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authorJustin Clark-Casey (justincc)2012-03-09 02:44:08 +0000
committerJustin Clark-Casey (justincc)2012-03-09 02:44:08 +0000
commit205c36d3a4bb6fe0aca5027e8e7e36fc57c6de1c (patch)
tree18caccf6bb619163883c32c53f601c2f6557429b
parentUse SP.ParentPart instead of ParentID in places where it's more efficient (sa... (diff)
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Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since this is handled by the necessary ParentPart check
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index aab0bf0..b84660a 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -432,7 +432,7 @@ namespace OpenSim.Region.Framework.Scenes
432 { 432 {
433 get 433 get
434 { 434 {
435 if (PhysicsActor != null && ParentID == 0) 435 if (PhysicsActor != null)
436 { 436 {
437 m_pos = PhysicsActor.Position; 437 m_pos = PhysicsActor.Position;
438 438
@@ -477,7 +477,7 @@ namespace OpenSim.Region.Framework.Scenes
477 } 477 }
478 } 478 }
479 479
480 // Don't update while sitting 480 // Don't update while sitting. The PhysicsActor above is null whilst sitting.
481 if (ParentID == 0) 481 if (ParentID == 0)
482 { 482 {
483 m_pos = value; 483 m_pos = value;