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<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>
<panel border="true" bottom="-409" enabled="true" follows="left|top|right|bottom" height="408" hidden="false" label="Detalhes Gráficos" left="102" mouse_opaque="true" name="Display panel 3" width="517">
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom="-22" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" left="10" mouse_opaque="true" name="text" v_pad="0" width="128">Shaders:</text>
<check_box bottom="-27" control_name="VertexShaderEnable" enabled="true" follows="left|top"
font="SansSerifSmall" height="16" hidden="false" initial_value="true"
label="Ativar Vertex Shaders" left="348"
mouse_opaque="true" name="shaders" radio_style="false"
tool_tip="Desabilitar essa opção pode prevenir problemas com algumas placas de vídeo."
width="315" />
<check_box bottom="-26" control_name="RenderObjectBump" enabled="true" follows="left|top" font="SansSerifSmall" height="16" hidden="false" initial_value="true" label="Habilitar Bumpmapping e Brilho" left="148" mouse_opaque="true" name="bumpshiny" radio_style="false" width="256" />
<check_box bottom="-45" control_name="RenderRippleWater" enabled="true" follows="left|top" font="SansSerifSmall" height="16" hidden="false" initial_value="true" label="Habilitar Ondulação de Água" left="148" mouse_opaque="true" name="ripple" radio_style="false" width="256" />
<check_box bottom="-64" control_name="RenderAvatarVP" enabled="true" follows="left|top" font="SansSerifSmall" height="16" hidden="false" initial_value="true" label="Programa de vértices do Avatar" left="148" mouse_opaque="true" name="avatarvp" radio_style="false" width="256" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom="-79" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" left="10" mouse_opaque="true" name="Avatar Rendering:" v_pad="0" width="128">Renderizando Avatar:</text>
<radio_group bottom="-121" control_name="RenderAvatarMode" draw_border="true" enabled="true" follows="left|top" height="54" hidden="false" left="148" mouse_opaque="true" name="Avatar Appearance" width="321"><radio_item type="string" length="1" bottom="-19" enabled="true" follows="left|top" height="16" hidden="false" left="3" mouse_opaque="true" name="Normal" width="315">Normal</radio_item>
<radio_item type="string" length="1" bottom="-35" enabled="true" follows="left|top" height="16" hidden="false" left="3" mouse_opaque="true" name="Bump" width="315">Bump Mapped</radio_item>
<radio_item type="string" length="1" bottom="-51" enabled="true" follows="left|top" height="16" hidden="false" left="3" mouse_opaque="true" name="Cloth" width="315">Bump Mapped & Cloth</radio_item>
</radio_group>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom="-136" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" left="10" mouse_opaque="true" name="Lighting Detail:" v_pad="0" width="128">Detalhe de Iluminação:</text>
<radio_group bottom="-162" control_name="RenderLightingDetail" draw_border="true" enabled="true" follows="left|top" height="38" hidden="false" left="148" mouse_opaque="true" name="lighting detail radio" width="321"><radio_item type="string" length="1" bottom="-19" enabled="true" follows="left|top" height="16" hidden="false" left="3" mouse_opaque="true" name="SunMoon" width="156">Somente Sol e Lua</radio_item>
<radio_item type="string" length="1" bottom="-35" enabled="true" follows="left|top" height="16" hidden="false" left="3" mouse_opaque="true" name="LocalLights" width="156">Luzes locais próximas</radio_item>
</radio_group>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom="-177" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" left="10" mouse_opaque="true" name="Terrain Detail:" v_pad="0" width="128">Detalhe do Terreno:</text>
<radio_group bottom="-203" control_name="RenderTerrainDetail" draw_border="true" enabled="true" follows="left|top" height="38" hidden="false" left="148" mouse_opaque="true" name="terrain detail radio" width="321"><radio_item type="string" length="1" bottom="-19" enabled="true" follows="left|top" height="16" hidden="false" left="3" mouse_opaque="true" name="0" width="315">Baixo</radio_item>
<radio_item type="string" length="1" bottom="-35" enabled="true" follows="left|top" height="16" hidden="false" left="3" mouse_opaque="true" name="2" width="315">Alto</radio_item>
</radio_group>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom="-227" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" left="10" mouse_opaque="true" name="Object Mesh Detail:" v_pad="0" width="140">Malha do Objeto:</text>
<slider_bar bottom="-231" control_name="RenderVolumeLODFactor" enabled="true" follows="left|top" height="16" hidden="false" increment="0.125" initial_val="1" left="148" max_val="2" min_val="0" mouse_opaque="true" name="Prim LOD Factor" width="128" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom="-246" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" left="10" mouse_opaque="true" name="Flexible Mesh Detail:" v_pad="0" width="140">Malha Flexível:</text>
<slider_bar bottom="-250" control_name="RenderFlexTimeFactor" enabled="true" follows="left|top" height="16" hidden="false" increment="0.1" initial_val="1" left="148" max_val="2" min_val="0" mouse_opaque="true" name="Flex Factor" width="128" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom="-265" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" left="10" mouse_opaque="true" name="Tree Mesh Detail:" v_pad="0" width="128">Malha da Árvore:</text>
<slider_bar bottom="-269" control_name="RenderTreeLODFactor" enabled="true" follows="left|top" height="16" hidden="false" increment="0.125" initial_val="0.5" left="148" max_val="1" min_val="0" mouse_opaque="true" name="Tree LOD Factor" width="128" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom="-284" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false" left="10" mouse_opaque="true" name="Avatar Mesh Detail:" v_pad="0" width="128">Malha do Avatar:</text>
<slider_bar bottom="-288" control_name="RenderAvatarLODFactor" enabled="true" follows="left|top" height="16" hidden="false" increment="0.125" initial_val="0.5" left="148" max_val="1" min_val="0" mouse_opaque="true" name="Avatar LOD Factor" width="128" />
</panel>
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