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authorUbitUmarov2016-08-28 04:43:44 +0100
committerUbitUmarov2016-08-28 04:43:44 +0100
commit03dba18bb6e5428ccd4970aa66c4a96a8220bf15 (patch)
treedf9501ad9e133e64ea8d20cc1a94676ca69369c2
parentmissing file (diff)
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let mouse steer work on crossings; some cleanup
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs12
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs8
3 files changed, 8 insertions, 13 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 02614bd..9b7374c 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2176,7 +2176,6 @@ namespace OpenSim.Region.Framework.Scenes
2176 // Apply physics to the root prim 2176 // Apply physics to the root prim
2177 m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_rootPart.VolumeDetectActive, true); 2177 m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_rootPart.VolumeDetectActive, true);
2178 2178
2179
2180 for (int i = 0; i < parts.Length; i++) 2179 for (int i = 0; i < parts.Length; i++)
2181 { 2180 {
2182 SceneObjectPart part = parts[i]; 2181 SceneObjectPart part = parts[i];
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index f7f1835..dd20a2f 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2162,13 +2162,6 @@ namespace OpenSim.Region.Framework.Scenes
2162 { 2162 {
2163 AddToPhysics(isPhysical, isPhantom, building, isPhysical); 2163 AddToPhysics(isPhysical, isPhantom, building, isPhysical);
2164 UpdatePhysicsSubscribedEvents(); // not sure if appliable here 2164 UpdatePhysicsSubscribedEvents(); // not sure if appliable here
2165 if(!_VolumeDetectActive &&
2166 m_vehicleParams != null &&
2167 m_vehicleParams.CameraDecoupled &&
2168 m_localId == ParentGroup.RootPart.LocalId)
2169 AddFlag(PrimFlags.CameraDecoupled);
2170 else
2171 RemFlag(PrimFlags.CameraDecoupled);
2172 } 2165 }
2173 else 2166 else
2174 { 2167 {
@@ -4673,11 +4666,6 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
4673 4666
4674 if (ParentGroup != null) 4667 if (ParentGroup != null)
4675 { 4668 {
4676 if(UsePhysics && !SetPhantom && m_localId == ParentGroup.RootPart.LocalId &&
4677 m_vehicleParams != null && m_vehicleParams.CameraDecoupled)
4678 AddFlag(PrimFlags.CameraDecoupled);
4679 else
4680 RemFlag(PrimFlags.CameraDecoupled);
4681 ParentGroup.HasGroupChanged = true; 4669 ParentGroup.HasGroupChanged = true;
4682 ScheduleFullUpdate(); 4670 ScheduleFullUpdate();
4683 } 4671 }
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 2dc6f48..914644a 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1239,6 +1239,14 @@ namespace OpenSim.Region.Framework.Scenes
1239 ParentPart = part; 1239 ParentPart = part;
1240 m_pos = PrevSitOffset; 1240 m_pos = PrevSitOffset;
1241 pos = part.GetWorldPosition(); 1241 pos = part.GetWorldPosition();
1242 PhysicsActor partPhysActor = part.PhysActor;
1243 if(partPhysActor != null)
1244 {
1245 partPhysActor.OnPhysicsRequestingCameraData -=
1246 physActor_OnPhysicsRequestingCameraData;
1247 partPhysActor.OnPhysicsRequestingCameraData +=
1248 physActor_OnPhysicsRequestingCameraData;
1249 }
1242 } 1250 }
1243 ParentUUID = UUID.Zero; 1251 ParentUUID = UUID.Zero;
1244 } 1252 }