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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel border="true" bottom="-409" enabled="true" follows="left|top|right|bottom"
height="408" hidden="false" label="Graphics Detail" left="102"
mouse_opaque="true" name="Display panel 3" width="517">
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-23" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false"
left="10" mouse_opaque="true" name="text" v_pad="0" width="128">
Shaders:
</text>
<check_box bottom="-27" control_name="VertexShaderEnable" enabled="true" follows="left|top"
font="SansSerifSmall" height="16" hidden="false" initial_value="true"
label="Enable Vertex Shaders" left="148"
mouse_opaque="true" name="shaders" radio_style="false"
tool_tip="Disabling this option may prevent some graphics card drivers from crashing."
width="315" />
<check_box bottom="-46" control_name="RenderObjectBump" enabled="true" follows="left|top"
font="SansSerifSmall" height="16" hidden="false" initial_value="true"
label="Enable Bumpmapping and Shiny" left="148" mouse_opaque="true"
name="bumpshiny" radio_style="false" width="256" />
<check_box bottom="-65" control_name="RenderRippleWater" enabled="true" follows="left|top"
font="SansSerifSmall" height="16" hidden="false" initial_value="true"
label="Enable Ripple Water" left="148" mouse_opaque="true" name="ripple"
radio_style="false" width="256" />
<check_box bottom="-84" control_name="RenderAvatarVP" enabled="true" follows="left|top"
font="SansSerifSmall" height="16" hidden="false" initial_value="true"
label="Avatar Vertex Program" left="148" mouse_opaque="true"
name="avatarvp" radio_style="false" width="256" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-99" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false"
left="10" mouse_opaque="true" name="Avatar Rendering:" v_pad="0"
width="128">
Avatar Rendering:
</text>
<radio_group bottom="-141" control_name="RenderAvatarMode" draw_border="true" enabled="true"
follows="left|top" height="54" hidden="false" left="148"
mouse_opaque="true" name="Avatar Appearance" width="321">
<radio_item type="string" length="1" bottom="-19" enabled="true" follows="left|top" height="16" hidden="false"
left="3" mouse_opaque="true" name="Normal" width="315">
Normal
</radio_item>
<radio_item type="string" length="1" bottom="-35" enabled="true" follows="left|top" height="16" hidden="false"
left="3" mouse_opaque="true" name="Bump" width="315">
Bump Mapped
</radio_item>
<radio_item type="string" length="1" bottom="-51" enabled="true" follows="left|top" height="16" hidden="false"
left="3" mouse_opaque="true" name="Cloth" width="315">
Bump Mapped & Cloth
</radio_item>
</radio_group>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-156" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false"
left="10" mouse_opaque="true" name="Lighting Detail:" v_pad="0" width="128">
Lighting Detail:
</text>
<radio_group bottom="-182" control_name="RenderLightingDetail" draw_border="true"
enabled="true" follows="left|top" height="38" hidden="false" left="148"
mouse_opaque="true" name="lighting detail radio" width="321">
<radio_item type="string" length="1" bottom="-19" enabled="true" follows="left|top" height="16" hidden="false"
left="3" mouse_opaque="true" name="SunMoon" width="156">
Sun and moon only
</radio_item>
<radio_item type="string" length="1" bottom="-35" enabled="true" follows="left|top" height="16" hidden="false"
left="3" mouse_opaque="true" name="LocalLights" width="156">
Nearby local lights
</radio_item>
</radio_group>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-197" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false"
left="10" mouse_opaque="true" name="Terrain Detail:" v_pad="0" width="128">
Terrain Detail:
</text>
<radio_group bottom="-223" control_name="RenderTerrainDetail" draw_border="true"
enabled="true" follows="left|top" height="38" hidden="false" left="148"
mouse_opaque="true" name="terrain detail radio" width="321">
<radio_item type="string" length="1" bottom="-19" enabled="true" follows="left|top" height="16" hidden="false"
left="3" mouse_opaque="true" name="0" width="315">
Low
</radio_item>
<radio_item type="string" length="1" bottom="-35" enabled="true" follows="left|top" height="16" hidden="false"
left="3" mouse_opaque="true" name="2" width="315">
High
</radio_item>
</radio_group>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-247" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false"
left="10" mouse_opaque="true" name="Object Mesh Detail:" v_pad="0"
width="128">
Object Mesh Detail:
</text>
<slider_bar bottom="-251" control_name="RenderVolumeLODFactor" enabled="true"
follows="left|top" height="16" hidden="false" increment="0.125"
initial_val="1" left="148" max_val="2" min_val="0" mouse_opaque="true"
name="Prim LOD Factor" width="128" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-266" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false"
left="10" mouse_opaque="true" name="Flexible Mesh Detail:" v_pad="0"
width="128">
Flexible Mesh Detail:
</text>
<slider_bar bottom="-270" control_name="RenderFlexTimeFactor" enabled="true"
follows="left|top" height="16" hidden="false" increment="0.1"
initial_val="1" left="148" max_val="2" min_val="0" mouse_opaque="true"
name="Flex Factor" width="128" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-285" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false"
left="10" mouse_opaque="true" name="Tree Mesh Detail:" v_pad="0"
width="128">
Tree Mesh Detail:
</text>
<slider_bar bottom="-289" control_name="RenderTreeLODFactor" enabled="true"
follows="left|top" height="16" hidden="false" increment="0.125"
initial_val="0.5" left="148" max_val="1" min_val="0" mouse_opaque="true"
name="Tree LOD Factor" width="128" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-304" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" hidden="false"
left="10" mouse_opaque="true" name="Avatar Mesh Detail:" v_pad="0"
width="128">
Avatar Mesh Detail:
</text>
<slider_bar bottom="-308" control_name="RenderAvatarLODFactor" enabled="true"
follows="left|top" height="16" hidden="false" increment="0.125"
initial_val="0.5" left="148" max_val="1" min_val="0" mouse_opaque="true"
name="Avatar LOD Factor" width="128" />
</panel>
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