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author | Melanie | 2013-05-04 00:45:27 +0200 |
---|---|---|
committer | Melanie | 2013-05-04 00:45:27 +0200 |
commit | 23324539745848f28308f3de28aa0278b662e1b5 (patch) | |
tree | 5d1d610386dca3e245f71b8ed6b4690b4c4f0434 | |
parent | Add llGetPhysicsMaterial (diff) | |
download | opensim-SC-23324539745848f28308f3de28aa0278b662e1b5.zip opensim-SC-23324539745848f28308f3de28aa0278b662e1b5.tar.gz opensim-SC-23324539745848f28308f3de28aa0278b662e1b5.tar.bz2 opensim-SC-23324539745848f28308f3de28aa0278b662e1b5.tar.xz |
Add RegionManager level and the ability to use literal XML to the dynamic floater module
4 files changed, 17 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs b/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs index 5e633e6..65c42ff 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicFloaterModule.cs | |||
@@ -39,6 +39,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
39 | public abstract int Channel { get; } | 39 | public abstract int Channel { get; } |
40 | public abstract string FloaterName { get; } | 40 | public abstract string FloaterName { get; } |
41 | public virtual string XmlName { get; set; } | 41 | public virtual string XmlName { get; set; } |
42 | public virtual string XmlText { get; set; } | ||
42 | public virtual HandlerDelegate Handler { get; set; } | 43 | public virtual HandlerDelegate Handler { get; set; } |
43 | } | 44 | } |
44 | 45 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs b/OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs index 08b71e4..4d000b6 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs | |||
@@ -43,6 +43,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | public enum UserMode : int | 43 | public enum UserMode : int |
44 | { | 44 | { |
45 | Normal = 0, | 45 | Normal = 0, |
46 | RegionManager = 2, | ||
46 | God = 3 | 47 | God = 3 |
47 | } | 48 | } |
48 | 49 | ||
diff --git a/OpenSim/Region/OptionalModules/ViewerSupport/DynamicFloaterModule.cs b/OpenSim/Region/OptionalModules/ViewerSupport/DynamicFloaterModule.cs index 7919fef..4524a05 100644 --- a/OpenSim/Region/OptionalModules/ViewerSupport/DynamicFloaterModule.cs +++ b/OpenSim/Region/OptionalModules/ViewerSupport/DynamicFloaterModule.cs | |||
@@ -125,10 +125,17 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport | |||
125 | m_floaters[agentID].Add(dialogData.Channel, dialogData); | 125 | m_floaters[agentID].Add(dialogData.Channel, dialogData); |
126 | 126 | ||
127 | string xml; | 127 | string xml; |
128 | using (FileStream fs = File.Open(dialogData.XmlName + ".xml", FileMode.Open)) | 128 | if (dialogData.XmlText != null && dialogData.XmlText != String.Empty) |
129 | { | 129 | { |
130 | using (StreamReader sr = new StreamReader(fs)) | 130 | xml = dialogData.XmlText; |
131 | xml = sr.ReadToEnd().Replace("\n", ""); | 131 | } |
132 | else | ||
133 | { | ||
134 | using (FileStream fs = File.Open(dialogData.XmlName + ".xml", FileMode.Open)) | ||
135 | { | ||
136 | using (StreamReader sr = new StreamReader(fs)) | ||
137 | xml = sr.ReadToEnd().Replace("\n", ""); | ||
138 | } | ||
132 | } | 139 | } |
133 | 140 | ||
134 | List<string> xparts = new List<string>(); | 141 | List<string> xparts = new List<string>(); |
diff --git a/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs b/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs index 917911f..c68fe99 100644 --- a/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs +++ b/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs | |||
@@ -110,8 +110,11 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport | |||
110 | { | 110 | { |
111 | foreach (MenuItemData d in m_menuItems[UUID.Zero]) | 111 | foreach (MenuItemData d in m_menuItems[UUID.Zero]) |
112 | { | 112 | { |
113 | if (d.Mode == UserMode.God && (!m_scene.Permissions.IsGod(agentID))) | 113 | if (!m_scene.Permissions.IsGod(agentID)) |
114 | continue; | 114 | { |
115 | if (d.Mode == UserMode.RegionManager && (!m_scene.Permissions.IsAdministrator(agentID))) | ||
116 | continue; | ||
117 | } | ||
115 | 118 | ||
116 | OSDMap loc = null; | 119 | OSDMap loc = null; |
117 | switch (d.Location) | 120 | switch (d.Location) |