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author | root | 2010-09-16 23:26:53 +0200 |
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committer | root | 2010-09-16 23:26:53 +0200 |
commit | 1e4e978f7ff798292211c58ef07eee37cd76ef8e (patch) | |
tree | 74ed5d4a84894f7830485809439f78baae9c4aed | |
parent | JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. (diff) | |
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Removing debug
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index ab9cbd7..142f5d8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -696,7 +696,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
696 | if (node.Attributes["UUID"] != null) | 696 | if (node.Attributes["UUID"] != null) |
697 | { | 697 | { |
698 | UUID itemid = new UUID(node.Attributes["UUID"].Value); | 698 | UUID itemid = new UUID(node.Attributes["UUID"].Value); |
699 | m_log.DebugFormat("[SCRIPT STATE]: Adding state for oldID {0}", itemid); | ||
700 | m_savedScriptState.Add(itemid, node.InnerXml); | 699 | m_savedScriptState.Add(itemid, node.InnerXml); |
701 | } | 700 | } |
702 | } | 701 | } |