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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater name="gesture" title="ジェスチャー">
<text name="desc_label">
説明:
</text>
<text name="trigger_label">
トリガー:
</text>
<text name="replace_text"
tool_tip="Replace the trigger word(s) with these words. For example, trigger 'hello' replace with 'howdy' will turn the chat 'I wanted to say hello' into 'I wanted to say howdy' as well as playing the gesture!">
入れ替える:
</text>
<line_editor name="replace_editor"
tool_tip="Replace the trigger word(s) with these words. For example, trigger 'hello' replace with 'howdy' will turn the chat 'I wanted to say hello' into 'I wanted to say howdy' as well as playing the gesture" />
<text name="key_label">
ショートカットキー:
</text>
<combo_box label="なし" name="modifier_combo" />
<combo_box label="なし" name="key_combo" />
<text>
ライブラリ:
</text>
<text>
工程:
</text>
<button label="追加>>" name="add_btn" />
<button label="上に移動" name="up_btn" />
<button label="下に移動" name="down_btn" />
<button label="取り除く" name="delete_btn" />
<text name="help_label">
あなたが待機ステップを追加しない限りは、全てのステップは同時に行われます。
</text>
<radio_group name="animation_trigger_type">
<radio_item>
スタート
</radio_item>
<radio_item>
停止
</radio_item>
</radio_group>
<check_box label="アニメーションが終わるまで" name="wait_anim_check" />
<check_box label="秒単位の時間" name="wait_time_check" />
<check_box label="アクティブ" name="active_check"
tool_tip="Active gestures can be triggered by chatting their trigger phrases or pressing their hot keys. Gestures usually become inactive when there is a key binding conflict." />
<button label="プレビュー" name="preview_btn" />
<button label="保存" name="save_btn" />
</floater>
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