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authorTeravus Ovares (Dan Olivares)2009-08-20 19:25:52 -0400
committerTeravus Ovares (Dan Olivares)2009-08-20 19:25:52 -0400
commit181b992b4a8dab3423b52f705e20dcb63e7fdb47 (patch)
tree309f2255464873944a5478472596cbc24b130b27
parent* Deal with git thinking that file was changed even though it wasn't and it's... (diff)
parentMerge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim (diff)
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Merge branch 'master' of ssh://MyConnection/var/git/opensim
-rw-r--r--OpenSim/Data/AssetDataBase.cs10
-rw-r--r--OpenSim/Data/GridDataBase.cs3
-rw-r--r--OpenSim/Data/IAssetData.cs5
-rw-r--r--OpenSim/Data/IGridData.cs11
-rw-r--r--OpenSim/Data/MSSQL/MSSQLAssetData.cs19
-rw-r--r--OpenSim/Data/MSSQL/MSSQLGridData.cs27
-rw-r--r--OpenSim/Data/MySQL/MySQLAssetData.cs13
-rw-r--r--OpenSim/Data/MySQL/MySQLGridData.cs13
-rw-r--r--OpenSim/Data/NHibernate/NHibernateAssetData.cs24
-rw-r--r--OpenSim/Data/NHibernate/NHibernateGridData.cs14
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs47
-rw-r--r--OpenSim/Data/SQLite/SQLiteGridData.cs10
-rw-r--r--OpenSim/Data/SQLite/SQLiteInventoryStore.cs4
-rw-r--r--OpenSim/Data/Tests/BasicAssetTest.cs24
-rw-r--r--OpenSim/Data/Tests/BasicGridTest.cs8
-rw-r--r--OpenSim/Framework/AvatarAppearance.cs9
-rw-r--r--OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs2
-rw-r--r--OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs4
-rw-r--r--OpenSim/Framework/Servers/GetAssetStreamHandler.cs2
-rw-r--r--OpenSim/Framework/Servers/PostAssetStreamHandler.cs2
-rw-r--r--OpenSim/Framework/Servers/Tests/GetAssetStreamHandlerTests.cs2
-rw-r--r--OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs98
-rw-r--r--OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs216
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Interfaces.cs143
-rw-r--r--OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs139
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Main.cs62
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs105
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs173
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs211
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs95
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs151
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs198
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs189
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs867
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryService.cs56
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs547
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml27
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs369
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml28
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml16
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs290
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs625
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs71
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Utils.cs1031
-rw-r--r--OpenSim/Grid/AssetServer/Main.cs2
-rw-r--r--OpenSim/Grid/GridServer.Modules/GridDBService.cs6
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs13
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs9
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs64
-rw-r--r--OpenSim/Services/AssetService/AssetService.cs10
-rw-r--r--OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs64
-rw-r--r--OpenSim/Services/InventoryService/InventoryService.cs6
-rw-r--r--OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs13
-rw-r--r--prebuild.xml122
59 files changed, 242 insertions, 6047 deletions
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs
index f723ebf..5deb44e 100644
--- a/OpenSim/Data/AssetDataBase.cs
+++ b/OpenSim/Data/AssetDataBase.cs
@@ -36,15 +36,9 @@ namespace OpenSim.Data
36{ 36{
37 public abstract class AssetDataBase : IAssetDataPlugin 37 public abstract class AssetDataBase : IAssetDataPlugin
38 { 38 {
39 public virtual AssetBase FetchAsset(UUID uuid) 39 public abstract AssetBase GetAsset(UUID uuid);
40 {
41 return FetchStoredAsset(uuid);
42 }
43
44 protected abstract AssetBase FetchStoredAsset(UUID uuid);
45 40
46 public abstract void CreateAsset(AssetBase asset); 41 public abstract void StoreAsset(AssetBase asset);
47 public abstract void UpdateAsset(AssetBase asset);
48 public abstract bool ExistsAsset(UUID uuid); 42 public abstract bool ExistsAsset(UUID uuid);
49 43
50 public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count); 44 public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
diff --git a/OpenSim/Data/GridDataBase.cs b/OpenSim/Data/GridDataBase.cs
index 5a30455..a03488b 100644
--- a/OpenSim/Data/GridDataBase.cs
+++ b/OpenSim/Data/GridDataBase.cs
@@ -38,9 +38,8 @@ namespace OpenSim.Data
38 public abstract RegionProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax); 38 public abstract RegionProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax);
39 public abstract List<RegionProfileData> GetRegionsByName(string namePrefix, uint maxNum); 39 public abstract List<RegionProfileData> GetRegionsByName(string namePrefix, uint maxNum);
40 public abstract bool AuthenticateSim(UUID UUID, ulong regionHandle, string simrecvkey); 40 public abstract bool AuthenticateSim(UUID UUID, ulong regionHandle, string simrecvkey);
41 public abstract DataResponse AddProfile(RegionProfileData profile); 41 public abstract DataResponse StoreProfile(RegionProfileData profile);
42 public abstract ReservationData GetReservationAtPoint(uint x, uint y); 42 public abstract ReservationData GetReservationAtPoint(uint x, uint y);
43 public abstract DataResponse UpdateProfile(RegionProfileData profile);
44 public abstract DataResponse DeleteProfile(string uuid); 43 public abstract DataResponse DeleteProfile(string uuid);
45 44
46 public abstract void Initialise(); 45 public abstract void Initialise();
diff --git a/OpenSim/Data/IAssetData.cs b/OpenSim/Data/IAssetData.cs
index d13732b..2149bca 100644
--- a/OpenSim/Data/IAssetData.cs
+++ b/OpenSim/Data/IAssetData.cs
@@ -33,9 +33,8 @@ namespace OpenSim.Data
33{ 33{
34 public interface IAssetDataPlugin : IPlugin 34 public interface IAssetDataPlugin : IPlugin
35 { 35 {
36 AssetBase FetchAsset(UUID uuid); 36 AssetBase GetAsset(UUID uuid);
37 void CreateAsset(AssetBase asset); 37 void StoreAsset(AssetBase asset);
38 void UpdateAsset(AssetBase asset);
39 bool ExistsAsset(UUID uuid); 38 bool ExistsAsset(UUID uuid);
40 List<AssetMetadata> FetchAssetMetadataSet(int start, int count); 39 List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
41 void Initialise(string connect); 40 void Initialise(string connect);
diff --git a/OpenSim/Data/IGridData.cs b/OpenSim/Data/IGridData.cs
index 4bf8646..8bd3811 100644
--- a/OpenSim/Data/IGridData.cs
+++ b/OpenSim/Data/IGridData.cs
@@ -99,18 +99,11 @@ namespace OpenSim.Data
99 bool AuthenticateSim(UUID UUID, ulong regionHandle, string simrecvkey); 99 bool AuthenticateSim(UUID UUID, ulong regionHandle, string simrecvkey);
100 100
101 /// <summary> 101 /// <summary>
102 /// Adds a new profile to the database 102 /// Adds or updates a profile in the database
103 /// </summary> 103 /// </summary>
104 /// <param name="profile">The profile to add</param> 104 /// <param name="profile">The profile to add</param>
105 /// <returns>RESPONSE_OK if successful, error if not.</returns> 105 /// <returns>RESPONSE_OK if successful, error if not.</returns>
106 DataResponse AddProfile(RegionProfileData profile); 106 DataResponse StoreProfile(RegionProfileData profile);
107
108 /// <summary>
109 /// Updates a profile in the database
110 /// </summary>
111 /// <param name="profile"></param>
112 /// <returns></returns>
113 DataResponse UpdateProfile(RegionProfileData profile);
114 107
115 /// <summary> 108 /// <summary>
116 /// Remove a profile from the database 109 /// Remove a profile from the database
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
index a542584..d193cf5 100644
--- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
@@ -122,7 +122,7 @@ namespace OpenSim.Data.MSSQL
122 /// </summary> 122 /// </summary>
123 /// <param name="assetID">the asset UUID</param> 123 /// <param name="assetID">the asset UUID</param>
124 /// <returns></returns> 124 /// <returns></returns>
125 override protected AssetBase FetchStoredAsset(UUID assetID) 125 override public AssetBase GetAsset(UUID assetID)
126 { 126 {
127 string sql = "SELECT * FROM assets WHERE id = @id"; 127 string sql = "SELECT * FROM assets WHERE id = @id";
128 using (AutoClosingSqlCommand command = m_database.Query(sql)) 128 using (AutoClosingSqlCommand command = m_database.Query(sql))
@@ -152,7 +152,16 @@ namespace OpenSim.Data.MSSQL
152 /// Create asset in m_database 152 /// Create asset in m_database
153 /// </summary> 153 /// </summary>
154 /// <param name="asset">the asset</param> 154 /// <param name="asset">the asset</param>
155 override public void CreateAsset(AssetBase asset) 155 override public void StoreAsset(AssetBase asset)
156 {
157 if (ExistsAsset(asset.FullID))
158 UpdateAsset(asset);
159 else
160 InsertAsset(asset);
161 }
162
163
164 private void InsertAsset(AssetBase asset)
156 { 165 {
157 if (ExistsAsset(asset.FullID)) 166 if (ExistsAsset(asset.FullID))
158 { 167 {
@@ -208,7 +217,7 @@ namespace OpenSim.Data.MSSQL
208 /// Update asset in m_database 217 /// Update asset in m_database
209 /// </summary> 218 /// </summary>
210 /// <param name="asset">the asset</param> 219 /// <param name="asset">the asset</param>
211 override public void UpdateAsset(AssetBase asset) 220 private void UpdateAsset(AssetBase asset)
212 { 221 {
213 string sql = @"UPDATE assets set id = @id, name = @name, description = @description, assetType = @assetType, 222 string sql = @"UPDATE assets set id = @id, name = @name, description = @description, assetType = @assetType,
214 local = @local, temporary = @temporary, data = @data 223 local = @local, temporary = @temporary, data = @data
@@ -250,7 +259,7 @@ namespace OpenSim.Data.MSSQL
250 } 259 }
251 } 260 }
252 261
253// Commented out since currently unused - this probably should be called in FetchAsset() 262// Commented out since currently unused - this probably should be called in GetAsset()
254// private void UpdateAccessTime(AssetBase asset) 263// private void UpdateAccessTime(AssetBase asset)
255// { 264// {
256// using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id")) 265// using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
@@ -276,7 +285,7 @@ namespace OpenSim.Data.MSSQL
276 /// <returns>true if exist.</returns> 285 /// <returns>true if exist.</returns>
277 override public bool ExistsAsset(UUID uuid) 286 override public bool ExistsAsset(UUID uuid)
278 { 287 {
279 if (FetchAsset(uuid) != null) 288 if (GetAsset(uuid) != null)
280 { 289 {
281 return true; 290 return true;
282 } 291 }
diff --git a/OpenSim/Data/MSSQL/MSSQLGridData.cs b/OpenSim/Data/MSSQL/MSSQLGridData.cs
index 0ebbf4e..8a3d332 100644
--- a/OpenSim/Data/MSSQL/MSSQLGridData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLGridData.cs
@@ -272,26 +272,23 @@ namespace OpenSim.Data.MSSQL
272 /// </summary> 272 /// </summary>
273 /// <param name="profile">The profile to add</param> 273 /// <param name="profile">The profile to add</param>
274 /// <returns>A dataresponse enum indicating success</returns> 274 /// <returns>A dataresponse enum indicating success</returns>
275 override public DataResponse AddProfile(RegionProfileData profile) 275 override public DataResponse StoreProfile(RegionProfileData profile)
276 { 276 {
277 if (InsertRegionRow(profile)) 277 if (GetProfileByUUID(profile.UUID) == null)
278 { 278 {
279 return DataResponse.RESPONSE_OK; 279 if (InsertRegionRow(profile))
280 {
281 return DataResponse.RESPONSE_OK;
282 }
280 } 283 }
281 return DataResponse.RESPONSE_ERROR; 284 else
282 }
283
284 /// <summary>
285 /// Update the specified region in the database
286 /// </summary>
287 /// <param name="profile">The profile to update</param>
288 /// <returns>A dataresponse enum indicating success</returns>
289 override public DataResponse UpdateProfile(RegionProfileData profile)
290 {
291 if (UpdateRegionRow(profile))
292 { 285 {
293 return DataResponse.RESPONSE_OK; 286 if (UpdateRegionRow(profile))
287 {
288 return DataResponse.RESPONSE_OK;
289 }
294 } 290 }
291
295 return DataResponse.RESPONSE_ERROR; 292 return DataResponse.RESPONSE_ERROR;
296 } 293 }
297 294
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index 0865083..1b4377a 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -135,7 +135,7 @@ namespace OpenSim.Data.MySQL
135 /// <param name="assetID">Asset UUID to fetch</param> 135 /// <param name="assetID">Asset UUID to fetch</param>
136 /// <returns>Return the asset</returns> 136 /// <returns>Return the asset</returns>
137 /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> 137 /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks>
138 override protected AssetBase FetchStoredAsset(UUID assetID) 138 override public AssetBase GetAsset(UUID assetID)
139 { 139 {
140 AssetBase asset = null; 140 AssetBase asset = null;
141 lock (_dbConnection) 141 lock (_dbConnection)
@@ -192,7 +192,7 @@ namespace OpenSim.Data.MySQL
192 /// </summary> 192 /// </summary>
193 /// <param name="asset">Asset UUID to create</param> 193 /// <param name="asset">Asset UUID to create</param>
194 /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> 194 /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks>
195 override public void CreateAsset(AssetBase asset) 195 override public void StoreAsset(AssetBase asset)
196 { 196 {
197 lock (_dbConnection) 197 lock (_dbConnection)
198 { 198 {
@@ -285,15 +285,6 @@ namespace OpenSim.Data.MySQL
285 } 285 }
286 286
287 /// <summary> 287 /// <summary>
288 /// Update a asset in database, see <see cref="CreateAsset"/>
289 /// </summary>
290 /// <param name="asset">Asset UUID to update</param>
291 override public void UpdateAsset(AssetBase asset)
292 {
293 CreateAsset(asset);
294 }
295
296 /// <summary>
297 /// check if the asset UUID exist in database 288 /// check if the asset UUID exist in database
298 /// </summary> 289 /// </summary>
299 /// <param name="uuid">The asset UUID</param> 290 /// <param name="uuid">The asset UUID</param>
diff --git a/OpenSim/Data/MySQL/MySQLGridData.cs b/OpenSim/Data/MySQL/MySQLGridData.cs
index 0a5800b..1ec2609 100644
--- a/OpenSim/Data/MySQL/MySQLGridData.cs
+++ b/OpenSim/Data/MySQL/MySQLGridData.cs
@@ -391,7 +391,7 @@ namespace OpenSim.Data.MySQL
391 /// </summary> 391 /// </summary>
392 /// <param name="profile">The profile to add</param> 392 /// <param name="profile">The profile to add</param>
393 /// <returns>Successful?</returns> 393 /// <returns>Successful?</returns>
394 override public DataResponse AddProfile(RegionProfileData profile) 394 override public DataResponse StoreProfile(RegionProfileData profile)
395 { 395 {
396 MySQLSuperManager dbm = GetLockedConnection(); 396 MySQLSuperManager dbm = GetLockedConnection();
397 try { 397 try {
@@ -408,17 +408,6 @@ namespace OpenSim.Data.MySQL
408 } 408 }
409 409
410 /// <summary> 410 /// <summary>
411 /// Update a sim profile
412 /// </summary>
413 /// <param name="profile">The profile to update</param>
414 /// <returns>Sucessful?</returns>
415 /// <remarks>Same as AddProfile</remarks>
416 override public DataResponse UpdateProfile(RegionProfileData profile)
417 {
418 return AddProfile(profile);
419 }
420
421 /// <summary>
422 /// Deletes a sim profile from the database 411 /// Deletes a sim profile from the database
423 /// </summary> 412 /// </summary>
424 /// <param name="uuid">the sim UUID</param> 413 /// <param name="uuid">the sim UUID</param>
diff --git a/OpenSim/Data/NHibernate/NHibernateAssetData.cs b/OpenSim/Data/NHibernate/NHibernateAssetData.cs
index 9d8cec5..aaba15c 100644
--- a/OpenSim/Data/NHibernate/NHibernateAssetData.cs
+++ b/OpenSim/Data/NHibernate/NHibernateAssetData.cs
@@ -65,30 +65,24 @@ namespace OpenSim.Data.NHibernate
65 65
66 } 66 }
67 67
68 override protected AssetBase FetchStoredAsset(UUID uuid) 68 override public AssetBase GetAsset(UUID uuid)
69 { 69 {
70 return (AssetBase)manager.Get(typeof(AssetBase), uuid); 70 return (AssetBase)manager.Get(typeof(AssetBase), uuid);
71 } 71 }
72 72
73 private void Save(AssetBase asset) 73 override public void StoreAsset(AssetBase asset)
74 { 74 {
75 AssetBase temp = (AssetBase)manager.Get(typeof(AssetBase), asset.FullID); 75 AssetBase temp = (AssetBase)manager.Get(typeof(AssetBase), asset.FullID);
76 if (temp == null) 76 if (temp == null)
77 { 77 {
78 m_log.InfoFormat("[NHIBERNATE] inserting asset {0}", asset.FullID);
78 manager.Insert(asset); 79 manager.Insert(asset);
79 } 80 }
80 } 81 else
81 82 {
82 override public void CreateAsset(AssetBase asset) 83 m_log.InfoFormat("[NHIBERNATE] updating asset {0}", asset.FullID);
83 { 84 manager.Update(asset);
84 m_log.InfoFormat("[NHIBERNATE] inserting asset {0}", asset.FullID); 85 }
85 Save(asset);
86 }
87
88 override public void UpdateAsset(AssetBase asset)
89 {
90 m_log.InfoFormat("[NHIBERNATE] updating asset {0}", asset.FullID);
91 manager.Update(asset);
92 } 86 }
93 87
94 // private void LogAssetLoad(AssetBase asset) 88 // private void LogAssetLoad(AssetBase asset)
@@ -107,7 +101,7 @@ namespace OpenSim.Data.NHibernate
107 override public bool ExistsAsset(UUID uuid) 101 override public bool ExistsAsset(UUID uuid)
108 { 102 {
109 m_log.InfoFormat("[NHIBERNATE] ExistsAsset: {0}", uuid); 103 m_log.InfoFormat("[NHIBERNATE] ExistsAsset: {0}", uuid);
110 return (FetchAsset(uuid) != null); 104 return (GetAsset(uuid) != null);
111 } 105 }
112 106
113 /// <summary> 107 /// <summary>
diff --git a/OpenSim/Data/NHibernate/NHibernateGridData.cs b/OpenSim/Data/NHibernate/NHibernateGridData.cs
index fe8da59..018af62 100644
--- a/OpenSim/Data/NHibernate/NHibernateGridData.cs
+++ b/OpenSim/Data/NHibernate/NHibernateGridData.cs
@@ -117,7 +117,7 @@ namespace OpenSim.Data.NHibernate
117 throw new NotImplementedException(); 117 throw new NotImplementedException();
118 } 118 }
119 119
120 public override DataResponse AddProfile(RegionProfileData profile) 120 public override DataResponse StoreProfile(RegionProfileData profile)
121 { 121 {
122 if (manager.Get(typeof(RegionProfileData), profile.Uuid) == null) 122 if (manager.Get(typeof(RegionProfileData), profile.Uuid) == null)
123 { 123 {
@@ -126,21 +126,9 @@ namespace OpenSim.Data.NHibernate
126 } 126 }
127 else 127 else
128 { 128 {
129 return DataResponse.RESPONSE_ERROR;
130 }
131 }
132
133 public override DataResponse UpdateProfile(RegionProfileData profile)
134 {
135 if (manager.Get(typeof(RegionProfileData), profile.Uuid) != null)
136 {
137 manager.Update(profile); 129 manager.Update(profile);
138 return DataResponse.RESPONSE_OK; 130 return DataResponse.RESPONSE_OK;
139 } 131 }
140 else
141 {
142 return DataResponse.RESPONSE_ERROR;
143 }
144 } 132 }
145 133
146 public override DataResponse DeleteProfile(string uuid) 134 public override DataResponse DeleteProfile(string uuid)
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index 72af7a0..3831467 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -90,7 +90,7 @@ namespace OpenSim.Data.SQLite
90 /// </summary> 90 /// </summary>
91 /// <param name="uuid">UUID of ... ?</param> 91 /// <param name="uuid">UUID of ... ?</param>
92 /// <returns>Asset base</returns> 92 /// <returns>Asset base</returns>
93 override protected AssetBase FetchStoredAsset(UUID uuid) 93 override public AssetBase GetAsset(UUID uuid)
94 { 94 {
95 lock (this) 95 lock (this)
96 { 96 {
@@ -119,18 +119,16 @@ namespace OpenSim.Data.SQLite
119 /// Create an asset 119 /// Create an asset
120 /// </summary> 120 /// </summary>
121 /// <param name="asset">Asset Base</param> 121 /// <param name="asset">Asset Base</param>
122 override public void CreateAsset(AssetBase asset) 122 override public void StoreAsset(AssetBase asset)
123 { 123 {
124 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); 124 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
125 if (ExistsAsset(asset.FullID)) 125 if (ExistsAsset(asset.FullID))
126 { 126 {
127 //m_log.Info("[ASSET DB]: Asset exists already, ignoring."); 127 LogAssetLoad(asset);
128 } 128
129 else
130 {
131 lock (this) 129 lock (this)
132 { 130 {
133 using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) 131 using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn))
134 { 132 {
135 cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString())); 133 cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString()));
136 cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); 134 cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name));
@@ -144,29 +142,22 @@ namespace OpenSim.Data.SQLite
144 } 142 }
145 } 143 }
146 } 144 }
147 } 145 else
148
149 /// <summary>
150 /// Update an asset
151 /// </summary>
152 /// <param name="asset"></param>
153 override public void UpdateAsset(AssetBase asset)
154 {
155 LogAssetLoad(asset);
156
157 lock (this)
158 { 146 {
159 using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) 147 lock (this)
160 { 148 {
161 cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString())); 149 using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn))
162 cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); 150 {
163 cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); 151 cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString()));
164 cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); 152 cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name));
165 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); 153 cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description));
166 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); 154 cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type));
167 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 155 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
168 156 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));
169 cmd.ExecuteNonQuery(); 157 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
158
159 cmd.ExecuteNonQuery();
160 }
170 } 161 }
171 } 162 }
172 } 163 }
diff --git a/OpenSim/Data/SQLite/SQLiteGridData.cs b/OpenSim/Data/SQLite/SQLiteGridData.cs
index 4107594..18abb88 100644
--- a/OpenSim/Data/SQLite/SQLiteGridData.cs
+++ b/OpenSim/Data/SQLite/SQLiteGridData.cs
@@ -203,7 +203,7 @@ namespace OpenSim.Data.SQLite
203 /// </summary> 203 /// </summary>
204 /// <param name="profile">The profile to add</param> 204 /// <param name="profile">The profile to add</param>
205 /// <returns>A dataresponse enum indicating success</returns> 205 /// <returns>A dataresponse enum indicating success</returns>
206 override public DataResponse AddProfile(RegionProfileData profile) 206 override public DataResponse StoreProfile(RegionProfileData profile)
207 { 207 {
208 if (database.insertRow(profile)) 208 if (database.insertRow(profile))
209 { 209 {
@@ -215,17 +215,11 @@ namespace OpenSim.Data.SQLite
215 } 215 }
216 } 216 }
217 217
218 override public DataResponse UpdateProfile(RegionProfileData profile) 218 /// <summary>
219 {
220 return AddProfile(profile);
221 }
222
223 /// <summary>
224 /// Deletes a sim profile from the database 219 /// Deletes a sim profile from the database
225 /// </summary> 220 /// </summary>
226 /// <param name="uuid">the sim UUID</param> 221 /// <param name="uuid">the sim UUID</param>
227 /// <returns>Successful?</returns> 222 /// <returns>Successful?</returns>
228 //public DataResponse DeleteProfile(RegionProfileData profile)
229 override public DataResponse DeleteProfile(string uuid) 223 override public DataResponse DeleteProfile(string uuid)
230 { 224 {
231 Dictionary<string, string> param = new Dictionary<string, string>(); 225 Dictionary<string, string> param = new Dictionary<string, string>();
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
index e5f7a50..64591fd 100644
--- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
+++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
@@ -628,12 +628,12 @@ namespace OpenSim.Data.SQLite
628 628
629 public InventoryItemBase queryInventoryItem(UUID itemID) 629 public InventoryItemBase queryInventoryItem(UUID itemID)
630 { 630 {
631 return null; 631 return getInventoryItem(itemID);
632 } 632 }
633 633
634 public InventoryFolderBase queryInventoryFolder(UUID folderID) 634 public InventoryFolderBase queryInventoryFolder(UUID folderID)
635 { 635 {
636 return null; 636 return getInventoryFolder(folderID);
637 } 637 }
638 638
639 /// <summary> 639 /// <summary>
diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs
index 09131c1..1969d76 100644
--- a/OpenSim/Data/Tests/BasicAssetTest.cs
+++ b/OpenSim/Data/Tests/BasicAssetTest.cs
@@ -84,34 +84,34 @@ namespace OpenSim.Data.Tests
84 scrambler.Scramble(a2); 84 scrambler.Scramble(a2);
85 scrambler.Scramble(a3); 85 scrambler.Scramble(a3);
86 86
87 db.CreateAsset(a1); 87 db.StoreAsset(a1);
88 db.CreateAsset(a2); 88 db.StoreAsset(a2);
89 db.CreateAsset(a3); 89 db.StoreAsset(a3);
90 90
91 AssetBase a1a = db.FetchAsset(uuid1); 91 AssetBase a1a = db.GetAsset(uuid1);
92 Assert.That(a1a, Constraints.PropertyCompareConstraint(a1)); 92 Assert.That(a1a, Constraints.PropertyCompareConstraint(a1));
93 93
94 AssetBase a2a = db.FetchAsset(uuid2); 94 AssetBase a2a = db.GetAsset(uuid2);
95 Assert.That(a2a, Constraints.PropertyCompareConstraint(a2)); 95 Assert.That(a2a, Constraints.PropertyCompareConstraint(a2));
96 96
97 AssetBase a3a = db.FetchAsset(uuid3); 97 AssetBase a3a = db.GetAsset(uuid3);
98 Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); 98 Assert.That(a3a, Constraints.PropertyCompareConstraint(a3));
99 99
100 scrambler.Scramble(a1a); 100 scrambler.Scramble(a1a);
101 scrambler.Scramble(a2a); 101 scrambler.Scramble(a2a);
102 scrambler.Scramble(a3a); 102 scrambler.Scramble(a3a);
103 103
104 db.UpdateAsset(a1a); 104 db.StoreAsset(a1a);
105 db.UpdateAsset(a2a); 105 db.StoreAsset(a2a);
106 db.UpdateAsset(a3a); 106 db.StoreAsset(a3a);
107 107
108 AssetBase a1b = db.FetchAsset(uuid1); 108 AssetBase a1b = db.GetAsset(uuid1);
109 Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a)); 109 Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a));
110 110
111 AssetBase a2b = db.FetchAsset(uuid2); 111 AssetBase a2b = db.GetAsset(uuid2);
112 Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a)); 112 Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a));
113 113
114 AssetBase a3b = db.FetchAsset(uuid3); 114 AssetBase a3b = db.GetAsset(uuid3);
115 Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a)); 115 Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a));
116 116
117 Assert.That(db.ExistsAsset(uuid1), Is.True); 117 Assert.That(db.ExistsAsset(uuid1), Is.True);
diff --git a/OpenSim/Data/Tests/BasicGridTest.cs b/OpenSim/Data/Tests/BasicGridTest.cs
index de8fb48..df6c669 100644
--- a/OpenSim/Data/Tests/BasicGridTest.cs
+++ b/OpenSim/Data/Tests/BasicGridTest.cs
@@ -70,7 +70,7 @@ namespace OpenSim.Data.Tests
70 reg.Uuid = regionUUID; 70 reg.Uuid = regionUUID;
71 reg.RegionName = regionName; 71 reg.RegionName = regionName;
72 72
73 db.AddProfile(reg); 73 db.StoreProfile(reg);
74 74
75 return reg; 75 return reg;
76 } 76 }
@@ -120,7 +120,7 @@ namespace OpenSim.Data.Tests
120 RegionProfileData retreg = db.GetProfileByUUID(region2); 120 RegionProfileData retreg = db.GetProfileByUUID(region2);
121 retreg.regionName = "Gotham City"; 121 retreg.regionName = "Gotham City";
122 122
123 db.UpdateProfile(retreg); 123 db.StoreProfile(retreg);
124 124
125 retreg = db.GetProfileByUUID(region2); 125 retreg = db.GetProfileByUUID(region2);
126 Assert.That(retreg.RegionName, Is.EqualTo("Gotham City"), "Assert.That(retreg.RegionName, Is.EqualTo(\"Gotham City\"))"); 126 Assert.That(retreg.RegionName, Is.EqualTo("Gotham City"), "Assert.That(retreg.RegionName, Is.EqualTo(\"Gotham City\"))");
@@ -135,13 +135,13 @@ namespace OpenSim.Data.Tests
135 retreg.RegionName = "Gotham Town"; 135 retreg.RegionName = "Gotham Town";
136 retreg.Uuid = region1; 136 retreg.Uuid = region1;
137 137
138 db.AddProfile(retreg); 138 db.StoreProfile(retreg);
139 139
140 retreg = db.GetProfileByUUID(region2); 140 retreg = db.GetProfileByUUID(region2);
141 retreg.RegionName = "Gothan Town"; 141 retreg.RegionName = "Gothan Town";
142 retreg.Uuid = region3; 142 retreg.Uuid = region3;
143 143
144 db.AddProfile(retreg); 144 db.StoreProfile(retreg);
145 145
146 List<RegionProfileData> listreg = db.GetRegionsByName("Gotham",10); 146 List<RegionProfileData> listreg = db.GetRegionsByName("Gotham",10);
147 147
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 7270f32..1fb01ba 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -503,7 +503,14 @@ namespace OpenSim.Framework
503 Owner = new UUID((string)h["owner"]); 503 Owner = new UUID((string)h["owner"]);
504 Serial = Convert.ToInt32((string)h["serial"]); 504 Serial = Convert.ToInt32((string)h["serial"]);
505 VisualParams = (byte[])h["visual_params"]; 505 VisualParams = (byte[])h["visual_params"];
506 Texture = new Primitive.TextureEntry((byte[])h["texture"], 0, ((byte[])h["texture"]).Length); 506
507 if (h.Contains("texture"))
508 {
509 byte[] te = h["texture"] as byte[];
510 if (te != null && te.Length > 0)
511 Texture = new Primitive.TextureEntry(te, 0, te.Length);
512 }
513
507 AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]); 514 AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]);
508 515
509 m_wearables = new AvatarWearable[MAX_WEARABLES]; 516 m_wearables = new AvatarWearable[MAX_WEARABLES];
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index c9f5236..7f1c7e9 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -184,7 +184,7 @@ namespace OpenSim.Framework.Communications.Cache
184 // Commented out for now. The implementation needs to be improved by protecting against race conditions, 184 // Commented out for now. The implementation needs to be improved by protecting against race conditions,
185 // probably by making sure that the update doesn't use the UserCacheInfo.UserProfile directly (possibly via 185 // probably by making sure that the update doesn't use the UserCacheInfo.UserProfile directly (possibly via
186 // returning a read only class from the cache). 186 // returning a read only class from the cache).
187// public bool UpdateProfile(UserProfileData userProfile) 187// public bool StoreProfile(UserProfileData userProfile)
188// { 188// {
189// lock (m_userProfilesById) 189// lock (m_userProfilesById)
190// { 190// {
diff --git a/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs b/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs
index 670c9ff..933fa12 100644
--- a/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs
+++ b/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs
@@ -110,14 +110,14 @@ namespace OpenSim.Framework.Communications.Tests
110 IUserDataPlugin userDataPlugin = commsManager.UserDataPlugin; 110 IUserDataPlugin userDataPlugin = commsManager.UserDataPlugin;
111 111
112 // Check that we can't update info before it exists 112 // Check that we can't update info before it exists
113 Assert.That(userCacheService.UpdateProfile(newProfile), Is.False); 113 Assert.That(userCacheService.StoreProfile(newProfile), Is.False);
114 Assert.That(userDataPlugin.GetUserByUUID(userId), Is.Null); 114 Assert.That(userDataPlugin.GetUserByUUID(userId), Is.Null);
115 115
116 // Check that we can update a profile once it exists 116 // Check that we can update a profile once it exists
117 LocalUserServices lus = (LocalUserServices)commsManager.UserService; 117 LocalUserServices lus = (LocalUserServices)commsManager.UserService;
118 lus.AddUser(firstName, originalLastName, "pingu", "ted@excellentadventure.com", 1000, 1000, userId); 118 lus.AddUser(firstName, originalLastName, "pingu", "ted@excellentadventure.com", 1000, 1000, userId);
119 119
120 Assert.That(userCacheService.UpdateProfile(newProfile), Is.True); 120 Assert.That(userCacheService.StoreProfile(newProfile), Is.True);
121 UserProfileData retrievedProfile = userCacheService.GetUserDetails(userId).UserProfile; 121 UserProfileData retrievedProfile = userCacheService.GetUserDetails(userId).UserProfile;
122 Assert.That(retrievedProfile.SurName, Is.EqualTo(newLastName)); 122 Assert.That(retrievedProfile.SurName, Is.EqualTo(newLastName));
123 Assert.That(userDataPlugin.GetUserByUUID(userId).SurName, Is.EqualTo(newLastName)); 123 Assert.That(userDataPlugin.GetUserByUUID(userId).SurName, Is.EqualTo(newLastName));
diff --git a/OpenSim/Framework/Servers/GetAssetStreamHandler.cs b/OpenSim/Framework/Servers/GetAssetStreamHandler.cs
index bc046cf..c6958de 100644
--- a/OpenSim/Framework/Servers/GetAssetStreamHandler.cs
+++ b/OpenSim/Framework/Servers/GetAssetStreamHandler.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Servers
57 57
58 protected override AssetBase GetAsset(UUID assetID) 58 protected override AssetBase GetAsset(UUID assetID)
59 { 59 {
60 return m_assetProvider.FetchAsset(assetID); 60 return m_assetProvider.GetAsset(assetID);
61 } 61 }
62 } 62 }
63} 63}
diff --git a/OpenSim/Framework/Servers/PostAssetStreamHandler.cs b/OpenSim/Framework/Servers/PostAssetStreamHandler.cs
index 419b408..8bf406c 100644
--- a/OpenSim/Framework/Servers/PostAssetStreamHandler.cs
+++ b/OpenSim/Framework/Servers/PostAssetStreamHandler.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Servers
57 AssetBase asset = (AssetBase) xs.Deserialize(request); 57 AssetBase asset = (AssetBase) xs.Deserialize(request);
58 58
59 m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID); 59 m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID);
60 m_assetProvider.CreateAsset(asset); 60 m_assetProvider.StoreAsset(asset);
61 61
62 return new byte[] {}; 62 return new byte[] {};
63 } 63 }
diff --git a/OpenSim/Framework/Servers/Tests/GetAssetStreamHandlerTests.cs b/OpenSim/Framework/Servers/Tests/GetAssetStreamHandlerTests.cs
index 35da73f..be3f518 100644
--- a/OpenSim/Framework/Servers/Tests/GetAssetStreamHandlerTests.cs
+++ b/OpenSim/Framework/Servers/Tests/GetAssetStreamHandlerTests.cs
@@ -128,7 +128,7 @@ namespace OpenSim.Framework.Servers.Tests
128 IAssetDataPlugin assetDataPlugin = new TestAssetDataPlugin(); 128 IAssetDataPlugin assetDataPlugin = new TestAssetDataPlugin();
129 handler = new GetAssetStreamHandler(assetDataPlugin); 129 handler = new GetAssetStreamHandler(assetDataPlugin);
130 130
131 assetDataPlugin.CreateAsset(asset); 131 assetDataPlugin.StoreAsset(asset);
132 return asset; 132 return asset;
133 } 133 }
134 } 134 }
diff --git a/OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs b/OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs
deleted file mode 100644
index 79b6c73..0000000
--- a/OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs
+++ /dev/null
@@ -1,98 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Reflection;
31using OpenSim.Framework;
32using log4net;
33using Nini.Config;
34
35namespace OpenSim.Grid.AssetInventoryServer
36{
37 public static class AssetInventoryConfig
38 {
39 public const string CONFIG_FILE = "AssetInventoryServer.ini";
40 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
41
42 public static IConfigSource LoadConfig()
43 {
44 IConfigSource configSource = new IniConfigSource();
45 configSource.AddConfig("Startup");
46 return LoadConfig(configSource);
47 }
48
49 public static IConfigSource LoadConfig(IConfigSource source)
50 {
51 string iniFileName = source.Configs["Startup"].GetString("inifile", CONFIG_FILE);
52 string iniFilePath = Path.Combine(Util.configDir(), iniFileName);
53
54 source.Merge(DefaultConfig());
55
56 if (!File.Exists(iniFilePath))
57 {
58 m_log.FatalFormat("[CONFIG]: File {0} not found, could not load any configuration.", iniFilePath);
59 m_log.FatalFormat("[CONFIG]: Did you copy the AssetInventoryServer.ini.example file to AssetInventoryServer.ini?");
60 Environment.Exit(1);
61 }
62
63 source.Merge(new IniConfigSource(iniFilePath));
64 return source;
65 }
66
67 private static IConfigSource DefaultConfig()
68 {
69 IConfigSource result = new IniConfigSource();
70
71 {
72 IConfig config = result.AddConfig("Config");
73 config.Set("listen_port", 8003);
74 config.Set("assetset_location", String.Format(".{0}assets{0}AssetSets.xml", Path.DirectorySeparatorChar));
75 }
76
77 {
78 IConfig config = result.AddConfig("Plugins");
79 config.Set("asset_storage_provider", "OpenSimAssetStorage");
80 config.Set("inventory_storage_provider", "OpenSimInventoryStorage");
81 config.Set("authentication_provider", "NullAuthentication");
82 config.Set("authorization_provider", "AuthorizeAll");
83 config.Set("metrics_provider", "NullMetrics");
84 config.Set("frontends", "ReferenceFrontend,OpenSimAssetFrontend,OpenSimInventoryFrontend,BrowseFrontend");
85 }
86
87 {
88 IConfig config = result.AddConfig("OpenSim");
89 config.Set("asset_database_provider", "OpenSim.Data.MySQL.dll");
90 config.Set("inventory_database_provider", "OpenSim.Data.MySQL.dll");
91 config.Set("asset_database_connect", String.Empty);
92 config.Set("inventory_database_connect", String.Empty);
93 }
94
95 return result;
96 }
97 }
98}
diff --git a/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs b/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs
deleted file mode 100644
index 16b9d9e..0000000
--- a/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs
+++ /dev/null
@@ -1,216 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using OpenSim.Framework;
32using OpenSim.Framework.Servers;
33using OpenSim.Framework.Servers.HttpServer;
34using OpenSim.Framework.Console;
35using OpenSim.Framework.AssetLoader.Filesystem;
36using Nini.Config;
37using log4net;
38
39namespace OpenSim.Grid.AssetInventoryServer
40{
41 public class AssetInventoryServer : BaseOpenSimServer
42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 public IConfigSource ConfigFile;
45
46 public IAssetStorageProvider StorageProvider;
47 public IInventoryStorageProvider InventoryProvider;
48 public IAuthenticationProvider AuthenticationProvider;
49 public IAuthorizationProvider AuthorizationProvider;
50 public IMetricsProvider MetricsProvider;
51
52 private List<IAssetInventoryServerPlugin> m_frontends = new List<IAssetInventoryServerPlugin>();
53 private List<IAssetInventoryServerPlugin> m_backends = new List<IAssetInventoryServerPlugin>();
54
55 public AssetInventoryServer(IConfigSource config)
56 {
57 ConfigFile = config;
58
59 m_console = new LocalConsole("AssetInventory");
60 MainConsole.Instance = m_console;
61 }
62
63 public bool Start()
64 {
65 Startup();
66 m_log.Info("[ASSETINVENTORY]: Starting AssetInventory Server");
67
68 try
69 {
70 ConfigFile = AssetInventoryConfig.LoadConfig(ConfigFile);
71 }
72 catch (Exception)
73 {
74 m_log.Error("[ASSETINVENTORY]: Failed to load the config.");
75 return false;
76 }
77
78 StorageProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AssetStorageProvider",
79 "asset_storage_provider", false) as IAssetStorageProvider;
80 m_backends.Add(StorageProvider);
81
82 InventoryProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/InventoryStorageProvider",
83 "inventory_storage_provider", false) as IInventoryStorageProvider;
84 m_backends.Add(InventoryProvider);
85
86 MetricsProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/MetricsProvider",
87 "metrics_provider", false) as IMetricsProvider;
88 m_backends.Add(MetricsProvider);
89
90 try
91 {
92 InitHttpServer((uint) ConfigFile.Configs["Config"].GetInt("listen_port"));
93 }
94 catch (Exception ex)
95 {
96 m_log.Error("[ASSETINVENTORY]: Initializing the HTTP server failed, shutting down: " + ex.Message);
97 Shutdown();
98 return false;
99 }
100
101 LoadDefaultAssets();
102
103 AuthenticationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthenticationProvider",
104 "authentication_provider", false) as IAuthenticationProvider;
105 m_backends.Add(AuthenticationProvider);
106
107 AuthorizationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthorizationProvider",
108 "authorization_provider", false) as IAuthorizationProvider;
109 m_backends.Add(AuthorizationProvider);
110
111 m_frontends.AddRange(LoadAssetInventoryServerPlugins("/OpenSim/AssetInventoryServer/Frontend", "frontends"));
112
113 // Inform the user if we don't have any frontends at this point.
114 if (m_frontends.Count == 0)
115 m_log.Info("[ASSETINVENTORY]: Starting with no frontends loaded, which isn't extremely useful. Did you set the 'frontends' configuration parameter?");
116
117 return true;
118 }
119
120 public void Work()
121 {
122 m_console.Output("Enter help for a list of commands");
123
124 while (true)
125 {
126 m_console.Prompt();
127 }
128 }
129
130 public override void ShutdownSpecific()
131 {
132 foreach (IAssetInventoryServerPlugin plugin in m_frontends)
133 {
134 m_log.Debug("[ASSETINVENTORY]: Disposing plugin " + plugin.Name);
135 try { plugin.Dispose(); }
136 catch (Exception ex)
137 { m_log.ErrorFormat("[ASSETINVENTORY]: Failure shutting down plugin {0}: {1}", plugin.Name, ex.Message); }
138 }
139
140 foreach (IAssetInventoryServerPlugin plugin in m_backends)
141 {
142 m_log.Debug("[ASSETINVENTORY]: Disposing plugin " + plugin.Name);
143 try { plugin.Dispose(); }
144 catch (Exception ex)
145 { m_log.ErrorFormat("[ASSETINVENTORY]: Failure shutting down plugin {0}: {1}", plugin.Name, ex.Message); }
146 }
147
148 if (HttpServer != null)
149 HttpServer.Stop();
150 }
151
152 void InitHttpServer(uint port)
153 {
154 m_httpServer = new BaseHttpServer(port);
155 m_httpServer.Start();
156
157 m_log.Info("[ASSETINVENTORY]: AssetInventory server is listening on port " + port);
158 }
159
160 private IAssetInventoryServerPlugin LoadAssetInventoryServerPlugin(string addinPath, string configParam, bool optional)
161 {
162 IAssetInventoryServerPlugin result = null;
163 List<IAssetInventoryServerPlugin> plugins = LoadAssetInventoryServerPlugins(addinPath, configParam);
164
165 if (plugins.Count == 1)
166 {
167 result = plugins[0];
168 }
169 else if (plugins.Count > 1)
170 {
171 m_log.ErrorFormat("[ASSETINVENTORY]: Only 1 plugin expected for extension point '{0}', {1} plugins loaded. Check the '{2}' parameter in the config file.",
172 addinPath, plugins.Count, configParam);
173 Shutdown();
174 Environment.Exit(0);
175 }
176 else if (!optional)
177 {
178 m_log.ErrorFormat("[ASSETINVENTORY]: The extension point '{0}' is not optional. Check the '{1}' parameter in the config file.", addinPath, configParam);
179 Shutdown();
180 Environment.Exit(0);
181 }
182
183 return result;
184 }
185
186 private List<IAssetInventoryServerPlugin> LoadAssetInventoryServerPlugins(string addinPath, string configParam)
187 {
188 PluginLoader<IAssetInventoryServerPlugin> loader = new PluginLoader<IAssetInventoryServerPlugin>(new AssetInventoryServerPluginInitialiser(this));
189 loader.Add(addinPath, new PluginIdFilter(ConfigFile.Configs["Plugins"].GetString(configParam)));
190
191 try
192 {
193 loader.Load();
194 }
195 catch (PluginNotInitialisedException e)
196 {
197 m_log.ErrorFormat("[ASSETINVENTORY]: Error initialising plugin '{0}' for extension point '{1}'.", e.Message, addinPath);
198 Shutdown();
199 Environment.Exit(0);
200 }
201
202 return loader.Plugins;
203 }
204
205 private void LoadDefaultAssets()
206 {
207 AssetLoaderFileSystem assetLoader = new AssetLoaderFileSystem();
208 assetLoader.ForEachDefaultXmlAsset(ConfigFile.Configs["Config"].GetString("assetset_location"), StoreAsset);
209 }
210
211 private void StoreAsset(AssetBase asset)
212 {
213 StorageProvider.TryCreateAsset(asset);
214 }
215 }
216}
diff --git a/OpenSim/Grid/AssetInventoryServer/Interfaces.cs b/OpenSim/Grid/AssetInventoryServer/Interfaces.cs
deleted file mode 100644
index e808dd3..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Interfaces.cs
+++ /dev/null
@@ -1,143 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32
33namespace OpenSim.Grid.AssetInventoryServer
34{
35 /// <summary>
36 /// Response from a call to a backend provider
37 /// </summary>
38 public enum BackendResponse
39 {
40 /// <summary>The call succeeded</summary>
41 Success,
42 /// <summary>The resource requested was not found</summary>
43 NotFound,
44 /// <summary>A server failure prevented the call from
45 /// completing</summary>
46 Failure
47 }
48
49 public class AssetInventoryServerPluginInitialiser : PluginInitialiserBase
50 {
51 private AssetInventoryServer server;
52
53 public AssetInventoryServerPluginInitialiser(AssetInventoryServer server)
54 {
55 this.server = server;
56 }
57
58 public override void Initialise(IPlugin plugin)
59 {
60 IAssetInventoryServerPlugin p = plugin as IAssetInventoryServerPlugin;
61 p.Initialise (server);
62 }
63 }
64
65 #region Interfaces
66
67 public interface IAssetInventoryServerPlugin : IPlugin
68 {
69 void Initialise(AssetInventoryServer server);
70 }
71
72 public interface IAssetStorageProvider : IAssetInventoryServerPlugin
73 {
74 BackendResponse TryFetchMetadata(UUID assetID, out AssetMetadata metadata);
75 BackendResponse TryFetchData(UUID assetID, out byte[] assetData);
76 BackendResponse TryFetchDataMetadata(UUID assetID, out AssetBase asset);
77 BackendResponse TryCreateAsset(AssetBase asset);
78 BackendResponse TryCreateAsset(AssetBase asset, out UUID assetID);
79 int ForEach(Action<AssetMetadata> action, int start, int count);
80 }
81
82 public interface IInventoryStorageProvider : IAssetInventoryServerPlugin
83 {
84 BackendResponse TryFetchItem(Uri owner, UUID itemID, out InventoryItemBase item);
85 BackendResponse TryFetchFolder(Uri owner, UUID folderID, out InventoryFolderWithChildren folder);
86 BackendResponse TryFetchFolderContents(Uri owner, UUID folderID, out InventoryCollection contents);
87 BackendResponse TryFetchFolderList(Uri owner, out List<InventoryFolderWithChildren> folders);
88 BackendResponse TryFetchInventory(Uri owner, out InventoryCollection inventory);
89
90 BackendResponse TryFetchActiveGestures(Uri owner, out List<InventoryItemBase> gestures);
91
92 BackendResponse TryCreateItem(Uri owner, InventoryItemBase item);
93 BackendResponse TryCreateFolder(Uri owner, InventoryFolderWithChildren folder);
94 BackendResponse TryCreateInventory(Uri owner, InventoryFolderWithChildren rootFolder);
95
96 BackendResponse TryDeleteItem(Uri owner, UUID itemID);
97 BackendResponse TryDeleteFolder(Uri owner, UUID folderID);
98 BackendResponse TryPurgeFolder(Uri owner, UUID folderID);
99 }
100
101 public interface IAuthenticationProvider : IAssetInventoryServerPlugin
102 {
103 void AddIdentifier(UUID authToken, Uri identifier);
104 bool RemoveIdentifier(UUID authToken);
105 bool TryGetIdentifier(UUID authToken, out Uri identifier);
106 }
107
108 public interface IAuthorizationProvider : IAssetInventoryServerPlugin
109 {
110 bool IsMetadataAuthorized(UUID authToken, UUID assetID);
111 /// <summary>
112 /// Authorizes access to the data for an asset. Access to asset data
113 /// also implies access to the metadata for that asset
114 /// </summary>
115 /// <param name="authToken">Authentication token to check for access</param>
116 /// <param name="assetID">ID of the requested asset</param>
117 /// <returns>True if access is granted, otherwise false</returns>
118 bool IsDataAuthorized(UUID authToken, UUID assetID);
119 bool IsCreateAuthorized(UUID authToken);
120
121 bool IsInventoryReadAuthorized(UUID authToken, Uri owner);
122 bool IsInventoryWriteAuthorized(UUID authToken, Uri owner);
123 }
124
125 public interface IMetricsProvider : IAssetInventoryServerPlugin
126 {
127 void LogAssetMetadataFetch(string extension, BackendResponse response, UUID assetID, DateTime time);
128 void LogAssetDataFetch(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time);
129 void LogAssetCreate(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time);
130
131 void LogInventoryFetch(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time);
132 void LogInventoryFetchFolderContents(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time);
133 void LogInventoryFetchFolderList(string extension, BackendResponse response, Uri owner, DateTime time);
134 void LogInventoryFetchInventory(string extension, BackendResponse response, Uri owner, DateTime time);
135 void LogInventoryFetchActiveGestures(string extension, BackendResponse response, Uri owner, DateTime time);
136 void LogInventoryCreate(string extension, BackendResponse response, Uri owner, bool folder, DateTime time);
137 void LogInventoryCreateInventory(string extension, BackendResponse response, DateTime time);
138 void LogInventoryDelete(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time);
139 void LogInventoryPurgeFolder(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time);
140 }
141
142 #endregion Interfaces
143}
diff --git a/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs b/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs
deleted file mode 100644
index 4f42a20..0000000
--- a/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs
+++ /dev/null
@@ -1,139 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32
33namespace OpenSim.Grid.AssetInventoryServer
34{
35 //public class InventoryBase
36 //{
37 //}
38
39 //public class InventoryFolder : InventoryBase
40 //{
41 // public string Name;
42 // public UUID Owner;
43 // public UUID ParentID;
44 // public UUID ID;
45 // public short Type;
46 // public ushort Version;
47
48 // [NonSerialized]
49 // public Dictionary<UUID, InventoryBase> Children = new Dictionary<UUID, InventoryBase>();
50
51 // public InventoryFolder()
52 // {
53 // }
54
55 // public InventoryFolder(string name, UUID ownerID, UUID parentID, short assetType)
56 // {
57 // ID = UUID.Random();
58 // Name = name;
59 // Owner = ownerID;
60 // ParentID = parentID;
61 // Type = assetType;
62 // Version = 1;
63 // }
64
65 // public override string ToString()
66 // {
67 // return String.Format("{0} ({1})", Name, ID);
68 // }
69 //}
70
71 //public class InventoryItem : InventoryBase
72 //{
73 // public UUID ID;
74 // public int InvType;
75 // public UUID Folder;
76 // public UUID Owner;
77 // public UUID Creator;
78 // public string Name;
79 // public string Description;
80 // public uint NextPermissions;
81 // public uint CurrentPermissions;
82 // public uint BasePermissions;
83 // public uint EveryOnePermissions;
84 // public uint GroupPermissions;
85 // public int AssetType;
86 // public UUID AssetID;
87 // public UUID GroupID;
88 // public bool GroupOwned;
89 // public int SalePrice;
90 // public byte SaleType;
91 // public uint Flags;
92 // public int CreationDate;
93
94 // public override string ToString()
95 // {
96 // return String.Format("{0} ({1})", Name, ID);
97 // }
98 //}
99
100 public class InventoryFolderWithChildren : InventoryFolderBase
101 {
102 public InventoryFolderWithChildren()
103 {
104 }
105
106 public InventoryFolderWithChildren(InventoryFolderBase folder)
107 {
108 // from InventoryNodeBase
109 Name = folder.Name;
110 ID = folder.ID;
111 Owner = folder.Owner;
112
113 // from InventoryFolderBase
114 ParentID = folder.ParentID;
115 Type = folder.Type;
116 Version = folder.Version;
117 }
118
119 public InventoryFolderWithChildren(string name, UUID ownerID, UUID parentID, short assetType)
120 {
121 ID = UUID.Random();
122 Name = name;
123 Owner = ownerID;
124 ParentID = parentID;
125 Type = assetType;
126 Version = 1;
127 }
128
129 [NonSerialized]
130 public Dictionary<UUID, InventoryNodeBase> Children = new Dictionary<UUID, InventoryNodeBase>();
131 }
132
133 public class InventoryCollection
134 {
135 public Dictionary<UUID, InventoryFolderWithChildren> Folders;
136 public Dictionary<UUID, InventoryItemBase> Items;
137 public UUID UserID;
138 }
139}
diff --git a/OpenSim/Grid/AssetInventoryServer/Main.cs b/OpenSim/Grid/AssetInventoryServer/Main.cs
deleted file mode 100644
index 598b754..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Main.cs
+++ /dev/null
@@ -1,62 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using Nini.Config;
30using log4net.Config;
31using log4net;
32using System.Reflection;
33
34namespace OpenSim.Grid.AssetInventoryServer
35{
36 class MainEntry
37 {
38 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
39
40 static void Main(string[] args)
41 {
42 XmlConfigurator.Configure();
43
44 ArgvConfigSource configSource = new ArgvConfigSource(args);
45 configSource.AddSwitch("Startup", "inifile");
46
47 AssetInventoryServer server = new AssetInventoryServer(configSource);
48 if (server.Start())
49 {
50 Console.CancelKeyPress +=
51 delegate(object sender, ConsoleCancelEventArgs e)
52 {
53 m_log.Info("AssetInventory server is shutting down...");
54 server.Shutdown();
55 Environment.Exit(0);
56 };
57
58 server.Work();
59 }
60 }
61 }
62}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs
deleted file mode 100644
index 3d0a283..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs
+++ /dev/null
@@ -1,105 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using OpenMetaverse;
31using OpenSim.Framework;
32using log4net;
33
34namespace OpenSim.Grid.AssetInventoryServer.Plugins
35{
36 public class AuthorizeAllPlugin : IAuthorizationProvider
37 {
38 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
39 //private AssetInventoryServer m_server;
40
41 public AuthorizeAllPlugin()
42 {
43 }
44
45 #region IPlugin implementation
46
47 public void Initialise(AssetInventoryServer server)
48 {
49 //m_server = server;
50
51 m_log.Info("[AUTHORIZEALL]: Authorize All loaded.");
52 }
53
54 /// <summary>
55 /// <para>Initialises asset interface</para>
56 /// </summary>
57 public void Initialise()
58 {
59 m_log.InfoFormat("[AUTHORIZEALL]: {0} cannot be default-initialized!", Name);
60 throw new PluginNotInitialisedException(Name);
61 }
62
63 public void Dispose()
64 {
65 }
66
67 public string Version
68 {
69 // TODO: this should be something meaningful and not hardcoded?
70 get { return "0.1"; }
71 }
72
73 public string Name
74 {
75 get { return "AuthorizeAll"; }
76 }
77
78 #endregion IPlugin implementation
79
80 public bool IsMetadataAuthorized(UUID authToken, UUID assetID)
81 {
82 return true;
83 }
84
85 public bool IsDataAuthorized(UUID authToken, UUID assetID)
86 {
87 return true;
88 }
89
90 public bool IsCreateAuthorized(UUID authToken)
91 {
92 return true;
93 }
94
95 public bool IsInventoryReadAuthorized(UUID authToken, Uri owner)
96 {
97 return true;
98 }
99
100 public bool IsInventoryWriteAuthorized(UUID authToken, Uri owner)
101 {
102 return true;
103 }
104 }
105}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs
deleted file mode 100644
index 90ea2e0..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs
+++ /dev/null
@@ -1,173 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Reflection;
31using System.Collections.Specialized;
32using System.Net;
33using System.Text;
34using System.Web;
35using OpenMetaverse;
36using OpenSim.Framework;
37using OpenSim.Framework.Servers;
38using OpenSim.Framework.Servers.HttpServer;
39using log4net;
40
41namespace OpenSim.Grid.AssetInventoryServer.Plugins
42{
43 public class BrowseFrontendPlugin : IAssetInventoryServerPlugin
44 {
45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 private AssetInventoryServer m_server;
47
48 public BrowseFrontendPlugin()
49 {
50 }
51
52 #region IPlugin implementation
53
54 public void Initialise(AssetInventoryServer server)
55 {
56 m_server = server;
57
58 // Request for / or /?...
59 m_server.HttpServer.AddStreamHandler(new BrowseRequestHandler(server));
60
61 m_log.Info("[BROWSEFRONTEND]: Browser Frontend loaded.");
62 }
63
64 /// <summary>
65 /// <para>Initialises asset interface</para>
66 /// </summary>
67 public void Initialise()
68 {
69 m_log.InfoFormat("[BROWSEFRONTEND]: {0} cannot be default-initialized!", Name);
70 throw new PluginNotInitialisedException(Name);
71 }
72
73 public void Dispose()
74 {
75 }
76
77 public string Version
78 {
79 // TODO: this should be something meaningful and not hardcoded?
80 get { return "0.1"; }
81 }
82
83 public string Name
84 {
85 get { return "BrowseFrontend"; }
86 }
87
88 #endregion IPlugin implementation
89
90 public class BrowseRequestHandler : BaseStreamHandler
91 {
92 AssetInventoryServer m_server;
93
94 //public BrowseRequestHandler(AssetInventoryServer server) : base("GET", "(^/$|(^/\?.*)")
95 public BrowseRequestHandler(AssetInventoryServer server) : base("GET", "/")
96 {
97 m_server = server;
98 }
99
100 public override string ContentType
101 {
102 get { return "text/html"; }
103 }
104
105 #region IStreamedRequestHandler implementation
106
107 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
108 {
109 const int ASSETS_PER_PAGE = 25;
110 const string HEADER = "<html><head><title>Asset Server</title></head><body>";
111 const string TABLE_HEADER =
112 "<table><tr><th>Name</th><th>Description</th><th>Type</th><th>ID</th><th>Temporary</th><th>SHA-1</th></tr>";
113 const string TABLE_FOOTER = "</table>";
114 const string FOOTER = "</body></html>";
115
116 UUID authToken = Utils.GetAuthToken(httpRequest);
117
118 StringBuilder html = new StringBuilder();
119 int start = 0;
120 uint page = 0;
121
122 if (!String.IsNullOrEmpty(httpRequest.Url.Query))
123 {
124 NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
125 if (!String.IsNullOrEmpty(query["page"]) && UInt32.TryParse(query["page"], out page))
126 start = (int)page * ASSETS_PER_PAGE;
127 }
128
129 html.AppendLine(HEADER);
130
131 html.AppendLine("<p>");
132 if (page > 0)
133 html.AppendFormat("<a href=\"{0}?page={1}\">&lt; Previous Page</a> | ", httpRequest.RawUrl, page - 1);
134 html.AppendFormat("<a href=\"{0}?page={1}\">Next Page &gt;</a>", httpRequest.RawUrl, page + 1);
135 html.AppendLine("</p>");
136
137 html.AppendLine(TABLE_HEADER);
138
139 m_server.StorageProvider.ForEach(
140 delegate(AssetMetadata data)
141 {
142 if (m_server.AuthorizationProvider.IsMetadataAuthorized(authToken, data.FullID))
143 {
144 html.AppendLine(String.Format(
145 "<tr><td>{0}</td><td>{1}</td><td>{2}</td><td>{3}</td><td>{4}</td><td>{5}</td></tr>",
146 data.Name, data.Description, data.ContentType, data.ID, data.Temporary,
147 BitConverter.ToString(data.SHA1).Replace("-", String.Empty)));
148 }
149 else
150 {
151 html.AppendLine(String.Format(
152 "<tr><td>[Protected Asset]</td><td>&nbsp;</td><td>&nbsp;</td><td>{0}</td><td>{1}</td><td>&nbsp;</td></tr>",
153 data.ID, data.Temporary));
154 }
155 }, start, ASSETS_PER_PAGE
156 );
157
158 html.AppendLine(TABLE_FOOTER);
159
160 html.AppendLine(FOOTER);
161
162 byte[] responseData = System.Text.Encoding.UTF8.GetBytes(html.ToString());
163
164 httpResponse.StatusCode = (int) HttpStatusCode.OK;
165 //httpResponse.Body.Write(responseData, 0, responseData.Length);
166 //httpResponse.Body.Flush();
167 return responseData;
168 }
169
170 #endregion IStreamedRequestHandler implementation
171 }
172 }
173}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs
deleted file mode 100644
index 8323450..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs
+++ /dev/null
@@ -1,211 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Net;
30using System.IO;
31using System.IO.Compression;
32using System.Xml;
33using System.Reflection;
34using OpenMetaverse;
35using OpenSim.Framework;
36using OpenSim.Framework.Serialization;
37using OpenSim.Framework.Serialization.External;
38using OpenSim.Framework.Servers;
39using OpenSim.Framework.Servers.HttpServer;
40using log4net;
41
42namespace OpenSim.Grid.AssetInventoryServer.Plugins
43{
44 public class InventoryArchivePlugin : IAssetInventoryServerPlugin
45 {
46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 private AssetInventoryServer m_server;
48
49 public InventoryArchivePlugin()
50 {
51 }
52
53 #region IPlugin implementation
54
55 public void Initialise(AssetInventoryServer server)
56 {
57 m_server = server;
58
59 m_server.HttpServer.AddStreamHandler(new GetInventoryArchive(server));
60
61 m_log.Info("[INVENTORYARCHIVE]: Inventory Archive loaded.");
62 }
63
64 /// <summary>
65 /// <para>Initialises asset interface</para>
66 /// </summary>
67 public void Initialise()
68 {
69 m_log.InfoFormat("[INVENTORYARCHIVE]: {0} cannot be default-initialized!", Name);
70 throw new PluginNotInitialisedException(Name);
71 }
72
73 public void Dispose()
74 {
75 }
76
77 public string Version
78 {
79 // TODO: this should be something meaningful and not hardcoded?
80 get { return "0.1"; }
81 }
82
83 public string Name
84 {
85 get { return "InventoryArchive"; }
86 }
87
88 #endregion IPlugin implementation
89
90 public class GetInventoryArchive : BaseStreamHandler
91 {
92 AssetInventoryServer m_server;
93
94 //public GetInventoryArchive(AssetInventoryServer server) : base("GET", @"^/inventoryarchive/")
95 public GetInventoryArchive(AssetInventoryServer server) : base("GET", "/inventoryarchive")
96 {
97 m_server = server;
98 }
99
100 public override string ContentType
101 {
102 get { return "application/x-compressed"; }
103 }
104
105 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
106 {
107 byte[] buffer = new byte[] {};
108 UUID ownerID;
109 // Split the URL up to get the asset ID out
110 string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/');
111
112 if (rawUrl.Length >= 3 && rawUrl[2].Length >= 36 && UUID.TryParse(rawUrl[2].Substring(0, 36), out ownerID))
113 {
114 Uri owner = Utils.GetOpenSimUri(ownerID);
115 InventoryCollection inventory;
116 BackendResponse storageResponse = m_server.InventoryProvider.TryFetchInventory(owner, out inventory);
117
118 if (storageResponse == BackendResponse.Success)
119 {
120 m_log.DebugFormat("[INVENTORYARCHIVE]: Archiving inventory for user UUID {0}", ownerID);
121 buffer = ArchiveInventoryCollection(inventory);
122 httpResponse.StatusCode = (int) HttpStatusCode.OK;
123 }
124 else
125 {
126 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
127 }
128 }
129 else
130 {
131 m_log.Warn("[INVENTORYARCHIVE]: Unrecognized inventory archive request: " + httpRequest.Url.PathAndQuery);
132 }
133
134 return buffer;
135 }
136 }
137
138 private static byte[] ArchiveInventoryCollection(InventoryCollection inventory)
139 {
140 byte[] buffer = new byte[] {};
141
142 // Fill in each folder's Children dictionary.
143 InventoryFolderWithChildren rootFolder = BuildInventoryHierarchy(ref inventory);
144
145 // TODO: It's probably a bad idea to tar to memory for large
146 // inventories.
147 MemoryStream ms = new MemoryStream();
148 GZipStream gzs = new GZipStream(ms, CompressionMode.Compress, true);
149 TarArchiveWriter archive = new TarArchiveWriter(gzs);
150 WriteInventoryFolderToArchive(archive, rootFolder, ArchiveConstants.INVENTORY_PATH);
151
152 archive.Close();
153
154 ms.Seek(0, SeekOrigin.Begin);
155 buffer = ms.GetBuffer();
156 Array.Resize<byte>(ref buffer, (int) ms.Length);
157 ms.Close();
158 return buffer;
159 }
160
161 private static InventoryFolderWithChildren BuildInventoryHierarchy(ref InventoryCollection inventory)
162 {
163 m_log.DebugFormat("[INVENTORYARCHIVE]: Building inventory hierarchy");
164 InventoryFolderWithChildren rootFolder = null;
165
166 foreach (InventoryFolderWithChildren parentFolder in inventory.Folders.Values)
167 {
168 // Grab the root folder, it has no parents.
169 if (UUID.Zero == parentFolder.ParentID) rootFolder = parentFolder;
170
171 foreach (InventoryFolderWithChildren folder in inventory.Folders.Values)
172 if (parentFolder.ID == folder.ParentID)
173 parentFolder.Children.Add(folder.ID, folder);
174
175 foreach (InventoryItemBase item in inventory.Items.Values)
176 if (parentFolder.ID == item.Folder)
177 parentFolder.Children.Add(item.ID, item);
178 }
179
180 return rootFolder;
181 }
182
183 private static void WriteInventoryFolderToArchive(
184 TarArchiveWriter archive, InventoryFolderWithChildren folder, string path)
185 {
186 path += string.Format("{0}{1}{2}/", folder.Name, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folder.ID);
187 archive.WriteDir(path);
188
189 foreach (InventoryNodeBase inventoryNode in folder.Children.Values)
190 {
191 if (inventoryNode is InventoryFolderWithChildren)
192 {
193 WriteInventoryFolderToArchive(archive, (InventoryFolderWithChildren) inventoryNode, path);
194 }
195 else if (inventoryNode is InventoryItemBase)
196 {
197 WriteInventoryItemToArchive(archive, (InventoryItemBase) inventoryNode, path);
198 }
199 }
200 }
201
202 private static void WriteInventoryItemToArchive(TarArchiveWriter archive, InventoryItemBase item, string path)
203 {
204 string filename = string.Format("{0}{1}_{2}.xml", path, item.Name, item.ID);
205 string serialization = UserInventoryItemSerializer.Serialize(item);
206 archive.WriteFile(filename, serialization);
207
208 //m_assetGatherer.GatherAssetUuids(item.AssetID, (AssetType) item.AssetType, assetUuids);
209 }
210 }
211}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs
deleted file mode 100644
index 026b3c8..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs
+++ /dev/null
@@ -1,95 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using OpenMetaverse;
31using OpenSim.Framework;
32using log4net;
33
34namespace OpenSim.Grid.AssetInventoryServer.Plugins
35{
36 public class NullAuthenticationPlugin : IAuthenticationProvider
37 {
38 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
39 //private AssetInventoryServer m_server;
40
41 public NullAuthenticationPlugin()
42 {
43 }
44
45 #region IPlugin implementation
46
47 public void Initialise(AssetInventoryServer server)
48 {
49 //m_server = server;
50
51 m_log.Info("[NULLAUTHENTICATION]: Null Authentication loaded.");
52 }
53
54 /// <summary>
55 /// <para>Initialises asset interface</para>
56 /// </summary>
57 public void Initialise()
58 {
59 m_log.InfoFormat("[NULLAUTHENTICATION]: {0} cannot be default-initialized!", Name);
60 throw new PluginNotInitialisedException(Name);
61 }
62
63 public void Dispose()
64 {
65 }
66
67 public string Version
68 {
69 // TODO: this should be something meaningful and not hardcoded?
70 get { return "0.1"; }
71 }
72
73 public string Name
74 {
75 get { return "NullAuthentication"; }
76 }
77
78 #endregion IPlugin implementation
79
80 public void AddIdentifier(UUID authToken, Uri identifier)
81 {
82 }
83
84 public bool RemoveIdentifier(UUID authToken)
85 {
86 return true;
87 }
88
89 public bool TryGetIdentifier(UUID authToken, out Uri identifier)
90 {
91 identifier = null;
92 return true;
93 }
94 }
95}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs
deleted file mode 100644
index 8cde8f4..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs
+++ /dev/null
@@ -1,151 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using OpenMetaverse;
31using log4net;
32
33namespace OpenSim.Grid.AssetInventoryServer.Plugins
34{
35 public class NullMetricsPlugin : IMetricsProvider
36 {
37 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
38 //private AssetInventoryServer m_server;
39
40 public NullMetricsPlugin()
41 {
42 }
43
44 #region IMetricsProvider implementation
45
46 public void LogAssetMetadataFetch(string extension, BackendResponse response, UUID assetID, DateTime time)
47 {
48 m_log.DebugFormat("[{0}]: AssetMetadataFetch(): AssetID: {1}, Response: {2}", extension, assetID, response);
49 }
50
51 public void LogAssetDataFetch(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time)
52 {
53 m_log.DebugFormat("[{0}]: AssetDataFetch(): AssetID: {1}, DataSize: {2}, Response: {3}", extension, assetID,
54 dataSize, response);
55 }
56
57 public void LogAssetCreate(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time)
58 {
59 m_log.DebugFormat("[{0}]: AssetCreate(): AssetID: {1}, DataSize: {2}, Response: {3}", extension, assetID,
60 dataSize, response);
61 }
62
63 public void LogInventoryFetch(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time)
64 {
65 m_log.DebugFormat("[{0}]: InventoryFetch(): ObjID: {1}, Folder: {2}, OwnerID: {3}, Response: {4}", extension,
66 objID, folder, owner, response);
67 }
68
69 public void LogInventoryFetchFolderContents(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time)
70 {
71 m_log.DebugFormat("[{0}]: InventoryFetchFolderContents(): FolderID: {1}, OwnerID: {2}, Response: {3}", extension,
72 folderID, owner, response);
73 }
74
75 public void LogInventoryFetchFolderList(string extension, BackendResponse response, Uri owner, DateTime time)
76 {
77 m_log.DebugFormat("[{0}]: InventoryFetchFolderList(): OwnerID: {1}, Response: {2}", extension,
78 owner, response);
79 }
80
81 public void LogInventoryFetchInventory(string extension, BackendResponse response, Uri owner, DateTime time)
82 {
83 m_log.DebugFormat("[{0}]: InventoryFetchInventory(): OwnerID: {1}, Response: {2}", extension,
84 owner, response);
85 }
86
87 public void LogInventoryFetchActiveGestures(string extension, BackendResponse response, Uri owner, DateTime time)
88 {
89 m_log.DebugFormat("[{0}]: InventoryFetchActiveGestures(): OwnerID: {1}, Response: {2}", extension,
90 owner, response);
91 }
92
93 public void LogInventoryCreate(string extension, BackendResponse response, Uri owner, bool folder, DateTime time)
94 {
95 m_log.DebugFormat("[{0}]: InventoryCreate(): OwnerID: {1}, Response: {2}", extension,
96 owner, response);
97 }
98
99 public void LogInventoryCreateInventory(string extension, BackendResponse response, DateTime time)
100 {
101 m_log.DebugFormat("[{0}]: InventoryCreateInventory(): Response: {1}", extension,
102 response);
103 }
104
105 public void LogInventoryDelete(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time)
106 {
107 m_log.DebugFormat("[{0}]: InventoryDelete(): OwnerID: {1}, Folder: {2}, Response: {3}", extension,
108 owner, folder, response);
109 }
110
111 public void LogInventoryPurgeFolder(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time)
112 {
113 m_log.DebugFormat("[{0}]: InventoryPurgeFolder(): OwnerID: {1}, FolderID: {2}, Response: {3}", extension,
114 owner, folderID, response);
115 }
116
117 #endregion IMetricsProvider implementation
118
119 #region IPlugin implementation
120
121 public void Initialise(AssetInventoryServer server)
122 {
123 //m_server = server;
124 }
125
126 /// <summary>
127 /// <para>Initialises metrics interface</para>
128 /// </summary>
129 public void Initialise()
130 {
131 m_log.Info("[NULLMETRICS]: Null metrics loaded.");
132 }
133
134 public void Dispose()
135 {
136 }
137
138 public string Version
139 {
140 // TODO: this should be something meaningful and not hardcoded?
141 get { return "0.1"; }
142 }
143
144 public string Name
145 {
146 get { return "NullMetrics"; }
147 }
148
149 #endregion IPlugin implementation
150 }
151}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs
deleted file mode 100644
index e4be55e..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs
+++ /dev/null
@@ -1,198 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Net;
31using System.IO;
32using System.Text;
33using System.Xml;
34using System.Xml.Serialization;
35using OpenMetaverse;
36using OpenSim.Framework;
37using OpenSim.Framework.Servers;
38using OpenSim.Framework.Servers.HttpServer;
39using log4net;
40
41namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
42{
43 public class OpenSimAssetFrontendPlugin : IAssetInventoryServerPlugin
44 {
45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 private AssetInventoryServer m_server;
47
48 public OpenSimAssetFrontendPlugin()
49 {
50 }
51
52 #region IPlugin implementation
53
54 public void Initialise(AssetInventoryServer server)
55 {
56 m_server = server;
57
58 // Asset request
59 m_server.HttpServer.AddStreamHandler(new AssetRequestHandler(server));
60
61 // Asset creation
62 m_server.HttpServer.AddStreamHandler(new AssetPostHandler(server));
63
64 m_log.Info("[OPENSIMASSETFRONTEND]: OpenSim Asset Frontend loaded.");
65 }
66
67 /// <summary>
68 /// <para>Initialises asset interface</para>
69 /// </summary>
70 public void Initialise()
71 {
72 m_log.InfoFormat("[OPENSIMASSETFRONTEND]: {0} cannot be default-initialized!", Name);
73 throw new PluginNotInitialisedException(Name);
74 }
75
76 public void Dispose()
77 {
78 }
79
80 public string Version
81 {
82 // TODO: this should be something meaningful and not hardcoded?
83 get { return "0.1"; }
84 }
85
86 public string Name
87 {
88 get { return "OpenSimAssetFrontend"; }
89 }
90
91 #endregion IPlugin implementation
92
93 public class AssetRequestHandler : BaseStreamHandler
94 {
95 AssetInventoryServer m_server;
96
97 //public AssetRequestHandler(AssetInventoryServer server) : base("GET", "^/assets")
98 public AssetRequestHandler(AssetInventoryServer server) : base("GET", "/assets")
99 {
100 m_server = server;
101 }
102
103 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
104 {
105 byte[] buffer = new byte[] {};
106 UUID assetID;
107 // Split the URL up to get the asset ID out
108 string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/');
109
110 if (rawUrl.Length >= 3 && rawUrl[2].Length >= 36 && UUID.TryParse(rawUrl[2].Substring(0, 36), out assetID))
111 {
112 BackendResponse dataResponse;
113
114 AssetBase asset = new AssetBase();
115 if ((dataResponse = m_server.StorageProvider.TryFetchDataMetadata(assetID, out asset)) == BackendResponse.Success)
116 {
117 if (rawUrl.Length >= 4 && rawUrl[3] == "data")
118 {
119 httpResponse.StatusCode = (int)HttpStatusCode.OK;
120 httpResponse.ContentType = Utils.SLAssetTypeToContentType(asset.Type);
121 buffer=asset.Data;
122 }
123 else
124 {
125 XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
126 MemoryStream ms = new MemoryStream();
127 XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
128 xs.Serialize(xw, asset);
129 xw.Flush();
130
131 ms.Seek(0, SeekOrigin.Begin);
132 buffer = ms.GetBuffer();
133 Array.Resize<byte>(ref buffer, (int)ms.Length);
134 ms.Close();
135 httpResponse.StatusCode = (int)HttpStatusCode.OK;
136 }
137 }
138 else
139 {
140 m_log.WarnFormat("[OPENSIMASSETFRONTEND]: Failed to fetch asset data or metadata for {0}: {1}", assetID, dataResponse);
141 httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
142 }
143 }
144 else
145 {
146 m_log.Warn("[OPENSIMASSETFRONTEND]: Unrecognized OpenSim asset request: " + httpRequest.Url.PathAndQuery);
147 }
148
149 return buffer;
150 }
151 }
152
153 public class AssetPostHandler : BaseStreamHandler
154 {
155 AssetInventoryServer m_server;
156
157 //public AssetPostHandler(AssetInventoryServer server) : base("POST", "/^assets")
158 public AssetPostHandler(AssetInventoryServer server) : base("POST", "/assets")
159 {
160 m_server = server;
161 }
162
163 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
164 {
165 AssetBase asset = null;
166
167 try
168 {
169 asset = (AssetBase) new XmlSerializer(typeof (AssetBase)).Deserialize(httpRequest.InputStream);
170 }
171 catch (Exception ex)
172 {
173 m_log.Warn("[OPENSIMASSETFRONTEND]: Failed to parse POST data (expecting AssetBase): " + ex.Message);
174 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
175 }
176
177 if (asset != null && asset.Data != null && asset.Data.Length > 0)
178 {
179 BackendResponse storageResponse = m_server.StorageProvider.TryCreateAsset(asset);
180
181 if (storageResponse == BackendResponse.Success)
182 httpResponse.StatusCode = (int) HttpStatusCode.Created;
183 else if (storageResponse == BackendResponse.NotFound)
184 httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
185 else
186 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
187 }
188 else
189 {
190 m_log.Warn("[OPENSIMASSETFRONTEND]: AssetPostHandler called with no asset data");
191 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
192 }
193
194 return new byte[] {};
195 }
196 }
197 }
198}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs
deleted file mode 100644
index 0631ee7..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs
+++ /dev/null
@@ -1,189 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Data;
31using System.Collections.Generic;
32using OpenMetaverse;
33using OpenSim.Framework;
34using OpenSim.Data;
35using Nini.Config;
36using log4net;
37
38namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
39{
40 public class OpenSimAssetStoragePlugin : IAssetStorageProvider
41 {
42 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
43 const string EXTENSION_NAME = "OpenSimAssetStorage"; // Used in metrics reporting
44
45 private AssetInventoryServer m_server;
46 private IAssetDataPlugin m_assetProvider;
47 private IConfig m_openSimConfig;
48
49 public OpenSimAssetStoragePlugin()
50 {
51 }
52
53 #region IAssetStorageProvider implementation
54
55 public BackendResponse TryFetchMetadata(UUID assetID, out AssetMetadata metadata)
56 {
57 metadata = null;
58 BackendResponse ret;
59
60 AssetBase asset = m_assetProvider.FetchAsset(assetID);
61
62 if (asset == null) ret = BackendResponse.NotFound;
63 else
64 {
65 metadata = asset.Metadata;
66 ret = BackendResponse.Success;
67 }
68
69 m_server.MetricsProvider.LogAssetMetadataFetch(EXTENSION_NAME, ret, assetID, DateTime.Now);
70 return ret;
71 }
72
73 public BackendResponse TryFetchData(UUID assetID, out byte[] assetData)
74 {
75 assetData = null;
76 BackendResponse ret;
77
78 AssetBase asset = m_assetProvider.FetchAsset(assetID);
79
80 if (asset == null) ret = BackendResponse.NotFound;
81 else
82 {
83 assetData = asset.Data;
84 ret = BackendResponse.Success;
85 }
86
87 m_server.MetricsProvider.LogAssetDataFetch(EXTENSION_NAME, ret, assetID, (assetData != null ? assetData.Length : 0), DateTime.Now);
88 return ret;
89 }
90
91 public BackendResponse TryFetchDataMetadata(UUID assetID, out AssetBase asset)
92 {
93 asset = m_assetProvider.FetchAsset(assetID);
94
95 if (asset == null) return BackendResponse.NotFound;
96
97 return BackendResponse.Success;
98 }
99
100 public BackendResponse TryCreateAsset(AssetBase asset, out UUID assetID)
101 {
102 assetID = asset.FullID = UUID.Random();
103 return TryCreateAsset(asset);
104 }
105
106 public BackendResponse TryCreateAsset(AssetBase asset)
107 {
108 BackendResponse ret;
109
110 m_assetProvider.CreateAsset(asset);
111 ret = BackendResponse.Success;
112
113 m_server.MetricsProvider.LogAssetCreate(EXTENSION_NAME, ret, asset.FullID, asset.Data.Length, DateTime.Now);
114 return ret;
115 }
116
117 public int ForEach(Action<AssetMetadata> action, int start, int count)
118 {
119 int rowCount = 0;
120
121 foreach (AssetMetadata metadata in m_assetProvider.FetchAssetMetadataSet(start, count))
122 {
123 // We set the ContentType here because Utils is only in
124 // AssetInventoryServer. This should be moved to the DB
125 // backends when the equivalent of SLAssetTypeToContentType is
126 // in OpenSim.Framework or similar.
127 metadata.ContentType = Utils.SLAssetTypeToContentType(metadata.Type);
128
129 action(metadata);
130 ++rowCount;
131 }
132
133 return rowCount;
134 }
135
136 #endregion IAssetStorageProvider implementation
137
138 #region IPlugin implementation
139
140 public void Initialise(AssetInventoryServer server)
141 {
142 m_server = server;
143 m_openSimConfig = server.ConfigFile.Configs["OpenSim"];
144
145 try
146 {
147 m_assetProvider = DataPluginFactory.LoadDataPlugin<IAssetDataPlugin>(m_openSimConfig.GetString("asset_database_provider"),
148 m_openSimConfig.GetString("asset_database_connect"));
149 if (m_assetProvider == null)
150 {
151 m_log.Error("[OPENSIMASSETSTORAGE]: Failed to load a database plugin, server halting.");
152 Environment.Exit(-1);
153 }
154 else
155 m_log.InfoFormat("[OPENSIMASSETSTORAGE]: Loaded storage backend: {0}", Version);
156 }
157 catch (Exception e)
158 {
159 m_log.WarnFormat("[OPENSIMASSETSTORAGE]: Failure loading data plugin: {0}", e.ToString());
160 throw new PluginNotInitialisedException(Name);
161 }
162 }
163
164 /// <summary>
165 /// <para>Initialises asset interface</para>
166 /// </summary>
167 public void Initialise()
168 {
169 m_log.InfoFormat("[OPENSIMASSETSTORAGE]: {0} cannot be default-initialized!", Name);
170 throw new PluginNotInitialisedException(Name);
171 }
172
173 public void Dispose()
174 {
175 }
176
177 public string Version
178 {
179 get { return m_assetProvider.Version; }
180 }
181
182 public string Name
183 {
184 get { return "OpenSimAssetStorage"; }
185 }
186
187 #endregion IPlugin implementation
188 }
189}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs
deleted file mode 100644
index c83e911..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs
+++ /dev/null
@@ -1,867 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Net;
30using System.Reflection;
31using System.Collections.Generic;
32using System.IO;
33using System.Xml;
34using OpenMetaverse;
35using OpenSim.Framework;
36using OpenSim.Framework.Servers;
37using OpenSim.Framework.Servers.HttpServer;
38using log4net;
39
40namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
41{
42 public class OpenSimInventoryFrontendPlugin : IAssetInventoryServerPlugin
43 {
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 private AssetInventoryServer m_server;
46 private Utils.InventoryCollectionSerializer collectionSerializer = new Utils.InventoryCollectionSerializer();
47
48 public OpenSimInventoryFrontendPlugin()
49 {
50 }
51
52 #region IPlugin implementation
53
54 public void Initialise(AssetInventoryServer server)
55 {
56 m_server = server;
57
58 m_server.HttpServer.AddStreamHandler(new GetInventoryHandler(server, collectionSerializer));
59 m_server.HttpServer.AddStreamHandler(new CreateInventoryHandler(server));
60 m_server.HttpServer.AddStreamHandler(new NewFolderHandler(server));
61 m_server.HttpServer.AddStreamHandler(new UpdateFolderHandler(server));
62 m_server.HttpServer.AddStreamHandler(new MoveFolderHandler(server));
63 m_server.HttpServer.AddStreamHandler(new PurgeFolderHandler(server));
64 m_server.HttpServer.AddStreamHandler(new NewItemHandler(server));
65 m_server.HttpServer.AddStreamHandler(new DeleteItemHandler(server));
66 m_server.HttpServer.AddStreamHandler(new RootFoldersHandler(server));
67 m_server.HttpServer.AddStreamHandler(new ActiveGesturesHandler(server));
68
69 m_log.Info("[OPENSIMINVENTORYFRONTEND]: OpenSim Inventory Frontend loaded.");
70 }
71
72 /// <summary>
73 /// <para>Initialises asset interface</para>
74 /// </summary>
75 public void Initialise()
76 {
77 m_log.InfoFormat("[OPENSIMINVENTORYFRONTEND]: {0} cannot be default-initialized!", Name);
78 throw new PluginNotInitialisedException(Name);
79 }
80
81 public void Dispose()
82 {
83 }
84
85 public string Version
86 {
87 // TODO: this should be something meaningful and not hardcoded?
88 get { return "0.1"; }
89 }
90
91 public string Name
92 {
93 get { return "OpenSimInventoryFrontend"; }
94 }
95
96 #endregion IPlugin implementation
97
98 public class GetInventoryHandler : BaseStreamHandler
99 {
100 AssetInventoryServer m_server;
101 Utils.InventoryCollectionSerializer m_collectionSerializer;
102
103 //public GetInventoryHandler(AssetInventoryServer server, Utils.InventoryCollectionSerializer collectionSerializer) : base("POST", @"^/GetInventory/")
104 public GetInventoryHandler(AssetInventoryServer server, Utils.InventoryCollectionSerializer collectionSerializer) : base("POST", "/GetInventory")
105 {
106 m_server = server;
107 m_collectionSerializer = collectionSerializer;
108 }
109
110 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
111 {
112 byte[] buffer = new byte[] {};
113 UUID sessionID, agentID;
114 UUID ownerID = DeserializeUUID(httpRequest.InputStream, out agentID, out sessionID);
115
116 if (ownerID != UUID.Zero)
117 {
118 m_log.Warn("[OPENSIMINVENTORYFRONTEND]: GetInventory is not scalable on some inventory backends, avoid calling it wherever possible");
119
120 Uri owner = Utils.GetOpenSimUri(ownerID);
121 InventoryCollection inventory;
122 BackendResponse storageResponse = m_server.InventoryProvider.TryFetchInventory(owner, out inventory);
123
124 if (storageResponse == BackendResponse.Success)
125 {
126 //collectionSerializer.Serialize(httpResponse.Body, inventory);
127 //httpResponse.Body.Flush();
128 MemoryStream ms = new MemoryStream();
129 m_collectionSerializer.Serialize(ms, inventory);
130 ms.Seek(0, SeekOrigin.Begin);
131 buffer = ms.GetBuffer();
132 Array.Resize<byte>(ref buffer, (int) ms.Length);
133 ms.Close();
134 httpResponse.StatusCode = (int) HttpStatusCode.OK;
135 }
136 else if (storageResponse == BackendResponse.NotFound)
137 {
138 // Return an empty inventory set to mimic OpenSim.Grid.InventoryServer.exe
139 inventory = new InventoryCollection();
140 inventory.UserID = ownerID;
141 inventory.Folders = new Dictionary<UUID, InventoryFolderWithChildren>();
142 inventory.Items = new Dictionary<UUID, InventoryItemBase>();
143 //collectionSerializer.Serialize(httpResponse.Body, inventory);
144 //httpResponse.Body.Flush();
145 MemoryStream ms = new MemoryStream();
146 m_collectionSerializer.Serialize(ms, inventory);
147 ms.Seek(0, SeekOrigin.Begin);
148 buffer = ms.GetBuffer();
149 Array.Resize<byte>(ref buffer, (int) ms.Length);
150 ms.Close();
151 httpResponse.StatusCode = (int) HttpStatusCode.OK;
152 }
153 else
154 {
155 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
156 }
157 }
158 else
159 {
160 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
161 }
162
163 return buffer;
164 }
165 }
166
167 public class CreateInventoryHandler : BaseStreamHandler
168 {
169 AssetInventoryServer m_server;
170
171 //public CreateInventoryHandler(AssetInventoryServer server) : base("POST", @"^/CreateInventory/")
172 public CreateInventoryHandler(AssetInventoryServer server) : base("POST", "/CreateInventory")
173 {
174 m_server = server;
175 }
176
177 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
178 {
179 UUID ownerID = DeserializeUUID(httpRequest.InputStream);
180
181 if (ownerID != UUID.Zero)
182 {
183 Uri owner = Utils.GetOpenSimUri(ownerID);
184 m_log.DebugFormat("[OPENSIMINVENTORYFRONTEND]: Created URI {0} for inventory creation", owner);
185
186 InventoryFolderWithChildren rootFolder = new InventoryFolderWithChildren("My Inventory", ownerID, UUID.Zero, (short)AssetType.Folder);
187 BackendResponse storageResponse = m_server.InventoryProvider.TryCreateInventory(owner, rootFolder);
188 if (storageResponse == BackendResponse.Success)
189 {
190 // TODO: The CreateFolder calls need to be executed in SimpleStorage.
191 //CreateFolder("Animations", ownerID, rootFolder.ID, AssetType.Animation);
192 //CreateFolder("Body Parts", ownerID, rootFolder.ID, AssetType.Bodypart);
193 //CreateFolder("Calling Cards", ownerID, rootFolder.ID, AssetType.CallingCard);
194 //CreateFolder("Clothing", ownerID, rootFolder.ID, AssetType.Clothing);
195 //CreateFolder("Gestures", ownerID, rootFolder.ID, AssetType.Gesture);
196 //CreateFolder("Landmarks", ownerID, rootFolder.ID, AssetType.Landmark);
197 //CreateFolder("Lost and Found", ownerID, rootFolder.ID, AssetType.LostAndFoundFolder);
198 //CreateFolder("Notecards", ownerID, rootFolder.ID, AssetType.Notecard);
199 //CreateFolder("Objects", ownerID, rootFolder.ID, AssetType.Object);
200 //CreateFolder("Photo Album", ownerID, rootFolder.ID, AssetType.SnapshotFolder);
201 //CreateFolder("Scripts", ownerID, rootFolder.ID, AssetType.LSLText);
202 //CreateFolder("Sounds", ownerID, rootFolder.ID, AssetType.Sound);
203 //CreateFolder("Textures", ownerID, rootFolder.ID, AssetType.Texture);
204 //CreateFolder("Trash", ownerID, rootFolder.ID, AssetType.TrashFolder);
205
206 return SerializeBool(true);
207 }
208 }
209
210 return SerializeBool(false);
211 }
212 }
213
214 public class NewFolderHandler : BaseStreamHandler
215 {
216 AssetInventoryServer m_server;
217
218 //public NewFolderHandler(AssetInventoryServer server) : base("POST", @"^/NewFolder/")
219 public NewFolderHandler(AssetInventoryServer server) : base("POST", "/NewFolder")
220 {
221 m_server = server;
222 }
223
224 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
225 {
226 UUID agentID, sessionID;
227 InventoryFolderWithChildren folder = DeserializeFolder(httpRequest.InputStream, out agentID, out sessionID);
228
229 if (folder != null)
230 {
231 Uri owner = Utils.GetOpenSimUri(folder.Owner);
232
233 // Some calls that are moving or updating a folder instead
234 // of creating a new one will pass in an InventoryFolder
235 // without the name set and type set to 0. If this is the
236 // case we need to look up the name first and preserver
237 // it's type.
238 if (String.IsNullOrEmpty(folder.Name))
239 {
240 InventoryFolderWithChildren oldFolder;
241 if (m_server.InventoryProvider.TryFetchFolder(owner, folder.ID, out oldFolder) == BackendResponse.Success)
242 {
243 folder.Name = oldFolder.Name;
244 folder.Type = oldFolder.Type;
245 }
246 }
247
248 BackendResponse storageResponse = m_server.InventoryProvider.TryCreateFolder(owner, folder);
249
250 if (storageResponse == BackendResponse.Success)
251 {
252 return SerializeBool(true);
253 }
254 }
255
256 return SerializeBool(false);
257 }
258 }
259
260 public class UpdateFolderHandler : BaseStreamHandler
261 {
262 AssetInventoryServer m_server;
263
264 //public UpdateFolderHandler(AssetInventoryServer server) : base("POST", @"^/UpdateFolder/")
265 public UpdateFolderHandler(AssetInventoryServer server) : base("POST", "/UpdateFolder")
266 {
267 m_server = server;
268 }
269
270 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
271 {
272 return new NewFolderHandler(m_server).Handle(path, request, httpRequest, httpResponse);
273 }
274 }
275
276 public class MoveFolderHandler : BaseStreamHandler
277 {
278 AssetInventoryServer m_server;
279
280 //public MoveFolderHandler(AssetInventoryServer server) : base("POST", @"^/MoveFolder/")
281 public MoveFolderHandler(AssetInventoryServer server) : base("POST", "/MoveFolder")
282 {
283 m_server = server;
284 }
285
286 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
287 {
288 return new NewFolderHandler(m_server).Handle(path, request, httpRequest, httpResponse);
289 }
290 }
291
292 public class PurgeFolderHandler : BaseStreamHandler
293 {
294 AssetInventoryServer m_server;
295
296 //public PurgeFolderHandler(AssetInventoryServer server) : base("POST", @"^/PurgeFolder/")
297 public PurgeFolderHandler(AssetInventoryServer server) : base("POST", "/PurgeFolder")
298 {
299 m_server = server;
300 }
301
302 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
303 {
304 UUID agentID, sessionID;
305 InventoryFolderWithChildren folder = DeserializeFolder(httpRequest.InputStream, out agentID, out sessionID);
306
307 if (folder != null)
308 {
309 Uri owner = Utils.GetOpenSimUri(folder.Owner);
310 BackendResponse storageResponse = m_server.InventoryProvider.TryPurgeFolder(owner, folder.ID);
311
312 if (storageResponse == BackendResponse.Success)
313 {
314 return SerializeBool(true);
315 }
316 }
317
318 return SerializeBool(false);
319 }
320 }
321
322 public class NewItemHandler : BaseStreamHandler
323 {
324 AssetInventoryServer m_server;
325
326 //public NewItemHandler(AssetInventoryServer server) : base("POST", @"^/NewItem/")
327 public NewItemHandler(AssetInventoryServer server) : base("POST", "/NewItem")
328 {
329 m_server = server;
330 }
331
332 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
333 {
334 UUID agentID, sessionID;
335 InventoryItemBase item = DeserializeItem(httpRequest.InputStream, out agentID, out sessionID);
336
337 if (item != null)
338 {
339 Uri owner = Utils.GetOpenSimUri(agentID);
340 BackendResponse storageResponse = m_server.InventoryProvider.TryCreateItem(owner, item);
341
342 if (storageResponse == BackendResponse.Success)
343 {
344 return SerializeBool(true);
345 }
346 }
347
348 return SerializeBool(false);
349 }
350 }
351
352 public class DeleteItemHandler : BaseStreamHandler
353 {
354 AssetInventoryServer m_server;
355
356 //public DeleteItemHandler(AssetInventoryServer server) : base("POST", @"^/DeleteItem/")
357 public DeleteItemHandler(AssetInventoryServer server) : base("POST", "/DeleteItem")
358 {
359 m_server = server;
360 }
361
362 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
363 {
364 UUID agentID, sessionID;
365 InventoryItemBase item = DeserializeItem(httpRequest.InputStream, out agentID, out sessionID);
366
367 if (item != null)
368 {
369 Uri owner = Utils.GetOpenSimUri(item.Owner);
370 BackendResponse storageResponse = m_server.InventoryProvider.TryDeleteItem(owner, item.ID);
371
372 if (storageResponse == BackendResponse.Success)
373 {
374 return SerializeBool(true);
375 }
376 }
377
378 return SerializeBool(false);
379 }
380 }
381
382 public class RootFoldersHandler : BaseStreamHandler
383 {
384 AssetInventoryServer m_server;
385
386 //public RootFoldersHandler(AssetInventoryServer server) : base("POST", @"^/RootFolders/")
387 public RootFoldersHandler(AssetInventoryServer server) : base("POST", "/RootFolders")
388 {
389 m_server = server;
390 }
391
392 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
393 {
394 byte[] buffer = new byte[] {};
395 UUID ownerID = DeserializeUUID(httpRequest.InputStream);
396
397 if (ownerID != UUID.Zero)
398 {
399 Uri owner = Utils.GetOpenSimUri(ownerID);
400 List<InventoryFolderWithChildren> skeleton;
401 BackendResponse storageResponse = m_server.InventoryProvider.TryFetchFolderList(owner, out skeleton);
402
403 if (storageResponse == BackendResponse.Success)
404 {
405 MemoryStream ms = new MemoryStream();
406 SerializeFolderList(ms, skeleton);
407 ms.Seek(0, SeekOrigin.Begin);
408 buffer = ms.GetBuffer();
409 Array.Resize<byte>(ref buffer, (int) ms.Length);
410 ms.Close();
411 httpResponse.StatusCode = (int) HttpStatusCode.OK;
412 }
413 else if (storageResponse == BackendResponse.NotFound)
414 {
415 // Return an empty set of inventory so the requester knows that
416 // an inventory needs to be created for this agent
417 MemoryStream ms = new MemoryStream();
418 SerializeFolderList(ms, new List<InventoryFolderWithChildren>(0));
419 ms.Seek(0, SeekOrigin.Begin);
420 buffer = ms.GetBuffer();
421 Array.Resize<byte>(ref buffer, (int) ms.Length);
422 ms.Close();
423 httpResponse.StatusCode = (int) HttpStatusCode.OK;
424 }
425 else
426 {
427 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
428 }
429 }
430 else
431 {
432 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
433 }
434
435 return buffer;
436 }
437 }
438
439 public class ActiveGesturesHandler : BaseStreamHandler
440 {
441 AssetInventoryServer m_server;
442
443 //public ActiveGesturesHandler(AssetInventoryServer server) : base("POST", @"^/ActiveGestures/")
444 public ActiveGesturesHandler(AssetInventoryServer server) : base("POST", "/ActiveGestures")
445 {
446 m_server = server;
447 }
448
449 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
450 {
451 byte[] buffer = new byte[] {};
452 UUID ownerID = DeserializeUUID(httpRequest.InputStream);
453
454 if (ownerID != UUID.Zero)
455 {
456 Uri owner = Utils.GetOpenSimUri(ownerID);
457 List<InventoryItemBase> gestures;
458 BackendResponse storageResponse = m_server.InventoryProvider.TryFetchActiveGestures(owner, out gestures);
459
460 if (storageResponse == BackendResponse.Success)
461 {
462 MemoryStream ms = new MemoryStream();
463 SerializeItemList(ms, gestures);
464 ms.Seek(0, SeekOrigin.Begin);
465 buffer = ms.GetBuffer();
466 Array.Resize<byte>(ref buffer, (int) ms.Length);
467 ms.Close();
468 httpResponse.StatusCode = (int) HttpStatusCode.OK;
469 }
470 else if (storageResponse == BackendResponse.NotFound)
471 {
472 // Return an empty set of gestures to match OpenSim.Grid.InventoryServer.exe behavior
473 MemoryStream ms = new MemoryStream();
474 SerializeItemList(ms, new List<InventoryItemBase>(0));
475 ms.Seek(0, SeekOrigin.Begin);
476 buffer = ms.GetBuffer();
477 Array.Resize<byte>(ref buffer, (int) ms.Length);
478 ms.Close();
479 httpResponse.StatusCode = (int) HttpStatusCode.OK;
480 }
481 else
482 {
483 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
484 }
485 }
486 else
487 {
488 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
489 }
490
491 return buffer;
492 }
493 }
494
495 //BackendResponse CreateFolder(string name, UUID ownerID, UUID parentID, AssetType assetType)
496 //{
497 // InventoryFolder folder = new InventoryFolder(name, ownerID, parentID, (short)assetType);
498 // Uri owner = Utils.GetOpenSimUri(ownerID);
499 // return m_server.InventoryProvider.TryCreateFolder(owner, folder);
500 //}
501
502 private static UUID DeserializeUUID(Stream stream)
503 {
504 UUID id = UUID.Zero;
505
506 try
507 {
508 using (XmlReader reader = XmlReader.Create(stream))
509 {
510 reader.MoveToContent();
511 UUID.TryParse(reader.ReadElementContentAsString("guid", String.Empty), out id);
512 }
513 }
514 catch (Exception ex)
515 {
516 m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse POST data (expecting guid): " + ex.Message);
517 }
518
519 return id;
520 }
521
522 private static UUID DeserializeUUID(Stream stream, out UUID agentID, out UUID sessionID)
523 {
524 UUID id;
525
526 try
527 {
528 using (XmlReader reader = XmlReader.Create(stream))
529 {
530 reader.MoveToContent();
531 reader.ReadStartElement("RestSessionObjectOfGuid");
532 UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID);
533 UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID);
534 UUID.TryParse(reader.ReadElementContentAsString("Body", String.Empty), out id);
535 reader.ReadEndElement();
536 }
537 }
538 catch (Exception ex)
539 {
540 m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse GetInventory POST data: " + ex.Message);
541 agentID = UUID.Zero;
542 sessionID = UUID.Zero;
543 return UUID.Zero;
544 }
545
546 return id;
547 }
548
549 private static InventoryFolderWithChildren DeserializeFolder(Stream stream, out UUID agentID, out UUID sessionID)
550 {
551 InventoryFolderWithChildren folder = new InventoryFolderWithChildren();
552
553 try
554 {
555 using (XmlReader reader = XmlReader.Create(stream))
556 {
557 reader.MoveToContent();
558 reader.ReadStartElement("RestSessionObjectOfInventoryFolderBase");
559 UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID);
560 UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID);
561 reader.ReadStartElement("Body");
562 if (reader.Name == "Name")
563 folder.Name = reader.ReadElementContentAsString("Name", String.Empty);
564 else
565 folder.Name = String.Empty;
566
567 UUID dummyUUID;
568 ReadUUID(reader, "ID", out dummyUUID);
569 folder.ID = dummyUUID;
570 ReadUUID(reader, "Owner", out dummyUUID);
571 folder.Owner = dummyUUID;
572 ReadUUID(reader, "ParentID", out dummyUUID);
573 folder.ParentID = dummyUUID;
574
575 short dummyType;
576 Int16.TryParse(reader.ReadElementContentAsString("Type", String.Empty), out dummyType);
577 folder.Type = dummyType;
578
579 ushort dummyVersion;
580 UInt16.TryParse(reader.ReadElementContentAsString("Version", String.Empty), out dummyVersion);
581 folder.Version = dummyVersion;
582
583 reader.ReadEndElement();
584 reader.ReadEndElement();
585 }
586 }
587 catch (Exception ex)
588 {
589 m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse POST data (expecting InventoryFolderBase): " + ex.Message);
590 agentID = UUID.Zero;
591 sessionID = UUID.Zero;
592 return null;
593 }
594
595 return folder;
596 }
597
598 private static InventoryItemBase DeserializeItem(Stream stream, out UUID agentID, out UUID sessionID)
599 {
600 InventoryItemBase item = new InventoryItemBase();
601
602 try
603 {
604 using (XmlReader reader = XmlReader.Create(stream))
605 {
606 reader.MoveToContent();
607 reader.ReadStartElement("RestSessionObjectOfInventoryItemBase");
608 UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID);
609 UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID);
610 reader.ReadStartElement("Body");
611
612 item.Name = reader.ReadElementContentAsString("Name", String.Empty);
613
614 UUID dummyUUID;
615 ReadUUID(reader, "ID", out dummyUUID);
616 item.ID = dummyUUID;
617
618 ReadUUID(reader, "Owner", out dummyUUID);
619 item.Owner = dummyUUID;
620
621 int dummyInt;
622 Int32.TryParse(reader.ReadElementContentAsString("InvType", String.Empty), out dummyInt);
623 item.InvType = dummyInt;
624
625 ReadUUID(reader, "Folder", out dummyUUID);
626 item.Folder = dummyUUID;
627
628 item.CreatorId = reader.ReadElementContentAsString("CreatorId", String.Empty);
629 item.Description = reader.ReadElementContentAsString("Description", String.Empty);
630
631 uint dummyUInt;
632 UInt32.TryParse(reader.ReadElementContentAsString("NextPermissions", String.Empty), out dummyUInt);
633 item.NextPermissions = dummyUInt;
634 UInt32.TryParse(reader.ReadElementContentAsString("CurrentPermissions", String.Empty), out dummyUInt);
635 item.CurrentPermissions = dummyUInt;
636 UInt32.TryParse(reader.ReadElementContentAsString("BasePermissions", String.Empty), out dummyUInt);
637 item.BasePermissions = dummyUInt;
638 UInt32.TryParse(reader.ReadElementContentAsString("EveryOnePermissions", String.Empty), out dummyUInt);
639 item.EveryOnePermissions = dummyUInt;
640 UInt32.TryParse(reader.ReadElementContentAsString("GroupPermissions", String.Empty), out dummyUInt);
641 item.GroupPermissions = dummyUInt;
642
643 Int32.TryParse(reader.ReadElementContentAsString("AssetType", String.Empty), out dummyInt);
644 item.AssetType = dummyInt;
645
646 ReadUUID(reader, "AssetID", out dummyUUID);
647 item.AssetID = dummyUUID;
648 ReadUUID(reader, "GroupID", out dummyUUID);
649 item.GroupID = dummyUUID;
650
651 bool dummyBool;
652 Boolean.TryParse(reader.ReadElementContentAsString("GroupOwned", String.Empty), out dummyBool);
653 item.GroupOwned = dummyBool;
654
655 Int32.TryParse(reader.ReadElementContentAsString("SalePrice", String.Empty), out dummyInt);
656 item.SalePrice = dummyInt;
657
658 byte dummyByte;
659 Byte.TryParse(reader.ReadElementContentAsString("SaleType", String.Empty), out dummyByte);
660 item.SaleType = dummyByte;
661
662 UInt32.TryParse(reader.ReadElementContentAsString("Flags", String.Empty), out dummyUInt);
663 item.Flags = dummyUInt;
664
665 Int32.TryParse(reader.ReadElementContentAsString("CreationDate", String.Empty), out dummyInt);
666 item.CreationDate = dummyInt;
667
668 reader.ReadEndElement();
669 reader.ReadEndElement();
670 }
671 }
672 catch (Exception ex)
673 {
674 m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse POST data (expecting InventoryItemBase): " + ex.Message);
675 agentID = UUID.Zero;
676 sessionID = UUID.Zero;
677 return null;
678 }
679
680 return item;
681 }
682
683 private static byte[] SerializeBool(bool value)
684 {
685 byte[] buffer;
686 MemoryStream ms = new MemoryStream();
687
688 using (XmlWriter writer = XmlWriter.Create(ms))
689 {
690 writer.WriteStartDocument();
691 writer.WriteStartElement("boolean");
692 writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance");
693 writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema");
694 writer.WriteString(value.ToString().ToLower());
695 writer.WriteEndElement();
696 writer.WriteEndDocument();
697 writer.Flush();
698 }
699
700 ms.Seek(0, SeekOrigin.Begin);
701 buffer = ms.GetBuffer();
702 Array.Resize<byte>(ref buffer, (int) ms.Length);
703 ms.Close();
704
705 return buffer;
706 }
707
708 private static void SerializeFolderList(Stream stream, List<InventoryFolderWithChildren> folders)
709 {
710 using (XmlWriter writer = XmlWriter.Create(stream))
711 {
712 writer.WriteStartDocument();
713 writer.WriteStartElement("ArrayOfInventoryFolderBase");
714 writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance");
715 writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema");
716
717 if (folders != null)
718 {
719 foreach (InventoryFolderWithChildren folder in folders)
720 {
721 writer.WriteStartElement("InventoryFolderBase");
722 writer.WriteElementString("Name", folder.Name);
723 WriteUUID(writer, "Owner", folder.Owner);
724 WriteUUID(writer, "ParentID", folder.ParentID);
725 WriteUUID(writer, "ID", folder.ID);
726 writer.WriteElementString("Type", XmlConvert.ToString(folder.Type));
727 writer.WriteElementString("Version", XmlConvert.ToString(folder.Version));
728 writer.WriteEndElement();
729 }
730 }
731
732 writer.WriteEndElement();
733 writer.WriteEndDocument();
734
735 writer.Flush();
736 }
737
738 stream.Flush();
739 }
740
741 private static void SerializeItemList(Stream stream, List<InventoryItemBase> items)
742 {
743 using (XmlWriter writer = XmlWriter.Create(stream))
744 {
745 writer.WriteStartDocument();
746 writer.WriteStartElement("ArrayOfInventoryItemBase");
747 writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance");
748 writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema");
749
750 if (items != null)
751 {
752 foreach (InventoryItemBase item in items)
753 {
754 writer.WriteStartElement("InventoryItemBase");
755 WriteUUID(writer, "ID", item.ID);
756 writer.WriteElementString("InvType", XmlConvert.ToString(item.InvType));
757 WriteUUID(writer, "Folder", item.Folder);
758 WriteUUID(writer, "Owner", item.Owner);
759 writer.WriteElementString("Creator", item.CreatorId);
760 writer.WriteElementString("Name", item.Name);
761 writer.WriteElementString("Description", item.Description);
762 writer.WriteElementString("NextPermissions", XmlConvert.ToString(item.NextPermissions));
763 writer.WriteElementString("CurrentPermissions", XmlConvert.ToString(item.CurrentPermissions));
764 writer.WriteElementString("BasePermissions", XmlConvert.ToString(item.BasePermissions));
765 writer.WriteElementString("EveryOnePermissions", XmlConvert.ToString(item.EveryOnePermissions));
766 writer.WriteElementString("GroupPermissions", XmlConvert.ToString(item.GroupPermissions));
767 writer.WriteElementString("AssetType", XmlConvert.ToString(item.AssetType));
768 WriteUUID(writer, "AssetID", item.AssetID);
769 WriteUUID(writer, "GroupID", item.GroupID);
770 writer.WriteElementString("GroupOwned", XmlConvert.ToString(item.GroupOwned));
771 writer.WriteElementString("SalePrice", XmlConvert.ToString(item.SalePrice));
772 writer.WriteElementString("SaleType", XmlConvert.ToString(item.SaleType));
773 writer.WriteElementString("Flags", XmlConvert.ToString(item.Flags));
774 writer.WriteElementString("CreationDate", XmlConvert.ToString(item.CreationDate));
775 writer.WriteEndElement();
776 }
777 }
778
779 writer.WriteEndElement();
780 writer.WriteEndDocument();
781
782 writer.Flush();
783 }
784
785 stream.Flush();
786 }
787
788 private static void WriteUUID(XmlWriter writer, string name, UUID id)
789 {
790 writer.WriteStartElement(name);
791 writer.WriteElementString("Guid", XmlConvert.ToString(id.Guid));
792 writer.WriteEndElement();
793 }
794
795 private static void ReadUUID(XmlReader reader, string name, out UUID id)
796 {
797 reader.ReadStartElement(name);
798 UUID.TryParse(reader.ReadElementContentAsString("Guid", String.Empty), out id);
799 reader.ReadEndElement();
800 }
801 }
802
803 #region OpenSim AssetType
804
805 /// <summary>
806 /// The different types of grid assets
807 /// </summary>
808 public enum AssetType : sbyte
809 {
810 /// <summary>Unknown asset type</summary>
811 Unknown = -1,
812 /// <summary>Texture asset, stores in JPEG2000 J2C stream format</summary>
813 Texture = 0,
814 /// <summary>Sound asset</summary>
815 Sound = 1,
816 /// <summary>Calling card for another avatar</summary>
817 CallingCard = 2,
818 /// <summary>Link to a location in world</summary>
819 Landmark = 3,
820 // <summary>Legacy script asset, you should never see one of these</summary>
821 //[Obsolete]
822 //Script = 4,
823 /// <summary>Collection of textures and parameters that can be
824 /// worn by an avatar</summary>
825 Clothing = 5,
826 /// <summary>Primitive that can contain textures, sounds,
827 /// scripts and more</summary>
828 Object = 6,
829 /// <summary>Notecard asset</summary>
830 Notecard = 7,
831 /// <summary>Holds a collection of inventory items</summary>
832 Folder = 8,
833 /// <summary>Root inventory folder</summary>
834 RootFolder = 9,
835 /// <summary>Linden scripting language script</summary>
836 LSLText = 10,
837 /// <summary>LSO bytecode for a script</summary>
838 LSLBytecode = 11,
839 /// <summary>Uncompressed TGA texture</summary>
840 TextureTGA = 12,
841 /// <summary>Collection of textures and shape parameters that can
842 /// be worn</summary>
843 Bodypart = 13,
844 /// <summary>Trash folder</summary>
845 TrashFolder = 14,
846 /// <summary>Snapshot folder</summary>
847 SnapshotFolder = 15,
848 /// <summary>Lost and found folder</summary>
849 LostAndFoundFolder = 16,
850 /// <summary>Uncompressed sound</summary>
851 SoundWAV = 17,
852 /// <summary>Uncompressed TGA non-square image, not to be used as a
853 /// texture</summary>
854 ImageTGA = 18,
855 /// <summary>Compressed JPEG non-square image, not to be used as a
856 /// texture</summary>
857 ImageJPEG = 19,
858 /// <summary>Animation</summary>
859 Animation = 20,
860 /// <summary>Sequence of animations, sounds, chat, and pauses</summary>
861 Gesture = 21,
862 /// <summary>Simstate file</summary>
863 Simstate = 22,
864 }
865
866 #endregion OpenSim AssetType
867}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryService.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryService.cs
deleted file mode 100644
index 0effa9f..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryService.cs
+++ /dev/null
@@ -1,56 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29using OpenSim.Framework;
30using OpenSim.Framework.Communications;
31using OpenSim.Data;
32
33namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
34{
35 public class OpenSimInventoryService : InventoryServiceBase
36 {
37 public InventoryFolderWithChildren GetInventoryFolder(UUID folderID)
38 {
39 InventoryFolderBase baseFolder = null;
40 InventoryFolderWithChildren folder = null;
41
42 foreach (IInventoryDataPlugin plugin in m_plugins)
43 {
44 baseFolder = plugin.getInventoryFolder(folderID);
45 }
46
47 if (null != baseFolder)
48 {
49 folder = new InventoryFolderWithChildren(baseFolder);
50 folder.Children = null; // This call only returns data for the folder itself, no children data
51 }
52
53 return folder;
54 }
55 }
56}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs
deleted file mode 100644
index 2239b87..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs
+++ /dev/null
@@ -1,547 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Collections.Generic;
31using System.Data;
32using OpenMetaverse;
33using OpenSim.Framework;
34using OpenSim.Data;
35using Nini.Config;
36using log4net;
37
38namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
39{
40 public class OpenSimInventoryStoragePlugin : IInventoryStorageProvider
41 {
42 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
43 const string EXTENSION_NAME = "OpenSimInventoryStorage"; // Used in metrics reporting
44
45 private AssetInventoryServer m_server;
46 private IConfig m_openSimConfig;
47 private OpenSimInventoryService m_inventoryService;
48
49 public OpenSimInventoryStoragePlugin()
50 {
51 }
52
53 #region IInventoryStorageProvider implementation
54
55 public BackendResponse TryFetchItem(Uri owner, UUID itemID, out InventoryItemBase item)
56 {
57 item = null;
58 //BackendResponse ret;
59
60 //using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect")))
61 //{
62 // IDataReader reader;
63
64 // try
65 // {
66 // dbConnection.Open();
67
68 // IDbCommand command = dbConnection.CreateCommand();
69 // command.CommandText = String.Format("SELECT assetID,assetType,inventoryName,inventoryDescription,inventoryNextPermissions," +
70 // "inventoryCurrentPermissions,invType,creatorID,inventoryBasePermissions,inventoryEveryOnePermissions,salePrice,saleType," +
71 // "creationDate,groupID,groupOwned,flags,avatarID,parentFolderID,inventoryGroupPermissions FROM inventoryitems WHERE inventoryID='{0}'",
72 // itemID.ToString());
73 // reader = command.ExecuteReader();
74
75 // if (reader.Read())
76 // {
77 // item = new InventoryItemBase();
78 // item.ID = itemID;
79 // item.AssetID = UUID.Parse(reader.GetString(0));
80 // item.AssetType = reader.GetInt32(1);
81 // item.Name = reader.GetString(2);
82 // item.Description = reader.GetString(3);
83 // item.NextPermissions = (uint)reader.GetInt32(4);
84 // item.CurrentPermissions = (uint)reader.GetInt32(5);
85 // item.InvType = reader.GetInt32(6);
86 // item.Creator = UUID.Parse(reader.GetString(7));
87 // item.BasePermissions = (uint)reader.GetInt32(8);
88 // item.EveryOnePermissions = (uint)reader.GetInt32(9);
89 // item.SalePrice = reader.GetInt32(10);
90 // item.SaleType = reader.GetByte(11);
91 // item.CreationDate = reader.GetInt32(12);
92 // item.GroupID = UUID.Parse(reader.GetString(13));
93 // item.GroupOwned = reader.GetBoolean(14);
94 // item.Flags = (uint)reader.GetInt32(15);
95 // item.Owner = UUID.Parse(reader.GetString(16));
96 // item.Folder = UUID.Parse(reader.GetString(17));
97 // item.GroupPermissions = (uint)reader.GetInt32(18);
98
99 // ret = BackendResponse.Success;
100 // }
101 // else
102 // {
103 // ret = BackendResponse.NotFound;
104 // }
105 // }
106 // catch (MySqlException ex)
107 // {
108 // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message);
109 // ret = BackendResponse.Failure;
110 // }
111 //}
112
113 //m_server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now);
114 //return ret;
115 m_log.Warn("[OPENSIMINVENTORYSTORAGE]: Called TryFetchItem which is not implemented.");
116 return BackendResponse.Success;
117 }
118
119 public BackendResponse TryFetchFolder(Uri owner, UUID folderID, out InventoryFolderWithChildren folder)
120 {
121 BackendResponse ret;
122
123 // TODO: implement some logic for "folder not found"
124 folder = m_inventoryService.GetInventoryFolder(folderID);
125 ret = BackendResponse.Success;
126
127 m_server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now);
128 return ret;
129 }
130
131 public BackendResponse TryFetchFolderContents(Uri owner, UUID folderID, out InventoryCollection contents)
132 {
133 contents = null;
134 //BackendResponse ret;
135
136 //using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect")))
137 //{
138 // IDataReader reader;
139
140 // try
141 // {
142 // dbConnection.Open();
143
144 // contents = new InventoryCollection();
145
146 // #region Folder retrieval
147
148 // IDbCommand command = dbConnection.CreateCommand();
149 // command.CommandText = String.Format("SELECT folderName,type,version,agentID,folderID FROM inventoryfolders WHERE parentFolderID='{0}'",
150 // folderID.ToString());
151 // reader = command.ExecuteReader();
152
153 // contents.Folders = new Dictionary<UUID, InventoryFolderWithChildren>();
154
155 // while (reader.Read())
156 // {
157 // InventoryFolderWithChildren folder = new InventoryFolderWithChildren();
158 // folder.ParentID = folderID;
159 // folder.Children = null; // This call doesn't do recursion
160 // folder.Name = reader.GetString(0);
161 // folder.Type = reader.GetInt16(1);
162 // folder.Version = (ushort)reader.GetInt16(2);
163 // folder.Owner = UUID.Parse(reader.GetString(3));
164 // folder.ID = UUID.Parse(reader.GetString(4));
165
166 // contents.Folders.Add(folder.ID, folder);
167 // contents.UserID = folder.Owner;
168 // }
169
170 // reader.Close();
171
172 // #endregion Folder retrieval
173
174 // #region Item retrieval
175
176 // command = dbConnection.CreateCommand();
177 // command.CommandText = String.Format("SELECT assetID,assetType,inventoryName,inventoryDescription,inventoryNextPermissions," +
178 // "inventoryCurrentPermissions,invType,creatorID,inventoryBasePermissions,inventoryEveryOnePermissions,salePrice,saleType," +
179 // "creationDate,groupID,groupOwned,flags,avatarID,inventoryID,inventoryGroupPermissions FROM inventoryitems WHERE parentFolderID='{0}'",
180 // folderID.ToString());
181 // reader = command.ExecuteReader();
182
183 // contents.Items = new Dictionary<UUID, InventoryItemBase>();
184
185 // while (reader.Read())
186 // {
187 // InventoryItemBase item = new InventoryItemBase();
188 // item.Folder = folderID;
189 // item.AssetID = UUID.Parse(reader.GetString(0));
190 // item.AssetType = reader.GetInt32(1);
191 // item.Name = reader.GetString(2);
192 // item.Description = reader.GetString(3);
193 // item.NextPermissions = (uint)reader.GetInt32(4);
194 // item.CurrentPermissions = (uint)reader.GetInt32(5);
195 // item.InvType = reader.GetInt32(6);
196 // item.Creator = UUID.Parse(reader.GetString(7));
197 // item.BasePermissions = (uint)reader.GetInt32(8);
198 // item.EveryOnePermissions = (uint)reader.GetInt32(9);
199 // item.SalePrice = reader.GetInt32(10);
200 // item.SaleType = reader.GetByte(11);
201 // item.CreationDate = reader.GetInt32(12);
202 // item.GroupID = UUID.Parse(reader.GetString(13));
203 // item.GroupOwned = reader.GetBoolean(14);
204 // item.Flags = (uint)reader.GetInt32(15);
205 // item.Owner = UUID.Parse(reader.GetString(16));
206 // item.ID = UUID.Parse(reader.GetString(17));
207 // item.GroupPermissions = (uint)reader.GetInt32(18);
208
209 // contents.Items.Add(item.ID, item);
210 // contents.UserID = item.Owner;
211 // }
212
213 // #endregion Item retrieval
214
215 // ret = BackendResponse.Success;
216 // }
217 // catch (MySqlException ex)
218 // {
219 // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message);
220 // ret = BackendResponse.Failure;
221 // }
222 //}
223
224 //m_server.MetricsProvider.LogInventoryFetchFolderContents(EXTENSION_NAME, ret, owner, folderID, DateTime.Now);
225 //return ret;
226 m_log.Warn("[OPENSIMINVENTORYSTORAGE]: Called TryFetchFolderContents which is not implemented.");
227 return BackendResponse.Success;
228 }
229
230 public BackendResponse TryFetchFolderList(Uri owner, out List<InventoryFolderWithChildren> folders)
231 {
232 folders = new List<InventoryFolderWithChildren>();
233 BackendResponse ret;
234 UUID ownerID;
235
236 if (Utils.TryGetOpenSimUUID(owner, out ownerID))
237 {
238 List<InventoryFolderBase> baseFolders = m_inventoryService.GetInventorySkeleton(ownerID);
239 foreach (InventoryFolderBase baseFolder in baseFolders)
240 {
241 InventoryFolderWithChildren folder = new InventoryFolderWithChildren(baseFolder);
242 //folder.Children = null; // This call does not create a folder hierarchy
243 folders.Add(folder);
244 }
245
246 ret = BackendResponse.Success;
247 }
248 else
249 {
250 folders = null;
251 ret = BackendResponse.NotFound;
252 }
253
254 m_server.MetricsProvider.LogInventoryFetchFolderList(EXTENSION_NAME, ret, owner, DateTime.Now);
255 return ret;
256 }
257
258 public BackendResponse TryFetchInventory(Uri owner, out InventoryCollection inventory)
259 {
260 inventory = null;
261 BackendResponse ret;
262 List<InventoryFolderWithChildren> folders;
263
264 ret = TryFetchFolderList(owner, out folders);
265
266 if (ret == BackendResponse.Success)
267 {
268 // Add the retrieved folders to the inventory collection
269 inventory = new InventoryCollection();
270 inventory.Folders = new Dictionary<UUID, InventoryFolderWithChildren>(folders.Count);
271 foreach (InventoryFolderWithChildren folder in folders)
272 inventory.Folders[folder.ID] = folder;
273
274 // Fetch inventory items
275 UUID ownerID;
276 if (Utils.TryGetOpenSimUUID(owner, out ownerID))
277 {
278 inventory.UserID = ownerID;
279 inventory.Items = new Dictionary<UUID, InventoryItemBase>();
280
281 foreach (InventoryFolderWithChildren folder in folders)
282 {
283 foreach (InventoryItemBase item in m_inventoryService.RequestFolderItems(folder.ID))
284 {
285 inventory.Items.Add(item.ID, item);
286 }
287 }
288
289 ret = BackendResponse.Success;
290
291 }
292 else
293 {
294 ret = BackendResponse.NotFound;
295 }
296 }
297
298 m_server.MetricsProvider.LogInventoryFetchInventory(EXTENSION_NAME, ret, owner, DateTime.Now);
299 return ret;
300 }
301
302 public BackendResponse TryFetchActiveGestures(Uri owner, out List<InventoryItemBase> gestures)
303 {
304 gestures = null;
305 BackendResponse ret;
306 UUID ownerID;
307
308 if (Utils.TryGetOpenSimUUID(owner, out ownerID))
309 {
310 gestures = m_inventoryService.GetActiveGestures(ownerID);
311 ret = BackendResponse.Success;
312 }
313 else
314 {
315 ret = BackendResponse.NotFound;
316 }
317
318 m_server.MetricsProvider.LogInventoryFetchActiveGestures(EXTENSION_NAME, ret, owner, DateTime.Now);
319 return ret;
320 }
321
322 public BackendResponse TryCreateItem(Uri owner, InventoryItemBase item)
323 {
324 BackendResponse ret;
325
326 if (m_inventoryService.AddItem(item))
327 {
328 ret = BackendResponse.Success;
329 }
330 else
331 {
332 ret = BackendResponse.Failure;
333 }
334
335 m_server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, false, DateTime.Now);
336 return ret;
337 }
338
339 public BackendResponse TryCreateFolder(Uri owner, InventoryFolderWithChildren folder)
340 {
341 BackendResponse ret;
342
343 if (m_inventoryService.AddFolder(folder))
344 {
345 ret = BackendResponse.Success;
346 }
347 else
348 {
349 ret = BackendResponse.Failure;
350 }
351
352 m_server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, true, DateTime.Now);
353 return ret;
354 }
355
356 public BackendResponse TryCreateInventory(Uri owner, InventoryFolderWithChildren rootFolder)
357 {
358 BackendResponse ret;
359 UUID ownerID;
360
361 if (Utils.TryGetOpenSimUUID(owner, out ownerID))
362 {
363 if (m_inventoryService.CreateNewUserInventory(ownerID))
364 {
365 ret = BackendResponse.Success;
366 }
367 else
368 {
369 ret = BackendResponse.Failure;
370 }
371 }
372 else
373 {
374 ret = BackendResponse.Failure;
375 }
376
377 return ret;
378 }
379
380 public BackendResponse TryDeleteItem(Uri owner, UUID itemID)
381 {
382 BackendResponse ret;
383
384 if (m_inventoryService.DeleteItem(m_inventoryService.GetInventoryItem(itemID)))
385 {
386 ret = BackendResponse.Success;
387 }
388 else
389 {
390 ret = BackendResponse.Failure;
391 }
392
393 m_server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now);
394 return ret;
395 }
396
397 public BackendResponse TryDeleteFolder(Uri owner, UUID folderID)
398 {
399 //BackendResponse ret;
400 //UUID ownerID;
401
402 //if (Utils.TryGetOpenSimUUID(owner, out ownerID))
403 //{
404 // using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect")))
405 // {
406 // try
407 // {
408 // dbConnection.Open();
409
410 // MySqlCommand command = new MySqlCommand(
411 // "DELETE FROM inventoryfolders WHERE folderID=?folderID AND agentID=?agentID", dbConnection);
412
413 // command.Parameters.AddWithValue("?folderID", folderID.ToString());
414 // command.Parameters.AddWithValue("?agentID", ownerID.ToString());
415
416 // int rowsAffected = command.ExecuteNonQuery();
417 // if (rowsAffected == 1)
418 // {
419 // ret = BackendResponse.Success;
420 // }
421 // else
422 // {
423 // m_log.ErrorFormat("[OPENSIMINVENTORYSTORAGE]: MySQL DELETE query affected {0} rows", rowsAffected);
424 // ret = BackendResponse.NotFound;
425 // }
426 // }
427 // catch (MySqlException ex)
428 // {
429 // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message);
430 // ret = BackendResponse.Failure;
431 // }
432 // }
433 //}
434 //else
435 //{
436 // ret = BackendResponse.NotFound;
437 //}
438
439 //m_server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now);
440 //return ret;
441 m_log.Warn("[OPENSIMINVENTORYSTORAGE]: Called TryDeleteFolder which is not implemented.");
442 return BackendResponse.Success;
443 }
444
445 public BackendResponse TryPurgeFolder(Uri owner, UUID folderID)
446 {
447 BackendResponse ret;
448
449 if (m_inventoryService.PurgeFolder(m_inventoryService.GetInventoryFolder(folderID)))
450 {
451 ret = BackendResponse.Success;
452 }
453 else
454 {
455 ret = BackendResponse.Failure;
456 }
457
458 m_server.MetricsProvider.LogInventoryPurgeFolder(EXTENSION_NAME, ret, owner, folderID, DateTime.Now);
459 return ret;
460 }
461
462 public int ForEach(Action<AssetMetadata> action, int start, int count)
463 {
464 int rowCount = 0;
465
466 //using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect")))
467 //{
468 // MySqlDataReader reader;
469
470 // try
471 // {
472 // dbConnection.Open();
473
474 // MySqlCommand command = dbConnection.CreateCommand();
475 // command.CommandText = String.Format("SELECT name,description,assetType,temporary,data,id FROM assets LIMIT {0}, {1}",
476 // start, count);
477 // reader = command.ExecuteReader();
478 // }
479 // catch (MySqlException ex)
480 // {
481 // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message);
482 // return 0;
483 // }
484
485 // while (reader.Read())
486 // {
487 // Metadata metadata = new Metadata();
488 // metadata.CreationDate = OpenMetaverse.Utils.Epoch;
489 // metadata.Description = reader.GetString(1);
490 // metadata.ID = UUID.Parse(reader.GetString(5));
491 // metadata.Name = reader.GetString(0);
492 // metadata.SHA1 = OpenMetaverse.Utils.SHA1((byte[])reader.GetValue(4));
493 // metadata.Temporary = reader.GetBoolean(3);
494 // metadata.ContentType = Utils.SLAssetTypeToContentType(reader.GetInt32(2));
495
496 // action(metadata);
497 // ++rowCount;
498 // }
499
500 // reader.Close();
501 //}
502
503 return rowCount;
504 }
505
506 #endregion IInventoryStorageProvider implementation
507
508 #region IPlugin implementation
509
510 public void Initialise(AssetInventoryServer server)
511 {
512 m_server = server;
513 m_openSimConfig = server.ConfigFile.Configs["OpenSim"];
514
515 m_inventoryService = new OpenSimInventoryService();
516 m_inventoryService.AddPlugin(m_openSimConfig.GetString("inventory_database_provider"),
517 m_openSimConfig.GetString("inventory_database_connect"));
518 }
519
520 public void Stop()
521 {
522 }
523
524 public void Initialise()
525 {
526 m_log.InfoFormat("[OPENSIMINVENTORYSTORAGE]: {0} cannot be default-initialized!", Name);
527 throw new PluginNotInitialisedException(Name);
528 }
529
530 public void Dispose()
531 {
532 }
533
534 public string Version
535 {
536 // TODO: this should be something meaningful and not hardcoded?
537 get { return "0.1"; }
538 }
539
540 public string Name
541 {
542 get { return "OpenSimInventoryStorage"; }
543 }
544
545 #endregion IPlugin implementation
546 }
547}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml
deleted file mode 100644
index 8cd7585..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml
+++ /dev/null
@@ -1,27 +0,0 @@
1<Addin id="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim" version="0.1">
2 <Runtime>
3 <Import assembly="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" />
4 <Import assembly="OpenSim.Data.dll" />
5 </Runtime>
6
7 <Dependencies>
8 <Addin id="OpenSim.Grid.AssetInventoryServer" version="0.1" />
9 </Dependencies>
10
11 <ExtensionPoint path = "/OpenSim/AssetData">
12 <ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IAssetDataPlugin" />
13 </ExtensionPoint>
14
15 <Extension path="/OpenSim/AssetInventoryServer/AssetStorageProvider">
16 <Plugin id="OpenSimAssetStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimAssetStoragePlugin" />
17 </Extension>
18 <Extension path="/OpenSim/AssetInventoryServer/InventoryStorageProvider">
19 <Plugin id="OpenSimInventoryStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimInventoryStoragePlugin" />
20 </Extension>
21 <Extension path="/OpenSim/AssetInventoryServer/Frontend">
22 <Plugin id="OpenSimAssetFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimAssetFrontendPlugin" />
23 </Extension>
24 <Extension path="/OpenSim/AssetInventoryServer/Frontend">
25 <Plugin id="OpenSimInventoryFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimInventoryFrontendPlugin" />
26 </Extension>
27</Addin>
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs
deleted file mode 100644
index b5ad1a1..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs
+++ /dev/null
@@ -1,369 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Reflection;
31using System.Net;
32using OpenMetaverse;
33using OpenMetaverse.StructuredData;
34using OpenSim.Framework;
35using OpenSim.Framework.Servers;
36using OpenSim.Framework.Servers.HttpServer;
37using log4net;
38
39namespace OpenSim.Grid.AssetInventoryServer.Plugins
40{
41 public class ReferenceFrontendPlugin : IAssetInventoryServerPlugin
42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 AssetInventoryServer m_server;
45
46 public ReferenceFrontendPlugin()
47 {
48 }
49
50 #region IPlugin implementation
51
52 public void Initialise(AssetInventoryServer server)
53 {
54 m_server = server;
55
56 // Asset metadata request
57 //m_server.HttpServer.AddStreamHandler(new MetadataRequestHandler(server));
58
59 // Asset data request
60 m_server.HttpServer.AddStreamHandler(new DataRequestHandler(server));
61
62 // Asset creation
63 //m_server.HttpServer.AddStreamHandler(new CreateRequestHandler(server));
64
65 m_log.Info("[REFERENCEFRONTEND]: Reference Frontend loaded.");
66 }
67
68 /// <summary>
69 /// <para>Initialises asset interface</para>
70 /// </summary>
71 public void Initialise()
72 {
73 m_log.InfoFormat("[REFERENCEFRONTEND]: {0} cannot be default-initialized!", Name);
74 throw new PluginNotInitialisedException(Name);
75 }
76
77 public void Dispose()
78 {
79 }
80
81 public string Version
82 {
83 // TODO: this should be something meaningful and not hardcoded?
84 get { return "0.1"; }
85 }
86
87 public string Name
88 {
89 get { return "ReferenceFrontend"; }
90 }
91
92 #endregion IPlugin implementation
93
94 //public class MetadataRequestHandler : IStreamedRequestHandler
95 //{
96 // AssetInventoryServer m_server;
97 // string m_contentType;
98 // string m_httpMethod;
99 // string m_path;
100
101 // public MetadataRequestHandler(AssetInventoryServer server)
102 // {
103 // m_server = server;
104 // m_contentType = null;
105 // m_httpMethod = "GET";
106 // m_path = @"^/[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}/metadata";
107 // }
108
109 // #region IStreamedRequestHandler implementation
110
111 // public string ContentType
112 // {
113 // get { return m_contentType; }
114 // }
115
116 // public string HttpMethod
117 // {
118 // get { return m_httpMethod; }
119 // }
120
121 // public string Path
122 // {
123 // get { return m_path; }
124 // }
125
126 // public byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
127 // {
128 // byte[] serializedData = null;
129 // UUID assetID;
130 // // Split the URL up into an AssetID and a method
131 // string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/');
132
133 // if (rawUrl.Length >= 3 && UUID.TryParse(rawUrl[1], out assetID))
134 // {
135 // UUID authToken = Utils.GetAuthToken(httpRequest);
136
137 // if (m_server.AuthorizationProvider.IsMetadataAuthorized(authToken, assetID))
138 // {
139 // AssetMetadata metadata;
140 // BackendResponse storageResponse = m_server.StorageProvider.TryFetchMetadata(assetID, out metadata);
141
142 // if (storageResponse == BackendResponse.Success)
143 // {
144 // // If the asset data location wasn't specified in the metadata, specify it
145 // // manually here by pointing back to this asset server
146 // if (!metadata.Methods.ContainsKey("data"))
147 // {
148 // metadata.Methods["data"] = new Uri(String.Format("{0}://{1}/{2}/data",
149 // httpRequest.Url.Scheme, httpRequest.Url.Authority, assetID));
150 // }
151
152 // serializedData = metadata.SerializeToBytes();
153
154 // httpResponse.StatusCode = (int) HttpStatusCode.OK;
155 // httpResponse.ContentType = "application/json";
156 // httpResponse.ContentLength = serializedData.Length;
157 // httpResponse.Body.Write(serializedData, 0, serializedData.Length);
158 // }
159 // else if (storageResponse == BackendResponse.NotFound)
160 // {
161 // m_log.Warn("[REFERENCEFRONTEND]: Could not find metadata for asset " + assetID.ToString());
162 // httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
163 // }
164 // else
165 // {
166 // httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
167 // }
168 // }
169 // else
170 // {
171 // httpResponse.StatusCode = (int) HttpStatusCode.Forbidden;
172 // }
173
174 // return serializedData;
175 // }
176
177 // httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
178 // return serializedData;
179 // }
180
181 // #endregion IStreamedRequestHandler implementation
182 //}
183
184 public class DataRequestHandler : IStreamedRequestHandler
185 {
186 AssetInventoryServer m_server;
187 string m_contentType;
188 string m_httpMethod;
189 string m_path;
190
191 public DataRequestHandler(AssetInventoryServer server)
192 {
193 m_server = server;
194 m_contentType = null;
195 m_httpMethod = "GET";
196 m_path = @"^/[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}/data";
197 }
198
199 #region IStreamedRequestHandler implementation
200
201 public string ContentType
202 {
203 get { return m_contentType; }
204 }
205
206 public string HttpMethod
207 {
208 get { return m_httpMethod; }
209 }
210
211 public string Path
212 {
213 get { return m_path; }
214 }
215
216 public byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
217 {
218 byte[] assetData = null;
219 UUID assetID;
220 // Split the URL up into an AssetID and a method
221 string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/');
222
223 if (rawUrl.Length >= 3 && UUID.TryParse(rawUrl[1], out assetID))
224 {
225 UUID authToken = Utils.GetAuthToken(httpRequest);
226
227 if (m_server.AuthorizationProvider.IsDataAuthorized(authToken, assetID))
228 {
229 BackendResponse storageResponse = m_server.StorageProvider.TryFetchData(assetID, out assetData);
230
231 if (storageResponse == BackendResponse.Success)
232 {
233 httpResponse.StatusCode = (int) HttpStatusCode.OK;
234 httpResponse.ContentType = "application/octet-stream";
235 httpResponse.AddHeader("Content-Disposition", "attachment; filename=" + assetID.ToString());
236 httpResponse.ContentLength = assetData.Length;
237 httpResponse.Body.Write(assetData, 0, assetData.Length);
238 }
239 else if (storageResponse == BackendResponse.NotFound)
240 {
241 httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
242 }
243 else
244 {
245 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
246 }
247 }
248 else
249 {
250 httpResponse.StatusCode = (int) HttpStatusCode.Forbidden;
251 }
252
253 return assetData;
254 }
255
256 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
257 return assetData;
258 }
259
260 #endregion IStreamedRequestHandler implementation
261 }
262
263 //public class CreateRequestHandler : IStreamedRequestHandler
264 //{
265 // AssetInventoryServer m_server;
266 // string m_contentType;
267 // string m_httpMethod;
268 // string m_path;
269
270 // public CreateRequestHandler(AssetInventoryServer server)
271 // {
272 // m_server = server;
273 // m_contentType = null;
274 // m_httpMethod = "POST";
275 // m_path = "^/createasset";
276 // }
277
278 // #region IStreamedRequestHandler implementation
279
280 // public string ContentType
281 // {
282 // get { return m_contentType; }
283 // }
284
285 // public string HttpMethod
286 // {
287 // get { return m_httpMethod; }
288 // }
289
290 // public string Path
291 // {
292 // get { return m_path; }
293 // }
294
295 // public byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
296 // {
297 // byte[] responseData = null;
298 // UUID authToken = Utils.GetAuthToken(httpRequest);
299
300 // if (m_server.AuthorizationProvider.IsCreateAuthorized(authToken))
301 // {
302 // try
303 // {
304 // OSD osdata = OSDParser.DeserializeJson(new StreamReader(httpRequest.InputStream).ReadToEnd());
305
306 // if (osdata.Type == OSDType.Map)
307 // {
308 // OSDMap map = (OSDMap)osdata;
309 // Metadata metadata = new Metadata();
310 // metadata.Deserialize(map);
311
312 // byte[] assetData = map["data"].AsBinary();
313
314 // if (assetData != null && assetData.Length > 0)
315 // {
316 // BackendResponse storageResponse;
317
318 // if (metadata.ID != UUID.Zero)
319 // storageResponse = m_server.StorageProvider.TryCreateAsset(metadata, assetData);
320 // else
321 // storageResponse = m_server.StorageProvider.TryCreateAsset(metadata, assetData, out metadata.ID);
322
323 // if (storageResponse == BackendResponse.Success)
324 // {
325 // httpResponse.StatusCode = (int) HttpStatusCode.Created;
326 // OSDMap responseMap = new OSDMap(1);
327 // responseMap["id"] = OSD.FromUUID(metadata.ID);
328 // LitJson.JsonData jsonData = OSDParser.SerializeJson(responseMap);
329 // responseData = System.Text.Encoding.UTF8.GetBytes(jsonData.ToJson());
330 // httpResponse.Body.Write(responseData, 0, responseData.Length);
331 // httpResponse.Body.Flush();
332 // }
333 // else if (storageResponse == BackendResponse.NotFound)
334 // {
335 // httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
336 // }
337 // else
338 // {
339 // httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
340 // }
341 // }
342 // else
343 // {
344 // httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
345 // }
346 // }
347 // else
348 // {
349 // httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
350 // }
351 // }
352 // catch (Exception ex)
353 // {
354 // httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
355 // httpResponse.StatusDescription = ex.Message;
356 // }
357 // }
358 // else
359 // {
360 // httpResponse.StatusCode = (int) HttpStatusCode.Forbidden;
361 // }
362
363 // return responseData;
364 // }
365
366 // #endregion IStreamedRequestHandler implementation
367 //}
368 }
369}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml b/OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml
deleted file mode 100644
index 42a279d..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml
+++ /dev/null
@@ -1,28 +0,0 @@
1<Addin id="OpenSim.Grid.AssetInventoryServer.Plugins" version="0.1">
2 <Runtime>
3 <Import assembly="OpenSim.Grid.AssetInventoryServer.Plugins.dll" />
4 </Runtime>
5
6 <Dependencies>
7 <Addin id="OpenSim.Grid.AssetInventoryServer" version="0.1" />
8 </Dependencies>
9
10 <Extension path="/OpenSim/AssetInventoryServer/MetricsProvider">
11 <Plugin id="NullMetrics" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.NullMetricsPlugin" />
12 </Extension>
13 <Extension path="/OpenSim/AssetInventoryServer/Frontend">
14 <Plugin id="BrowseFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.BrowseFrontendPlugin" />
15 </Extension>
16 <Extension path="/OpenSim/AssetInventoryServer/Frontend">
17 <Plugin id="ReferenceFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.ReferenceFrontendPlugin" />
18 </Extension>
19 <Extension path="/OpenSim/AssetInventoryServer/AuthenticationProvider">
20 <Plugin id="NullAuthentication" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.NullAuthenticationPlugin" />
21 </Extension>
22 <Extension path="/OpenSim/AssetInventoryServer/AuthorizationProvider">
23 <Plugin id="AuthorizeAll" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.AuthorizeAllPlugin" />
24 </Extension>
25 <Extension path="/OpenSim/AssetInventoryServer/Frontend">
26 <Plugin id="InventoryArchive" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.InventoryArchivePlugin" />
27 </Extension>
28</Addin>
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml
deleted file mode 100644
index cb6959e..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml
+++ /dev/null
@@ -1,16 +0,0 @@
1<Addin id="OpenSim.Grid.AssetInventoryServer.Plugins.Simple" version="0.1">
2 <Runtime>
3 <Import assembly="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.dll" />
4 </Runtime>
5
6 <Dependencies>
7 <Addin id="OpenSim.Grid.AssetInventoryServer" version="0.1" />
8 </Dependencies>
9
10 <Extension path="/OpenSim/AssetInventoryServer/AssetStorageProvider">
11 <Plugin id="SimpleAssetStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.SimpleAssetStoragePlugin" />
12 </Extension>
13 <Extension path="/OpenSim/AssetInventoryServer/InventoryStorageProvider">
14 <Plugin id="SimpleInventoryStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.SimpleInventoryStoragePlugin" />
15 </Extension>
16</Addin>
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs
deleted file mode 100644
index 4ec2d96..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs
+++ /dev/null
@@ -1,290 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Collections.Generic;
31using System.IO;
32using OpenMetaverse;
33using OpenSim.Framework;
34using log4net;
35
36namespace OpenSim.Grid.AssetInventoryServer.Plugins.Simple
37{
38 public class SimpleAssetStoragePlugin : IAssetStorageProvider
39 {
40 const string EXTENSION_NAME = "SimpleAssetStorage"; // Used in metrics reporting
41 const string DEFAULT_DATA_DIR = "SimpleAssets";
42 const string TEMP_DATA_DIR = "SimpleAssetsTemp";
43
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 AssetInventoryServer server;
46 Dictionary<UUID, AssetMetadata> metadataStorage;
47 Dictionary<UUID, string> filenames;
48
49 public SimpleAssetStoragePlugin()
50 {
51 }
52
53 #region Required Interfaces
54
55 public BackendResponse TryFetchMetadata(UUID assetID, out AssetMetadata metadata)
56 {
57 metadata = null;
58 BackendResponse ret;
59
60 if (metadataStorage.TryGetValue(assetID, out metadata))
61 ret = BackendResponse.Success;
62 else
63 ret = BackendResponse.NotFound;
64
65 server.MetricsProvider.LogAssetMetadataFetch(EXTENSION_NAME, ret, assetID, DateTime.Now);
66 return ret;
67 }
68
69 public BackendResponse TryFetchData(UUID assetID, out byte[] assetData)
70 {
71 assetData = null;
72 string filename;
73 BackendResponse ret;
74
75 if (filenames.TryGetValue(assetID, out filename))
76 {
77 try
78 {
79 assetData = File.ReadAllBytes(filename);
80 ret = BackendResponse.Success;
81 }
82 catch (Exception ex)
83 {
84 m_log.ErrorFormat("[SIMPLEASSETSTORAGE]: Failed reading data for asset {0} from {1}: {2}", assetID, filename, ex.Message);
85 ret = BackendResponse.Failure;
86 }
87 }
88 else
89 {
90 ret = BackendResponse.NotFound;
91 }
92
93 server.MetricsProvider.LogAssetDataFetch(EXTENSION_NAME, ret, assetID, (assetData != null ? assetData.Length : 0), DateTime.Now);
94 return ret;
95 }
96
97 public BackendResponse TryFetchDataMetadata(UUID assetID, out AssetBase asset)
98 {
99 asset = new AssetBase();
100 AssetMetadata metadata = asset.Metadata;
101
102 string filename;
103 BackendResponse ret;
104
105 if (metadataStorage.TryGetValue(assetID, out metadata) &&
106 filenames.TryGetValue(assetID, out filename))
107 {
108 try
109 {
110 asset.Data = File.ReadAllBytes(filename);
111 ret = BackendResponse.Success;
112 }
113 catch (Exception ex)
114 {
115 m_log.ErrorFormat("[SIMPLEASSETSTORAGE]: Failed reading data for asset {0} from {1}: {2}", assetID, filename, ex.Message);
116 ret = BackendResponse.Failure;
117 }
118
119 asset.Type = (sbyte) Utils.ContentTypeToSLAssetType(metadata.ContentType);
120 asset.Local = false;
121 }
122 else
123 {
124 asset = null;
125 ret = BackendResponse.NotFound;
126 }
127
128 server.MetricsProvider.LogAssetMetadataFetch(EXTENSION_NAME, ret, assetID, DateTime.Now);
129 server.MetricsProvider.LogAssetDataFetch(EXTENSION_NAME, ret, assetID, (asset != null && asset.Data != null ? asset.Data.Length : 0), DateTime.Now);
130 return ret;
131 }
132
133 public BackendResponse TryCreateAsset(AssetBase asset, out UUID assetID)
134 {
135 assetID = asset.FullID = UUID.Random();
136 return TryCreateAsset(asset);
137 }
138
139 public BackendResponse TryCreateAsset(AssetBase asset)
140 {
141 BackendResponse ret;
142 AssetMetadata metadata = asset.Metadata;
143
144 string path;
145 string filename = String.Format("{0}.{1}", asset.FullID, Utils.ContentTypeToExtension(metadata.ContentType));
146
147 if (asset.Temporary)
148 path = Path.Combine(TEMP_DATA_DIR, filename);
149 else
150 path = Path.Combine(DEFAULT_DATA_DIR, filename);
151
152 try
153 {
154 File.WriteAllBytes(path, asset.Data);
155 lock (filenames) filenames[asset.FullID] = path;
156
157 // Set the creation date to right now
158 metadata.CreationDate = DateTime.Now;
159
160 lock (metadataStorage)
161 metadataStorage[asset.FullID] = metadata;
162
163 ret = BackendResponse.Success;
164 }
165 catch (Exception ex)
166 {
167 m_log.ErrorFormat("[SIMPLEASSETSTORAGE]: Failed writing data for asset {0} to {1}: {2}", asset.FullID, filename, ex.Message);
168 ret = BackendResponse.Failure;
169 }
170
171 server.MetricsProvider.LogAssetCreate(EXTENSION_NAME, ret, asset.FullID, asset.Data.Length, DateTime.Now);
172 return ret;
173 }
174
175 public int ForEach(Action<AssetMetadata> action, int start, int count)
176 {
177 int rowCount = 0;
178
179 //lock (metadataStorage)
180 //{
181 // foreach (Metadata metadata in metadataStorage.Values)
182 // {
183 // action(metadata);
184 // ++rowCount;
185 // }
186 //}
187
188 return rowCount;
189 }
190
191 #endregion Required Interfaces
192
193 #region IPlugin implementation
194
195 public void Initialise(AssetInventoryServer server)
196 {
197 this.server = server;
198
199 metadataStorage = new Dictionary<UUID, AssetMetadata>();
200 filenames = new Dictionary<UUID, string>();
201
202 LoadFiles(DEFAULT_DATA_DIR, false);
203 LoadFiles(TEMP_DATA_DIR, true);
204
205 m_log.InfoFormat("[SIMPLEASSETSTORAGE]: Initialized the store index with metadata for {0} assets",
206 metadataStorage.Count);
207 }
208
209 /// <summary>
210 /// <para>Initialises asset interface</para>
211 /// </summary>
212 public void Initialise()
213 {
214 m_log.InfoFormat("[SIMPLEASSETSTORAGE]: {0} cannot be default-initialized!", Name);
215 throw new PluginNotInitialisedException(Name);
216 }
217
218 public void Dispose()
219 {
220 WipeTemporary();
221 }
222
223 public string Version
224 {
225 // TODO: this should be something meaningful and not hardcoded?
226 get { return "0.1"; }
227 }
228
229 public string Name
230 {
231 get { return "SimpleAssetStorage"; }
232 }
233
234 #endregion IPlugin implementation
235
236 public void WipeTemporary()
237 {
238 if (Directory.Exists(TEMP_DATA_DIR))
239 {
240 try { Directory.Delete(TEMP_DATA_DIR); }
241 catch (Exception ex) { m_log.Error("[SIMPLEASSETSTORAGE]: " + ex.Message); }
242 }
243 }
244
245 void LoadFiles(string folder, bool temporary)
246 {
247 // Try to create the directory if it doesn't already exist
248 if (!Directory.Exists(folder))
249 {
250 try { Directory.CreateDirectory(folder); }
251 catch (Exception ex)
252 {
253 m_log.Warn("[SIMPLEASSETSTORAGE]: " + ex.Message);
254 return;
255 }
256 }
257
258 lock (metadataStorage)
259 {
260 try
261 {
262 string[] assets = Directory.GetFiles(folder);
263
264 for (int i = 0; i < assets.Length; i++)
265 {
266 string filename = assets[i];
267 byte[] data = File.ReadAllBytes(filename);
268
269 AssetMetadata metadata = new AssetMetadata();
270 metadata.CreationDate = File.GetCreationTime(filename);
271 metadata.Description = String.Empty;
272 metadata.FullID = SimpleUtils.ParseUUIDFromFilename(filename);
273 metadata.Name = SimpleUtils.ParseNameFromFilename(filename);
274 metadata.SHA1 = OpenMetaverse.Utils.SHA1(data);
275 metadata.Temporary = false;
276 metadata.ContentType = Utils.ExtensionToContentType(Path.GetExtension(filename).TrimStart('.'));
277
278 // Store the loaded data
279 metadataStorage[metadata.FullID] = metadata;
280 filenames[metadata.FullID] = filename;
281 }
282 }
283 catch (Exception ex)
284 {
285 m_log.Warn("[SIMPLEASSETSTORAGE]: " + ex.Message);
286 }
287 }
288 }
289 }
290}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs
deleted file mode 100644
index 4010818..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs
+++ /dev/null
@@ -1,625 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Collections.Generic;
31using System.IO;
32using System.Text;
33using OpenMetaverse;
34using OpenSim.Framework;
35using log4net;
36
37namespace OpenSim.Grid.AssetInventoryServer.Plugins.Simple
38{
39 public class SimpleInventoryStoragePlugin : IInventoryStorageProvider
40 {
41 const string EXTENSION_NAME = "SimpleInventoryStorage"; // Used for metrics reporting
42 const string DEFAULT_INVENTORY_DIR = "SimpleInventory";
43
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 AssetInventoryServer server;
46 Dictionary<Uri, InventoryCollection> inventories = new Dictionary<Uri, InventoryCollection>();
47 Dictionary<Uri, List<InventoryItemBase>> activeGestures = new Dictionary<Uri, List<InventoryItemBase>>();
48 Utils.InventoryItemSerializer itemSerializer = new Utils.InventoryItemSerializer();
49 Utils.InventoryFolderSerializer folderSerializer = new Utils.InventoryFolderSerializer();
50
51 public SimpleInventoryStoragePlugin()
52 {
53 }
54
55 #region Required Interfaces
56
57 public BackendResponse TryFetchItem(Uri owner, UUID itemID, out InventoryItemBase item)
58 {
59 item = null;
60 BackendResponse ret;
61
62 InventoryCollection collection;
63 if (inventories.TryGetValue(owner, out collection) && collection.Items.TryGetValue(itemID, out item))
64 ret = BackendResponse.Success;
65 else
66 ret = BackendResponse.NotFound;
67
68 server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now);
69 return ret;
70 }
71
72 public BackendResponse TryFetchFolder(Uri owner, UUID folderID, out InventoryFolderWithChildren folder)
73 {
74 folder = null;
75 BackendResponse ret;
76
77 InventoryCollection collection;
78 if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder))
79 ret = BackendResponse.Success;
80 else
81 ret = BackendResponse.NotFound;
82
83 server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now);
84 return ret;
85 }
86
87 public BackendResponse TryFetchFolderContents(Uri owner, UUID folderID, out InventoryCollection contents)
88 {
89 contents = null;
90 BackendResponse ret;
91
92 InventoryCollection collection;
93 InventoryFolderWithChildren folder;
94
95 if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder))
96 {
97 contents = new InventoryCollection();
98 contents.UserID = collection.UserID;
99 contents.Folders = new Dictionary<UUID, InventoryFolderWithChildren>();
100 contents.Items = new Dictionary<UUID, InventoryItemBase>();
101
102 foreach (InventoryNodeBase invBase in folder.Children.Values)
103 {
104 if (invBase is InventoryItemBase)
105 {
106 InventoryItemBase invItem = invBase as InventoryItemBase;
107 contents.Items.Add(invItem.ID, invItem);
108 }
109 else
110 {
111 InventoryFolderWithChildren invFolder = invBase as InventoryFolderWithChildren;
112 contents.Folders.Add(invFolder.ID, invFolder);
113 }
114 }
115
116 ret = BackendResponse.Success;
117 }
118 else
119 {
120 ret = BackendResponse.NotFound;
121 }
122
123 server.MetricsProvider.LogInventoryFetchFolderContents(EXTENSION_NAME, ret, owner, folderID, DateTime.Now);
124 return ret;
125 }
126
127 public BackendResponse TryFetchFolderList(Uri owner, out List<InventoryFolderWithChildren> folders)
128 {
129 folders = null;
130 BackendResponse ret;
131
132 InventoryCollection collection;
133 if (inventories.TryGetValue(owner, out collection))
134 {
135 folders = new List<InventoryFolderWithChildren>(collection.Folders.Values);
136 return BackendResponse.Success;
137 }
138 else
139 {
140 ret = BackendResponse.NotFound;
141 }
142
143 server.MetricsProvider.LogInventoryFetchFolderList(EXTENSION_NAME, ret, owner, DateTime.Now);
144 return ret;
145 }
146
147 public BackendResponse TryFetchInventory(Uri owner, out InventoryCollection inventory)
148 {
149 inventory = null;
150 BackendResponse ret;
151
152 if (inventories.TryGetValue(owner, out inventory))
153 ret = BackendResponse.Success;
154 else
155 ret = BackendResponse.NotFound;
156
157 server.MetricsProvider.LogInventoryFetchInventory(EXTENSION_NAME, ret, owner, DateTime.Now);
158 return ret;
159 }
160
161 public BackendResponse TryFetchActiveGestures(Uri owner, out List<InventoryItemBase> gestures)
162 {
163 gestures = null;
164 BackendResponse ret;
165
166 if (activeGestures.TryGetValue(owner, out gestures))
167 ret = BackendResponse.Success;
168 else
169 ret = BackendResponse.NotFound;
170
171 server.MetricsProvider.LogInventoryFetchActiveGestures(EXTENSION_NAME, ret, owner, DateTime.Now);
172 return ret;
173 }
174
175 public BackendResponse TryCreateItem(Uri owner, InventoryItemBase item)
176 {
177 BackendResponse ret;
178
179 InventoryCollection collection;
180 if (inventories.TryGetValue(owner, out collection))
181 {
182 // Delete this item first if it already exists
183 InventoryItemBase oldItem;
184 if (collection.Items.TryGetValue(item.ID, out oldItem))
185 TryDeleteItem(owner, item.ID);
186
187 try
188 {
189 // Create the file
190 SaveItem(item);
191
192 // Add the item to the collection
193 lock (collection) collection.Items[item.ID] = item;
194
195 // Add the item to its parent folder
196 InventoryFolderWithChildren parent;
197 if (collection.Folders.TryGetValue(item.Folder, out parent))
198 lock (parent.Children) parent.Children.Add(item.ID, item);
199
200 // Add active gestures to our list
201 if (item.InvType == (int)InventoryType.Gesture && item.Flags == 1)
202 {
203 lock (activeGestures)
204 activeGestures[owner].Add(item);
205 }
206
207 ret = BackendResponse.Success;
208 }
209 catch (Exception ex)
210 {
211 m_log.Error("[SIMPLEINVENTORYSTORAGE]: " + ex.Message);
212 ret = BackendResponse.Failure;
213 }
214 }
215 else
216 {
217 return BackendResponse.NotFound;
218 }
219
220 server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, false, DateTime.Now);
221 return ret;
222 }
223
224 public BackendResponse TryCreateFolder(Uri owner, InventoryFolderWithChildren folder)
225 {
226 BackendResponse ret;
227
228 InventoryCollection collection;
229 if (inventories.TryGetValue(owner, out collection))
230 {
231 // Delete this folder first if it already exists
232 InventoryFolderWithChildren oldFolder;
233 if (collection.Folders.TryGetValue(folder.ID, out oldFolder))
234 TryDeleteFolder(owner, folder.ID);
235
236 try
237 {
238 // Create the file
239 SaveFolder(folder);
240
241 // Add the folder to the collection
242 lock (collection) collection.Folders[folder.ID] = folder;
243
244 // Add the folder to its parent folder
245 InventoryFolderWithChildren parent;
246 if (collection.Folders.TryGetValue(folder.ParentID, out parent))
247 lock (parent.Children) parent.Children.Add(folder.ID, folder);
248
249 ret = BackendResponse.Success;
250 }
251 catch (Exception ex)
252 {
253 m_log.Error("[SIMPLEINVENTORYSTORAGE]: " + ex.Message);
254 ret = BackendResponse.Failure;
255 }
256 }
257 else
258 {
259 ret = BackendResponse.NotFound;
260 }
261
262 server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, true, DateTime.Now);
263 return ret;
264 }
265
266 public BackendResponse TryCreateInventory(Uri owner, InventoryFolderWithChildren rootFolder)
267 {
268 BackendResponse ret;
269
270 lock (inventories)
271 {
272 if (!inventories.ContainsKey(owner))
273 {
274 InventoryCollection collection = new InventoryCollection();
275 collection.UserID = rootFolder.Owner;
276 collection.Folders = new Dictionary<UUID, InventoryFolderWithChildren>();
277 collection.Folders.Add(rootFolder.ID, rootFolder);
278 collection.Items = new Dictionary<UUID, InventoryItemBase>();
279
280 inventories.Add(owner, collection);
281
282 ret = BackendResponse.Success;
283 }
284 else
285 {
286 ret = BackendResponse.Failure;
287 }
288 }
289
290 if (ret == BackendResponse.Success)
291 {
292 string path = Path.Combine(DEFAULT_INVENTORY_DIR, rootFolder.Owner.ToString());
293 try
294 {
295 // Create the directory for this agent
296 Directory.CreateDirectory(path);
297
298 // Create an index.txt containing the UUID and URI for this agent
299 string[] index = new string[] { rootFolder.Owner.ToString(), owner.ToString() };
300 File.WriteAllLines(Path.Combine(path, "index.txt"), index);
301
302 // Create the root folder file
303 SaveFolder(rootFolder);
304 }
305 catch (Exception ex)
306 {
307 m_log.Error("[SIMPLEINVENTORYSTORAGE]: " + ex.Message);
308 ret = BackendResponse.Failure;
309 }
310 }
311
312 server.MetricsProvider.LogInventoryCreateInventory(EXTENSION_NAME, ret, DateTime.Now);
313 return ret;
314 }
315
316 public BackendResponse TryDeleteItem(Uri owner, UUID itemID)
317 {
318 BackendResponse ret;
319
320 InventoryCollection collection;
321 InventoryItemBase item;
322 if (inventories.TryGetValue(owner, out collection) && collection.Items.TryGetValue(itemID, out item))
323 {
324 // Remove the item from its parent folder
325 InventoryFolderWithChildren parent;
326 if (collection.Folders.TryGetValue(item.Folder, out parent))
327 lock (parent.Children) parent.Children.Remove(itemID);
328
329 // Remove the item from the collection
330 lock (collection) collection.Items.Remove(itemID);
331
332 // Remove from the active gestures list if applicable
333 if (item.InvType == (int)InventoryType.Gesture)
334 {
335 lock (activeGestures)
336 {
337 for (int i = 0; i < activeGestures[owner].Count; i++)
338 {
339 if (activeGestures[owner][i].ID == itemID)
340 {
341 activeGestures[owner].RemoveAt(i);
342 break;
343 }
344 }
345 }
346 }
347
348 // Delete the file. We don't know exactly what the file name is,
349 // so search for it
350 string path = PathFromURI(owner);
351 string[] matches = Directory.GetFiles(path, String.Format("*{0}.item", itemID), SearchOption.TopDirectoryOnly);
352 foreach (string match in matches)
353 {
354 try { File.Delete(match); }
355 catch (Exception ex) { m_log.ErrorFormat("[SIMPLEINVENTORYSTORAGE]: Failed to delete file {0}: {1}", match, ex.Message); }
356 }
357
358 ret = BackendResponse.Success;
359 }
360 else
361 {
362 ret = BackendResponse.NotFound;
363 }
364
365 server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now);
366 return ret;
367 }
368
369 public BackendResponse TryDeleteFolder(Uri owner, UUID folderID)
370 {
371 BackendResponse ret;
372
373 InventoryCollection collection;
374 InventoryFolderWithChildren folder;
375 if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder))
376 {
377 // Remove the folder from its parent folder
378 InventoryFolderWithChildren parent;
379 if (collection.Folders.TryGetValue(folder.ParentID, out parent))
380 lock (parent.Children) parent.Children.Remove(folderID);
381
382 // Remove the folder from the collection
383 lock (collection) collection.Items.Remove(folderID);
384
385 // Delete the folder file. We don't know exactly what the file name is,
386 // so search for it
387 string path = PathFromURI(owner);
388 string[] matches = Directory.GetFiles(path, String.Format("*{0}.folder", folderID), SearchOption.TopDirectoryOnly);
389 foreach (string match in matches)
390 {
391 try { File.Delete(match); }
392 catch (Exception ex) { m_log.ErrorFormat("[SIMPLEINVENTORYSTORAGE]: Failed to delete folder file {0}: {1}", match, ex.Message); }
393 }
394
395 ret = BackendResponse.Success;
396 }
397 else
398 {
399 ret = BackendResponse.NotFound;
400 }
401
402 server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now);
403 return ret;
404 }
405
406 public BackendResponse TryPurgeFolder(Uri owner, UUID folderID)
407 {
408 BackendResponse ret;
409
410 InventoryCollection collection;
411 InventoryFolderWithChildren folder;
412 if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder))
413 {
414 // Delete all of the folder children
415 foreach (InventoryNodeBase obj in new List<InventoryNodeBase>(folder.Children.Values))
416 {
417 if (obj is InventoryItemBase)
418 {
419 TryDeleteItem(owner, (obj as InventoryItemBase).ID);
420 }
421 else
422 {
423 InventoryFolderWithChildren childFolder = obj as InventoryFolderWithChildren;
424 TryPurgeFolder(owner, childFolder.ID);
425 TryDeleteFolder(owner, childFolder.ID);
426 }
427 }
428
429 ret = BackendResponse.Success;
430 }
431 else
432 {
433 ret = BackendResponse.NotFound;
434 }
435
436 server.MetricsProvider.LogInventoryPurgeFolder(EXTENSION_NAME, ret, owner, folderID, DateTime.Now);
437 return ret;
438 }
439
440 #endregion Required Interfaces
441
442 void SaveItem(InventoryItemBase item)
443 {
444 string filename = String.Format("{0}-{1}.item", SanitizeFilename(item.Name), item.ID);
445
446 string path = Path.Combine(DEFAULT_INVENTORY_DIR, item.Owner.ToString());
447 path = Path.Combine(path, filename);
448
449 using (FileStream stream = new FileStream(path, FileMode.Create, FileAccess.Write))
450 {
451 itemSerializer.Serialize(stream, item);
452 stream.Flush();
453 }
454 }
455
456 void SaveFolder(InventoryFolderWithChildren folder)
457 {
458 string filename = String.Format("{0}-{1}.folder", SanitizeFilename(folder.Name), folder.ID);
459
460 string path = Path.Combine(DEFAULT_INVENTORY_DIR, folder.Owner.ToString());
461 path = Path.Combine(path, filename);
462
463 using (FileStream stream = new FileStream(path, FileMode.Create, FileAccess.Write))
464 {
465 folderSerializer.Serialize(stream, folder);
466 stream.Flush();
467 }
468 }
469
470 string SanitizeFilename(string filename)
471 {
472 string output = filename;
473
474 if (output.Length > 64)
475 output = output.Substring(0, 64);
476
477 foreach (char i in Path.GetInvalidFileNameChars())
478 output = output.Replace(i, '_');
479
480 return output;
481 }
482
483 static string PathFromURI(Uri uri)
484 {
485 byte[] hash = OpenMetaverse.Utils.SHA1(Encoding.UTF8.GetBytes(uri.ToString()));
486 StringBuilder digest = new StringBuilder(40);
487
488 // Convert the hash to a hex string
489 foreach (byte b in hash)
490 digest.AppendFormat(OpenMetaverse.Utils.EnUsCulture, "{0:x2}", b);
491
492 return Path.Combine(DEFAULT_INVENTORY_DIR, digest.ToString());
493 }
494
495 void LoadFiles(string folder)
496 {
497 // Try to create the directory if it doesn't already exist
498 if (!Directory.Exists(folder))
499 {
500 try { Directory.CreateDirectory(folder); }
501 catch (Exception ex)
502 {
503 m_log.Warn("[SIMPLEINVENTORYSTORAGE]: " + ex.Message);
504 return;
505 }
506 }
507
508 try
509 {
510 string[] agentFolders = Directory.GetDirectories(DEFAULT_INVENTORY_DIR);
511
512 for (int i = 0; i < agentFolders.Length; i++)
513 {
514 string foldername = agentFolders[i];
515 string indexPath = Path.Combine(foldername, "index.txt");
516 UUID ownerID = UUID.Zero;
517 Uri owner = null;
518
519 try
520 {
521 string[] index = File.ReadAllLines(indexPath);
522 ownerID = UUID.Parse(index[0]);
523 owner = new Uri(index[1]);
524 }
525 catch (Exception ex)
526 {
527 m_log.WarnFormat("[SIMPLEINVENTORYSTORAGE]: Failed loading the index file {0}: {1}", indexPath, ex.Message);
528 }
529
530 if (ownerID != UUID.Zero && owner != null)
531 {
532 // Initialize the active gestures list for this agent
533 activeGestures.Add(owner, new List<InventoryItemBase>());
534
535 InventoryCollection collection = new InventoryCollection();
536 collection.UserID = ownerID;
537
538 // Load all of the folders for this agent
539 string[] folders = Directory.GetFiles(foldername, "*.folder", SearchOption.TopDirectoryOnly);
540 collection.Folders = new Dictionary<UUID,InventoryFolderWithChildren>(folders.Length);
541
542 for (int j = 0; j < folders.Length; j++)
543 {
544 InventoryFolderWithChildren invFolder = (InventoryFolderWithChildren)folderSerializer.Deserialize(
545 new FileStream(folders[j], FileMode.Open, FileAccess.Read));
546 collection.Folders[invFolder.ID] = invFolder;
547 }
548
549 // Iterate over the folders collection, adding children to their parents
550 foreach (InventoryFolderWithChildren invFolder in collection.Folders.Values)
551 {
552 InventoryFolderWithChildren parent;
553 if (collection.Folders.TryGetValue(invFolder.ParentID, out parent))
554 parent.Children[invFolder.ID] = invFolder;
555 }
556
557 // Load all of the items for this agent
558 string[] files = Directory.GetFiles(foldername, "*.item", SearchOption.TopDirectoryOnly);
559 collection.Items = new Dictionary<UUID, InventoryItemBase>(files.Length);
560
561 for (int j = 0; j < files.Length; j++)
562 {
563 InventoryItemBase invItem = (InventoryItemBase)itemSerializer.Deserialize(
564 new FileStream(files[j], FileMode.Open, FileAccess.Read));
565 collection.Items[invItem.ID] = invItem;
566
567 // Add items to their parent folders
568 InventoryFolderWithChildren parent;
569 if (collection.Folders.TryGetValue(invItem.Folder, out parent))
570 parent.Children[invItem.ID] = invItem;
571
572 // Add active gestures to our list
573 if (invItem.InvType == (int)InventoryType.Gesture && invItem.Flags != 0)
574 activeGestures[owner].Add(invItem);
575 }
576
577 inventories.Add(owner, collection);
578 }
579 }
580 }
581 catch (Exception ex)
582 {
583 m_log.ErrorFormat("[SIMPLEINVENTORYSTORAGE]: Failed loading inventory from {0}: {1}", folder, ex.Message);
584 }
585 }
586
587 #region IPlugin implementation
588
589 public void Initialise(AssetInventoryServer server)
590 {
591 this.server = server;
592
593 LoadFiles(DEFAULT_INVENTORY_DIR);
594
595 m_log.InfoFormat("[SIMPLEINVENTORYSTORAGE]: Initialized the inventory index with data for {0} avatars",
596 inventories.Count);
597 }
598
599 /// <summary>
600 /// <para>Initialises asset interface</para>
601 /// </summary>
602 public void Initialise()
603 {
604 m_log.InfoFormat("[SIMPLEINVENTORYSTORAGE]: {0} cannot be default-initialized!", Name);
605 throw new PluginNotInitialisedException(Name);
606 }
607
608 public void Dispose()
609 {
610 }
611
612 public string Version
613 {
614 // TODO: this should be something meaningful and not hardcoded?
615 get { return "0.1"; }
616 }
617
618 public string Name
619 {
620 get { return "SimpleInventoryStorage"; }
621 }
622
623 #endregion IPlugin implementation
624 }
625}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs
deleted file mode 100644
index 0d5c53a..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs
+++ /dev/null
@@ -1,71 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using OpenMetaverse;
31
32namespace OpenSim.Grid.AssetInventoryServer.Plugins.Simple
33{
34 public static class SimpleUtils
35 {
36 public static string ParseNameFromFilename(string filename)
37 {
38 filename = Path.GetFileName(filename);
39
40 int dot = filename.LastIndexOf('.');
41 int firstDash = filename.IndexOf('-');
42
43 if (dot - 37 > 0 && firstDash > 0)
44 return filename.Substring(0, firstDash);
45 else
46 return String.Empty;
47 }
48
49 public static UUID ParseUUIDFromFilename(string filename)
50 {
51 int dot = filename.LastIndexOf('.');
52
53 if (dot > 35)
54 {
55 // Grab the last 36 characters of the filename
56 string uuidString = filename.Substring(dot - 36, 36);
57 UUID uuid;
58 UUID.TryParse(uuidString, out uuid);
59 return uuid;
60 }
61 else
62 {
63 UUID uuid;
64 if (UUID.TryParse(Path.GetFileName(filename), out uuid))
65 return uuid;
66 else
67 return UUID.Zero;
68 }
69 }
70 }
71}
diff --git a/OpenSim/Grid/AssetInventoryServer/Utils.cs b/OpenSim/Grid/AssetInventoryServer/Utils.cs
deleted file mode 100644
index 9bbc0bc..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Utils.cs
+++ /dev/null
@@ -1,1031 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Globalization;
30using System.Xml;
31using System.Xml.Serialization;
32using OpenMetaverse;
33using OpenSim.Framework;
34using OpenSim.Framework.Servers;
35using OpenSim.Framework.Servers.HttpServer;
36
37namespace OpenSim.Grid.AssetInventoryServer
38{
39 public static class Utils
40 {
41 public static UUID GetAuthToken(OSHttpRequest request)
42 {
43 UUID authToken = UUID.Zero;
44
45 string[] authHeader = request.Headers.GetValues("Authorization");
46 if (authHeader != null && authHeader.Length == 1)
47 {
48 // Example header:
49 // Authorization: OpenGrid 65fda0b5-4446-42f5-b828-aaf644293646
50 string[] authHeaderParts = authHeader[0].Split(' ');
51 if (authHeaderParts.Length == 2 && authHeaderParts[0] == "OpenGrid")
52 UUID.TryParse(authHeaderParts[1], out authToken);
53 }
54
55 //if (authToken == UUID.Zero && request.Cookies != null)
56 //{
57 // // Check for an authToken cookie to make logins browser-compatible
58 // RequestCookie authCookie = request.Cookies["authToken"];
59 // if (authCookie != null)
60 // UUID.TryParse(authCookie.Value, out authToken);
61 //}
62
63 return authToken;
64 }
65
66 public static Uri GetOpenSimUri(UUID avatarID)
67 {
68 return new Uri("http://opensim/" + avatarID.ToString());
69 }
70
71 public static bool TryGetOpenSimUUID(Uri avatarUri, out UUID avatarID)
72 {
73 string[] parts = avatarUri.Segments;
74 return UUID.TryParse(parts[parts.Length - 1], out avatarID);
75 }
76
77 #region SL / file extension / content-type conversions
78
79 public static string SLAssetTypeToContentType(int assetType)
80 {
81 switch (assetType)
82 {
83 case 0:
84 return "image/jp2";
85 case 1:
86 return "application/ogg";
87 case 2:
88 return "application/x-metaverse-callingcard";
89 case 3:
90 return "application/x-metaverse-landmark";
91 case 5:
92 return "application/x-metaverse-clothing";
93 case 6:
94 return "application/x-metaverse-primitive";
95 case 7:
96 return "application/x-metaverse-notecard";
97 case 8:
98 return "application/x-metaverse-folder";
99 case 10:
100 return "application/x-metaverse-lsl";
101 case 11:
102 return "application/x-metaverse-lso";
103 case 12:
104 return "image/tga";
105 case 13:
106 return "application/x-metaverse-bodypart";
107 case 17:
108 return "audio/x-wav";
109 case 19:
110 return "image/jpeg";
111 case 20:
112 return "application/x-metaverse-animation";
113 case 21:
114 return "application/x-metaverse-gesture";
115 case 22:
116 return "application/x-metaverse-simstate";
117 default:
118 return "application/octet-stream";
119 }
120 }
121
122 public static int ContentTypeToSLAssetType(string contentType)
123 {
124 switch (contentType)
125 {
126 case "image/jp2":
127 return 0;
128 case "application/ogg":
129 return 1;
130 case "application/x-metaverse-callingcard":
131 return 2;
132 case "application/x-metaverse-landmark":
133 return 3;
134 case "application/x-metaverse-clothing":
135 return 5;
136 case "application/x-metaverse-primitive":
137 return 6;
138 case "application/x-metaverse-notecard":
139 return 7;
140 case "application/x-metaverse-lsl":
141 return 10;
142 case "application/x-metaverse-lso":
143 return 11;
144 case "image/tga":
145 return 12;
146 case "application/x-metaverse-bodypart":
147 return 13;
148 case "audio/x-wav":
149 return 17;
150 case "image/jpeg":
151 return 19;
152 case "application/x-metaverse-animation":
153 return 20;
154 case "application/x-metaverse-gesture":
155 return 21;
156 case "application/x-metaverse-simstate":
157 return 22;
158 default:
159 return -1;
160 }
161 }
162
163 public static string ContentTypeToExtension(string contentType)
164 {
165 switch (contentType)
166 {
167 case "image/jp2":
168 return "texture";
169 case "application/ogg":
170 return "ogg";
171 case "application/x-metaverse-callingcard":
172 return "callingcard";
173 case "application/x-metaverse-landmark":
174 return "landmark";
175 case "application/x-metaverse-clothing":
176 return "clothing";
177 case "application/x-metaverse-primitive":
178 return "primitive";
179 case "application/x-metaverse-notecard":
180 return "notecard";
181 case "application/x-metaverse-lsl":
182 return "lsl";
183 case "application/x-metaverse-lso":
184 return "lso";
185 case "image/tga":
186 return "tga";
187 case "application/x-metaverse-bodypart":
188 return "bodypart";
189 case "audio/x-wav":
190 return "wav";
191 case "image/jpeg":
192 return "jpg";
193 case "application/x-metaverse-animation":
194 return "animation";
195 case "application/x-metaverse-gesture":
196 return "gesture";
197 case "application/x-metaverse-simstate":
198 return "simstate";
199 default:
200 return "bin";
201 }
202 }
203
204 public static string ExtensionToContentType(string extension)
205 {
206 switch (extension)
207 {
208 case "texture":
209 case "jp2":
210 case "j2c":
211 return "image/jp2";
212 case "sound":
213 case "ogg":
214 return "application/ogg";
215 case "callingcard":
216 return "application/x-metaverse-callingcard";
217 case "landmark":
218 return "application/x-metaverse-landmark";
219 case "clothing":
220 return "application/x-metaverse-clothing";
221 case "primitive":
222 return "application/x-metaverse-primitive";
223 case "notecard":
224 return "application/x-metaverse-notecard";
225 case "lsl":
226 return "application/x-metaverse-lsl";
227 case "lso":
228 return "application/x-metaverse-lso";
229 case "tga":
230 return "image/tga";
231 case "bodypart":
232 return "application/x-metaverse-bodypart";
233 case "wav":
234 return "audio/x-wav";
235 case "jpg":
236 case "jpeg":
237 return "image/jpeg";
238 case "animation":
239 return "application/x-metaverse-animation";
240 case "gesture":
241 return "application/x-metaverse-gesture";
242 case "simstate":
243 return "application/x-metaverse-simstate";
244 case "txt":
245 return "text/plain";
246 case "xml":
247 return "application/xml";
248 default:
249 return "application/octet-stream";
250 }
251 }
252
253 #endregion SL / file extension / content-type conversions
254
255 #region XML Serialization
256
257 public class GeneratedReader : XmlSerializationReader
258 {
259 public object ReadRoot_InventoryFolderBase()
260 {
261 Reader.MoveToContent();
262 if (Reader.LocalName != "InventoryFolderBase" || Reader.NamespaceURI != "")
263 throw CreateUnknownNodeException();
264 return ReadObject_InventoryFolder(true, true);
265 }
266
267 public object ReadRoot_InventoryItemBase()
268 {
269 Reader.MoveToContent();
270 if (Reader.LocalName != "InventoryItemBase" || Reader.NamespaceURI != "")
271 throw CreateUnknownNodeException();
272 return ReadObject_InventoryItem(true, true);
273 }
274
275 public object ReadRoot_InventoryCollection()
276 {
277 Reader.MoveToContent();
278 if (Reader.LocalName != "InventoryCollection" || Reader.NamespaceURI != "")
279 throw CreateUnknownNodeException();
280 return ReadObject_InventoryCollection(true, true);
281 }
282
283 public InventoryFolderWithChildren ReadObject_InventoryFolder(bool isNullable, bool checkType)
284 {
285 InventoryFolderWithChildren ob = null;
286 if (isNullable && ReadNull()) return null;
287
288 if (checkType)
289 {
290 System.Xml.XmlQualifiedName t = GetXsiType();
291 if (t == null)
292 { }
293 else if (t.Name != "InventoryFolderBase" || t.Namespace != "")
294 throw CreateUnknownTypeException(t);
295 }
296
297 ob = (InventoryFolderWithChildren)Activator.CreateInstance(typeof(InventoryFolderWithChildren), true);
298
299 Reader.MoveToElement();
300
301 while (Reader.MoveToNextAttribute())
302 {
303 if (IsXmlnsAttribute(Reader.Name))
304 {
305 }
306 else
307 {
308 UnknownNode(ob);
309 }
310 }
311
312 Reader.MoveToElement();
313 Reader.MoveToElement();
314 if (Reader.IsEmptyElement)
315 {
316 Reader.Skip();
317 return ob;
318 }
319
320 Reader.ReadStartElement();
321 Reader.MoveToContent();
322
323 bool b0 = false, b1 = false, b2 = false, b3 = false, b4 = false, b5 = false;
324
325 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
326 {
327 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
328 {
329 if (Reader.LocalName == "Owner" && Reader.NamespaceURI == "" && !b1)
330 {
331 b1 = true;
332 ob.@Owner = ReadObject_UUID(false, true);
333 }
334 else if (Reader.LocalName == "Version" && Reader.NamespaceURI == "" && !b5)
335 {
336 b5 = true;
337 string s6 = Reader.ReadElementString();
338 ob.@Version = UInt16.Parse(s6, CultureInfo.InvariantCulture);
339 }
340 else if (Reader.LocalName == "ID" && Reader.NamespaceURI == "" && !b3)
341 {
342 b3 = true;
343 ob.@ID = ReadObject_UUID(false, true);
344 }
345 else if (Reader.LocalName == "Type" && Reader.NamespaceURI == "" && !b4)
346 {
347 b4 = true;
348 string s7 = Reader.ReadElementString();
349 ob.@Type = Int16.Parse(s7, CultureInfo.InvariantCulture);
350 }
351 else if (Reader.LocalName == "Name" && Reader.NamespaceURI == "" && !b0)
352 {
353 b0 = true;
354 string s8 = Reader.ReadElementString();
355 ob.@Name = s8;
356 }
357 else if (Reader.LocalName == "ParentID" && Reader.NamespaceURI == "" && !b2)
358 {
359 b2 = true;
360 ob.@ParentID = ReadObject_UUID(false, true);
361 }
362 else
363 {
364 UnknownNode(ob);
365 }
366 }
367 else
368 UnknownNode(ob);
369
370 Reader.MoveToContent();
371 }
372
373 ReadEndElement();
374
375 return ob;
376 }
377
378 public InventoryItemBase ReadObject_InventoryItem(bool isNullable, bool checkType)
379 {
380 InventoryItemBase ob = null;
381 if (isNullable && ReadNull()) return null;
382
383 if (checkType)
384 {
385 System.Xml.XmlQualifiedName t = GetXsiType();
386 if (t == null)
387 { }
388 else if (t.Name != "InventoryItemBase" || t.Namespace != "")
389 throw CreateUnknownTypeException(t);
390 }
391
392 ob = (InventoryItemBase)Activator.CreateInstance(typeof(InventoryItemBase), true);
393
394 Reader.MoveToElement();
395
396 while (Reader.MoveToNextAttribute())
397 {
398 if (IsXmlnsAttribute(Reader.Name))
399 {
400 }
401 else
402 {
403 UnknownNode(ob);
404 }
405 }
406
407 Reader.MoveToElement();
408 Reader.MoveToElement();
409 if (Reader.IsEmptyElement)
410 {
411 Reader.Skip();
412 return ob;
413 }
414
415 Reader.ReadStartElement();
416 Reader.MoveToContent();
417
418 bool b9 = false, b10 = false, b11 = false, b12 = false, b13 = false, b14 = false, b15 = false, b16 = false, b17 = false, b18 = false, b19 = false, b20 = false, b21 = false, b22 = false, b23 = false, b24 = false, b25 = false, b26 = false, b27 = false, b28 = false;
419
420 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
421 {
422 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
423 {
424 if (Reader.LocalName == "GroupPermissions" && Reader.NamespaceURI == "" && !b20)
425 {
426 b20 = true;
427 string s29 = Reader.ReadElementString();
428 ob.@GroupPermissions = UInt32.Parse(s29, CultureInfo.InvariantCulture);
429 }
430 else if (Reader.LocalName == "AssetType" && Reader.NamespaceURI == "" && !b21)
431 {
432 b21 = true;
433 string s30 = Reader.ReadElementString();
434 ob.@AssetType = Int32.Parse(s30, CultureInfo.InvariantCulture);
435 }
436 else if (Reader.LocalName == "SalePrice" && Reader.NamespaceURI == "" && !b25)
437 {
438 b25 = true;
439 string s31 = Reader.ReadElementString();
440 ob.@SalePrice = Int32.Parse(s31, CultureInfo.InvariantCulture);
441 }
442 else if (Reader.LocalName == "AssetID" && Reader.NamespaceURI == "" && !b22)
443 {
444 b22 = true;
445 ob.@AssetID = ReadObject_UUID(false, true);
446 }
447 else if (Reader.LocalName == "Folder" && Reader.NamespaceURI == "" && !b11)
448 {
449 b11 = true;
450 ob.@Folder = ReadObject_UUID(false, true);
451 }
452 else if (Reader.LocalName == "Name" && Reader.NamespaceURI == "" && !b14)
453 {
454 b14 = true;
455 string s32 = Reader.ReadElementString();
456 ob.@Name = s32;
457 }
458 else if (Reader.LocalName == "NextPermissions" && Reader.NamespaceURI == "" && !b16)
459 {
460 b16 = true;
461 string s33 = Reader.ReadElementString();
462 ob.@NextPermissions = UInt32.Parse(s33, CultureInfo.InvariantCulture);
463 }
464 else if (Reader.LocalName == "BasePermissions" && Reader.NamespaceURI == "" && !b18)
465 {
466 b18 = true;
467 string s34 = Reader.ReadElementString();
468 ob.@BasePermissions = UInt32.Parse(s34, CultureInfo.InvariantCulture);
469 }
470 else if (Reader.LocalName == "ID" && Reader.NamespaceURI == "" && !b9)
471 {
472 b9 = true;
473 ob.@ID = ReadObject_UUID(false, true);
474 }
475 else if (Reader.LocalName == "Flags" && Reader.NamespaceURI == "" && !b27)
476 {
477 b27 = true;
478 string s35 = Reader.ReadElementString();
479 ob.@Flags = UInt32.Parse(s35, CultureInfo.InvariantCulture);
480 }
481 else if (Reader.LocalName == "GroupOwned" && Reader.NamespaceURI == "" && !b24)
482 {
483 b24 = true;
484 string s36 = Reader.ReadElementString();
485 ob.@GroupOwned = XmlConvert.ToBoolean(s36);
486 }
487 else if (Reader.LocalName == "InvType" && Reader.NamespaceURI == "" && !b10)
488 {
489 b10 = true;
490 string s37 = Reader.ReadElementString();
491 ob.@InvType = Int32.Parse(s37, CultureInfo.InvariantCulture);
492 }
493 else if (Reader.LocalName == "GroupID" && Reader.NamespaceURI == "" && !b23)
494 {
495 b23 = true;
496 ob.@GroupID = ReadObject_UUID(false, true);
497 }
498 else if (Reader.LocalName == "Description" && Reader.NamespaceURI == "" && !b15)
499 {
500 b15 = true;
501 string s38 = Reader.ReadElementString();
502 ob.@Description = s38;
503 }
504 else if (Reader.LocalName == "CreationDate" && Reader.NamespaceURI == "" && !b28)
505 {
506 b28 = true;
507 string s39 = Reader.ReadElementString();
508 ob.@CreationDate = Int32.Parse(s39, CultureInfo.InvariantCulture);
509 }
510 else if (Reader.LocalName == "EveryOnePermissions" && Reader.NamespaceURI == "" && !b19)
511 {
512 b19 = true;
513 string s40 = Reader.ReadElementString();
514 ob.@EveryOnePermissions = UInt32.Parse(s40, CultureInfo.InvariantCulture);
515 }
516 else if (Reader.LocalName == "Creator" && Reader.NamespaceURI == "" && !b13)
517 {
518 b13 = true;
519 ob.@CreatorId = Reader.ReadElementString();
520 }
521 else if (Reader.LocalName == "Owner" && Reader.NamespaceURI == "" && !b12)
522 {
523 b12 = true;
524 ob.@Owner = ReadObject_UUID(false, true);
525 }
526 else if (Reader.LocalName == "SaleType" && Reader.NamespaceURI == "" && !b26)
527 {
528 b26 = true;
529 string s41 = Reader.ReadElementString();
530 ob.@SaleType = byte.Parse(s41, CultureInfo.InvariantCulture);
531 }
532 else if (Reader.LocalName == "CurrentPermissions" && Reader.NamespaceURI == "" && !b17)
533 {
534 b17 = true;
535 string s42 = Reader.ReadElementString();
536 ob.@CurrentPermissions = UInt32.Parse(s42, CultureInfo.InvariantCulture);
537 }
538 else
539 {
540 UnknownNode(ob);
541 }
542 }
543 else
544 UnknownNode(ob);
545
546 Reader.MoveToContent();
547 }
548
549 ReadEndElement();
550
551 return ob;
552 }
553
554 public InventoryCollection ReadObject_InventoryCollection(bool isNullable, bool checkType)
555 {
556 InventoryCollection ob = null;
557 if (isNullable && ReadNull()) return null;
558
559 if (checkType)
560 {
561 System.Xml.XmlQualifiedName t = GetXsiType();
562 if (t == null)
563 { }
564 else if (t.Name != "InventoryCollection" || t.Namespace != "")
565 throw CreateUnknownTypeException(t);
566 }
567
568 ob = (InventoryCollection)Activator.CreateInstance(typeof(InventoryCollection), true);
569
570 Reader.MoveToElement();
571
572 while (Reader.MoveToNextAttribute())
573 {
574 if (IsXmlnsAttribute(Reader.Name))
575 {
576 }
577 else
578 {
579 UnknownNode(ob);
580 }
581 }
582
583 Reader.MoveToElement();
584 Reader.MoveToElement();
585 if (Reader.IsEmptyElement)
586 {
587 Reader.Skip();
588 if (ob.@Folders == null)
589 {
590 ob.@Folders = new System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren>();
591 }
592 if (ob.@Items == null)
593 {
594 ob.@Items = new System.Collections.Generic.Dictionary<UUID, InventoryItemBase>();
595 }
596 return ob;
597 }
598
599 Reader.ReadStartElement();
600 Reader.MoveToContent();
601
602 bool b43 = false, b44 = false, b45 = false;
603
604 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
605 {
606 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
607 {
608 if (Reader.LocalName == "UserID" && Reader.NamespaceURI == "" && !b45)
609 {
610 b45 = true;
611 ob.@UserID = ReadObject_UUID(false, true);
612 }
613 else if (Reader.LocalName == "Items" && Reader.NamespaceURI == "" && !b44)
614 {
615 System.Collections.Generic.Dictionary<UUID, InventoryItemBase> o46 = ob.@Items;
616 if (((object)o46) == null)
617 {
618 o46 = new System.Collections.Generic.Dictionary<UUID, InventoryItemBase>();
619 ob.@Items = o46;
620 }
621 if (Reader.IsEmptyElement)
622 {
623 Reader.Skip();
624 }
625 else
626 {
627 int n47 = 0;
628 Reader.ReadStartElement();
629 Reader.MoveToContent();
630
631 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
632 {
633 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
634 {
635 if (Reader.LocalName == "InventoryItemBase" && Reader.NamespaceURI == "")
636 {
637 if (((object)o46) == null)
638 throw CreateReadOnlyCollectionException("System.Collections.Generic.List<InventoryItemBase>");
639 InventoryItemBase item = ReadObject_InventoryItem(true, true);
640 o46.Add(item.ID, item);
641 n47++;
642 }
643 else UnknownNode(null);
644 }
645 else UnknownNode(null);
646
647 Reader.MoveToContent();
648 }
649 ReadEndElement();
650 }
651 b44 = true;
652 }
653 else if (Reader.LocalName == "Folders" && Reader.NamespaceURI == "" && !b43)
654 {
655 System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren> o48 = ob.@Folders;
656 if (((object)o48) == null)
657 {
658 o48 = new System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren>();
659 ob.@Folders = o48;
660 }
661 if (Reader.IsEmptyElement)
662 {
663 Reader.Skip();
664 }
665 else
666 {
667 int n49 = 0;
668 Reader.ReadStartElement();
669 Reader.MoveToContent();
670
671 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
672 {
673 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
674 {
675 if (Reader.LocalName == "InventoryFolderBase" && Reader.NamespaceURI == "")
676 {
677 if (((object)o48) == null)
678 throw CreateReadOnlyCollectionException("System.Collections.Generic.List<InventoryFolderBase>");
679 InventoryFolderWithChildren folder = ReadObject_InventoryFolder(true, true);
680 o48.Add(folder.ID, folder);
681 n49++;
682 }
683 else UnknownNode(null);
684 }
685 else UnknownNode(null);
686
687 Reader.MoveToContent();
688 }
689 ReadEndElement();
690 }
691 b43 = true;
692 }
693 else
694 {
695 UnknownNode(ob);
696 }
697 }
698 else
699 UnknownNode(ob);
700
701 Reader.MoveToContent();
702 }
703 if (ob.@Folders == null)
704 {
705 ob.@Folders = new System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren>();
706 }
707 if (ob.@Items == null)
708 {
709 ob.@Items = new System.Collections.Generic.Dictionary<UUID, InventoryItemBase>();
710 }
711
712 ReadEndElement();
713
714 return ob;
715 }
716
717 public OpenMetaverse.UUID ReadObject_UUID(bool isNullable, bool checkType)
718 {
719 OpenMetaverse.UUID ob = (OpenMetaverse.UUID)Activator.CreateInstance(typeof(OpenMetaverse.UUID), true);
720 System.Xml.XmlQualifiedName t = GetXsiType();
721 if (t == null)
722 { }
723 else if (t.Name != "UUID" || t.Namespace != "")
724 throw CreateUnknownTypeException(t);
725
726 Reader.MoveToElement();
727
728 while (Reader.MoveToNextAttribute())
729 {
730 if (IsXmlnsAttribute(Reader.Name))
731 {
732 }
733 else
734 {
735 UnknownNode(ob);
736 }
737 }
738
739 Reader.MoveToElement();
740 Reader.MoveToElement();
741 if (Reader.IsEmptyElement)
742 {
743 Reader.Skip();
744 return ob;
745 }
746
747 Reader.ReadStartElement();
748 Reader.MoveToContent();
749
750 bool b52 = false;
751
752 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
753 {
754 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
755 {
756 if (Reader.LocalName == "Guid" && Reader.NamespaceURI == "" && !b52)
757 {
758 b52 = true;
759 string s53 = Reader.ReadElementString();
760 ob.@Guid = XmlConvert.ToGuid(s53);
761 }
762 else
763 {
764 UnknownNode(ob);
765 }
766 }
767 else
768 UnknownNode(ob);
769
770 Reader.MoveToContent();
771 }
772
773 ReadEndElement();
774
775 return ob;
776 }
777
778 protected override void InitCallbacks()
779 {
780 }
781
782 protected override void InitIDs()
783 {
784 }
785 }
786
787 public class GeneratedWriter : XmlSerializationWriter
788 {
789 const string xmlNamespace = "http://www.w3.org/2000/xmlns/";
790 //static readonly System.Reflection.MethodInfo toBinHexStringMethod = typeof(XmlConvert).GetMethod("ToBinHexString", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic, null, new Type[] { typeof(byte[]) }, null);
791 //static string ToBinHexString(byte[] input)
792 //{
793 // return input == null ? null : (string)toBinHexStringMethod.Invoke(null, new object[] { input });
794 //}
795 public void WriteRoot_InventoryFolder(object o)
796 {
797 WriteStartDocument();
798 InventoryFolderWithChildren ob = (InventoryFolderWithChildren)o;
799 TopLevelElement();
800 WriteObject_InventoryFolder(ob, "InventoryFolderBase", "", true, false, true);
801 }
802
803 public void WriteRoot_InventoryItem(object o)
804 {
805 WriteStartDocument();
806 InventoryItemBase ob = (InventoryItemBase)o;
807 TopLevelElement();
808 WriteObject_InventoryItem(ob, "InventoryItemBase", "", true, false, true);
809 }
810
811 public void WriteRoot_InventoryCollection(object o)
812 {
813 WriteStartDocument();
814 InventoryCollection ob = (InventoryCollection)o;
815 TopLevelElement();
816 WriteObject_InventoryCollection(ob, "InventoryCollection", "", true, false, true);
817 }
818
819 void WriteObject_InventoryFolder(InventoryFolderWithChildren ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem)
820 {
821 if (((object)ob) == null)
822 {
823 if (isNullable)
824 WriteNullTagLiteral(element, namesp);
825 return;
826 }
827
828 System.Type type = ob.GetType();
829 if (type == typeof(InventoryFolderWithChildren))
830 { }
831 else
832 {
833 throw CreateUnknownTypeException(ob);
834 }
835
836 if (writeWrappingElem)
837 {
838 WriteStartElement(element, namesp, ob);
839 }
840
841 if (needType) WriteXsiType("InventoryFolderBase", "");
842
843 WriteElementString("Name", "", ob.@Name);
844 WriteObject_UUID(ob.@Owner, "Owner", "", false, false, true);
845 WriteObject_UUID(ob.@ParentID, "ParentID", "", false, false, true);
846 WriteObject_UUID(ob.@ID, "ID", "", false, false, true);
847 WriteElementString("Type", "", ob.@Type.ToString(CultureInfo.InvariantCulture));
848 WriteElementString("Version", "", ob.@Version.ToString(CultureInfo.InvariantCulture));
849 if (writeWrappingElem) WriteEndElement(ob);
850 }
851
852 void WriteObject_InventoryItem(InventoryItemBase ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem)
853 {
854 if (((object)ob) == null)
855 {
856 if (isNullable)
857 WriteNullTagLiteral(element, namesp);
858 return;
859 }
860
861 System.Type type = ob.GetType();
862 if (type == typeof(InventoryItemBase))
863 { }
864 else
865 {
866 throw CreateUnknownTypeException(ob);
867 }
868
869 if (writeWrappingElem)
870 {
871 WriteStartElement(element, namesp, ob);
872 }
873
874 if (needType) WriteXsiType("InventoryItemBase", "");
875
876 WriteObject_UUID(ob.@ID, "ID", "", false, false, true);
877 WriteElementString("InvType", "", ob.@InvType.ToString(CultureInfo.InvariantCulture));
878 WriteObject_UUID(ob.@Folder, "Folder", "", false, false, true);
879 WriteObject_UUID(ob.@Owner, "Owner", "", false, false, true);
880 WriteElementString("Creator", "", ob.@CreatorId);
881 WriteElementString("Name", "", ob.@Name);
882 WriteElementString("Description", "", ob.@Description);
883 WriteElementString("NextPermissions", "", ob.@NextPermissions.ToString(CultureInfo.InvariantCulture));
884 WriteElementString("CurrentPermissions", "", ob.@CurrentPermissions.ToString(CultureInfo.InvariantCulture));
885 WriteElementString("BasePermissions", "", ob.@BasePermissions.ToString(CultureInfo.InvariantCulture));
886 WriteElementString("EveryOnePermissions", "", ob.@EveryOnePermissions.ToString(CultureInfo.InvariantCulture));
887 WriteElementString("GroupPermissions", "", ob.@GroupPermissions.ToString(CultureInfo.InvariantCulture));
888 WriteElementString("AssetType", "", ob.@AssetType.ToString(CultureInfo.InvariantCulture));
889 WriteObject_UUID(ob.@AssetID, "AssetID", "", false, false, true);
890 WriteObject_UUID(ob.@GroupID, "GroupID", "", false, false, true);
891 WriteElementString("GroupOwned", "", (ob.@GroupOwned ? "true" : "false"));
892 WriteElementString("SalePrice", "", ob.@SalePrice.ToString(CultureInfo.InvariantCulture));
893 WriteElementString("SaleType", "", ob.@SaleType.ToString(CultureInfo.InvariantCulture));
894 WriteElementString("Flags", "", ob.@Flags.ToString(CultureInfo.InvariantCulture));
895 WriteElementString("CreationDate", "", ob.@CreationDate.ToString(CultureInfo.InvariantCulture));
896 if (writeWrappingElem) WriteEndElement(ob);
897 }
898
899 void WriteObject_InventoryCollection(InventoryCollection ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem)
900 {
901 if (((object)ob) == null)
902 {
903 if (isNullable)
904 WriteNullTagLiteral(element, namesp);
905 return;
906 }
907
908 System.Type type = ob.GetType();
909 if (type == typeof(InventoryCollection))
910 { }
911 else
912 {
913 throw CreateUnknownTypeException(ob);
914 }
915
916 if (writeWrappingElem)
917 {
918 WriteStartElement(element, namesp, ob);
919 }
920
921 if (needType) WriteXsiType("InventoryCollection", "");
922
923 if (ob.@Folders != null)
924 {
925 WriteStartElement("Folders", "", ob.@Folders);
926 foreach (InventoryFolderWithChildren folder in ob.Folders.Values)
927 {
928 WriteObject_InventoryFolder(folder, "InventoryFolderBase", "", true, false, true);
929 }
930 WriteEndElement(ob.@Folders);
931 }
932 if (ob.@Items != null)
933 {
934 WriteStartElement("Items", "", ob.@Items);
935 foreach (InventoryItemBase item in ob.Items.Values)
936 {
937 WriteObject_InventoryItem(item, "InventoryItemBase", "", true, false, true);
938 }
939 WriteEndElement(ob.@Items);
940 }
941 WriteObject_UUID(ob.@UserID, "UserID", "", false, false, true);
942 if (writeWrappingElem) WriteEndElement(ob);
943 }
944
945 void WriteObject_UUID(OpenMetaverse.UUID ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem)
946 {
947 System.Type type = ob.GetType();
948 if (type == typeof(OpenMetaverse.UUID))
949 { }
950 else
951 {
952 throw CreateUnknownTypeException(ob);
953 }
954
955 if (writeWrappingElem)
956 {
957 WriteStartElement(element, namesp, ob);
958 }
959
960 if (needType) WriteXsiType("UUID", "");
961
962 WriteElementString("Guid", "", XmlConvert.ToString(ob.@Guid));
963 if (writeWrappingElem) WriteEndElement(ob);
964 }
965
966 protected override void InitCallbacks()
967 {
968 }
969
970 }
971
972 public class BaseXmlSerializer : System.Xml.Serialization.XmlSerializer
973 {
974 protected override System.Xml.Serialization.XmlSerializationReader CreateReader()
975 {
976 return new GeneratedReader();
977 }
978
979 protected override System.Xml.Serialization.XmlSerializationWriter CreateWriter()
980 {
981 return new GeneratedWriter();
982 }
983
984 public override bool CanDeserialize(System.Xml.XmlReader xmlReader)
985 {
986 return true;
987 }
988 }
989
990 public sealed class InventoryFolderSerializer : BaseXmlSerializer
991 {
992 protected override void Serialize(object obj, System.Xml.Serialization.XmlSerializationWriter writer)
993 {
994 ((GeneratedWriter)writer).WriteRoot_InventoryFolder(obj);
995 }
996
997 protected override object Deserialize(System.Xml.Serialization.XmlSerializationReader reader)
998 {
999 return ((GeneratedReader)reader).ReadRoot_InventoryFolderBase();
1000 }
1001 }
1002
1003 public sealed class InventoryItemSerializer : BaseXmlSerializer
1004 {
1005 protected override void Serialize(object obj, System.Xml.Serialization.XmlSerializationWriter writer)
1006 {
1007 ((GeneratedWriter)writer).WriteRoot_InventoryItem(obj);
1008 }
1009
1010 protected override object Deserialize(System.Xml.Serialization.XmlSerializationReader reader)
1011 {
1012 return ((GeneratedReader)reader).ReadRoot_InventoryItemBase();
1013 }
1014 }
1015
1016 public sealed class InventoryCollectionSerializer : BaseXmlSerializer
1017 {
1018 protected override void Serialize(object obj, System.Xml.Serialization.XmlSerializationWriter writer)
1019 {
1020 ((GeneratedWriter)writer).WriteRoot_InventoryCollection(obj);
1021 }
1022
1023 protected override object Deserialize(System.Xml.Serialization.XmlSerializationReader reader)
1024 {
1025 return ((GeneratedReader)reader).ReadRoot_InventoryCollection();
1026 }
1027 }
1028
1029 #endregion XML Serialization
1030 }
1031}
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs
index f25e847..ac8f888 100644
--- a/OpenSim/Grid/AssetServer/Main.cs
+++ b/OpenSim/Grid/AssetServer/Main.cs
@@ -140,7 +140,7 @@ namespace OpenSim.Grid.AssetServer
140 140
141 protected void StoreAsset(AssetBase asset) 141 protected void StoreAsset(AssetBase asset)
142 { 142 {
143 m_assetProvider.CreateAsset(asset); 143 m_assetProvider.StoreAsset(asset);
144 } 144 }
145 } 145 }
146} 146}
diff --git a/OpenSim/Grid/GridServer.Modules/GridDBService.cs b/OpenSim/Grid/GridServer.Modules/GridDBService.cs
index caa2c10..fd5a09a 100644
--- a/OpenSim/Grid/GridServer.Modules/GridDBService.cs
+++ b/OpenSim/Grid/GridServer.Modules/GridDBService.cs
@@ -206,11 +206,11 @@ namespace OpenSim.Grid.GridServer.Modules
206 { 206 {
207 if (existingSim == null) 207 if (existingSim == null)
208 { 208 {
209 insertResponse = plugin.AddProfile(sim); 209 insertResponse = plugin.StoreProfile(sim);
210 } 210 }
211 else 211 else
212 { 212 {
213 insertResponse = plugin.UpdateProfile(sim); 213 insertResponse = plugin.StoreProfile(sim);
214 } 214 }
215 } 215 }
216 catch (Exception e) 216 catch (Exception e)
@@ -259,7 +259,7 @@ namespace OpenSim.Grid.GridServer.Modules
259 if ((reserveData != null && reserveData.gridRecvKey == theSim.regionRecvKey) || 259 if ((reserveData != null && reserveData.gridRecvKey == theSim.regionRecvKey) ||
260 (reserveData == null && authkeynode.InnerText != theSim.regionRecvKey)) 260 (reserveData == null && authkeynode.InnerText != theSim.regionRecvKey))
261 { 261 {
262 plugin.AddProfile(theSim); 262 plugin.StoreProfile(theSim);
263 m_log.Info("[grid]: New sim added to grid (" + theSim.regionName + ")"); 263 m_log.Info("[grid]: New sim added to grid (" + theSim.regionName + ")");
264 logToDB(theSim.ToString(), "RestSetSimMethod", String.Empty, 5, 264 logToDB(theSim.ToString(), "RestSetSimMethod", String.Empty, 5,
265 "Region successfully updated and connected to grid."); 265 "Region successfully updated and connected to grid.");
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 6969a3d..a7a5aa3 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -2177,7 +2177,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2177 bulkUpdate.AgentData.AgentID = AgentId; 2177 bulkUpdate.AgentData.AgentID = AgentId;
2178 bulkUpdate.AgentData.TransactionID = transactionId; 2178 bulkUpdate.AgentData.TransactionID = transactionId;
2179 bulkUpdate.FolderData = folderDataBlocks.ToArray(); 2179 bulkUpdate.FolderData = folderDataBlocks.ToArray();
2180 2180 List<BulkUpdateInventoryPacket.ItemDataBlock> foo = new List<BulkUpdateInventoryPacket.ItemDataBlock>();
2181 bulkUpdate.ItemData = foo.ToArray();
2182
2181 //m_log.Debug("SendBulkUpdateInventory :" + bulkUpdate); 2183 //m_log.Debug("SendBulkUpdateInventory :" + bulkUpdate);
2182 OutPacket(bulkUpdate, ThrottleOutPacketType.Asset); 2184 OutPacket(bulkUpdate, ThrottleOutPacketType.Asset);
2183 } 2185 }
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
index 5e7cf4b..4495303 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
@@ -56,7 +56,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
56 if (cnf != null && cnf.GetString( 56 if (cnf != null && cnf.GetString(
57 "MessageTransferModule", "MessageTransferModule") != 57 "MessageTransferModule", "MessageTransferModule") !=
58 "MessageTransferModule") 58 "MessageTransferModule")
59 {
60 m_log.Debug("[MESSAGE TRANSFER]: Disabled by configuration");
59 return; 61 return;
62 }
60 63
61 cnf = config.Configs["Startup"]; 64 cnf = config.Configs["Startup"];
62 if (cnf != null) 65 if (cnf != null)
@@ -72,6 +75,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
72 "grid_instant_message", processXMLRPCGridInstantMessage); 75 "grid_instant_message", processXMLRPCGridInstantMessage);
73 } 76 }
74 77
78 m_log.Debug("[MESSAGE TRANSFER]: Message transfer module active");
75 scene.RegisterModuleInterface<IMessageTransferModule>(this); 79 scene.RegisterModuleInterface<IMessageTransferModule>(this);
76 m_Scenes.Add(scene); 80 m_Scenes.Add(scene);
77 } 81 }
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index 5afbf68..75976e2 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -67,13 +67,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
67 67
68 if (!m_Scenelist.Contains(scene)) 68 if (!m_Scenelist.Contains(scene))
69 { 69 {
70 if (m_Scenelist.Count == 0)
71 {
72 m_TransferModule = scene.RequestModuleInterface<IMessageTransferModule>();
73 if (m_TransferModule == null)
74 m_log.Error("[INVENTORY TRANSFER] No Message transfer module found, transfers will be local only");
75 }
76
77 m_Scenelist.Add(scene); 70 m_Scenelist.Add(scene);
78 71
79 scene.RegisterModuleInterface<IInventoryTransferModule>(this); 72 scene.RegisterModuleInterface<IInventoryTransferModule>(this);
@@ -86,6 +79,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
86 79
87 public void PostInitialise() 80 public void PostInitialise()
88 { 81 {
82 if (m_Scenelist.Count > 0)
83 {
84 m_TransferModule = m_Scenelist[0].RequestModuleInterface<IMessageTransferModule>();
85 if (m_TransferModule == null)
86 m_log.Error("[INVENTORY TRANSFER] No Message transfer module found, transfers will be local only");
87 }
89 } 88 }
90 89
91 public void Close() 90 public void Close()
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
index 562c5dd..e6edcf2 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
@@ -191,7 +191,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
191 191
192 public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID) 192 public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
193 { 193 {
194 InventoryFolderBase root = GetRootFolder(userID); 194 InventoryFolderBase root = m_InventoryService.GetRootFolder(userID);
195 if (root != null) 195 if (root != null)
196 { 196 {
197 InventoryCollection content = GetFolderContent(userID, root.ID); 197 InventoryCollection content = GetFolderContent(userID, root.ID);
@@ -202,13 +202,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
202 { 202 {
203 if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown)) 203 if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
204 { 204 {
205 m_log.InfoFormat("[INVENTORY CONNECTOR]: folder type {0} ", folder.Type); 205 //m_log.InfoFormat("[INVENTORY CONNECTOR]: folder type {0} ", folder.Type);
206 folders[(AssetType)folder.Type] = folder; 206 folders[(AssetType)folder.Type] = folder;
207 } 207 }
208 } 208 }
209 // Put the root folder there, as type Folder 209 // Put the root folder there, as type Folder
210 folders[AssetType.Folder] = root; 210 folders[AssetType.Folder] = root;
211 m_log.InfoFormat("[INVENTORY CONNECTOR]: root folder is type {0} ", root.Type); 211 //m_log.InfoFormat("[INVENTORY CONNECTOR]: root folder is type {0} ", root.Type);
212 212
213 return folders; 213 return folders;
214 } 214 }
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index a119efc..a9d361b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -179,8 +179,8 @@ namespace OpenSim.Region.Framework.Scenes
179 else 179 else
180 { 180 {
181 m_log.ErrorFormat( 181 m_log.ErrorFormat(
182 "[AGENT INVENTORY]: Could not resolve user {0} for caps inventory update", 182 "[AGENT INVENTORY]: Could not find item {0} for caps inventory update",
183 remoteClient.AgentId); 183 itemID);
184 } 184 }
185 185
186 return UUID.Zero; 186 return UUID.Zero;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index 77b980c..d722e23 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Framework.Scenes
519// m_log.DebugFormat( 519// m_log.DebugFormat(
520// "[AGENT INVENTORY]: Updating inventory folder {0} {1} for {2} {3}", folderID, name, remoteClient.Name, remoteClient.AgentId); 520// "[AGENT INVENTORY]: Updating inventory folder {0} {1} for {2} {3}", folderID, name, remoteClient.Name, remoteClient.AgentId);
521 521
522 InventoryFolderBase folder = new InventoryFolderBase(folderID); 522 InventoryFolderBase folder = new InventoryFolderBase(folderID, remoteClient.AgentId);
523 folder = InventoryService.GetFolder(folder); 523 folder = InventoryService.GetFolder(folder);
524 if (folder != null) 524 if (folder != null)
525 { 525 {
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
index ce6f3d6..3ee6007 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
@@ -225,7 +225,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
225 Assert.That(presence.AbsolutePosition, Is.EqualTo(pos), "Position is not the same one entered"); 225 Assert.That(presence.AbsolutePosition, Is.EqualTo(pos), "Position is not the same one entered");
226 } 226 }
227 227
228 [Test] 228 // I'm commenting this test because it does not represent
229 // crossings. The Thread.Sleep's in here are not meaningful mocks,
230 // and they sometimes fail in panda.
231 // We need to talk in order to develop a test
232 // that really tests region crossings. There are 3 async components,
233 // but things are synchronous among them. So there should be
234 // 3 threads in here.
235 //[Test]
229 public void T021_TestCrossToNewRegion() 236 public void T021_TestCrossToNewRegion()
230 { 237 {
231 TestHelper.InMethod(); 238 TestHelper.InMethod();
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index 8c9717c..a3cefc9 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -25,26 +25,74 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System.Collections.Generic;
28using OpenMetaverse; 29using OpenMetaverse;
29using Nini.Config; 30using Nini.Config;
30using OpenSim.Region.Framework.Interfaces; 31using OpenSim.Region.Framework.Interfaces;
31using OpenSim.Region.Framework.Scenes; 32using OpenSim.Region.Framework.Scenes;
33using OpenSim.Framework;
32 34
33namespace OpenSim.Region.OptionalModules.World.NPC 35namespace OpenSim.Region.OptionalModules.World.NPC
34{ 36{
35 public class NPCModule : IRegionModule 37 public interface INPCModule
38 {
39 UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom);
40 void Autopilot(UUID agentID, Scene scene, Vector3 pos);
41 void Say(UUID agentID, Scene scene, string text);
42 void DeleteNPC(UUID agentID, Scene scene);
43 }
44
45 public class NPCModule : IRegionModule, INPCModule
36 { 46 {
37 // private const bool m_enabled = false; 47 // private const bool m_enabled = false;
38 48
49 private Dictionary<UUID,NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>();
50
51 public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom)
52 {
53 NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, scene);
54 scene.AddNewClient(npcAvatar);
55
56 ScenePresence sp;
57 if(scene.TryGetAvatar(npcAvatar.AgentId, out sp))
58 {
59 AvatarAppearance x = scene.CommsManager.AvatarService.GetUserAppearance(cloneAppearanceFrom);
60
61 List<byte> wearbyte = new List<byte>();
62 for (int i = 0; i < x.VisualParams.Length; i++)
63 {
64 wearbyte.Add(x.VisualParams[i]);
65 }
66
67 sp.SetAppearance(x.Texture.GetBytes(), wearbyte);
68 }
69
70 m_avatars.Add(npcAvatar.AgentId, npcAvatar);
71
72 return npcAvatar.AgentId;
73 }
74
75 public void Autopilot(UUID agentID, Scene scene, Vector3 pos)
76 {
77 ScenePresence sp;
78 scene.TryGetAvatar(agentID, out sp);
79 sp.DoAutoPilot(0,pos,m_avatars[agentID]);
80 }
81
82 public void Say(UUID agentID, Scene scene, string text)
83 {
84 m_avatars[agentID].Say(text);
85 }
86
87 public void DeleteNPC(UUID agentID, Scene scene)
88 {
89 scene.RemoveClient(agentID);
90 }
91
92
39 public void Initialise(Scene scene, IConfigSource source) 93 public void Initialise(Scene scene, IConfigSource source)
40 { 94 {
41 // if (m_enabled) 95 scene.RegisterModuleInterface<INPCModule>(this);
42 // {
43 // NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new Vector3(128, 128, 40), scene);
44 // NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new Vector3(136, 128, 40), scene);
45 // scene.AddNewClient(testAvatar);
46 // scene.AddNewClient(testAvatar2);
47 // }
48 } 96 }
49 97
50 public void PostInitialise() 98 public void PostInitialise()
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs
index fe663eb..88a905c 100644
--- a/OpenSim/Services/AssetService/AssetService.cs
+++ b/OpenSim/Services/AssetService/AssetService.cs
@@ -83,7 +83,7 @@ namespace OpenSim.Services.AssetService
83 if (!UUID.TryParse(id, out assetID)) 83 if (!UUID.TryParse(id, out assetID))
84 return null; 84 return null;
85 85
86 return m_Database.FetchAsset(assetID); 86 return m_Database.GetAsset(assetID);
87 } 87 }
88 88
89 public AssetMetadata GetMetadata(string id) 89 public AssetMetadata GetMetadata(string id)
@@ -93,7 +93,7 @@ namespace OpenSim.Services.AssetService
93 if (!UUID.TryParse(id, out assetID)) 93 if (!UUID.TryParse(id, out assetID))
94 return null; 94 return null;
95 95
96 AssetBase asset = m_Database.FetchAsset(assetID); 96 AssetBase asset = m_Database.GetAsset(assetID);
97 return asset.Metadata; 97 return asset.Metadata;
98 } 98 }
99 99
@@ -104,7 +104,7 @@ namespace OpenSim.Services.AssetService
104 if (!UUID.TryParse(id, out assetID)) 104 if (!UUID.TryParse(id, out assetID))
105 return null; 105 return null;
106 106
107 AssetBase asset = m_Database.FetchAsset(assetID); 107 AssetBase asset = m_Database.GetAsset(assetID);
108 return asset.Data; 108 return asset.Data;
109 } 109 }
110 110
@@ -117,7 +117,7 @@ namespace OpenSim.Services.AssetService
117 if (!UUID.TryParse(id, out assetID)) 117 if (!UUID.TryParse(id, out assetID))
118 return false; 118 return false;
119 119
120 AssetBase asset = m_Database.FetchAsset(assetID); 120 AssetBase asset = m_Database.GetAsset(assetID);
121 121
122 //m_log.DebugFormat("[AssetService]: Got asset {0}", asset); 122 //m_log.DebugFormat("[AssetService]: Got asset {0}", asset);
123 123
@@ -129,7 +129,7 @@ namespace OpenSim.Services.AssetService
129 public string Store(AssetBase asset) 129 public string Store(AssetBase asset)
130 { 130 {
131 //m_log.DebugFormat("[ASSET SERVICE]: Store asset {0} {1}", asset.Name, asset.ID); 131 //m_log.DebugFormat("[ASSET SERVICE]: Store asset {0} {1}", asset.Name, asset.ID);
132 m_Database.CreateAsset(asset); 132 m_Database.StoreAsset(asset);
133 133
134 return asset.ID; 134 return asset.ID;
135 } 135 }
diff --git a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs
index bcf9d87..b573a06 100644
--- a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs
@@ -178,30 +178,36 @@ namespace OpenSim.Services.Connectors
178 catch (Exception e) 178 catch (Exception e)
179 { 179 {
180 // Maybe we're talking to an old inventory server. Try this other thing. 180 // Maybe we're talking to an old inventory server. Try this other thing.
181 m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}. Trying RootFolders.", 181 m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1} (old sever?). Trying GetInventory.",
182 e.Source, e.Message); 182 e.Source, e.Message);
183 183
184 try 184 try
185 { 185 {
186 folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject( 186 InventoryCollection inventory = SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject(
187 "POST", m_ServerURI + "/RootFolders/", new Guid(userID), sessionID.ToString(), userID.ToString()); 187 "POST", m_ServerURI + "/GetInventory/", new Guid(userID), sessionID.ToString(), userID.ToString());
188 folders = inventory.Folders;
188 } 189 }
189 catch (Exception ex) 190 catch (Exception ex)
190 { 191 {
191 m_log.ErrorFormat("[INVENTORY CONNECTOR]: RootFolders operation also failed, {0} {1}. Give up.", 192 m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetInventory operation also failed, {0} {1}. Giving up.",
192 e.Source, ex.Message); 193 e.Source, ex.Message);
193 } 194 }
194 195
195 if ((folders != null) && (folders.Count > 0)) 196 if ((folders != null) && (folders.Count > 0))
196 { 197 {
197 dFolders[AssetType.Folder] = folders[0]; // Root folder is the first one 198 m_log.DebugFormat("[INVENTORY CONNECTOR]: Received entire inventory ({0} folders) for user {1}",
198 folders.RemoveAt(0); 199 folders.Count, userID);
199 foreach (InventoryFolderBase f in folders) 200 foreach (InventoryFolderBase f in folders)
200 { 201 {
201 if ((f.Type != (short)AssetType.Folder) && (f.Type != (short)AssetType.Unknown)) 202 if ((f.Type != (short)AssetType.Folder) && (f.Type != (short)AssetType.Unknown))
202 dFolders[(AssetType)f.Type] = f; 203 dFolders[(AssetType)f.Type] = f;
203 } 204 }
204 205
206 UUID rootFolderID = dFolders[AssetType.Animation].ParentID;
207 InventoryFolderBase rootFolder = new InventoryFolderBase(rootFolderID, new UUID(userID));
208 rootFolder = QueryFolder(userID, rootFolder, sessionID);
209 dFolders[AssetType.Folder] = rootFolder;
210 m_log.DebugFormat("[INVENTORY CONNECTOR]: {0} system folders for user {1}", dFolders.Count, userID);
205 return dFolders; 211 return dFolders;
206 } 212 }
207 } 213 }
@@ -226,48 +232,48 @@ namespace OpenSim.Services.Connectors
226 catch (Exception e) 232 catch (Exception e)
227 { 233 {
228 // Maybe we're talking to an old inventory server. Try this other thing. 234 // Maybe we're talking to an old inventory server. Try this other thing.
229 m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderForType operation failed, {0} {1}. Trying RootFolders and GetItems.", 235 m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderContent operation failed, {0} {1} (old server?). Trying GetInventory.",
230 e.Source, e.Message); 236 e.Source, e.Message);
231 237
238 InventoryCollection inventory;
232 List<InventoryFolderBase> folders = null; 239 List<InventoryFolderBase> folders = null;
233 try 240 try
234 { 241 {
235 folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject( 242 inventory = SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject(
236 "POST", m_ServerURI + "/RootFolders/", new Guid(userID), sessionID.ToString(), userID.ToString()); 243 "POST", m_ServerURI + "/GetInventory/", new Guid(userID), sessionID.ToString(), userID.ToString());
244 if (inventory != null)
245 folders = inventory.Folders;
237 } 246 }
238 catch (Exception ex) 247 catch (Exception ex)
239 { 248 {
240 m_log.ErrorFormat("[INVENTORY CONNECTOR]: RootFolders operation also failed, {0} {1}. Give up.", 249 m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetInventory operation also failed, {0} {1}. Giving up.",
241 e.Source, ex.Message); 250 e.Source, ex.Message);
251 return new InventoryCollection();
242 } 252 }
243 253
244 if ((folders != null) && (folders.Count > 0)) 254 if ((folders != null) && (folders.Count > 0))
245 { 255 {
246 folders = folders.FindAll(delegate (InventoryFolderBase f) { return f.ParentID == folderID ; }); 256 m_log.DebugFormat("[INVENTORY CONNECTOR]: Received entire inventory ({0} folders) for user {1}",
257 folders.Count, userID);
247 258
248 try 259 folders = folders.FindAll(delegate(InventoryFolderBase f) { return f.ParentID == folderID; });
260 List<InventoryItemBase> items = inventory.Items;
261 if (items != null)
249 { 262 {
250 List<InventoryItemBase> items = SynchronousRestSessionObjectPoster<Guid, List<InventoryItemBase>>.BeginPostObject( 263 items = items.FindAll(delegate(InventoryItemBase i) { return i.Folder == folderID; });
251 "POST", m_ServerURI + "/GetItems/", folderID.Guid, sessionID.ToString(), userID.ToString());
252
253 if (items != null)
254 {
255 InventoryCollection result = new InventoryCollection();
256 result.Folders = folders;
257 result.Items = items;
258 result.UserID = new UUID(userID);
259 return result;
260 }
261 }
262 catch (Exception ex)
263 {
264 m_log.ErrorFormat("[INVENTORY CONNECTOR]: QueryFolder and GetItems operation failed, {0} {1}. Give up.",
265 e.Source, ex.Message);
266 } 264 }
265
266 inventory.Items = items;
267 inventory.Folders = folders;
268 return inventory;
267 } 269 }
268 } 270 }
269 271
270 return null; 272 InventoryCollection nullCollection = new InventoryCollection();
273 nullCollection.Folders = new List<InventoryFolderBase>();
274 nullCollection.Items = new List<InventoryItemBase>();
275 nullCollection.UserID = new UUID(userID);
276 return nullCollection;
271 } 277 }
272 278
273 public bool AddFolder(string userID, InventoryFolderBase folder, UUID sessionID) 279 public bool AddFolder(string userID, InventoryFolderBase folder, UUID sessionID)
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs
index e0217f6..6310254 100644
--- a/OpenSim/Services/InventoryService/InventoryService.cs
+++ b/OpenSim/Services/InventoryService/InventoryService.cs
@@ -420,16 +420,16 @@ namespace OpenSim.Services.InventoryService
420 420
421 public virtual InventoryItemBase GetItem(InventoryItemBase item) 421 public virtual InventoryItemBase GetItem(InventoryItemBase item)
422 { 422 {
423 InventoryItemBase result = m_Database.queryInventoryItem(item.ID); 423 InventoryItemBase result = m_Database.getInventoryItem(item.ID);
424 if (result != null) 424 if (result != null)
425 return result; 425 return result;
426 426 m_log.DebugFormat("[INVENTORY SERVICE]: GetItem failed to find item {0}", item.ID);
427 return null; 427 return null;
428 } 428 }
429 429
430 public virtual InventoryFolderBase GetFolder(InventoryFolderBase item) 430 public virtual InventoryFolderBase GetFolder(InventoryFolderBase item)
431 { 431 {
432 InventoryFolderBase result = m_Database.queryInventoryFolder(item.ID); 432 InventoryFolderBase result = m_Database.getInventoryFolder(item.ID);
433 if (result != null) 433 if (result != null)
434 return result; 434 return result;
435 435
diff --git a/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs
index 8ab72dc..3981fe9 100644
--- a/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs
@@ -25,6 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
28using System.Collections.Generic; 29using System.Collections.Generic;
29using OpenMetaverse; 30using OpenMetaverse;
30using OpenSim.Framework; 31using OpenSim.Framework;
@@ -46,6 +47,18 @@ namespace OpenSim.Tests.Common.Mock
46 public void Initialise(string connect) {} 47 public void Initialise(string connect) {}
47 public void Dispose() {} 48 public void Dispose() {}
48 49
50 private readonly List<AssetBase> assets = new List<AssetBase>();
51
52 public AssetBase GetAsset(UUID uuid)
53 {
54 return assets.Find(x=>x.FullID == uuid);
55 }
56
57 public void StoreAsset(AssetBase asset)
58 {
59 assets.Add(asset);
60 }
61
49 public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); } 62 public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); }
50 } 63 }
51} \ No newline at end of file 64} \ No newline at end of file
diff --git a/prebuild.xml b/prebuild.xml
index ebe5c62..0cf88c3 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -987,128 +987,6 @@
987 </Files> 987 </Files>
988 </Project> 988 </Project>
989 989
990 <Project frameworkVersion="v3_5" name="OpenSim.Grid.AssetInventoryServer" path="OpenSim/Grid/AssetInventoryServer" type="Exe">
991 <Configuration name="Debug">
992 <Options>
993 <OutputPath>../../../bin/</OutputPath>
994 </Options>
995 </Configuration>
996 <Configuration name="Release">
997 <Options>
998 <OutputPath>../../../bin/</OutputPath>
999 </Options>
1000 </Configuration>
1001
1002 <ReferencePath>../../../bin/</ReferencePath>
1003 <Reference name="System"/>
1004 <Reference name="System.Xml"/>
1005 <Reference name="OpenMetaverseTypes"/>
1006 <Reference name="OpenMetaverse.StructuredData"/>
1007 <Reference name="OpenSim.Framework"/>
1008 <Reference name="OpenSim.Framework.Servers"/>
1009 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1010 <Reference name="OpenSim.Framework.Console"/>
1011 <Reference name="OpenSim.Framework.AssetLoader.Filesystem"/>
1012 <Reference name="Nini.dll" />
1013 <Reference name="log4net"/>
1014
1015 <Files>
1016 <Match pattern="*.cs" recurse="false"/>
1017 </Files>
1018 </Project>
1019
1020 <Project frameworkVersion="v3_5" name="OpenSim.Grid.AssetInventoryServer.Plugins" path="OpenSim/Grid/AssetInventoryServer/Plugins" type="Library">
1021 <Configuration name="Debug">
1022 <Options>
1023 <OutputPath>../../../../bin/</OutputPath>
1024 </Options>
1025 </Configuration>
1026 <Configuration name="Release">
1027 <Options>
1028 <OutputPath>../../../../bin/</OutputPath>
1029 </Options>
1030 </Configuration>
1031
1032 <ReferencePath>../../../../bin/</ReferencePath>
1033 <Reference name="System"/>
1034 <Reference name="System.Xml"/>
1035 <Reference name="System.Web"/>
1036 <Reference name="OpenMetaverseTypes"/>
1037 <Reference name="OpenMetaverse.StructuredData"/>
1038 <Reference name="OpenSim.Framework"/>
1039 <Reference name="OpenSim.Framework.Serialization"/>
1040 <Reference name="OpenSim.Framework.Servers"/>
1041 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1042 <Reference name="OpenSim.Grid.AssetInventoryServer" />
1043 <Reference name="log4net"/>
1044
1045 <Files>
1046 <Match pattern="*.cs" recurse="false" />
1047 <Match path="Resources" pattern="*.addin.xml" buildAction="EmbeddedResource" recurse="true" />
1048 </Files>
1049 </Project>
1050
1051 <Project frameworkVersion="v3_5" name="OpenSim.Grid.AssetInventoryServer.Plugins.Simple" path="OpenSim/Grid/AssetInventoryServer/Plugins/Simple" type="Library">
1052 <Configuration name="Debug">
1053 <Options>
1054 <OutputPath>../../../../../bin/</OutputPath>
1055 </Options>
1056 </Configuration>
1057 <Configuration name="Release">
1058 <Options>
1059 <OutputPath>../../../../../bin/</OutputPath>
1060 </Options>
1061 </Configuration>
1062
1063 <ReferencePath>../../../../../bin/</ReferencePath>
1064 <Reference name="System"/>
1065 <Reference name="System.Xml" />
1066 <Reference name="OpenMetaverse"/>
1067 <Reference name="OpenMetaverseTypes"/>
1068 <Reference name="OpenSim.Framework" />
1069 <Reference name="OpenSim.Framework.Servers"/>
1070 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1071 <Reference name="OpenSim.Grid.AssetInventoryServer" />
1072 <Reference name="log4net"/>
1073
1074 <Files>
1075 <Match pattern="*.cs" recurse="false" />
1076 <Match path="Resources" pattern="*.addin.xml" buildAction="EmbeddedResource" recurse="true" />
1077 </Files>
1078 </Project>
1079
1080 <Project frameworkVersion="v3_5" name="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim" path="OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim" type="Library">
1081 <Configuration name="Debug">
1082 <Options>
1083 <OutputPath>../../../../../bin/</OutputPath>
1084 </Options>
1085 </Configuration>
1086 <Configuration name="Release">
1087 <Options>
1088 <OutputPath>../../../../../bin/</OutputPath>
1089 </Options>
1090 </Configuration>
1091
1092 <ReferencePath>../../../../../bin/</ReferencePath>
1093 <Reference name="System"/>
1094 <Reference name="System.Xml" />
1095 <Reference name="System.Data" />
1096 <Reference name="OpenMetaverseTypes"/>
1097 <Reference name="OpenSim.Data" />
1098 <Reference name="OpenSim.Framework" />
1099 <Reference name="OpenSim.Framework.Communications" />
1100 <Reference name="OpenSim.Grid.AssetInventoryServer" />
1101 <Reference name="OpenSim.Framework.Servers"/>
1102 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1103 <Reference name="log4net"/>
1104 <Reference name="Nini.dll" />
1105
1106 <Files>
1107 <Match pattern="*.cs" recurse="false" />
1108 <Match path="Resources" pattern="*.addin.xml" buildAction="EmbeddedResource" recurse="true" />
1109 </Files>
1110 </Project>
1111
1112 <Project frameworkVersion="v3_5" name="OpenSim.Grid.UserServer.Modules" path="OpenSim/Grid/UserServer.Modules" type="Library"> 990 <Project frameworkVersion="v3_5" name="OpenSim.Grid.UserServer.Modules" path="OpenSim/Grid/UserServer.Modules" type="Library">
1113 <Configuration name="Debug"> 991 <Configuration name="Debug">
1114 <Options> 992 <Options>