742b (patch)
tree091a4f8b18525b9dd3514622f6dd24ae1ac06bb5
parentMaterials-capable viewers send ImageUpdate packets when updating materials th... (diff)
downloadopensim-SC-258804cc043530927f442cd76337a3dab4ec742b.zip
opensim-SC-258804cc043530927f442cd76337a3dab4ec742b.tar.gz
opensim-SC-258804cc043530927f442cd76337a3dab4ec742b.tar.bz2
opensim-SC-258804cc043530927f442cd76337a3dab4ec742b.tar.xz
RenderMaterials POST Cap now return material entries when invoked with an OSDArray of MaterialIDs
-rw-r--r--OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs169
1 files changed, 108 insertions, 61 deletions
diff --git a/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs b/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs
index 74a4ea7..7002e66 100644
--- a/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs
+++ b/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs
@@ -48,7 +48,7 @@ using Ionic.Zlib;
48// You will need to uncomment these lines if you are adding a region module to some other assembly which does not already 48// You will need to uncomment these lines if you are adding a region module to some other assembly which does not already
49// specify its assembly. Otherwise, the region modules in the assembly will not be picked up when OpenSimulator scans 49// specify its assembly. Otherwise, the region modules in the assembly will not be picked up when OpenSimulator scans
50// the available DLLs 50// the available DLLs
51//[assembly: Addin("MyModule", "1.0")] 51//[assembly: Addin("MaterialsDemoModule", "1.0")]
52//[assembly: AddinDependency("OpenSim", "0.5")] 52//[assembly: AddinDependency("OpenSim", "0.5")]
53 53
54namespace OpenSim.Region.OptionalModules.MaterialsDemoModule 54namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
@@ -159,6 +159,8 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
159 159
160 OSDMap materialsFromViewer = null; 160 OSDMap materialsFromViewer = null;
161 161
162 OSDArray respArr = new OSDArray();
163
162 if (req.ContainsKey("Zipped")) 164 if (req.ContainsKey("Zipped"))
163 { 165 {
164 OSD osd = null; 166 OSD osd = null;
@@ -169,101 +171,145 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
169 { 171 {
170 osd = ZDecompressBytesToOsd(inBytes); 172 osd = ZDecompressBytesToOsd(inBytes);
171 173
172 if (osd != null && osd is OSDMap) 174 if (osd != null)
173 { 175 {
174 materialsFromViewer = osd as OSDMap; 176 if (osd is OSDArray) // assume array of MaterialIDs designating requested material entries
175
176 if (materialsFromViewer.ContainsKey("FullMaterialsPerFace"))
177 { 177 {
178 OSD matsOsd = materialsFromViewer["FullMaterialsPerFace"]; 178 foreach (OSD elem in (OSDArray)osd)
179 if (matsOsd is OSDArray)
180 { 179 {
181 OSDArray matsArr = matsOsd as OSDArray;
182 180
183 try 181 try
184 { 182 {
185 foreach (OSDMap matsMap in matsArr) 183 UUID id = new UUID(elem.AsBinary(), 0);
184
185 if (m_knownMaterials.ContainsKey(id))
186 {
187 m_log.Info("[MaterialsDemoModule]: request for known material ID: " + id.ToString());
188 OSDMap matMap = new OSDMap();
189 matMap["ID"] = OSD.FromBinary(id.GetBytes());
190
191 matMap["Material"] = m_knownMaterials[id];
192 respArr.Add(matMap);
193 }
194 else
195 m_log.Info("[MaterialsDemoModule]: request for UNKNOWN material ID: " + id.ToString());
196 }
197 catch (Exception e)
198 {
199 // report something here?
200 continue;
201 }
202 }
203 }
204 else if (osd is OSDMap) // reqest to assign a material
205 {
206 materialsFromViewer = osd as OSDMap;
207
208 if (materialsFromViewer.ContainsKey("FullMaterialsPerFace"))
209 {
210 OSD matsOsd = materialsFromViewer["FullMaterialsPerFace"];
211 if (matsOsd is OSDArray)
212 {
213 OSDArray matsArr = matsOsd as OSDArray;
214
215 try
186 { 216 {
187 m_log.Debug("[MaterialsDemoModule]: processing matsMap: " + OSDParser.SerializeJsonString(matsMap)); 217 foreach (OSDMap matsMap in matsArr)
218 {
219 m_log.Debug("[MaterialsDemoModule]: processing matsMap: " + OSDParser.SerializeJsonString(matsMap));
188 220
189 uint matLocalID = 0; 221 uint matLocalID = 0;
190 try { matLocalID = matsMap["ID"].AsUInteger(); } 222 try { matLocalID = matsMap["ID"].AsUInteger(); }
191 catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"ID\" from matsMap: " + e.Message); } 223 catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"ID\" from matsMap: " + e.Message); }
192 m_log.Debug("[MaterialsDemoModule]: matLocalId: " + matLocalID.ToString()); 224 m_log.Debug("[MaterialsDemoModule]: matLocalId: " + matLocalID.ToString());
193 225
194 226
195 OSDMap mat = null; 227 OSDMap mat = null;
196 try { mat = matsMap["Material"] as OSDMap; } 228 try { mat = matsMap["Material"] as OSDMap; }
197 catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"Material\" from matsMap: " + e.Message); } 229 catch (Exception e) { m_log.Warn("[MaterialsDemoModule]: cannot decode \"Material\" from matsMap: " + e.Message); }
198 m_log.Debug("[MaterialsDemoModule]: mat: " + OSDParser.SerializeJsonString(mat)); 230 m_log.Debug("[MaterialsDemoModule]: mat: " + OSDParser.SerializeJsonString(mat));
199 231
200 UUID id = HashOsd(mat); 232 UUID id = HashOsd(mat);
201 m_knownMaterials[id] = mat; 233 m_knownMaterials[id] = mat;
202 234
203 235
204 var sop = m_scene.GetSceneObjectPart(matLocalID); 236 var sop = m_scene.GetSceneObjectPart(matLocalID);
205 if (sop == null) 237 if (sop == null)
206 m_log.Debug("[MaterialsDemoModule]: null SOP for localId: " + matLocalID.ToString()); 238 m_log.Debug("[MaterialsDemoModule]: null SOP for localId: " + matLocalID.ToString());
207 else
208 {
209 var te = sop.Shape.Textures;
210
211 if (te == null)
212 {
213 m_log.Debug("[MaterialsDemoModule]: null TextureEntry for localId: " + matLocalID.ToString());
214 }
215 else 239 else
216 { 240 {
217 int face = -1; 241 //var te = sop.Shape.Textures;
242 var te = new Primitive.TextureEntry(sop.Shape.TextureEntry, 0, sop.Shape.TextureEntry.Length);
218 243
219 if (matsMap.ContainsKey("Face")) 244 if (te == null)
245 {
246 m_log.Debug("[MaterialsDemoModule]: null TextureEntry for localId: " + matLocalID.ToString());
247 }
248 else
220 { 249 {
221 face = matsMap["Face"].AsInteger(); 250 int face = -1;
222 if (te.FaceTextures == null) // && face == 0) 251
252 if (matsMap.ContainsKey("Face"))
223 { 253 {
224 if (te.DefaultTexture == null) 254 face = matsMap["Face"].AsInteger();
225 m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture is null"); 255 if (te.FaceTextures == null) // && face == 0)
226 else
227 { 256 {
228 if (te.DefaultTexture.MaterialID == null) 257 if (te.DefaultTexture == null)
229 m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture.MaterialID is null"); 258 m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture is null");
230 else 259 else
231 { 260 {
232 te.DefaultTexture.MaterialID = id; 261 if (te.DefaultTexture.MaterialID == null)
262 m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture.MaterialID is null");
263 else
264 {
265 te.DefaultTexture.MaterialID = id;
266 }
267 }
268 }
269 else
270 {
271 if (te.FaceTextures.Length >= face - 1)
272 {
273 if (te.FaceTextures[face] == null)
274 te.DefaultTexture.MaterialID = id;
275 else
276 te.FaceTextures[face].MaterialID = id;
233 } 277 }
234 } 278 }
235 } 279 }
236 else 280 else
237 { 281 {
238 if (te.FaceTextures.Length >= face - 1) 282 if (te.DefaultTexture != null)
239 { 283 te.DefaultTexture.MaterialID = id;
240 if (te.FaceTextures[face] == null)
241 te.DefaultTexture.MaterialID = id;
242 else
243 te.FaceTextures[face].MaterialID = id;
244 }
245 } 284 }
246 }
247 else
248 {
249 if (te.DefaultTexture != null)
250 te.DefaultTexture.MaterialID = id;
251 }
252 285
253 m_log.Debug("[MaterialsDemoModule]: setting material ID for face " + face.ToString() + " to " + id.ToString()); 286 m_log.Debug("[MaterialsDemoModule]: setting material ID for face " + face.ToString() + " to " + id.ToString());
287
288 //we cant use sop.UpdateTextureEntry(te); because it filters so do it manually
254 289
255 sop.UpdateTextureEntry(te); 290 if (sop.ParentGroup != null)
291 {
292 sop.Shape.TextureEntry = te.GetBytes();
293 sop.TriggerScriptChangedEvent(Changed.TEXTURE);
294 sop.UpdateFlag = UpdateRequired.FULL;
295 sop.ParentGroup.HasGroupChanged = true;
296
297 sop.ScheduleFullUpdate();
298
299 }
300 }
256 } 301 }
257 } 302 }
258 } 303 }
259 } 304 catch (Exception e)
260 catch (Exception e) 305 {
261 { 306 m_log.Warn("[MaterialsDemoModule]: exception processing received material: " + e.Message);
262 m_log.Warn("[MaterialsDemoModule]: exception processing received material: " + e.Message); 307 }
263 } 308 }
264 } 309 }
265 } 310 }
266 } 311 }
312
267 } 313 }
268 catch (Exception e) 314 catch (Exception e)
269 { 315 {
@@ -273,7 +319,8 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
273 m_log.Debug("[MaterialsDemoModule]: knownMaterials.Count: " + m_knownMaterials.Count.ToString()); 319 m_log.Debug("[MaterialsDemoModule]: knownMaterials.Count: " + m_knownMaterials.Count.ToString());
274 } 320 }
275 321
276 322
323 resp["Zipped"] = ZCompressOSD(respArr, false);
277 string response = OSDParser.SerializeLLSDXmlString(resp); 324 string response = OSDParser.SerializeLLSDXmlString(resp);
278 325
279 m_log.Debug("[MaterialsDemoModule]: cap request: " + request); 326 m_log.Debug("[MaterialsDemoModule]: cap request: " + request);