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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<pie_menu name="Object Pie">
	<menu_item_call enabled="false" hidden="false" label="Open" mouse_opaque="true" name="Open">
		<on_click function="Object.Open" />
		<on_enable function="Object.EnableOpen" />
	</menu_item_call>
	<menu_item_call enabled="false" hidden="false" label="Create" mouse_opaque="true" name="Create">
		<on_click function="Object.Build" />
		<on_enable function="EnableEdit" />
	</menu_item_call>
	<menu_item_call enabled="false" hidden="false" label="Touch" mouse_opaque="true"
	     name="Object Touch">
		<on_click function="Object.Touch" />
		<on_enable function="Object.EnableTouch" userdata="Touch" />
	</menu_item_call>
	<menu_item_call enabled="false" hidden="false" label="Sit Here" mouse_opaque="true"
	     name="Object Sit">
		<on_click function="Object.SitOrStand" />
		<on_enable function="Object.EnableSitOrStand" userdata="Sit Here,Stand Up" />
	</menu_item_call>
	<menu_item_call enabled="false" hidden="false" label="Take" mouse_opaque="true"
	     name="Pie Object Take">
		<on_click function="Tools.BuyOrTake" />
		<on_enable function="Tools.EnableBuyOrTake" userdata="Buy,Take" />
	</menu_item_call>
	<menu_item_call enabled="false" hidden="false" label="Pay..." mouse_opaque="true" name="Pay...">
		<on_click function="PayObject" />
		<on_enable function="EnablePayObject" />
	</menu_item_call>
	<pie_menu label="More &gt;" name="More &gt;">
		<menu_item_call enabled="false" hidden="false" label="Delete" mouse_opaque="true" name="Delete">
			<on_click function="Object.Delete" />
			<on_enable function="Object.EnableDelete" />
		</menu_item_call>
		<menu_item_call enabled="false" hidden="false" label="Wear" mouse_opaque="true" name="Wear">
			<on_click function="Object.AttachToAvatar" />
			<on_enable function="Object.EnableWear" />
		</menu_item_call>
		<menu_item_call enabled="false" hidden="false" label="Take Copy" mouse_opaque="true"
		     name="Take Copy">
			<on_click function="Tools.TakeCopy" />
			<on_enable function="Tools.EnableTakeCopy" />
		</menu_item_call>
		<pie_menu label="Attach HUD &gt;" name="Object Attach HUD" />
		<pie_menu label="Attach &gt;" name="Object Attach" />
		<menu_item_call enabled="false" hidden="false" label="Return..." mouse_opaque="true"
		     name="Return...">
			<on_click function="Object.Return" />
			<on_enable function="Object.EnableReturn" />
		</menu_item_call>
		<pie_menu label="More &gt;" name="Rate Menu">
			<menu_item_call enabled="false" hidden="false" label="Rate Owner..." mouse_opaque="true"
			     name="Rate Owner...">
				<on_click function="Object.RateOwner" />
				<on_enable function="Object.EnableRateOwner" />
			</menu_item_call>
			<menu_item_separator />
			<menu_item_call enabled="false" hidden="false" label="Report Abuse..." mouse_opaque="true"
			     name="Report Abuse...">
				<on_click function="Object.ReportAbuse" />
				<on_enable function="Object.EnableReportAbuse" />
			</menu_item_call>
			<menu_item_separator />
			<menu_item_call enabled="false" hidden="false" label="Rate Creator..." mouse_opaque="true"
			     name="Rate Creator...">
				<on_click function="Object.RateCreator" />
				<on_enable function="Object.EnableRateCreator" />
			</menu_item_call>
			<menu_item_separator />
			<menu_item_call enabled="false" hidden="false" label="Mute" mouse_opaque="true"
			     name="Object Mute">
				<on_click function="Object.Mute" />
				<on_enable function="Object.EnableMute" />
			</menu_item_call>
			<menu_item_call enabled="true" hidden="false" label="Inspect" mouse_opaque="true"
			     name="Object Inspect">
				<on_click function="Object.Inspect" />
				<on_enable function="Object.EnableInspect" />
			</menu_item_call>
		</pie_menu>
		<menu_item_call enabled="false" hidden="false" label="Buy..." mouse_opaque="true" name="Buy...">
			<on_click function="Object.Buy" />
			<on_enable function="Object.EnableBuy" />
		</menu_item_call>
	</pie_menu>
	<menu_item_call enabled="false" hidden="false" label="Edit..." mouse_opaque="true"
	     name="Edit...">
		<on_click function="Object.Edit" />
		<on_enable function="EnableEdit" />
	</menu_item_call>
</pie_menu>