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<?xml version="1.0" ?><notifications>

<global name="VIEWER_NAME">Imprudence</global>
<global name="VIEWER_SITE">kokuaviewer.org</global>
<global name="SECOND_LIFE">Second Life</global>
<global name="SECOND_LIFE_SITE">secondlife.com</global>

<!-- *WARNING* *WARNING* *WARNING* -->

<!--  Editing this file in Visual Studio with auto-indent on will cause layout errors! -->

<!-- *WARNING* *WARNING* *WARNING* -->
  
<global name="skipnexttime">

Don&apos;t show me this again
</global>

<global name="alwayschoose">

Always choose this option
</global>

<template name="okbutton">
  <form>
    <button
     default="true"
     index="0"
     name="OK"
     text="$yestext"/>
  </form>
</template>

<template name="okignore">
  <form>
    <button
     default="true"
     index="0"
     name="OK"
     text="$yestext"/>
    <ignore text="$ignoretext"/>
  </form>
</template>

<template name="okcancelbuttons">
  <form>
    <button
     default="true"
     index="0"
     name="OK"
     text="$yestext"/>
    <button
     index="1"
     name="Cancel"
     text="$notext"/>
  </form>
</template>

<template name="okcancelbuttonscanceldefault">
  <form>
    <button
     index="0"
     name="OK"
     text="$yestext"/>
    <button
     default="true"
     index="1"
     name="Cancel"
     text="$notext"/>
  </form>
</template>

<template name="okcancelignore">
  <form>
    <button
     default="true"
     index="0"
     name="OK"
     text="$yestext"/>
    <button
     index="1"
     name="Cancel"
     text="$notext"/>
    <ignore text="$ignoretext"/>
  </form>
</template>

<template name="okhelpbuttons">
  <form>
    <button
     default="true"
     index="0"
     name="OK"
     text="$yestext"/>
    <button
     index="1"
     name="Help"
     text="$helptext"/>
  </form>
</template>

<template name="okcancelhelpignore">
  <form>
    <button
     default="true"
     index="0"
     name="OK"
     text="$yestext"/>
    <button
     index="1"
     name="Help"
     text="$helptext"/>
    <button
     index="2"
     name="Cancel"
     text="$notext"/>
    <ignore text="$ignoretext"/>
  </form>
</template>

<template name="yesnocancelbuttons">
  <form>
    <button
     default="true"
     index="0"
     name="Yes"
     text="$yestext"/>
    <button
     index="1"
     name="No"
     text="$notext"/>
    <button
     index="2"
     name="Cancel"
     text="$canceltext"/>
  </form>
</template>

<notification
 functor="GenericAcknowledge"
 icon="alertmodal.tga"
 name="MissingAlert"
 label="Unknown Alert Message"
 type="alertmodal">
Your version of [VIEWER_NAME] does not know how to display the alert message it just received.

Error details: The alert called &apos;[_NAME]&apos; was not found in notifications.xml.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="FloaterNotFound"
 type="alertmodal">
Floater error: Could not find the following controls:

[CONTROLS]
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="TutorialNotFound"
 type="alertmodal">
No tutorial is currently available.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="GenericAlert"
 type="alertmodal">
[MESSAGE]
</notification>

<notification
 icon="alertmodal.tga"
 name="GenericAlertYesCancel"
 type="alertmodal">
[MESSAGE]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="BadInstallation"
 type="alertmodal">
An error occurred while updating [VIEWER_NAME]. Please download the latest version from [VIEWER_SITE].
  <usetemplate
   name="okbutton"
   yestext="Ok"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="LoginFailedNoNetwork"
 type="alertmodal">
Network Error: Could not establish a connection. 

&apos;[DIAGNOSTIC]&apos;

Please check your network connection.
<usetemplate
   name="okbutton"
   yestext="Ok"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="MessageTemplateNotFound"
 type="alertmodal">
Message Template [PATH] not found.
<usetemplate
   name="okbutton"
   yestext="Ok"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WearableSave"
 type="alertmodal">
Save changes to current clothing/body part?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="Don&apos;t Save"
   yestext="Save"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CompileQueueSaveText"
 type="alertmodal">
There was a problem uploading the text for a script due to the following reason: [REASON]. Please try again later.
</notification>

<notification
 icon="alertmodal.tga"
 name="CompileQueueSaveBytecode"
 type="alertmodal">
There was a problem uploading the compiled script due to the following reason: [REASON]. Please try again later.
</notification>

<notification
 icon="alertmodal.tga"
 name="WriteAnimationFail"
 type="alertmodal">
There was a problem writing animation data.  Please try again later.
</notification>

<notification
 icon="alertmodal.tga"
 name="UploadAuctionSnapshotFail"
 type="alertmodal">
There was a problem uploading the auction snapshot due to the following reason: [REASON]
</notification>

<notification
 icon="alertmodal.tga"
 name="UnableToViewContentsMoreThanOne"
 type="alertmodal">
Unable to view the contents of more than one item at a time.

Please select only one object and try again.
</notification>

<notification
 icon="alertmodal.tga"
 name="SaveClothingBodyChanges"
 type="alertmodal">
Save all changes to clothing/body parts?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="Don&apos;t Save"
   yestext="Save All"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="GrantModifyRights"
 type="alertmodal">
Granting modify rights to another resident allows them to change, delete or take ANY objects you may have in-world. Be VERY careful when handing out this permission.

Do you want to grant modify rights for [FIRST_NAME] [LAST_NAME]?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="GrantModifyRightsMultiple"
 type="alertmodal">
Granting modify rights to another resident allows them to change ANY objects you may have in-world. Be VERY careful when handing out this permission.

Do you want to grant modify rights for the selected Residents?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="RevokeModifyRights"
 type="alertmodal">
Do you want to revoke modify rights for [FIRST_NAME] [LAST_NAME]?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="RevokeModifyRightsMultiple"
 type="alertmodal">
Do you want to revoke modify rights for the selected Residents?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="UnableToCreateGroup"
 type="alertmodal">
Unable to create group.

[MESSAGE]
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="PanelGroupApply"
 type="alertmodal">
[NEEDS_APPLY_MESSAGE]

[WANT_APPLY_MESSAGE]
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="Ignore Changes"
   yestext="Apply Changes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="MustSpecifyGroupNoticeSubject"
 type="alertmodal">
You must specify a subject to send a group notice.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="AddGroupOwnerWarning"
 type="alertmodal">
You are about to add group members to the role of [ROLE_NAME].

Members cannot be removed from that role.

The members must resign from the role themselves.

Are you sure you want to continue?
  <usetemplate
   ignoretext="When adding group members to the owner role"
   name="okcancelignore"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="AssignDangerousActionWarning"
 type="alertmodal">
You are about to add the Ability &apos;[ACTION_NAME]&apos; to the Role &apos;[ROLE_NAME]&apos;.

*WARNING*
Any Member in a Role with this Ability can assign themselves -- and any other member -- to Roles that have more powers than they  currently have, potentially elevating themselves to near-Owner power. Be sure you know what you&apos;re doing before assigning this Ability.

Add this Ability to &apos;[ROLE_NAME]&apos;?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="AssignDangerousAbilityWarning"
 type="alertmodal">
You are about to add the Ability &apos;[ACTION_NAME]&apos; to the Role &apos;[ROLE_NAME]&apos;.

*WARNING*
Any Member in a Role with this Ability can assign themselves -- and any other member -- all Abilities, elevating themselves to near-Owner power.

Add this Ability to &apos;[ROLE_NAME]&apos;?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ClickPublishHelpLand"
 type="alertmodal">
Selecting the &quot;Publish in Search&quot;

Checking this box will show:
- this parcel in search results
- this parcel&apos;s public objects
- this parcel in web search
</notification>

<notification
 icon="alertmodal.tga"
 name="ClickSoundHelpLand"
 type="alertmodal">
Media and Music can only be experienced within the parcel. Sound and Voice options can be restricted to the parcel or will be heard by residents outside the parcel depending on their maturity Rating. Go to Knowledge Base to learn more about how to set these options?
  <url option="0" name="url">
    https://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;task=knowledge&amp;questionID=5046
  </url>
  <usetemplate
   name="okcancelbuttons"
   yestext="Go to Knowledge Base"
 notext="Close" />
</notification>

<notification
 icon="alertmodal.tga"
 name="ClickSearchHelpAll"
 type="alertmodal">
Search results are organized based on the tab you are in, your maturity Rating, the category chosen, and other factors. For more details, please see the Knowledge Base.
  <url option="0" name="url">
    https://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;task=knowledge&amp;questionID=4722
  </url>
  <usetemplate
   name="okcancelbuttons"
   yestext="Go to Knowledge Base"
 notext="Close" />
</notification>

<notification
 icon="alertmodal.tga"
 name="ClickPublishHelpLandDisabled"
 type="alertmodal">
You can&apos;t make this parcel show in search because it is located in a region that forbids this.
</notification>

<notification
 icon="alertmodal.tga"
 name="ClickPublishHelpAvatar"
 type="alertmodal">
Selecting &quot;Show in Search&quot; will show:
- my profile in search results
- a link to my profile in public group pages
</notification>

<notification
 icon="alertmodal.tga"
 name="ClickPartnerHelpAvatar"
 type="alertmodal">
You can propose to another Resident or dissolve an existing partnership through the [SECOND_LIFE] website.

Go to the [SECOND_LIFE] web site for more information on partnering?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Go to Page"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ClickUploadHelpPermissions"
 type="alertmodal">
Your default permissions may not work in older regions.
</notification>

<notification
 icon="alertmodal.tga"
 name="ClickWebProfileHelpAvatar"
 type="alertmodal">
If this Resident has set a web profile URL then you can:
* Click &apos;Load&apos; to see the page in this Web tab.
* Click Load &gt; &apos;In external browser&apos; to view the page in your default web browser.
* Click Load &gt; &apos;Home URL&apos; to return to this Resident&apos;s web profile if you&apos;ve navigated away.

When viewing your own profile, you can enter any URL as your web profile and click OK to set it. Other residents can visit the URL you set when they look at your profile.
</notification>

<notification
 icon="alertmodal.tga"
 name="JoinGroupCanAfford"
 type="alertmodal">
Joining this group costs [CURRENCY][COST].

Do you wish to proceed?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Join"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="JoinGroupCannotAfford"
 type="alertmodal">
Joining this group costs [CURRENCY][COST].

You do not have enough [CURRENCY] to join this group.
</notification>

<notification
 icon="alertmodal.tga"
 name="LandBuyPass"
 type="alertmodal">
For [CURRENCY][COST] you can enter this land (&apos;[PARCEL_NAME]&apos;) for [TIME] hours.  Buy a pass?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="SalePriceRestriction"
 type="alertmodal">
Sale price must be set to more than [CURRENCY]0 if selling to anyone.

Please select an individual to sell to if selling for [CURRENCY]0.
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmLandSaleChange"
 priority="high"
 type="alertmodal">
The selected [LAND_SIZE] m² land is being set for sale.

Your selling price will be [CURRENCY][SALE_PRICE] and will be authorized for sale to [NAME].
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmLandSaleToAnyoneChange"
 type="alertmodal">
ATTENTION: Clicking &apos;sell to anyone&apos; makes your land available to the entire [GRID_NAME] community, even those not in this region.

The selected [LAND_SIZE] m² land is being set for sale.

Your selling price will be [CURRENCY][SALE_PRICE] and will be authorized for sale to [NAME].
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ReturnObjectsDeededToGroup"
 type="alertmodal">
Are you sure you want to return all objects shared with the group &apos;[NAME]&apos; on this parcel of land back to their previous owner&apos;s inventory?

*WARNING* This will delete the non-transferable objects deeded to the group!

Objects: [N]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ReturnObjectsOwnedByUser"
 type="alertmodal">
Are you sure you want to return all objects owned by the Resident &apos;[NAME]&apos; on this parcel of land back to their inventory?

Objects: [N]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ReturnObjectsOwnedBySelf"
 type="alertmodal">
Are you sure you want to return all objects owned by you on this parcel of land back to your inventory?

Objects: [N]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ReturnObjectsNotOwnedBySelf"
 type="alertmodal">
Are you sure you want to return all objects NOT owned by you on this parcel of land back to their owner&apos;s inventory?

Transferable objects deeded to a group will be returned to their previous owners.

*WARNING* This will delete the non-transferable objects deeded to the group!

Objects: [N]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ReturnObjectsNotOwnedByUser"
 type="alertmodal">
Are you sure you want to return all objects NOT owned by [NAME] on this parcel of land back to their owner&apos;s inventory?

Transferable objects deeded to a group will be returned to their previous owners.

*WARNING* This will delete the non-transferable objects deeded to the group!

Objects: [N]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ReturnAllTopObjects"
 type="alertmodal">
Are you sure you want to return all listed objects back to their owner&apos;s inventory?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DisableAllTopObjects"
 type="alertmodal">
Are you sure you want to disable all objects in this region?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ReturnObjectsNotOwnedByGroup"
 type="alertmodal">
Return the objects on this parcel of land that are NOT shared with the group [NAME] back to their owners?

Objects: [N]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="UnableToDisableOutsideScripts"
 type="alertmodal">
Can not disable scripts. This entire region is damage enabled. Scripts must be allowed to run for weapons to work.
</notification>

<notification
 icon="alertmodal.tga"
 name="MustBeInParcel"
 type="alertmodal">
You must be standing inside the land parcel to set its Landing Point.
</notification>

<notification
 icon="alertmodal.tga"
 name="PromptRecipientEmail"
 type="alertmodal">
Please enter a valid email address for the recipient(s).
</notification>

<notification
 icon="alertmodal.tga"
 name="PromptSelfEmail"
 type="alertmodal">
Please enter your email address.
</notification>

<notification
 icon="alertmodal.tga"
 name="PromptMissingSubjMsg"
 type="alertmodal">
Email snapshot with the default subject or message?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ErrorProcessingSnapshot"
 type="alertmodal">
Error processing snapshot data
</notification>

<notification
 icon="alertmodal.tga"
 name="ErrorEncodingSnapshot"
 type="alertmodal">
Error encoding snapshot.
</notification>

<notification
 icon="alertmodal.tga"
 name="ErrorUploadingPostcard"
 type="alertmodal">
There was a problem sending a snapshot due to the following reason: [REASON]
</notification>

<notification
 icon="alertmodal.tga"
 name="ErrorUploadingReportScreenshot"
 type="alertmodal">
There was a problem uploading a report screenshot due to the following reason: [REASON]
</notification>

<notification
 icon="alertmodal.tga"
 name="MustAgreeToLogIn"
 type="alertmodal">
You must agree to the Terms of Service to continue logging into [GRID_NAME].
</notification>

<notification
 icon="alertmodal.tga"
 name="CouldNotPutOnOutfit"
 type="alertmodal">
Could not put on outfit.

The outfit folder contains no clothing, body parts, or attachments.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotWearTrash"
 type="alertmodal">
You can not wear clothes or body parts that are in the trash
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotWearInfoNotComplete"
 type="alertmodal">
You can not wear that item because it has not yet loaded. Please try again in a minute.
</notification>

<notification
 icon="alertmodal.tga"
 name="MustHaveAccountToLogIn"
 type="alertmodal">
Oops! Something was left blank.

You need to enter both the First and Last name of your avatar.

You need an account to enter [GRID_NAME]. Would you like to create one now?
  <usetemplate
   name="okcancelbuttons"
   notext="Try again"
   yestext="Create a new account"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="AddClassified"
 type="alertmodal">
Classified ads appear in the &apos;Classified&apos; section of the Search directory and on www.secondlife.com for one week.

Fill out your ad, then click &apos;Publish...&apos; to add it to the directory.

You&apos;ll be asked for a price to pay when clicking Publish.

Paying more makes your ad appear higher in the list, and also appear higher when people search for keywords.
  <usetemplate
   ignoretext="When adding a new Classified"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DeleteClassified"
 type="alertmodal">
Delete classified &apos;[NAME]&apos;?

There is no reimbursement for fees paid.
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ClassifiedSave"
 type="alertmodal">
Save changes to classified [NAME]?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="Don&apos;t Save"
   yestext="Save"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DeleteAvatarPick"
 type="alertmodal">
Delete pick [PICK]?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="PromptGoToEventsPage"
 type="alertmodal">
Go to the [GRID_NAME] events web page?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="SelectProposalToView"
 type="alertmodal">
Please select a proposal to view.
</notification>

<notification
 icon="alertmodal.tga"
 name="SelectHistoryItemToView"
 type="alertmodal">
Please select a history item to view.
</notification>

<notification
 icon="alertmodal.tga"
 name="ResetShowNextTimeDialogs"
 type="alertmodal">
Would you like to re-enable all these popups, which you previously indicated &apos;Don&apos;t show me again&apos;?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="SkipShowNextTimeDialogs"
 type="alertmodal">
Would you like to disable all popups which can be skipped?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="notify.tga"
 name="CacheWillBeMoved"
 type="notify">
Cache will be moved after you restart [VIEWER_NAME].

Note: This will clear the cache.
</notification>

<notification
 icon="notify.tga"
 name="ChangeConnectionPort"
 type="notify">
Port settings take effect after you restart [VIEWER_NAME].
</notification>

<notification
 icon="notify.tga"
 name="ChangeSkin"
 type="notify">
The new skin will appear after you restart [VIEWER_NAME].
</notification>

<notification
 icon="alertmodal.tga"
 name="GoToAuctionPage"
 type="alertmodal">
Go to the [GRID_NAME] web page to see auction details or make a bid?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="SaveChanges"
 type="alertmodal">
Save Changes?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="Don&apos;t Save"
   yestext="Save"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="GestureSaveFailedTooManySteps"
 type="alertmodal">
Gesture save failed. 

This gesture has too many steps. Try removing some steps, then save again.
</notification>

<notification
 icon="alertmodal.tga"
 name="GestureSaveFailedTryAgain"
 type="alertmodal">
Gesture save failed.  Please try again in a minute.
</notification>

<notification
 icon="alertmodal.tga"
 name="GestureSaveFailedObjectNotFound"
 type="alertmodal">
Could not save gesture because the object or the associated object inventory could not be found.

The object may be out of range or may have been deleted.
</notification>

<notification
 icon="alertmodal.tga"
 name="GestureSaveFailedReason"
 type="alertmodal">
There was a problem saving a gesture due to the following reason: [REASON].  Please try resaving the gesture later.
</notification>

<notification
 icon="alertmodal.tga"
 name="SaveNotecardFailObjectNotFound"
 type="alertmodal">
Could not save notecard because the object or the associated object inventory could not be found.

The object may be out of range or may have been deleted.
</notification>

<notification
 icon="alertmodal.tga"
 name="SaveNotecardFailReason"
 type="alertmodal">
There was a problem saving a notecard due to the following reason: [REASON].  Please try re-saving the notecard later.
</notification>

<notification
 icon="alertmodal.tga"
 name="ScriptCannotUndo"
 type="alertmodal">
Could not undo all changes in your version of the script.

Would you like to load the server&apos;s last saved version?

(**Warning** This operation cannot be undone.)
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="SaveScriptFailReason"
 type="alertmodal">
There was a problem saving a script due to the following reason: [REASON].  Please try re-saving the script later.
</notification>

<notification
 icon="alertmodal.tga"
 name="SaveScriptFailObjectNotFound"
 type="alertmodal">
Could not save the script because the object it is in could not be found.

The object may be out of range or may have been deleted.
</notification>

<notification
 icon="alertmodal.tga"
 name="SaveBytecodeFailReason"
 type="alertmodal">
There was a problem saving a compiled script due to the following reason: [REASON].  Please try re-saving the script later.
</notification>

<notification
 icon="alertmodal.tga"
 name="CouldNotStartStopScript"
 type="alertmodal">
Could not start or stop the script because the object it is on could not be found.

The object may be out of range or may have been deleted.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotDownloadFile"
 type="alertmodal">
Unable to download file
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotWriteFile"
 type="alertmodal">
Unable to write file [[FILE]]
</notification>

<notification
 icon="alertmodal.tga"
 name="UnsupportedHardware"
 type="alertmodal">
Warning: Your system does not meet [VIEWER_NAME]&apos;s minimum system requirements. If you continue using [VIEWER_NAME], you may experience poor performance. Unfortunately, we cannot provide technical support for unsupported system configurations.

MINSPECS

Do you wish to visit [_URL] for more information?
  <url option="0" name="url">

    http://www.secondlife.com/corporate/sysreqs.php
  </url>
  <usetemplate
   ignoretext="When detecting unsupported hardware"
   name="okcancelignore"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="UnknownGPU"
 type="alertmodal">
Your system contains a graphics card that is unknown to us at this time.

This is often the case with new hardware we haven&apos;t had a chance to test.  [VIEWER_NAME] will most likely run properly, but you may need to adjust your graphics settings to something more appropriate.

(Edit menu &gt; Preferences &gt; Graphics).
  <form name="form">
    <ignore name="ignore"
     text="When detecting an unknown graphics card"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="DisplaySettingsNoShaders"
 type="alertmodal">
[VIEWER_NAME] crashed while initializing graphics drivers.

Graphics Quality will be set to low to avoid some common driver errors. This will disable some graphics features.

We recommend updating your graphics card drivers.

Graphics Quality can be raised in Preferences &gt; Graphics.
</notification>

<notification
 icon="alertmodal.tga"
 name="RegionNoTerraforming"
 type="alertmodal">
The region [REGION] does not allow terraforming.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotCopyWarning"
 type="alertmodal">
You do not have permission to copy this item and will lose it from your inventory if you give it away. Do you really want to offer this item?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotGiveItem"
 type="alertmodal">
Unable to give inventory item.
</notification>

<notification
 icon="alertmodal.tga"
 name="TransactionCancelled"
 type="alertmodal">
Transaction cancelled.
</notification>

<notification
 icon="alertmodal.tga"
 name="TooManyItems"
 type="alertmodal">
Cannot give more than 42 items in a single inventory transfer.
</notification>

<notification
 icon="alertmodal.tga"
 name="NoItems"
 type="alertmodal">
You do not have permission to transfer the selected items.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotCopyCountItems"
 type="alertmodal">
You do not have permission to copy [COUNT] of the selected items. You will lose these items from your inventory.

Do you really want to give these items?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotGiveCategory"
 type="alertmodal">
You do not have permission to transfer the selected folder.
</notification>

<notification
 icon="alertmodal.tga"
 name="FreezeAvatar"
 type="alertmodal">
Freeze this avatar?

He or she will temporarily be unable to move, chat, or interact with the world.
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="Unfreeze"
   yestext="Freeze"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="FreezeAvatarFullname"
 type="alertmodal">
Freeze [AVATAR_NAME]?

He or she will temporarily be unable to move, chat, or interact with the world.
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="Unfreeze"
   yestext="Freeze"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="EjectAvatarFullname"
 type="alertmodal">
Eject [AVATAR_NAME] from your land?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="Eject and Ban"
   yestext="Eject"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="EjectAvatarNoBan"
 type="alertmodal">
Eject this avatar from your land?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Eject"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="EjectAvatarFullnameNoBan"
 type="alertmodal">
Eject [AVATAR_NAME] from your land?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Eject"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="AcquireErrorTooManyObjects"
 type="alertmodal">
ACQUIRE ERROR: Too many objects selected.
</notification>

<notification
 icon="alertmodal.tga"
 name="AcquireErrorObjectSpan"
 type="alertmodal">
ACQUIRE ERROR: Objects span more than one region.

Please move all objects to be acquired onto the same region.
</notification>

<notification
 icon="alertmodal.tga"
 name="PromptGoToCurrencyPage"
 type="alertmodal">
[EXTRA]

Go to [URL] for information on purchasing currency?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="UnableToLinkObjects"
 type="alertmodal">
Unable to link these [COUNT] objects.

You can link a maximum of [MAX] objects.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotLinkIncompleteSet"
 type="alertmodal">
You can only link complete sets of objects, and must select more than one object.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotLinkModify"
 type="alertmodal">
Unable to link because you don&apos;t have modify permission on all the objects.

Please make sure none are locked, and that you own all of them.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotLinkDifferentOwners"
 type="alertmodal">
Unable to link because not all of the objects have the same owner.

Please make sure you own all of the selected objects.
</notification>

<notification
 icon="alertmodal.tga"
 name="NoFileExtension"
 type="alertmodal">
No file extension for the file: &apos;[FILE]&apos;

Please make sure the file has a correct file extension.
</notification>

<notification
 icon="alertmodal.tga"
 name="InvalidFileExtension"
 type="alertmodal">
Invalid file extension [EXTENSION]

Expected [VALIDS]
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotUploadSoundFile"
 type="alertmodal">
Couldn&apos;t open uploaded sound file for reading:

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="SoundFileNotRIFF"
 type="alertmodal">
File does not appear to be a RIFF WAVE file:

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="SoundFileNotPCM"
 type="alertmodal">
File does not appear to be a PCM WAVE audio file:

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="SoundFileInvalidChannelCount"
 type="alertmodal">
File has invalid number of channels (must be mono or stereo):

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="SoundFileInvalidSampleRate"
 type="alertmodal">
File does not appear to be a supported sample rate (must be 44.1k):

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="SoundFileInvalidWordSize"
 type="alertmodal">
File does not appear to be a supported word size (must be 8 or 16 bit):

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="SoundFileInvalidHeader"
 type="alertmodal">
Could not find &apos;data&apos; chunk in WAV header:

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="SoundFileInvalidTooLong"
 type="alertmodal">
Audio file is too long (10 second maximum):

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="ProblemWithFile"
 type="alertmodal">
Problem with file [FILE]:

[ERROR]
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotOpenTemporarySoundFile"
 type="alertmodal">
Couldn&apos;t open temporary compressed sound file for writing: [FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="UnknownVorbisEncodeFailure"
 type="alertmodal">
Unknown Vorbis encode failure on: 

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotEncodeFile"
 type="alertmodal">
Unable to encode file: 

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="CorruptResourceFile"
 type="alertmodal">
Corrupt resource file: 

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="UnknownResourceFileVersion"
 type="alertmodal">
Unknown Linden resource file version in file: 

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="UnableToCreateOutputFile"
 type="alertmodal">
Unable to create output file: 

[FILE]
</notification>

<notification
 icon="alertmodal.tga"
 name="DoNotSupportBulkAnimationUpload"
 type="alertmodal">
We do not currently support bulk upload of animation files.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotUploadReason"
 type="alertmodal">
Unable to upload [FILE] due to the following reason: [REASON]

Please try again later.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotCreateLandmarkNotOwner"
 type="alertmodal">
You cannot create a landmark here because the owner of the land doesn&apos;t allow it.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotRecompileSelectObjectsNoScripts"
 type="alertmodal">
Not able to perform &apos;recompilation&apos;.

Select an object with a script.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotRecompileSelectObjectsNoPermission"
 type="alertmodal">
Not able to perform &apos;recompilation&apos;.

Select objects with scripts that you have permission to modify.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotResetSelectObjectsNoScripts"
 type="alertmodal">
Not able to perform &apos;reset&apos;.

Select objects with scripts.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotResetSelectObjectsNoPermission"
 type="alertmodal">
Not able to perform &apos;reset&apos;.

Select objects with scripts that you have permission to modify.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotSetRunningSelectObjectsNoScripts"
 type="alertmodal">
Not able to set any scripts to &apos;running&apos;.

Select objects with scripts.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotSetRunningNotSelectObjectsNoScripts"
 type="alertmodal">
Unable to set any scripts to &apos;not running&apos;.

Select objects with scripts.
</notification>

<notification
 icon="alertmodal.tga"
 name="NoFrontmostFloater"
 type="alertmodal">
No frontmost floater to save.
</notification>

<notification
 icon="alertmodal.tga"
 name="SeachFilteredOnShortWords"
 type="alertmodal">
Your search query was modified and the words that were too short were removed.

Searched for: [FINALQUERY]
</notification>

<notification
 icon="alertmodal.tga"
 name="SeachFilteredOnShortWordsEmpty"
 type="alertmodal">
Your search terms were too short so no search was performed.
</notification>

<!-- Generic Teleport failure modes - strings will be inserted from
     teleport_strings.xml if available. -->
<notification
 icon="alertmodal.tga"
 name="CouldNotTeleportReason"
 type="alertmodal">
Could not teleport.

[REASON]
</notification>

<!-- Teleport failure modes not delivered via the generic mechanism
     above (for example, delivered as an AlertMessage on
     region-crossing :( ) - these paths should really be merged
     in the future. -->
<notification
 icon="alertmodal.tga"
 name="invalid_tport"
 type="alertmodal">
Problem encountered processing your teleport request. You may need to log back in before you can teleport. If you continue to get this message, please check the Tech Support FAQ at:
www.secondlife.com/support
</notification>
<notification
 icon="alertmodal.tga"
 name="invalid_region_handoff"
 type="alertmodal">
Problem encountered processing your region crossing. You may need to log back in before you can cross regions. If you continue to get this message, please check the Tech Support FAQ at:
www.secondlife.com/support
</notification>
<notification
 icon="alertmodal.tga"
 name="blocked_tport"
 type="alertmodal">
Sorry, teleport is currently blocked. Try again in a moment.  If you still cannot teleport, please log out and log back in to resolve the problem.
</notification>
<notification
 icon="alertmodal.tga"
 name="nolandmark_tport"
 type="alertmodal">
Sorry, but system was unable to locate landmark destination.
</notification>
<notification
 icon="alertmodal.tga"
 name="timeout_tport"
 type="alertmodal">
Sorry, but system was unable to complete the teleport connection.  Try again in a moment.
</notification>
<notification
 icon="alertmodal.tga"
 name="noaccess_tport"
 type="alertmodal">
Sorry, you do not have access to that teleport destination.
</notification>
<notification
 icon="alertmodal.tga"
 name="missing_attach_tport"
 type="alertmodal">
Your attachments have not arrived yet. Try waiting for a few more seconds or log out and back in again before attempting to teleport.
</notification>
<notification
 icon="alertmodal.tga"
 name="too_many_uploads_tport"
 type="alertmodal">
The asset queue in this region is currently clogged so your teleport request will not be able to succeed in a timely manner. Please try again in a few minutes or go to a less busy area.
</notification>
<notification
 icon="alertmodal.tga"
 name="expired_tport"
 type="alertmodal">
Sorry, but the system was unable to complete your teleport request in a timely fashion. Please try again in a few minutes.
</notification>
<notification
 icon="alertmodal.tga"
 name="expired_region_handoff"
 type="alertmodal">
Sorry, but the system was unable to complete your region crossing in a timely fashion. Please try again in a few minutes.
</notification>
<notification
 icon="alertmodal.tga"
 name="no_host"
 type="alertmodal">
Unable to find teleport destination. The destination may be temporarily unavailable or no longer exists. Please try again in a few minutes.
</notification>
<notification
 icon="alertmodal.tga"
 name="no_inventory_host"
 type="alertmodal">
The inventory system is currently unavailable.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotSetLandOwnerNothingSelected"
 type="alertmodal">
Unable to set land owner:

No parcel selected.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotSetLandOwnerMultipleRegions"
 type="alertmodal">
Unable to force land ownership because selection spans multiple regions. Please select a smaller area and try again.
</notification>

<notification
 icon="alertmodal.tga"
 name="ForceOwnerAuctionWarning"
 type="alertmodal">
This parcel is up for auction. Forcing ownership will cancel the auction and potentially make some residents unhappy if bidding has begun. Force ownership?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotContentifyNothingSelected"
 type="alertmodal">
Unable to contentify:

No parcel selected.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotContentifyNoRegion"
 type="alertmodal">
Unable to contentify:

No region selected.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotReleaseLandNothingSelected"
 type="alertmodal">
Unable to abandon land:

No parcel selected.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotReleaseLandNoRegion"
 type="alertmodal">
Unable to abandon land:

Cannot find region.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotBuyLandNothingSelected"
 type="alertmodal">
Unable to buy land:

No parcel selected.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotBuyLandNoRegion"
 type="alertmodal">
Unable to buy land:

Cannot find the region this land is in.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotBuyLandMaturity"
 type="alertmodal">
Unable to buy land:

Your allowed/preferred maturity level does not permit you to buy this land. You may need to adjust your maturity level in Preferences first.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotCloseFloaterBuyLand"
 type="alertmodal">
You cannot close the Buy Land window until [GRID_NAME] estimates the price of this transaction.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotDeedLandNothingSelected"
 type="alertmodal">
Unable to deed land:

No parcel selected.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotDeedLandNoGroup"
 type="alertmodal">
Unable to deed land:

No Group selected.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotDeedLandNoRegion"
 type="alertmodal">
Unable to deed land:
Cannot find the region this land is in.
Please use Tools -&gt; Report Bug to report this.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotDeedLandMultipleSelected"
 type="alertmodal">
Unable to deed land:
Multiple parcels selected.

Try selecting a single parcel.
</notification>

<notification
 icon="alertmodal.tga"
 name="ParcelCanPlayMedia"
 type="alertmodal">
This location can play streaming media. Streaming media requires a fast Internet connection.

Play streaming media when available?

(You can change this option later under Preferences &gt; Audio &amp; Video.)
  <usetemplate
   name="okcancelbuttons"
   notext="Disable"
   yestext="Play Media"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotDeedLandWaitingForServer"
 type="alertmodal">
Unable to deed land:

Waiting for server to report ownership.

Please try again.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotDeedLandNoTransfer"
 type="alertmodal">
Unable to deed land:

The region [REGION] does not allow transfer of land.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotReleaseLandWatingForServer"
 type="alertmodal">
Unable to abandon land:

Waiting for server to update parcel information.

Try again in a few seconds.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotReleaseLandSelected"
 type="alertmodal">
Unable to abandon land:

You do not own all the parcels selected.

Please select a single parcel.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotReleaseLandDontOwn"
 type="alertmodal">
Unable to abandon land:

You don&apos;t have permission to release this parcel.

Parcels you own appear in green.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotReleaseLandRegionNotFound"
 type="alertmodal">
Unable to abandon land:

Cannot find the region this land is in.

Please use Tools -&gt; Report Bug to report this.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotReleaseLandNoTransfer"
 type="alertmodal">
Unable to abandon land:

The region [REGION] does not allow transfer of land.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotReleaseLandPartialSelection"
 type="alertmodal">
Unable to abandon land:

You must select an entire parcel to release it.

Select an entire parcel, or divide your parcel first.
</notification>

<notification
 icon="alertmodal.tga"
 name="ReleaseLandWarning"
 type="alertmodal">
You are about to release [AREA] m² of land.

Releasing this parcel will remove it from your land holdings, but will not grant any [CURRENCY].

Release this land?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotDivideLandNothingSelected"
 type="alertmodal">
Unable to divide land:

No parcels selected.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotDivideLandPartialSelection"
 type="alertmodal">
Unable to divide land:

You have an entire parcel selected.

Try selecting a part of the parcel.
</notification>

<notification
 icon="alertmodal.tga"
 name="LandDivideWarning"
 type="alertmodal">
Dividing this land will split this parcel into two and each parcel can have its own settings. Some settings will be reset to defaults after the operation.

Divide land?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotDivideLandNoRegion"
 type="alertmodal">
Unable to divide land:

Cannot find the region this land is in.

Please use Tools -&gt; Report Bug to report this.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotJoinLandNoRegion"
 type="alertmodal">
Unable to join land:

Cannot find the region this land is in.

Please use Tools -&gt; Report Bug to report this.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotJoinLandNothingSelected"
 type="alertmodal">
Unable to join land:

No parcels selected.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotJoinLandEntireParcelSelected"
 type="alertmodal">
Unable to join land:

You only have one parcel selected.

Select land across both parcels.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotJoinLandSelection"
 type="alertmodal">
Unable to join land:

You must select more than one parcel.

Select land across both parcels.
</notification>

<notification
 icon="alertmodal.tga"
 name="JoinLandWarning"
 type="alertmodal">
Joining this land will create one large parcel out of all parcels intersecting the selected rectangle. You will need to reset the name and options of the new parcel.

Join land?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ShowOwnersHelp"
 type="alertmodal">
Show owners:

Color parcels to show the owner type.

Green = Your land
Aqua = Your Group&apos;s land
Red = Owned by others
Yellow = For sale
Purple = For auction
Grey = Public
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmNotecardSave"
 type="alertmodal">
This notecard needs to be saved before the item can be copied or viewed. Save notecard?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmItemCopy"
 type="alertmodal">
Copy this item to your inventory?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Copy"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ResolutionSwitchFail"
 type="alertmodal">
Failed to switch resolution to [RESX] by [RESY]
</notification>

<notification
 icon="alertmodal.tga"
 name="ErrorUndefinedGrasses"
 type="alertmodal">
Error: Undefined grasses: [SPECIES]
</notification>

<notification
 icon="alertmodal.tga"
 name="ErrorUndefinedTrees"
 type="alertmodal">
Error: Undefined trees: [SPECIES]
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotSaveWearableOutOfSpace"
 type="alertmodal">
Unable to save &apos;[NAME]&apos; to wearable file.  You will need to free up some space on your computer and save the wearable again.
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotSaveToAssetStore"
 type="alertmodal">
Unable to save [NAME] to central asset store.

This is usually a temporary failure. Please customize and save the wearable again in a few minutes.

If this problem persists, please click on the &apos;Tools &gt; Report Bug&apos; pull down menu and provide details about your network setup.
</notification>

<notification
 icon="alertmodal.tga"
 name="YouHaveBeenLoggedOut"
 type="alertmodal">
You have been logged out of [GRID_NAME]:

[MESSAGE]

You can still look at existing IM and chat by clicking &apos;View IM &amp; Chat&apos;. Otherwise, click &apos;Quit&apos; to exit [VIEWER_NAME] immediately.
  <usetemplate
   name="okcancelbuttons"
   notext="Quit"
   yestext="View IM &amp; Chat"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="OnlyOfficerCanBuyLand"
 type="alertmodal">
Unable to buy land for the group:

You do not have permission to buy land for your active group.
</notification>

<notification
 icon="alertmodal.tga"
 label="Add Friend"
 name="AddFriend"
 type="alertmodal">
Friends can give permissions to track each other on the map and receive online status updates.

Offer friendship to [NAME]?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 label="Add Friend"
 name="AddFriendWithMessage"
 type="alertmodal">
Friends can give permissions to track each other on the map and receive online status updates.

Offer friendship to [NAME]?
  <form name="form">
    <input name="message" type="text">
      Would you be my friend?
    </input>
    <button
     default="true"
     index="0"
     name="Offer"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="RemoveFromFriends"
 type="alertmodal">
Do you want to remove [FIRST_NAME] [LAST_NAME] from your Friends List?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="RemoveMultipleFromFriends"
 type="alertmodal">
Do you want to remove multiple friends from your Friends list?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="GodDeleteAllScriptedPublicObjectsByUser"
 type="alertmodal">
Are you sure you want to delete all scripted objects owned by
** [AVATAR_NAME] **
on all others land in this sim?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="GodDeleteAllScriptedObjectsByUser"
 type="alertmodal">
Are you sure you want to DELETE ALL scripted objects owned by
** [AVATAR_NAME] **
on ALL LAND in this sim?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="GodDeleteAllObjectsByUser"
 type="alertmodal">
Are you sure you want to DELETE ALL objects (scripted or not) owned by
** [AVATAR_NAME] **
on ALL LAND in this sim?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="BlankClassifiedName"
 type="alertmodal">
You must specify a name for your classified.
</notification>

<notification
 icon="alertmodal.tga"
 name="MinClassifiedPrice"
 type="alertmodal">
Price to pay for listing must be at least [CURRENCY][MIN_PRICE].

Please enter a higher price.
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmObjectDeleteLock"
 type="alertmodal">
At least one of the items you have selected is locked.

Are you sure you want to delete these items?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmObjectDeleteNoCopy"
 type="alertmodal">
At least one of the items you have selected is not copyable.

Are you sure you want to delete these items?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmObjectDeleteNoOwn"
 type="alertmodal">
You do not own least one of the items you have selected.

Are you sure you want to delete these items?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmObjectDeleteLockNoCopy"
 type="alertmodal">
* At least one object is locked.
* At least one object is not copyable.

Are you sure you want to delete these items?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmObjectDeleteLockNoOwn"
 type="alertmodal">
* At least one object is locked.
* You do not own least one object.

Are you sure you want to delete these items?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmObjectDeleteNoCopyNoOwn"
 type="alertmodal">
* At least one object is not copyable.
* You do not own least one object.

Are you sure you want to delete these items?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmObjectDeleteLockNoCopyNoOwn"
 type="alertmodal">
  * At least one object is locked.
  * At least one object is not copyable.
  * You do not own least one object.

Are you sure you want to delete these items?
  <usetemplate
   name="okcancelbuttons"
   notext="cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmObjectTakeLock"
 type="alertmodal">
At least one object is locked.

Are you sure you want to take these items?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmObjectTakeNoOwn"
 type="alertmodal">
You do not own all of the objects you are taking. If you continue, next owner permissions will be applied and possibly restrict your ability to modify or copy them.

Are you sure you want to take these items?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmObjectTakeLockNoOwn"
 type="alertmodal">
At least one object is locked. You do not own all of the objects you are taking. If you continue, next owner permissions will be applied and possibly restrict your ability to modify or copy them. However, you can take the current selection.

Are you sure you want to take these items?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CantBuyLandAcrossMultipleRegions"
 type="alertmodal">
Unable to buy land because selection spans multiple regions.

Please select a smaller area and try again.
</notification>

<notification
 icon="alertmodal.tga"
 name="DeedLandToGroup"
 type="alertmodal">
By deeding this parcel, the group will be required to have and maintain sufficient land use credits.

The purchase price of the land is not refunded to the owner. If a deeded parcel is sold, the sale price will be divided evenly among group members.

Deed this [AREA] m² of land to the group &apos;[GROUP_NAME]&apos;?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DeedLandToGroupWithContribution"
 type="alertmodal">
By deeding this parcel, the group will be required to have and maintain sufficient land use credits.

The deed will include a simultaneous land contribution to the group from &apos;[FIRST_NAME] [LAST_NAME]&apos;.

The purchase price of the land is not refunded to the owner. If a deeded parcel is sold, the sale price will be divided evenly among group members.

Deed this [AREA] m² of land to the group &apos;[GROUP_NAME]&apos;?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DisplaySetToSafe"
 type="alertmodal">
Display settings have been set to safe levels because you have specified the -safe option.
</notification>

<notification
 icon="alertmodal.tga"
 name="DisplaySetToRecommended"
 type="alertmodal">
Display settings have been set to recommended levels based on your system configuration.
</notification>

<notification
 icon="alertmodal.tga"
 name="ErrorMessage"
 type="alertmodal">
[ERROR_MESSAGE]
</notification>

<notification
 icon="alertmodal.tga"
 name="AvatarMoved"
 type="alertmodal">
Your [TYPE] location is not currently available. [HELP]

You have been moved into a nearby region.
</notification>

<notification
 icon="alertmodal.tga"
 name="ClothingLoading"
 type="alertmodal">
Your clothing is still downloading.

You can use [GRID_NAME] normally and other users will see you correctly.
  <form name="form">
    <ignore name="ignore"
     text="When clothing is taking a long time to download"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="FirstRun"
 type="alertmodal">
[VIEWER_NAME] installation is complete.

If this is your first time using [GRID_NAME], you will need to create an account before you can log on.

Return to [GRID_SITE] to create a new account?
  <usetemplate
   name="okcancelbuttons"
   notext="Continue"
   yestext="New Account..."/>
</notification>

<notification
 icon="alertmodal.tga"
 name="LoginPacketNeverReceived"
 type="alertmodal">
We&apos;re having trouble connecting. There may be a problem with your internet connection or the [GRID_NAME] servers.

You can either check your internet connection and try again in a few minutes, click Help to connect to our support site, or click Teleport to attempt to teleport home.
  <form name="form">
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Help"
     text="Help"/>
    <button
     index="2"
     name="Teleport"
     text="Teleport"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="WelcomeChooseSex"
 type="alertmodal">
Your character will appear in a moment.

Use arrow keys to walk. Press the F1 key at any time for help or to learn more about [GRID_NAME].

Please choose the male or female avatar. You can change your mind later.
  <usetemplate
   name="okcancelbuttons"
   notext="Female"
   yestext="Male"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="NotEnoughCurrency"
 type="alertmodal">
[NAME] [CURRENCY] [PRICE] You don&apos;t have enough [CURRENCY] to do that.
</notification>

<notification
 icon="alertmodal.tga"
 name="GrantedModifyRights"
 type="alertmodal">
You have been granted the privilege to modify [FIRST_NAME] [LAST_NAME]&apos;s objects.
</notification>

<notification
 icon="alertmodal.tga"
 name="RevokedModifyRights"
 type="alertmodal">
Your privilege to modify [FIRST_NAME] [LAST_NAME]&apos;s objects has been revoked
</notification>

<notification
 icon="alertmodal.tga"
 name="FlushMapVisibilityCaches"
 type="alertmodal">
This will flush the map caches on this region.

This is really only useful for debugging.

(In production, wait 5 minutes, then everyone&apos;s map will update after they relog.)
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="BuyOneObjectOnly"
 type="alertmodal">
Unable to buy more than one object at a time.  Please select only one object and try again.
</notification>

<notification
 icon="alertmodal.tga"
 name="OnlyCopyContentsOfSingleItem"
 type="alertmodal">
Unable to copy the contents of more than one item at a time.

Please select only one object and try again.
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="KickUsersFromRegion"
 type="alertmodal">
Teleport all Residents in this region home?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="EstateObjectReturn"
 type="alertmodal">
Are you sure you want to return objects owned by [USER_NAME]?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="InvalidTerrainBitDepth"
 type="alertmodal">
Couldn&apos;t set region textures:

Terrain texture [TEXTURE_NUM] has an invalid bit depth of [TEXTURE_BIT_DEPTH].

Replace texture [TEXTURE_NUM] with a 24-bit 512x512 or smaller image then click &quot;Apply&quot; again.
</notification>

<notification
 icon="alertmodal.tga"
 name="InvalidTerrainSize"
 type="alertmodal">
Couldn&apos;t set region textures:

Terrain texture [TEXTURE_NUM] is too large at [TEXTURE_SIZE_X]x[TEXTURE_SIZE_Y].

Replace texture [TEXTURE_NUM] with a 24-bit 512x512 or smaller image then click &quot;Apply&quot; again.
</notification>

<notification
 icon="alertmodal.tga"
 name="RawUploadStarted"
 type="alertmodal">
Upload started. It may take up to two minutes, depending on your connection speed.
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmBakeTerrain"
 type="alertmodal">
Do you really want to bake the current terrain, make it the center for terrain raise/lower limits and the default for the &apos;Revert&apos; tool?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="MaxAllowedAgentOnRegion"
 type="alertmodal">
You can only have [MAX_AGENTS] Allowed Residents.
</notification>

<notification
 icon="alertmodal.tga"
 name="MaxBannedAgentsOnRegion"
 type="alertmodal">
You can only have [MAX_BANNED] Banned Residents.
</notification>

<notification
 icon="alertmodal.tga"
 name="MaxAgentOnRegionBatch"
 type="alertmodal">
Failure while attempting to add [NUM_ADDED] agents:

Exceeds the [MAX_AGENTS] [LIST_TYPE] limit by [NUM_EXCESS].
</notification>

<notification
 icon="alertmodal.tga"
 name="MaxAllowedGroupsOnRegion"
 type="alertmodal">
You can only have [MAX_GROUPS] Allowed Groups.
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Bake"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="MaxManagersOnRegion"
 type="alertmodal">
You can only have [MAX_MANAGER] Estate Managers.
</notification>

<notification
 icon="alertmodal.tga"
 name="OwnerCanNotBeDenied"
 type="alertmodal">
Can&apos;t add estate owner to estate &apos;Banned Resident&apos; list.
</notification>

<notification
 icon="alertmodal.tga"
 name="CanNotChangeAppearanceUntilLoaded"
 type="alertmodal">
Can&apos;t change appearance until clothing and shape are loaded.
</notification>

<notification
 icon="alertmodal.tga"
 name="ClassifiedMustBeAlphanumeric"
 type="alertmodal">
The name of your classified must start with a letter from A to Z or a number.  No punctuation is allowed.
</notification>

<notification
 icon="alertmodal.tga"
 name="CantSetBuyObject"
 type="alertmodal">
Can&apos;t set Buy Object, because the object is not for sale.

Please set the object for sale and try again.
</notification>

<notification
 icon="alertmodal.tga"
 name="FinishedRawDownload"
 type="alertmodal">
Finished download of raw terrain file to:

[DOWNLOAD_PATH].
</notification>

<notification
 icon="alertmodal.tga"
 name="DownloadWindowsMandatory"
 type="alertmodal">
A new version of [VIEWER_NAME] is available.

[MESSAGE]

You must download this update to connect to [GRID_NAME].
  <usetemplate
   name="okcancelbuttons"
   notext="Quit"
   yestext="Download"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DownloadWindows"
 type="alertmodal">
An updated version of [VIEWER_NAME] is available.

[MESSAGE]

This update is not required, but we suggest you install it to improve performance and stability.
  <usetemplate
   name="okcancelbuttons"
   notext="Continue"
   yestext="Download"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DownloadWindowsReleaseForDownload"
 type="alertmodal">
An updated version of [VIEWER_NAME] is available.

[MESSAGE]

This update is not required, but we suggest you install it to improve performance and stability.
  <usetemplate
   name="okcancelbuttons"
   notext="Continue"
   yestext="Download"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DownloadMacMandatory"
 type="alertmodal">
A new version of [VIEWER_NAME] is available.

[MESSAGE]

You must download this update to connect to [GRID_NAME].

Download to your Applications folder?
  <usetemplate
   name="okcancelbuttons"
   notext="Quit"
   yestext="Download"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DownloadMac"
 type="alertmodal">
An updated version of [VIEWER_NAME] is available.

[MESSAGE]

This update is not required, but we suggest you install it to improve performance and stability.

Download to your Applications folder?
  <usetemplate
   name="okcancelbuttons"
   notext="Continue"
   yestext="Download"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DownloadMacReleaseForDownload"
 type="alertmodal">
An updated version of [VIEWER_NAME] is available.

[MESSAGE]

This update is not required, but we suggest you install it to improve performance and stability.

Download to your Applications folder?
  <usetemplate
   name="okcancelbuttons"
   notext="Continue"
   yestext="Download"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="DeedObjectToGroup"
 type="alertmodal">
Deeding this object will cause the group to:
* Receive [CURRENCY] paid into the object
  <usetemplate
   ignoretext="When deeding objects to groups"
   name="okcancelignore"
   notext="Cancel"
   yestext="Deed"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchExternalTarget"
 type="alertmodal">
Open your system Web browser to view this content?
  <usetemplate
   ignoretext="When opening your system browser to view a Web page"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchJoinNow"
 type="alertmodal">
Go to [GRID_SITE] to manage your account?
  <usetemplate
   ignoretext="When launching web browser to manage your account"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchBugReport101"
 type="alertmodal">
Visit the [SECOND_LIFE] Wiki and learn how to report bugs correctly.
  <usetemplate
   ignoretext="When launching web browser to view the Bug Reporting 101 Wiki"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchSecurityIssues"
 type="alertmodal">
Visit the [SECOND_LIFE] Wiki for details of how to report a security issue.
  <usetemplate
   ignoretext="When launching web browser to view Security Issues Wiki"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchQAWiki"
 type="alertmodal">
Visit the [SECOND_LIFE] QA Wiki.
  <usetemplate
   ignoretext="When launching web browser to view the QA Wiki"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchPublicIssue"
 type="alertmodal">
Visit the [SECOND_LIFE] Public Issue Tracker, where you can report bugs and other issues.
  <usetemplate
   ignoretext="When launching web browser to view the Public Issue Tracker"
   name="okcancelignore"
   notext="Cancel"
   yestext="Go to page"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchPublicIssueHelp"
 type="alertmodal">
Visit the [SECOND_LIFE] Wiki for info on how to use the Public Issue Tracker.
  <usetemplate
   ignoretext="When launching web browser to view Public Issue Tracker Wiki"
   name="okcancelignore"
   notext="Cancel"
   yestext="Go to page"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchSupportWiki"
 type="alertmodal">
Go to the Official Linden Blog, for the latest news and information.
  <usetemplate
   ignoretext="When launching web browser to view the blog"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchLSLGuide"
 type="alertmodal">
Go to the Scripting Guide for scripting help?
  <usetemplate
   ignoretext="When launching web browser to view the Scripting Guide"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchLSLWiki"
 type="alertmodal">
Go to the LSL Portal for scripting help?
  <usetemplate
   ignoretext="When launching web browser to view the LSL Portal"
   name="okcancelignore"
   notext="Cancel"
   yestext="Go to page"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ReturnToOwner"
 type="alertmodal">
Are you sure you want to return the selected objects to their owners? Transferable deeded objects will be returned to their previous owners.

*WARNING* No-transfer deeded objects will be deleted!
  <usetemplate
   ignoretext="When returning objects to their owners"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 name="GroupLeaveConfirmMember"
 type="alert">
You are currently a member of the group [GROUP].

Leave Group?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 name="ConfirmKick"
 type="alert">
Do you REALLY want to kick all users off the grid?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Kick All Users"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="MuteLinden"
 type="alertmodal">
Sorry, you cannot mute a Linden.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CannotStartAuctionAlreadyForSale"
 type="alertmodal">
You cannot start an auction on a parcel which is already set for sale.  Disable the land sale if you are sure you want to start an auction.
</notification>

<notification
 icon="alertmodal.tga"
 label="Mute object by name failed"
 name="MuteByNameFailed"
 type="alertmodal">
You already have muted this name.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 name="RemoveItemWarn"
 type="alert">
Though permitted, deleting contents may damage the object. Do you want to delete that item?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 name="CantOfferCallingCard"
 type="alert">
Cannot offer a calling card at this time. Please try again in a moment.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 name="CantOfferFriendship"
 type="alert">
Cannot offer friendship at this time. Please try again in a moment.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 name="BusyModeSet"
 type="alert">
Busy mode set.

Chat and instant messages will be hidden. Instant messages will get your Busy mode response. All teleportation offers will be declined. All inventory offers will go to your Trash.
  <usetemplate
   ignoretext="When setting busy mode"
   name="okignore"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 name="JoinedTooManyGroupsMember"
 type="alert">
You are a member of too many groups to join another one. Please leave at least one group before joining this one, or decline the offer. To leave a group select the &apos;Groups...&apos; option from the &apos;Edit&apos; menu.

[NAME] has invited you to join a group as a member.

[INVITE]
  <usetemplate
   name="okcancelbuttons"
   notext="Decline"
   yestext="Join"/>
</notification>

<notification
 icon="alert.tga"
 name="KickUser"
 type="alert">
Kick this user with what message?
  <form name="form">
    <input name="message" type="text">
An administrator has logged you off.
    </input>
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alert.tga"
 name="KickAllUsers"
 type="alert">
Kick everyone currently on the grid with what message?
  <form name="form">
    <input name="message" type="text">
An administrator has logged you off.
    </input>
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alert.tga"
 name="FreezeUser"
 type="alert">
Freeze this user with what message?
  <form name="form">
    <input name="message" type="text">
You have been frozen. You cannot move or chat. An administrator will contact you via instant message (IM).
    </input>
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alert.tga"
 name="UnFreezeUser"
 type="alert">
Unfreeze this user with what message?
  <form name="form">
    <input name="message" type="text">
You are no longer frozen.
    </input>
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="OfferTeleport"
 type="alertmodal">
Offer a teleport to your location with the following message?
  <form name="form">
    <input name="message" type="text">
Join me in [REGION]
    </input>
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="OfferTeleportFromGod"
 type="alertmodal">
God summon user to your location?
  <form name="form">
    <input name="message" type="text">
Join me in [REGION]
    </input>
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="TeleportFromLandmark"
 type="alertmodal">
Are you sure you want to teleport?
  <usetemplate
   ignoretext="When teleporting from a landmark in inventory"
   name="okcancelignore"
   notext="Cancel"
   yestext="Teleport"/>
</notification>

<notification
 icon="alert.tga"
 label="Message everyone in your Estate"
 name="MessageEstate"
 type="alert">
Type a short announcement which will be sent to everyone currently in your estate.
  <form name="form">
    <input name="message" type="text"/>
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alert.tga"
 label="Change Linden Estate"
 name="ChangeLindenEstate"
 type="alert">
You are about to change a Linden owned estate (mainland, teen grid, orientation, etc.).

This is EXTREMELY DANGEROUS because it can fundamentally affect the user experience.  On the mainland, it will change thousands of regions and make the spaceserver hiccup.

Proceed?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 label="Change Linden Estate Access"
 name="ChangeLindenAccess"
 type="alert">
You are about to change the access list for a Linden owned estate (mainland, teen grid, orientation, etc.).

This is DANGEROUS and should only be done to invoke the hack allowing objects/[CURRENCY] to be transfered in/out of a grid.

It will change thousands of regions and make the spaceserver hiccup.
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 label="Select estate"
 name="EstateAllowedAgentAdd"
 type="alert">
Add to allowed list for this estate only or for [ALL_ESTATES]?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="All Estates"
   yestext="This Estate"/>
</notification>

<notification
 icon="alert.tga"
 label="Select estate"
 name="EstateAllowedAgentRemove"
 type="alert">
Remove from allowed list for this estate only or for [ALL_ESTATES]?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="All Estates"
   yestext="This Estate"/>
</notification>

<notification
 icon="alert.tga"
 label="Select estate"
 name="EstateAllowedGroupAdd"
 type="alert">
Add to group allowed list for this estate only or for [ALL_ESTATES]?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="All Estates"
   yestext="This Estate"/>
</notification>

<notification
 icon="alert.tga"
 label="Select estate"
 name="EstateAllowedGroupRemove"
 type="alert">
Remove from group allowed list for this estate only or [ALL_ESTATES]?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="All Estates"
   yestext="This Estate"/>
</notification>

<notification
 icon="alert.tga"
 label="Select estate"
 name="EstateBannedAgentAdd"
 type="alert">
Deny access for this estate only or for [ALL_ESTATES]?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="All Estates"
   yestext="This Estate"/>
</notification>

<notification
 icon="alert.tga"
 label="Select estate"
 name="EstateBannedAgentRemove"
 type="alert">
Remove this Resident from the ban list for  access for this estate only or for [ALL_ESTATES]?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="All Estates"
   yestext="This Estate"/>
</notification>

<notification
 icon="alert.tga"
 label="Select estate"
 name="EstateManagerAdd"
 type="alert">
Add estate manager for this estate only or for [ALL_ESTATES]?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="All Estates"
   yestext="This Estate"/>
</notification>

<notification
 icon="alert.tga"
 label="Select estate"
 name="EstateManagerRemove"
 type="alert">
Remove estate manager for this estate only or for [ALL_ESTATES]?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="All Estates"
   yestext="This Estate"/>
</notification>

<notification
 icon="alert.tga"
 label="Confirm Kick"
 name="EstateKickUser"
 type="alert">
Kick [EVIL_USER] from this estate?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="EstateChangeCovenant"
 type="alertmodal">
Are you sure you want to change the Estate Covenant?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="RegionEntryAccessBlocked"
 type="alertmodal">
You are not allowed in that Region due to your maturity Rating. This may be a result of a lack of information validating your age.

Please verify you have the latest Viewer installed, and go to the Knowledge Base for details on accessing areas with this maturity rating.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="RegionEntryAccessBlocked_KB"
 type="alertmodal">
You are not allowed in that region due to your maturity Rating.

Go to the Knowledge Base for more information about maturity Ratings?
  <url option="0" name="url">
    https://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;task=knowledge&amp;questionID=6010
  </url>
  <usetemplate
   name="okcancelignore"
   yestext="Go to Knowledge Base"
 notext="Close"
 ignoretext="When Region entry is blocked due to maturity Rating"/>
</notification>

<notification
 icon="notifytip.tga"
 name="RegionEntryAccessBlocked_Notify"
 type="notifytip">
You are not allowed in that region due to your maturity Rating.
</notification>

<notification
 icon="alertmodal.tga"
 name="RegionEntryAccessBlocked_Change"
 type="alertmodal">
You are not allowed in that Region due to your maturity Rating preference.

You can click &apos;Change Preference&apos; to raise your maturity Rating preference now and allow you to enter. You will be able to search and access [REGIONMATURITY] content from now on. If you later want to change this setting back, go to Edit &gt; Preferences... &gt; General.
  <form name="form">
    <button
     index="0"
     name="OK"
     text="Change Preference"/>
    <button
     default="true"
     index="1"
     name="Cancel"
     text="Close"/>
    <ignore name="ignore" text="When Region entry is blocked due to maturity Rating preference"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="LandClaimAccessBlocked"
 type="alertmodal">
You cannot claim this land due to your maturity Rating. This may be a result of a lack of information validating your age.

Please verify you have the latest Viewer installed, and go to the Knowledge Base for details on accessing areas with this maturity rating.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="LandClaimAccessBlocked_KB"
 type="alertmodal">
You cannot claim this land due to your maturity Rating.

Go to the Knowledge Base for more information about maturity Ratings?
  <url option="0" name="url">
    https://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;task=knowledge&amp;questionID=6010
  </url>
  <usetemplate
   name="okcancelignore"
   yestext="Go to Knowledge Base"
 notext="Close"
 ignoretext="When claiming land is blocked due to maturity Rating"/>
</notification>

<notification
 icon="notifytip.tga"
 name="LandClaimAccessBlocked_Notify"
 type="notifytip">
You cannot claim this land due to your maturity Rating.
</notification>

<notification
 icon="alertmodal.tga"
 name="LandClaimAccessBlocked_Change"
 type="alertmodal">
You cannot claim this land due to your maturity Rating preference.

You can click &apos;Change Preference&apos; to raise your maturity Rating preference now and allow you to enter. You will be able to search and access [REGIONMATURITY] content from now on. If you later want to change this setting back, go to Edit &gt; Preferences... &gt; General.
  <usetemplate
   name="okcancelignore"
   yestext="Change Preference"
   notext="Close"
   ignoretext="When claiming land is blocked due to maturity Rating preference"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="LandBuyAccessBlocked"
 type="alertmodal">
You cannot buy this land due to your maturity Rating. This may be a result of a lack of information validating your age.

Please verify you have the latest Viewer installed, and go to the Knowledge Base for details on accessing areas with this maturity rating.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="LandBuyAccessBlocked_KB"
 type="alertmodal">
You cannot buy this land due to your maturity Rating.

Go to the Knowledge Base for more information about maturity Ratings?
  <url option="0" name="url">
    https://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;task=knowledge&amp;questionID=6010
  </url>
  <usetemplate
   name="okcancelignore"
   yestext="Go to Knowledge Base"
 notext="Close"
 ignoretext="When a Land purchase is blocked due to maturity Rating"/>
</notification>

<notification
 icon="notifytip.tga"
 name="LandBuyAccessBlocked_Notify"
 type="notifytip">
  You cannot buy this land due to your maturity Rating.
</notification>

<notification
 icon="alertmodal.tga"
 name="LandBuyAccessBlocked_Change"
 type="alertmodal">
You cannot buy this land due to your maturity Rating preference.

You can click &apos;Change Preference&apos; to raise your maturity Rating preference now and allow you to enter. You will be able to search and access [REGIONMATURITY] content from now on. If you later want to change this setting back, go to Edit &gt; Preferences... &gt; General.
  <usetemplate
   name="okcancelignore"
   yestext="Change Preference"
   notext="Close"
   ignoretext="When a Land purchase is blocked due to maturity Rating preference"/>
</notification>

<notification
  icon="alertmodal.tga"
  name="TooManyPrimsSelected"
  type="alertmodal">
"There are too many prims selected.  Please select [MAX_PRIM_COUNT] or fewer prims and try again"
  <usetemplate
	 name="okbutton"
	 yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ProblemImportingEstateCovenant"
 type="alertmodal">
Problem importing estate covenant.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ProblemAddingEstateManager"
 type="alertmodal">
Problems adding a new estate manager.  One or more estates may have a full manager list.
</notification>

<notification
 icon="alertmodal.tga"
 name="ProblemAddingEstateGeneric"
 type="alertmodal">
  Problems adding to this estate list.  One or more estates may have a full list.
</notification>

<notification
 icon="alertmodal.tga"
 name="UnableToLoadNotecardAsset"
 type="alertmodal">
Unable to load notecard&apos;s asset at this time.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="NotAllowedToViewNotecard"
 type="alertmodal">
Insufficient permissions to view notecard associated with asset ID requested.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="MissingNotecardAssetID"
 type="alertmodal">
Asset ID for notecard is missing from database.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 name="PublishClassified"
 type="alert">
Remember: Classified ad fees are non-refundable.

Publish this classified now for [CURRENCY][AMOUNT]?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="SetClassifiedMature"
 type="alertmodal">
Does this classified contain Mature content?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="SetGroupMature"
 type="alertmodal">
Does this group contain Mature content?
  <usetemplate
   canceltext="Cancel"
   name="yesnocancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alert.tga"
 label="Confirm restart"
 name="ConfirmRestart"
 type="alert">
Do you really want to restart this region in 2 minutes?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 label="Message everyone in this region"
 name="MessageRegion"
 type="alert">
Type a short announcement which will be sent to everyone in this region.
  <form name="form">
    <input name="message" type="text"/>
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 label="Block Terraform"
 name="HelpRegionBlockTerraform"
 type="alertmodal">
If this box is checked, land owners will not be able to terraform their land regardless of the per-parcel &apos;Edit Terrain&apos; setting.

Default: off
</notification>

<notification
 icon="alertmodal.tga"
 label="Minimum Age"
 name="HelpRegionMinimumAge"
 type="alertmodal">
This sets the minimum age (in days) that users entering this sim have to be to enter.

Default: 0 (disabled)
</notification>

<notification
 icon="alertmodal.tga"
 label="Block Fly"
 name="HelpRegionBlockFly"
 type="alertmodal">
If this box is checked, people will not be able to fly in this region regardless of the per-parcel &apos;Fly&apos; setting.

Default: off
</notification>

<notification
 icon="alertmodal.tga"
 label="Force Draw Distance"
 name="HelpForceDrawDistance"
 type="alertmodal">
If this box is checked, draw distance will be locked for all people in the sim. Note: This will lag people on older machines. PLEASE think before setting this setting.

Default: off
</notification>

<notification
 icon="alertmodal.tga"
 label="Max Inventory Items To Transfer"
 name="HelpMaxInventoryItemsTransfer"
 type="alertmodal">
This box controls how many objects can be transfered between clients at a time. -1 sets no limit on the amount of objects. Default Second Life setting is 42.

Default: -1
</notification>
<notification
 icon="alertmodal.tga"
 label="Max Groups"
 name="HelpMaxGroups"
 type="alertmodal">
This box controls how many groups an agent can join. -1 sets no limit on the amount of groups.

Default: -1
</notification>
  <notification
   icon="alertmodal.tga"
   label="Render Water"
   name="HelpRenderWater"
   type="alertmodal">
    If this box is checked, water will not be shown for users in this sim.

    Default: -1
  </notification>
<notification
 icon="alertmodal.tga"
 label="Allow Minimap"
 name="HelpAllowMinimap"
 type="alertmodal">
If this box is checked, the minimap will be disabled for users in this sim.

Default: on
</notification>
<notification
 icon="alertmodal.tga"
 label="Allow Minimap"
 name="HelpAllowPhysicalPrims"
 type="alertmodal">
If this box is checked, physical prims will be allowed to be created in this sim.

Default: on
</notification>
<notification
 icon="alertmodal.tga"
 label="Enable Teen Mode"
 name="HelpEnableTeenMode"
 type="alertmodal">
If this box is checked, all avatars will be forced to wear underwear and will not be able to take it off.

Default: off
</notification>
<notification
 icon="alertmodal.tga"
 label="Show Tags"
 name="HelpShowTags"
 type="alertmodal">
This box controls how avatar name tags are shown in this sim. 2 sets tags to always be shown. 1 sets tags to disappear after some time. 0 blocks the viewing of name tags.

Default: 2
</notification>
<notification
 icon="alertmodal.tga"
 label="Allow Parcel WindLight"
 name="HelpAllowParcelWindLight"
 type="alertmodal">
If this box is checked, setting WindLight settings in parcels will be enabled.

Default: on
</notification>


<notification
 icon="alertmodal.tga"
 label="Bulk Change Content Permissions"
 name="HelpBulkPermission"
 type="alertmodal">
The Bulk Permissions tool helps you to quickly change the permissions on multiple items in the contents of the selected object(s).  However, please note that you are only setting permissions on the items in the Contents of the selected objects -- not permissions on the container object(s) themselves.

Also note, the permissions are not applied to the nested contents of any of the contained items.  Your request only operates on items exactly one level deep.

You can selectively choose which types of items to modify by using the checklist under &apos;Content Types&apos; here. Snapshots are included when you select Textures.

* This tool will only succeed at changing permissions on items you are allowed to change.
* You cannot grant any Next owner permissions which you do not already have.
* The Next owner permissions are merely requests. If any item cannot take all of the new permissions, none of its permissions will change.

When you are ready to change the permissions in bulk, click &apos;Apply&apos; and wait for the results to display.

If you close the Bulk Permissions window while permissions are being changed, it will halt the operation.
</notification>

<notification
 icon="alertmodal.tga"
 label="Allow Damage"
 name="HelpRegionAllowDamage"
 type="alertmodal">
If this box is checked, the health system across all parcels regardless of individual parcel settings. If this box is left unchecked, individual parcel owners will still be able to activate the health system on their parcels.

Default: off
</notification>

<notification
 icon="alertmodal.tga"
 label="Agent Limit"
 name="HelpRegionAgentLimit"
 type="alertmodal">
Sets the maximum number of avatars allowed in this region.

Performance may vary depending on the number avatars present.

Default: 40
</notification>

<notification
 icon="alertmodal.tga"
 label="Object Bonus"
 name="HelpRegionObjectBonus"
 type="alertmodal">
The Object Bonus is a multiplier for primitives allowed on any given parcel. The range allowed is 1 to 10. Set at &apos;1&apos;, each 512m² parcel is allowed 117 objects. Set at &apos;2&apos;, each 512m² parcel is allowed 234, or twice as many, and so on. The max number of objects allowed per region remains 15,000 no matter what the Object Bonus is. Once set, be aware that lowering the Object Bonus may cause objects to be returned or deleted.

Default: 1.0
</notification>

<notification
 icon="alertmodal.tga"
 label="Maturity"
 name="HelpRegionMaturity"
 type="alertmodal">
Sets the maturity Rating of the Region, as shown in the menu bar at the top of any Resident&apos;s viewer, and in tooltips on the World Map when the cursor hovers over this Region. This setting also affects access to this Region and search results. Other Residents may only enter Regions or view search results with the same maturity Ratings they have chosen in their preferences.

It may take some time for this change to be reflected on the map.
</notification>

<notification
 icon="alertmodal.tga"
 label="Restrict Pushing"
 name="HelpRegionRestrictPushObject"
 type="alertmodal">
This checkbox sets the full region to restricted push permissions.

When enabled, Residents may only be pushed by themselves or by the parcel&apos;s owner. (Push refers to the llPushObject() LSL function.)

Default: Off
</notification>

<notification
 icon="alertmodal.tga"
 label="Parcel Join/Subdivide"
 name="HelpParcelChanges"
 type="alertmodal">
This checkbox sets whether or not parcels not owned by the estate owner can be joined or subdivided.
If this option is unchecked:
* Only estate owners or managers can join or subdivide parcels.
* They may only join or subdivide parcels belonging to the owner, or to a group where they have the appropriate group powers.
If this option is checked:
* All parcel owners can join or subdivide the parcels they own.
* For group owned parcels, those with appropriate group powers may join or subdivide parcels.

Default: Checked
</notification>

<notification
 icon="alertmodal.tga"
 label="Do Not Show In Search"
 name="HelpRegionSearch"
 type="alertmodal">
Checking this box will block parcel owners from listing their parcels in search.

Default: Off
</notification>

<notification
 icon="alertmodal.tga"
 label="Changed Region Maturity"
 name="RegionMaturityChange"
 type="alertmodal">
The maturity rating for this region has been updated.
It may take some time for the change to be reflected on the map.
</notification>

<notification
 icon="alertmodal.tga"
 label="Land Resale"
 name="HelpRegionLandResell"
 type="alertmodal">
Estate owners and managers can sell any land owned by the estate owner.
If this option is left unchecked, buyers cannot resell their land in this region.
If this option is checked, buyers can resell their land in this region.

Default: Disallow
</notification>

<notification
 icon="alertmodal.tga"
 label="Disable Scripts"
 name="HelpRegionDisableScripts"
 type="alertmodal">
When sim performance is poor, a script may be to blame. Open the Statistics Bar (Ctrl-Shift-1). Look at the Simulator Physics FPS.

If it is lower than 45,  open the Time panel located at the bottom of the Stats Bar. If Script Time reads 25 ms or higher, click the Get Top Scripts button. You will be given the name and location of scripts that may be causing poor performance.

Checking the Disable Scripts box and then pressing the Apply button will temporarily disable all scripts in this region. You may need to do this in order to travel to the location of a noted &apos;top script&apos;. Once you have arrived at the location, investigate the script to determine if it is causing the problem. You may want to contact the owner of the script or delete or return the object.

Uncheck the Disable Script box and then Apply to reactivate the scripts in the region.

Default: off
</notification>

<notification
 icon="alertmodal.tga"
 label="Disable Collisions"
 name="HelpRegionDisableCollisions"
 type="alertmodal">
When sim performance is poor, physical objects may be to blame.

Open the Statistics Bar (Ctrl-Shift-1). Look at the Simulator Physics FPS.  If it is lower than 45, open the Time panel located at the bottom of the Stats Bar. If Sim Time (Physics) reads 20 ms or higher, click the Get Top Colliders button.

You will be given the name and location of physical objects that may be causing poor performance.

Checking the Disable Collisions box and then pressing the Apply button will temporarily disable object-object collisions. You may need to do this in order to travel to the location of a noted &apos;top collider&apos;. Once you have arrived at the location, investigate the object - is it constantly colliding with other objects? You may want to contact the owner of the object or delete or return the object.

Uncheck the Disable Collisions box and then Apply to reactivate collisions in the region.

Default: off
</notification>

<notification
 icon="alertmodal.tga"
 label="Disable Physics"
 name="HelpRegionDisablePhysics"
 type="alertmodal">
Disable Physics is similar to Disable Collisions, except all physics simulation is disabled.  This means that not only will objects stop colliding, but avatars will be unable to move.

This should only be used when Disable Collisions does not give back enough performance to the region to investigate a physics problem or Top Collider.

Be sure to re-enable physics when you are done, or avatars will continue to be unable to move.

Default: off
</notification>

<notification
 icon="alertmodal.tga"
 label="Top Colliders"
 name="HelpRegionTopColliders"
 type="alertmodal">
Show a list of objects experiencing the greatest number of potential object-object collisions.  These objects can slow performance.  Select View &gt; Statistics Bar and look under Simulator &gt; Time &gt; Sim Time (Physics) to see if more than 20 ms is being spent in physics.
</notification>

<notification
 icon="alertmodal.tga"
 label="Top Scripts"
 name="HelpRegionTopScripts"
 type="alertmodal">
Show a list of objects spending the most time running LSL scripts.  These objects can slow performance.

Select View &gt; Statistics Bar and look under Simulator &gt; Time &gt; Script Time to see if more than 25 ms is being spent in scripts.
</notification>

<notification
 icon="alertmodal.tga"
 label="Restart Region"
 name="HelpRegionRestart"
 type="alertmodal">
Restart the server process running this region after a two minute warning.  All Residents in the region will be disconnected.  The region will save its data, and should come back up within 90 seconds.

Restarting the region will not fix most performance problems, and should usually be used only when directed.
</notification>

<notification
 icon="alertmodal.tga"
 label="Water Height"
 name="HelpRegionWaterHeight"
 type="alertmodal">
This is the height in meters where water appears. If this setting is anything other than 20 and you have water that is adjacent to the edge of world or &apos;void&apos; water, there will be a visible gap.

Default: 20
</notification>

<notification
 icon="alertmodal.tga"
 label="Terrain Raise"
 name="HelpRegionTerrainRaise"
 type="alertmodal">
This is the distance in meters that parcel owners can raise their terrain above the &apos;baked&apos; terrain default height.

Default: 4
</notification>

<notification
 icon="alertmodal.tga"
 label="Terrain Lower"
 name="HelpRegionTerrainLower"
 type="alertmodal">
This is the distance in meters that parcel owners can lower their terrain below the &apos;baked&apos; terrain default height.

Default: -4
</notification>

<notification
 icon="alertmodal.tga"
 label="Upload RAW Terrain"
 name="HelpRegionUploadRaw"
 type="alertmodal">
This button uploads a .RAW file to the region you are in.

The file must have the correct dimensions (RGB, 256x256) and 13 channels.  The best way to create a terrain file is to download the existing RAW file.  A good first step is to modify the red channel (land height), and upload it.

The upload can take up to 45 seconds. Note that uploading a terrain file *will not* move the objects that are on the land, only the terrain itself and the permissions associated with the parcels.  This can result in objects going underground.

For more information on editing region height fields, consult F1 Help.
</notification>

<notification
 icon="alertmodal.tga"
 label="Download RAW Terrain"
 name="HelpRegionDownloadRaw"
 type="alertmodal">
This button downloads a file containing the height field data, parcel dimensions, parcel for sale status and some parcel permissions for this region. When opening the file in a program such as Photoshop you must specify the document&apos;s dimensions which are: RGB, 256x256 with 13 channels. This terrain file cannot be opened in any other way.

For more information on editing region height fields, consult F1 help.
</notification>

<notification
 icon="alertmodal.tga"
 label="Use Estate Sun"
 name="HelpRegionUseEstateSun"
 type="alertmodal">
This checkbox makes the sun position in this region the same as the sun position in the rest of the estate.

Default: on
</notification>

<notification
 icon="alertmodal.tga"
 label="Fixed Sun"
 name="HelpRegionFixedSun"
 type="alertmodal">
This checkbox sets the sun position to the position in the Phase slider and stops the sun from moving.

Default: off
</notification>

<notification
 icon="alertmodal.tga"
 label="Bake Terrain"
 name="HelpRegionBakeTerrain"
 type="alertmodal">
This button saves the current shape of the terrain as the new default for the region. Once baked, the land can revert to the saved shape whenever you or others use the Edit Terrain &apos;Revert&apos; option. The baked terrain is also the middle point for the terrain raise and lower limits.
</notification>

<notification
 icon="alertmodal.tga"
 label="Estate Managers"
 name="HelpEstateEstateManager"
 type="alertmodal">
An estate manager is a Resident to whom you have delegated control of region and estate settings.  An estate manager can change any setting in these panels, except for uploading, downloading, and baking terrain.  In particular, they can allow or ban Residents from your estate.

Estate managers can only be added or removed by the owner of the estate, not by each other.  Please only choose Residents you trust as estate managers, as you will be ultimately responsible for their actions.
</notification>

<notification
 icon="alertmodal.tga"
 label="Use Global Time"
 name="HelpEstateUseGlobalTime"
 type="alertmodal">
This checkbox makes the sun in your estate follow the same position as on the Linden-owned &apos;mainland&apos; estates.

Default: on
</notification>

<notification
 icon="alertmodal.tga"
 label="Fixed Sun"
 name="HelpEstateFixedSun"
 type="alertmodal">
This checkbox sets the sun position to the position in the Phase slider and stops the sun from moving.
</notification>

<notification
 icon="alertmodal.tga"
 label="Public Access"
 name="HelpEstateExternallyVisible"
 type="alertmodal">
This checkbox sets whether Residents who are on other estates can enter this estate without being on an access list.

Default: on
</notification>

<notification
 icon="alertmodal.tga"
 label="Allow Direct Teleport"
 name="HelpEstateAllowDirectTeleport"
 type="alertmodal">
When checked, allows Residents to directly teleport to any point in your estate.  When unchecked, Residents teleport to the nearest telehub.

Default: off
</notification>

<notification
 icon="alertmodal.tga"
 label="Allow Access"
 name="HelpEstateAllowResident"
 type="alertmodal">
Access to this estate will be limited to Residents listed here and any groups below.  This setting is only available when Public Access is unchecked.
</notification>

<notification
 icon="alertmodal.tga"
 label="Allow Group Access"
 name="HelpEstateAllowGroup"
 type="alertmodal">
Access to this estate will be limited to groups listed here and any Residents above.  This setting is only available when Public Access is unchecked.
</notification>

<notification
 icon="alertmodal.tga"
 label="Abuse Email Address"
 name="HelpEstateAbuseEmailAddress"
 type="alertmodal">
Setting this to a valid email address will cause abuse reports on this estate to be sent to that address.

Setting it blank will cause abuse reports to be sent only to Linden Lab.
</notification>

<notification
 icon="alertmodal.tga"
 label="Deny Access"
 name="HelpEstateBanResident"
 type="alertmodal">
Residents on this list are denied access to your estate, regardless of any other settings.
</notification>

<notification
 icon="alertmodal.tga"
 label="Allow Voice Chat"
 name="HelpEstateVoiceChat"
 type="alertmodal">
Parcels in this estate are allowed to have their own voice channels in which residents may hear and talk with others nearby.

Default: off
</notification>

<notification
 icon="alertmodal.tga"
 label="Voice Version Mismatch"
 name="VoiceVersionMismatch"
 type="alertmodal">
This version of [VIEWER_NAME] is not compatible with the Voice Chat feature in this region. In order for Voice Chat to function correctly you will need to update [VIEWER_NAME].
</notification>

<notification
 icon="alertmodal.tga"
 label="Estate Covenant"
 name="HelpEstateCovenant"
 type="alertmodal">
Setting an estate covenant enables you to sell parcels within that estate. If a covenant is not set, you cannot sell the land. The notecard for your covenant can be empty if you do not wish to apply any rules or advise buyers of anything in relation to the land before they buy it.

A covenant can be used to communicate rules, guidelines, cultural information or simply your own expectations to the prospective buyer. This can include zoning, building regulations, payment options or any other information you feel it is important for the new owner to have seen and to have agreed to before they purchase.

The buyer must agree to the covenant by ticking the check box before they will be able to finish the purchase. Estate covenants are always visible in the About Land dialog for any parcels that have one set.
</notification>

<notification
 icon="alertmodal.tga"
 label="Can&apos;t Buy Objects"
 name="BuyObjectOneOwner"
 type="alertmodal">
Cannot buy objects from different owners at the same time.

Please select only one object and try again.
</notification>

<notification
 icon="alertmodal.tga"
 label="Can&apos;t Buy Contents"
 name="BuyContentsOneOnly"
 type="alertmodal">
Unable to buy the contents of more than one object at a time.

Please select only one object and try again.
</notification>

<notification
 icon="alertmodal.tga"
 label="Can&apos;t Buy Contents"
 name="BuyContentsOneOwner"
 type="alertmodal">
Cannot buy objects from different owners at the same time.

Please select only one object and try again.
</notification>

<notification
 icon="alertmodal.tga"
 name="BuyOriginal"
 type="alertmodal">
Buy original object from [OWNER] for [CURRENCY][PRICE]?

You will become the owner of this object.

You will be able to:
* Modify: [MODIFYPERM]
* Copy: [COPYPERM]
* Resell or Give Away: [RESELLPERM]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="BuyOriginalNoOwner"
 type="alertmodal">
Buy original object for [CURRENCY][PRICE]?

You will become the owner of this object.

You will be able to:
* Modify: [MODIFYPERM]
* Copy: [COPYPERM]
* Resell or Give Away: [RESELLPERM]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="BuyCopy"
 type="alertmodal">
Buy a copy from [OWNER] for [CURRENCY][PRICE]?

The object will be copied to your inventory.

You will be able to:
* Modify: [MODIFYPERM]
* Copy: [COPYPERM]
* Resell or Give Away: [RESELLPERM]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="BuyCopyNoOwner"
 type="alertmodal">
Buy a copy for [CURRENCY][PRICE]?

The object will be copied to your inventory.

You will be able to:
* Modify: [MODIFYPERM]
* Copy: [COPYPERM]
* Resell or Give Away: [RESELLPERM]
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="BuyContents"
 type="alertmodal">
Buy contents from [OWNER] for [CURRENCY][PRICE]?

They will be copied to your inventory.
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="BuyContentsNoOwner"
 type="alertmodal">
Buy contents for [CURRENCY][PRICE]?

They will be copied to your inventory.
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmPurchase"
 type="alertmodal">
This transaction will:

[ACTION]

Are you sure you want to proceed with this purchase?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmPurchasePassword"
 type="password">
This transaction will:

[ACTION]

Are you sure you want to proceed with this purchase?

Please re-enter your password and click OK.
  <form name="form">
    <input
     name="message"
     type="password"/>
    <button
     default="true"
     index="0"
     name="ConfirmPurchase"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alert.tga"
 name="SetPickLocation"
 type="alert">
Note: you have updated the location of this pick but the other details will retain their original values.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="MoveInventoryFromObject"
 type="alertmodal">
You have selected &apos;no copy&apos; inventory items.

These items will be moved to your inventory, not copied.

Move the inventory item(s)?
  <usetemplate
   ignoretext="When moving no-copy inventory from objects"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="MoveInventoryFromScriptedObject"
 type="alertmodal">
You have selected &apos;no copy&apos; inventory items.  These items will be moved to your inventory, not copied.

Because this object is scripted, moving these items to your inventory may cause the script to malfunction.

Move the inventory item(s)?
  <usetemplate
   ignoretext="When moving no-copy inventory from scripted objects"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alert.tga"
 name="ClickActionNotPayable"
 type="alert">
Warning: The Pay Object click action has been set, but it will only work if a script is added with a money() event.
  <form name="form">
    <ignore name="ignore"
     text="When Setting &apos;Pay&apos; on objects without money() events"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="OpenObjectCannotCopy"
 type="alertmodal">
There are no items in this object that you are allowed to copy.
</notification>

<notification
 icon="alertmodal.tga"
 name="WebLaunchAccountHistory"
 type="alertmodal">
Go to the [SECOND_LIFE] web site to see your account history?
  <usetemplate
   ignoretext="When loading account history web page"
   name="okcancelignore"
   notext="Cancel"
   yestext="Go to page"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ClickOpenF1Help"
 type="alertmodal">
Visit the [GRID_NAME] Support Web site?
  <usetemplate
   ignoretext="When visiting the Support Website."
   name="okcancelignore"
   notext="Cancel"
   yestext="Go"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="NoSupportUrl"
 type="alertmodal">
[GRID_NAME] has no link for support.
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmQuit"
 type="alertmodal">
Are you sure you want to quit?
  <usetemplate
   ignoretext="When quitting [VIEWER_NAME]."
   name="okcancelignore"
   notext="Cancel"
   yestext="Quit"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportAbuseEmailLL"
 type="alertmodal">
Use this tool to report violations of the Terms of Service and Community Standards. See:

http://secondlife.com/corporate/tos.php
http://secondlife.com/corporate/cs.php

All reported abuses of the Terms of Service and Community Standards are investigated and resolved. You can view the incident resolution on the Incident Report at:

http://secondlife.com/support/incidentreport.php
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportAbuseEmailEO"
 type="alertmodal">
IMPORTANT: This report will go to the owner of the region you are currently in and not to Linden Lab.

As a service to residents and visitors, the owner of the region you are in has elected to receive and resolve all reports originating in this region. Linden Lab will not investigate reports you file from this location.

The region owner will resolve reports based on the local rules of this region as outlined in the estate Covenant.
(View covenants by going to the World menu and selecting About Land.)

The resolution of this report applies only to this Region; Residents access to other areas of [GRID_NAME] will not be affected by the outcome of this report. <!-- Only Linden Lab can restrict access to the entirety of [GRID_NAME]. -->
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportBug"
 type="alertmodal">
Use this tool to *only* report technical features that do not perform as described or expected, please provide as much detail as possible. You may reply to the auto-response email to add more details to your report.

All bug reports are investigated and assessed. No email response will be sent.

If you are having a technical difficulty, please contact Support at:

http://secondlife.com/community/support.php

Note: Incomplete reports will not be investigated
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportAbuseSelectCategory"
 type="alertmodal">
Please select a category for this abuse report.

Selecting a category helps us file and process abuse reports.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportBugSelectCategory"
 type="alertmodal">
Please select a category for this bug.

Selecting a category helps us file and process bug reports.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportAbuseAbuserNameEmpty"
 type="alertmodal">
Please enter the name of the abuser.

Entering an accurate value helps us file and process abuse reports.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportAbuseAbuserLocationEmpty"
 type="alertmodal">
Please enter the location where the abuse took place.

Entering an accurate value helps us file and process abuse reports.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportAbuseSummaryEmpty"
 type="alertmodal">
Please enter a summary of the abuse that took place.

Entering an accurate summary helps us file and process abuse reports.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportBugSummaryEmpty"
 type="alertmodal">
Please enter a summary of the bug.

Entering an accurate summary helps us file and process bug reports.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportAbuseDetailsEmpty"
 type="alertmodal">
Please enter a detailed description of the abuse that took place. Be as specific as you can, including names and the details of the incident you are reporting. Entering an accurate description helps us file and process abuse reports.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportBugDetailsEmpty"
 type="alertmodal">
Please enter a detailed description of the bug. Be as specific as you can, including steps to reproduce the bug if possible. Entering an accurate description helps us file and process bug reports.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpReportAbuseContainsCopyright"
 type="alertmodal">
Dear Resident,

You appear to be reporting intellectual property infringement. Please make sure you are reporting it correctly:

(1) The Abuse Process. You may submit an abuse report if you believe a Resident is exploiting the [SECOND_LIFE] permissions system, for example, by using CopyBot or similar copying tools, to infringe intellectual property rights. The Abuse Team investigates and issues appropriate disciplinary action for behavior that violates the [SECOND_LIFE] Community Standards or Terms of Service. However, the Abuse Team does not handle and will not respond to requests to remove content from the [SECOND_LIFE] world.

(2) The DMCA or Content Removal Process. To request removal of content from [SECOND_LIFE], you MUST submit a valid notification of infringement as provided in our DMCA Policy at http://secondlife.com/corporate/dmca.php.

If you still wish to continue with the abuse process, please close this window and finish submitting your report.  You may need to select the specific category &apos;CopyBot or Permissions Exploit&apos;.

Thank you,

Linden Lab
</notification>

<notification
 icon="alertmodal.tga"
 name="FailedRequirementsCheck"
 type="alertmodal">
The following required components are missing from [FLOATER]:

[COMPONENTS]
</notification>

<notification
 icon="alert.tga"
 label="Replace Existing Attachment"
 name="ReplaceAttachment"
 type="alert">
There is already an object attached to this point on your body.

Do you want to replace it with the selected object?
  <form name="form">
    <ignore name="ignore"
     save_option="true"
     text="When replacing existing attachments"/>
    <button
     default="true"
     ignore="Replace Automatically"
     index="0"
     name="Yes"
     text="OK"/>
    <button
     ignore="Never Replace"
     index="1"
     name="No"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alert.tga"
 label="Busy Mode Warning"
 name="BusyModePay"
 type="alert">
You are in Busy Mode, which means you will not receive any items offered in exchange for this payment.

Would you like to leave Busy Mode before completing this transaction?
  <form name="form">
    <ignore name="ignore"
     save_option="true"
     text="When paying a person or object in busy mode"/>
    <button
     default="true"
     ignore="Always leave Busy Mode"
     index="0"
     name="Yes"
     text="OK"/>
    <button
     ignore="Never leave Busy Mode"
     index="1"
     name="No"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmEmptyTrash"
 type="alertmodal">
Are you sure you want to permanently remove the contents of your Trash folder?
  <usetemplate
   ignoretext="When emptying your inventory trash folder"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmClearBrowserCache"
 type="alertmodal">
Are you sure you want to clear your browser cache?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmClearCookies"
 type="alertmodal">
Are you sure you want to clear your cookies?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmClearMediaUrlList"
 type="alertmodal">
Are you sure you want to clear your list of saved URLs?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmEmptyLostAndFound"
 type="alertmodal">
Are you sure you want to permanently remove the contents of your Lost And Found folder?
  <usetemplate
   ignoretext="When emptying your inventory Lost And Found folder"
   name="okcancelignore"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="CopySLURL"
 type="alertmodal">
The following SLURL has been copied to your clipboard:

[SLURL]

Put it in a web page to give others easy access to this location or try it out yourself by pasting it into the address bar of your web browser.
  <form name="form">
    <ignore name="ignore"
     text="When copying a SLURL to your clipboard"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="GraphicsPreferencesHelp"
 type="alertmodal">
This panel controls window size and resolution and the quality of the client&apos;s graphics.  The Preferences &gt; Graphics interface allows you to choose between four graphics levels: Low, Mid, High, and Ultra. You may also customize your graphics settings by checking the Custom checkbox and manipulating the following settings:

Shaders: Enable or disable various types of pixel shaders.

Reflection Detail: Sets the types of objects that water can reflect.

Avatar Rendering: Sets options that affect how the client renders avatars.

Draw Distance: Affects how far out from your viewpoint objects will be rendered in the scene.

Max Particle Count: Sets the maximum number of particles you are able to see on your screen at once.

Post Process Quality: Sets the resolution with which Glow is rendered.

Mesh Detail: Sets the amount of detail or number of triangles used in rendering certain objects. A higher value takes longer to render, but makes these objects appear with more detail.

Lighting Detail: Selects what types of lights you would like to render.

Terrain Detail: Sets the amount of detail you would like to see for the terrain texture.
</notification>

<notification
 icon="alertmodal.tga"
 name="WLSavePresetAlert"
 type="alertmodal">
Do you wish to overwrite the saved preset?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WLDeletePresetAlert"
 type="alertmodal">
Do you wish to delete [SKY]?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="WLNoEditDefault"
 type="alertmodal">
You cannot edit or delete a default preset.
</notification>

<notification
 icon="alertmodal.tga"
 name="WLMissingSky"
 type="alertmodal">
This day cycle file references a missing sky file: [SKY].
</notification>

<notification
 icon="alertmodal.tga"
 name="PPSaveEffectAlert"
 type="alertmodal">
PostProcess Effect exists. Do you still wish overwrite it?
  <usetemplate
   name="okcancelbuttons"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpEditSky"
 type="alertmodal">
Edit the WindLight sliders to create and save a set of skies.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpEditDayCycle"
 type="alertmodal">
Set which skies to turn to throughout the day.
</notification>

<notification
 icon="alertmodal.tga"
 name="EnvSettingsHelpButton"
 type="alertmodal">
These settings adjust the way the environment looks locally on your computer.  Your graphics card needs to support atmospheric shaders in order to have access to all of the settings.

Adjust the &quot;Time of Day&quot; slider to change the day&apos;s phase locally on the viewer.

Adjust the &quot;Cloud Cover&quot; slider to control how much the clouds cover the sky.

Pick a color in the &quot;Water Color&quot; color picker to change the color of the water.

Adjust the &quot;Water Fog&quot; slider to control how dense the fog is underwater.

Click &quot;Use Estate Time&quot; to reset the time of day to the region&apos;s current time of day and remain linked to it.

Click &quot;Advanced Sky&quot; to bring up an editor with more advanced settings for the sky.

Click &quot;Advanced Water&quot; to bring up an editor with more advanced settings for the water.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpDayCycle"
 type="alertmodal">
The Day Cycle Editor gives you control over the sky during [GRID_NAME]&apos;s day/night cycle. This is the cycle that is used by the Basic Environment Editor&apos;s Time of Day slider.

The Day Cycle Editor works by setting keyframes. These are nodes (represented by the gray blips on the time graph) that have Sky Presets associated with them. As the Time of Day progresses, the WindLight sky &quot;animates&quot; as it interpolates between these keyframes.

The yellow arrow above the timeline represents your current view, based on Time of Day. Click and drag it to see how your day will animate. You may add or delete keyframes by pressing the Add Key and Delete Key buttons to the right of the timeline.

You can set the time position of a keyframe by either dragging it along the timeline, or by setting its value manually in the Key Frame Settings frame. Within the Key Frame Settings frame, you&apos;ll be able to associate the keyframe with its respective WindLight preset.

Length of Cycle dictates the overall duration of a &quot;day&quot;. Setting this to a low value (for instance, 2 min.) will mean your entire 24-hour timeline will animate in only two real minutes! Once you are satisfied with your timeline and keyframe cycle, use the Play and Stop buttons to preview the results. Remember- you can also move the yellow time-indicator arrow above the timeline to see the cycle animate interactively. Using the Use Estate Time button will synchronize your day length and time of day with the Estate&apos;s day cycle.

Once you are pleased with your Day Cycle, you can save and load it with the Save Test Day and Load Test Day buttons. Note that, for now, we only allow one Day Cycle.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpBlueHorizon"
 type="alertmodal">
Use the Red/Green/Blue (RGB) sliders to adjust the color of the sky. You can use the Intensity (I) slider to move all three RGB sliders in unison.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpHazeHorizon"
 type="alertmodal">
Haze Horizon is one of the most useful parameters for adjusting overall light exposure in the scene.  It is effective for simulating many exposure settings, such as white-outs from the sun and darker, closed-iris settings.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpBlueDensity"
 type="alertmodal">
Blue Density affects the overall color saturation of the sky and fog. If you move the Intensity (I) slider to the right, colors will become brighter and more vibrant. If you move it all the way to the left, the colors will become duller, eventually fading to black and white. If you want to fine-tune the sky&apos;s color balance, you can control individual elements of saturation by using the Red/Green/Blue (RGB) sliders.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpHazeDensity"
 type="alertmodal">
Haze Density controls the level of dull, gray haze in the atmosphere.  It is effective for simulating scenes with high levels of smoke and man-made pollutants.  It is also effective for simulating fog and mist.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpDensityMult"
 type="alertmodal">
The Density Multiplier can be used to affect the overall atmospheric density. At lower settings, it creates a feeling of &quot;thin air&quot;, and at higher settings, it creates a very heavy, smoggy effect.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpDistanceMult"
 type="alertmodal">
Adjusts WindLight&apos;s perceived distance.  A value of zero effectively turns off WindLight&apos;s influence on terrain and objects.  Values greater than 1 simulate greater distances for thicker atmospheric effects.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpMaxAltitude"
 type="alertmodal">
Max Altitude adjusts the altitude calculations WindLight performs when computing its atmospheric lighting.  At later times of day, it is useful for adjusting how &quot;deep&quot; the sunset appears.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpSunlightColor"
 type="alertmodal">
Adjusts the color and intensity of the direct light in the scene.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpSunAmbient"
 type="alertmodal">
Adjusts the color and intensity of ambient atmospheric light in the scene.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpSunGlow"
 type="alertmodal">
The Size slider controls the size of the sun.

The Focus slider controls how blurred the sun is over the sky.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpSceneGamma"
 type="alertmodal">
Adjust the screen&apos;s distribution of light and dark.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpStarBrightness"
 type="alertmodal">
Adjusts the brightness of the stars in the sky.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpTimeOfDay"
 type="alertmodal">
Controls the location of the sun in the sky. Similar to elevation.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpEastAngle"
 type="alertmodal">
Controls the location of the sun in the sky. Similar to azimuth.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpCloudColor"
 type="alertmodal">
Edits the color of the clouds.  It is generally recommended to keep it whitish, but hey, have fun if you want.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpCloudDetail"
 type="alertmodal">
Controls the detail image layered on top of the main cloud image.  X and Y control its position.  D (Density) controls how puffy or fractured the clouds appear.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpCloudDensity"
 type="alertmodal">
Allows you to control the position of the clouds with the X and Y sliders and how dense they are with the the D slider.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpCloudCoverage"
 type="alertmodal">
Controls how much the clouds cover the sky.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpCloudScale"
 type="alertmodal">
Controls the scaling of the cloud image on the sky dome.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpCloudScrollX"
 type="alertmodal">
Controls the speed of the clouds as they move in the X direction.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpCloudScrollY"
 type="alertmodal">
Controls the speed of the clouds as they move in the Y direction.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpClassicClouds"
 type="alertmodal">
Check this box to enable rendering of [SECOND_LIFE]&apos;s older classic clouds in addition to WindLight&apos;s clouds.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterFogColor"
 type="alertmodal">
Chooses the color of the underwater fog.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterFogDensity"
 type="alertmodal">
Controls how dense the water fog is and how far you can see underwater.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpUnderWaterFogMod"
 type="alertmodal">
Modifies the effect of the Fog Density Exponent to control how far you can see when your avatar is underwater.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterGlow"
 type="alertmodal">
Controls how much the surface of the water glows.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterNormalScale"
 type="alertmodal">
Controls the scaling of the three wavelets that make up the water.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterFresnelScale"
 type="alertmodal">
Controls how much light is reflected at different angles.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterFresnelOffset"
 type="alertmodal">
Controls how much light intensity is reflected.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterScaleAbove"
 type="alertmodal">
Controls how much light is refracted from looking above the surface of the water.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterScaleBelow"
 type="alertmodal">
Controls how much light is refracted from looking from below the surface of the water.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterBlurMultiplier"
 type="alertmodal">
Controls how waves and reflections are mixed.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterNormalMap"
 type="alertmodal">
Controls what normal map is layered across the water to determine reflections/refractions.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterWave1"
 type="alertmodal">
Controls where and how fast the large scaled version of the normal map moves in the X and Y direction.
</notification>

<notification
 icon="alertmodal.tga"
 name="HelpWaterWave2"
 type="alertmodal">
Controls where and how fast the the small scaled version of the normal map moves in the X and Y direction.
</notification>

<notification
 icon="alert.tga"
 name="NewSkyPreset"
 type="alert">
Give me a name for the new sky.
  <form name="form">
    <input name="message" type="text">
New Preset
    </input>
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="ExistsSkyPresetAlert"
 type="alertmodal">
Preset already exists!
</notification>

<notification
 icon="alert.tga"
 name="NewWaterPreset"
 type="alert">
Give me a name for the new water preset.
  <form name="form">
    <input name="message" type="text">
New Preset
    </input>
    <button
     default="true"
     index="0"
     name="OK"
     text="OK"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="alertmodal.tga"
 name="ExistsWaterPresetAlert"
 type="alertmodal">
Preset already exists!
</notification>

<notification
 icon="alertmodal.tga"
 name="WaterNoEditDefault"
 type="alertmodal">
You cannot edit or delete a default preset.
</notification>

<notification
 icon="alertmodal.tga"
 name="ChatterBoxSessionStartError"
 type="alertmodal">
Unable to start a new chat session with [RECIPIENT].

[REASON]
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ChatterBoxSessionEventError"
 type="alertmodal">
[EVENT]

[REASON]
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ForceCloseChatterBoxSession"
 type="alertmodal">
Your chat session with [NAME] must close.

[REASON]
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="Cannot_Purchase_an_Attachment"
 type="alertmodal">
Items may not be purchased while they are part of an attachment.
</notification>

<notification
 icon="alertmodal.tga"
 label="About Requests for the Debit Permission"
 name="DebitPermissionDetails"
 type="alertmodal">
Granting this request gives a script ongoing permission to take [CURRENCY] from your account. To revoke this permission, the object owner must delete the object or reset the scripts in the object.
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="AutoWearNewClothing"
 type="alertmodal">
Would you like to automatically wear the clothing item you create?
  <usetemplate
   ignoretext="Automatically wear new clothing"
   name="okcancelignore"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="NotAgeVerified"
 type="alertmodal">
You need to be age-verified in order to access this parcel.

Would you like to visit the [SECOND_LIFE] website to verify your age?

[_URL]
  <url option="0" name="url">

    https://secondlife.com/account/verification.php
  </url>
  <usetemplate
   ignoretext="Warn about lack of age verification"
   name="okcancelignore"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="Cannot enter parcel: no payment info on file"
 type="alertmodal">
This parcel requires that you have payment information on file before you can access it.

Would you like to visit the [SECOND_LIFE] website to set this up?

[_URL]
<url option="0" name="url">

    https://secondlife.com/account/
  </url>
  <usetemplate
   ignoretext="Warn about lack of payment info"
   name="okcancelignore"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="MissingString"
 type="alertmodal">
The string [STRING_NAME] is missing from strings.xml
</notification>

<notification
 icon="notifytip.tga"
 name="SystemMessageTip"
 type="notifytip">
[MESSAGE]
</notification>

<notification
   icon="alertmodal.tga"
   name="SetDisplayNameSuccess"
   type="alert">
Hi [DISPLAY_NAME]!

Just like in real life, it takes a while for everyone to learn about a new name.  Please allow several days for your name to update in objects, scripts, search, etc.
  </notification>

  <notification
 icon="alertmodal.tga"
 name="SetDisplayNameBlocked"
 type="alert">
Sorry, you cannot change your display name. If you feel this is in error, please contact support.
  </notification>

  <notification
   icon="alertmodal.tga"
   name="SetDisplayNameFailedLength"
   type="alertmodal">
Sorry, that name is too long.  Display names can have a maximum of [LENGTH] characters.

Please try a shorter name.
  </notification>

  <notification
   icon="alertmodal.tga"
   name="SetDisplayNameFailedGeneric"
   type="alertmodal">
    Sorry, we could not set your display name.  Please try again later.
  </notification>

  <notification
   icon="alertmodal.tga"
   name="SetDisplayNameMismatch"
   type="alertmodal">
    The display names you entered do not match. Please re-enter.
  </notification>

  <!-- *NOTE: This should never happen -->
  <notification
   icon="alertmodal.tga"
   name="AgentDisplayNameUpdateThresholdExceeded"
   type="alertmodal">
Sorry, you have to wait longer before you can change your display name.

See http://wiki.secondlife.com/wiki/Setting_your_display_name

Please try again later.
  </notification>

  <notification
   icon="alertmodal.tga"
   name="AgentDisplayNameSetBlocked"
   type="alertmodal">
 Sorry, we could not set your requested name because it contains a banned word.
 
 Please try a different name.
  </notification>

  <notification
   icon="alertmodal.tga"
 name="AgentDisplayNameSetInvalidUnicode"
 type="alertmodal">
    The display name you wish to set contains invalid characters.
  </notification>

  <notification
   icon="alertmodal.tga"
 name="AgentDisplayNameSetOnlyPunctuation"
 type="alertmodal">
    Your display name must contain letters other than punctuation.
  </notification>


  <notification
   icon="notifytip.tga"
   name="DisplayNameUpdate"
   type="notifytip">
    [OLD_NAME] ([SLID]) is now known as [NEW_NAME].
  </notification>

<notification
 icon="notifytip.tga"
 name="Cancelled"
 type="notifytip">
Cancelled
</notification>

<notification
 icon="notifytip.tga"
 name="CancelledSit"
 type="notifytip">
Cancelled Sit
</notification>

<notification
 icon="notifytip.tga"
 name="CancelledAttach"
 type="notifytip">
Cancelled Attach
</notification>

<notification
 icon="notifytip.tga"
 name="ReplacedMissingWearable"
 type="notifytip">
Replaced missing clothing/body part with default.
</notification>

<notification
 icon="groupnotify"
 name="GroupNotice"
 type="groupnotify">
Topic: [SUBJECT], Message: [MESSAGE]
</notification>

<notification
 icon="notifytip.tga"
 name="FriendOnline"
 type="notifytip">
[FIRST] [LAST] is Online
</notification>

<notification
 icon="notifytip.tga"
 name="FriendOffline"
 type="notifytip">
[FIRST] [LAST] is Offline
</notification>

<notification
 icon="notifytip.tga"
 name="AddSelfFriend"
 type="notifytip">
You cannot add yourself as a friend.
</notification>

<notification
 icon="notifytip.tga"
 name="UploadingAuctionSnapshot"
 type="notifytip">
Uploading in-world and web site snapshots...

(Takes about 5 minutes.)
</notification>

<notification
 icon="notify.tga"
 name="UploadPayment"
 type="notify">
You paid [CURRENCY][AMOUNT] to upload.
</notification>

<notification
 icon="notifytip.tga"
 name="UploadWebSnapshotDone"
 type="notifytip">
Web site snapshot upload done.
</notification>

<notification
 icon="notifytip.tga"
 name="UploadSnapshotDone"
 type="notifytip">
In-world snapshot upload done
</notification>

<notification
 icon="notifytip.tga"
 name="TerrainDownloaded"
 type="notifytip">
Terrain.raw downloaded
</notification>

<notification
 icon="notifytip.tga"
 name="GestureMissing"
 type="notifytip">
Gesture [NAME] is missing from database.
</notification>

<notification
 icon="notifytip.tga"
 name="UnableToLoadGesture"
 type="notifytip">
Unable to load gesture [NAME]. Please try again.
</notification>

<notification
 icon="notifytip.tga"
 name="LandmarkMissing"
 type="notifytip">
Landmark is missing from database.
</notification>

<notification
 icon="notifytip.tga"
 name="UnableToLoadLandmark"
 type="notifytip">
Unable to load landmark.  Please try again.
</notification>

<notification
 icon="notifytip.tga"
 name="CapsKeyOn"
 type="notifytip">
Your Caps Lock key is on.

As this will affect the password you type in, you will probably want to turn it off.
</notification>

<notification
 icon="notifytip.tga"
 name="NotecardMissing"
 type="notifytip">
Notecard is missing from database.
</notification>

<notification
 icon="notifytip.tga"
 name="NotecardNoPermissions"
 type="notifytip">
Insufficient permissions to view notecard.
</notification>

<notification
 icon="notifytip.tga"
 name="RezItemNoPermissions"
 type="notifytip">
Insufficient permissions to rez object.
</notification>

<notification
 icon="notifytip.tga"
 name="UnableToLoadNotecard"
 type="notifytip">
Unable to load notecard. Please try again.
</notification>

<notification
 icon="notifytip.tga"
 name="ScriptMissing"
 type="notifytip">
Script is missing from database.
</notification>

<notification
 icon="notifytip.tga"
 name="ScriptNoPermissions"
 type="notifytip">
Insufficient permissions to view script.
</notification>

<notification
 icon="notifytip.tga"
 name="UnableToLoadScript"
 type="notifytip">
Unable to load script.  Please try again.
</notification>

<notification
 icon="notifytip.tga"
 name="IncompleteInventory"
 type="notifytip">
The complete contents you are offering are not yet locally available. Please try offering those items again in a minute.
</notification>

<notification
 icon="notifytip.tga"
 name="CannotModifyProtectedCategories"
 type="notifytip">
You cannot modify protected categories.
</notification>

<notification
 icon="notifytip.tga"
 name="CannotRemoveProtectedCategories"
 type="notifytip">
You cannot remove protected categories.
</notification>

<notification
 icon="notifytip.tga"
 name="OfferedCard"
 type="notifytip">
You have offered a calling card to [FIRST] [LAST]
</notification>

<notification
 icon="notifytip.tga"
 name="UnableToBuyWhileDownloading"
 type="notifytip">
Unable to buy while downloading object data. Please try again.
</notification>

<notification
 icon="notifytip.tga"
 name="UnableToLinkWhileDownloading"
 type="notifytip">
Unable to link while downloading object data. Please try again.
</notification>

<notification
 icon="notifytip.tga"
 name="CannotBuyObjectsFromDifferentOwners"
 type="notifytip">
Cannot buy objects from different owners at the same time. Please select a single object.
</notification>

<notification
 icon="notifytip.tga"
 name="ObjectNotForSale"
 type="notifytip">
Object does not appear to be for sale.
</notification>

<notification
 icon="notifytip.tga"
 name="EnteringGodMode"
 type="notifytip">
Entering god mode, level [LEVEL]
</notification>

<notification
 icon="notifytip.tga"
 name="LeavingGodMode"
 type="notifytip">
Leaving god mode, level [LEVEL]
</notification>

<notification
 icon="notifytip.tga"
 name="CopyFailed"
 type="notifytip">
Copy failed because you lack copy permission
</notification>

<notification
 icon="notifytip.tga"
 name="InventoryAccepted"
 type="notifytip">
[NAME] accepted your inventory offer.
</notification>

<notification
 icon="notifytip.tga"
 name="InventoryDeclined"
 type="notifytip">
[NAME] declined your inventory offer.
</notification>

<notification
 icon="notifytip.tga"
 name="ObjectMessage"
 type="notifytip">
[NAME]: [MESSAGE]
</notification>

<notification
 icon="notifytip.tga"
 name="CallingCardAccepted"
 type="notifytip">
Your calling card was accepted.
</notification>

<notification
 icon="notifytip.tga"
 name="CallingCardDeclined"
 type="notifytip">
Your calling card was declined.
</notification>

<notification
 icon="notifytip.tga"
 name="TeleportToLandmark"
 type="notifytip">
Now that you have reached the mainland, you can teleport to locations like &apos;[NAME]&apos; by clicking on the Inventory button on the bottom right of your screen, and then select the Landmarks folder.

Double click on the landmark to travel there.
</notification>

<notification
 icon="notifytip.tga"
 name="TeleportToPerson"
 type="notifytip">
Now that you have reached the mainland, you can contact residents like &apos;[NAME]&apos; by clicking on the Inventory button on the bottom right of your screen, and then select the Calling Cards folder.

Double click on the card, click on Instant Message, and type a message.
</notification>

<notification
 icon="notifytip.tga"
 name="CantSelectLandFromMultipleRegions"
 type="notifytip">
Can&apos;t select land across server boundaries.

Try selecting a smaller piece of land.
</notification>

<notification
 icon="notifytip.tga"
 name="SearchWordBanned"
 type="notifytip">
Some terms in your search query were excluded due to content restrictions as clarified in the Community Standards.
</notification>

<notification
 icon="notifytip.tga"
 name="NoContentToSearch"
 type="notifytip">
Please select at least one type of content to search (PG, Mature, or Adult).
</notification>

<notification
 icon="notify.tga"
 name="GroupVote"
 type="notify">
[NAME] has proposed to vote on:

[MESSAGE]
  <form name="form">
    <button
     index="0"
     name="VoteNow"
     text="Vote Now"/>
    <button
     index="1"
     name="Later"
     text="Later"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="SystemMessage"
 type="notify">
[MESSAGE]
</notification>

<notification
 icon="notify.tga"
 name="EventNotification"
 type="notify">
Event Notification:

[NAME]
[DATE]
  <form name="form">
    <button
     index="0"
     name="Teleport"
     text="Teleport"/>
    <button
     index="1"
     name="Description"
     text="Description"/>
    <button
     index="2"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="TransferObjectsHighlighted"
 type="notify">
All objects on this parcel that will transfer to the purchaser of this parcel are now highlighted.

* Trees and grasses that will transfer are not highlighted.
  <form name="form">
    <button
     index="0"
     name="Done"
     text="Done"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="DeactivatedGesturesTrigger"
 type="notify">
Deactivated gestures with same trigger:

[NAMES]
</notification>

<notification
 icon="notify.tga"
 name="NoQuickTime"
 type="notify">
Apple&apos;s QuickTime software does not appear to be installed on your system.

If you want to view streaming media on parcels that support it you should go to the QuickTime site (http://www.apple.com/quicktime) and install the QuickTime Player.
</notification>
<notification
 icon="notify.tga"
 name="NoPlugin"
 type="notify">
No Media Plugin was found to handle the "[MIME_TYPE]" mime type.  Media of this type will be unavailable.
</notification>
<notification
 icon="alertmodal.tga"
 name="MediaPluginFailed"
 type="alertmodal">
The following Media Plugin has failed:
[PLUGIN]

Please re-install the plugin or contact the vendor if you continue to experience problems.
    <form name="form">
      <ignore name="ignore"
       text="When a Media Plugin fails"/>
    </form>
</notification>
<notification
 icon="notify.tga"
 name="OwnedObjectsReturned"
 type="notify">
The objects you own on the selected parcel of land have been returned back to your inventory.
</notification>

<notification
 icon="notify.tga"
 name="OtherObjectsReturned"
 type="notify">
The objects on the selected parcel of land that is owned by [FIRST] [LAST] have been returned to his or her inventory.
</notification>

<notification
 icon="notify.tga"
 name="OtherObjectsReturned2"
 type="notify">
The objects on the selected parcel of land owned by the resident &apos;[NAME]&apos; have been returned to their owner.
</notification>

<notification
 icon="notify.tga"
 name="GroupObjectsReturned"
 type="notify">
The objects on the selected parcel of land shared with the group [GROUPNAME] have been returned back to their owner&apos;s inventory.

Transferable deeded objects have been returned to their previous owners.

Non-transferable objects that are deeded to the group have been deleted.
</notification>

<notification
 icon="notify.tga"
 name="UnOwnedObjectsReturned"
 type="notify">
The objects on the selected parcel that are NOT owned by you have been returned to their owners.
</notification>

<notification
 icon="notify.tga"
 name="NotSafe"
 type="notify">
This land has damage enabled (&apos;not safe&apos;).

You can be hurt here. If you die, you will be teleported to your home location.
  <unique/>
</notification>

<notification
 icon="notify.tga"
 name="NoFly"
 type="notify">
This land has flying disabled (&apos;no fly&apos;).

You cannot fly here.
  <unique/>
</notification>

<notification
 icon="notify.tga"
 name="PushRestricted"
 type="notify">
This land is &apos;No Pushing&apos;.

You cannot push others here unless you own the land.
  <unique/>
</notification>

<notification
 icon="notify.tga"
 name="NoVoice"
 type="notify">
This land has voice disabled.
  <unique/>
</notification>

<notification
 icon="notify.tga"
 name="NoBuild"
 type="notify">
This land has building disabled (&apos;no build&apos;).

You cannot create objects here.
  <unique/>
</notification>

<notification
 icon="notify.tga"
 name="ScriptsStopped"
 type="notify">
An administrator has temporarily stopped scripts in this region.
</notification>

<notification
 icon="notify.tga"
 name="ScriptsNotRunning"
 type="notify">
  This region is not running any scripts.
</notification>

<notification
 icon="notify.tga"
 name="NoOutsideScripts"
 type="notify">
This land has outside scripts disabled (&apos;no outside scripts&apos;).

No scripts will run except those belonging to the land owner.
</notification>

<notification
 icon="notify.tga"
 name="ClaimPublicLand"
 type="notify">
Can only claim public land in region you&apos;re in.
</notification>

<notification
 icon="notify.tga"
 name="RegionTPAccessBlocked"
 type="notify">
You aren&apos;t allowed in that Region due to your maturity Rating. You may need to validate your age and/or install the latest Viewer.

Please go to the Knowledge Base for details on accessing areas with this maturity Rating.
</notification>

<notification
 icon="notify.tga"
 name="URBannedFromRegion"
 type="notify">
You are banned from the region.
</notification>

<notification
 icon="notify.tga"
 name="NoTeenGridAccess"
 type="notify">
Your account cannot connect to this teen grid region.
</notification>

<notification
 icon="notify.tga"
 name="NoHelpIslandTP"
 type="notify">
You cannot teleport back to Help Island.

Go to &apos;Help Island Public&apos; to repeat the tutorial.
</notification>

<notification
 icon="notify.tga"
 name="ImproperPaymentStatus"
 type="notify">
You do not have proper payment status to enter this region.
</notification>

<notification
 icon="notify.tga"
 name="MustGetAgeRegion"
 type="notify">
You must be age-verified to enter this region.
</notification>

<notification
 icon="notify.tga"
 name="MustGetAgeParcel"
 type="notify">
You must be age-verified to enter this parcel.
</notification>

<notification
 icon="notify.tga"
 name="NoDestRegion"
 type="notify">
No destination region found.
</notification>

<notification
 icon="notify.tga"
 name="NotAllowedInDest"
 type="notify">
You are not allowed into the destination.
</notification>

<notification
 icon="notify.tga"
 name="RegionParcelBan"
 type="notify">
Cannot region cross into banned parcel. Try another way.
</notification>

<notification
 icon="notify.tga"
 name="TelehubRedirect"
 type="notify">
You have been redirected to a telehub.
</notification>

<notification
 icon="notify.tga"
 name="CouldntTPCloser"
 type="notify">
Could not teleport closer to destination.
</notification>

<notification
 icon="notify.tga"
 name="TPCancelled"
 type="notify">
Teleport cancelled.
</notification>

<notification
 icon="notify.tga"
 name="FullRegionTryAgain"
 type="notify">
The region you are attempting to enter is currently full. Please try again in a few moments.
</notification>

<notification
 icon="notify.tga"
 name="GeneralFailure"
 type="notify">
General failure.
</notification>

<notification
 icon="notify.tga"
 name="RoutedWrongRegion"
 type="notify">
Routed to wrong region. Please try again.
</notification>

<notification
 icon="notify.tga"
 name="NoValidAgentID"
 type="notify">
No valid agent id.
</notification>

<notification
 icon="notify.tga"
 name="NoValidSession"
 type="notify">
No valid session id.
</notification>

<notification
 icon="notify.tga"
 name="NoValidCircuit"
 type="notify">
No valid circuit code.
</notification>

<notification
 icon="notify.tga"
 name="NoValidTimestamp"
 type="notify">
No valid timestamp.
</notification>

<notification
 icon="notify.tga"
 name="NoPendingConnection"
 type="notify">
Unable to create pending connection.
</notification>

<notification
 icon="notify.tga"
 name="InternalUsherError"
 type="notify">
Internal error attempting to connect agent usher.
</notification>

<notification
 icon="notify.tga"
 name="NoGoodTPDestination"
 type="notify">
Unable to find a good teleport destination in this region.
</notification>

<notification
 icon="notify.tga"
 name="InternalErrorRegionResolver"
 type="notify">
Internal error attempting to activate region resolver.
</notification>

<notification
 icon="notify.tga"
 name="NoValidLanding"
 type="notify">
A valid landing point could not be found.
</notification>

<notification
 icon="notify.tga"
 name="NoValidParcel"
 type="notify">
No valid parcel could be found.
</notification>

<notification
 icon="notify.tga"
 name="ObjectGiveItem"
 type="notify">
An object named [OBJECTFROMNAME] owned by [FIRST] [LAST] has given you a [OBJECTTYPE] named [OBJECTNAME].
  <form name="form">
    <button
     index="0"
     name="Keep"
     text="Keep"/>
    <button
     index="1"
     name="Discard"
     text="Discard"/>
    <button
     index="2"
     name="Mute"
     text="Mute"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="ObjectGiveItemUnknownUser"
 type="notify">
An object named [OBJECTFROMNAME] owned by (an unknown user) has given you a [OBJECTTYPE] named [OBJECTNAME].
  <form name="form">
    <button
     index="0"
     name="Keep"
     text="Keep"/>
    <button
     index="1"
     name="Discard"
     text="Discard"/>
    <button
     index="2"
     name="Mute"
     text="Mute"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="UserGiveItem"
 type="notify">
[NAME] has given you a [OBJECTTYPE] named &apos;[OBJECTNAME]&apos;.
  <form name="form">
    <button
     index="0"
     name="Keep"
     text="Keep"/>
    <button
     index="1"
     name="Discard"
     text="Discard"/>
    <button
     index="2"
     name="Mute"
     text="Mute"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="GodMessage"
 type="notify">
[NAME]

[MESSAGE]
</notification>

<notification
 icon="notify.tga"
 name="JoinGroup"
 type="notify">
[MESSAGE]
  <form name="form">
    <button
     index="0"
     name="Join"
     text="Join"/>
    <button
     index="1"
     name="Decline"
     text="Decline"/>
    <button
     index="2"
     name="Info"
     text="Info"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="TeleportOffered"
 type="notify">
[NAME] has offered to teleport you to his or her location:

[MESSAGE]
  <form name="form">
    <button
     index="0"
     name="Teleport"
     text="Teleport"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="GotoURL"
 type="notify">
[MESSAGE]

[URL]
  <form name="form">
    <button
     index="0"
     name="Later"
     text="Later"/>
    <button
     index="1"
     name="GoNow..."
     text="Go Now..."/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="OfferFriendship"
 type="notify">
[NAME] is offering friendship.

[MESSAGE]

(By default, you will be able to see each other&apos;s online status.)
  <form name="form">
    <button
     index="0"
     name="Accept"
     text="Accept"/>
    <button
     index="1"
     name="Decline"
     text="Decline"/>
    <button 
      index="2" 
      name="Profile" 
      text="Profile"/>
    <button
     index="3"
     name="Ignore"
     text="Ignore"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="OfferFriendshipNoMessage"
 type="notify">
[NAME] is offering friendship.

(By default, you will be able to see each other&apos;s online status.)
  <form name="form">
    <button
     index="0"
     name="Accept"
     text="Accept"/>
    <button
     index="1"
     name="Decline"
     text="Decline"/>
    <button
    index="2"
    name="Profile"
    text="Profile"/>
    <button
     index="3"
     name="Ignore"
     text="Ignore"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="FriendshipAccepted"
 type="notify">
[NAME] accepted your friendship offer.
</notification>

<notification
 icon="notify.tga"
 name="FriendshipDeclined"
 type="notify">
[NAME] declined your friendship offer.
</notification>

<notification
 icon="notify.tga"
 name="OfferCallingCard"
 type="notify">
[FIRST] [LAST] is offering their calling card.

This will add a bookmark in your inventory so you can quickly IM this resident.
  <form name="form">
    <button
     index="0"
     name="Accept"
     text="Accept"/>
    <button
     index="1"
     name="Decline"
     text="Decline"/>
    <button
     index="2"
     name="Ignore"
     text="Ignore"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="RegionRestartMinutes"
 priority="high"
 sound="UISndAlert"
 type="notify">
Region is restarting in [MINUTES] minutes.

If you remain in this region you will be logged out.
</notification>

<notification
 icon="notify.tga"
 name="RegionRestartSeconds"
 priority="high"
 sound="UISndAlert"
 type="notify">
Region is restarting in [SECONDS] seconds.

If you remain in this region you will be logged out.
</notification>

<notification
 icon="notify.tga"
 name="LoadWebPage"
 type="notify">
Load web page [URL]?

[MESSAGE]

From object: [OBJECTNAME], owner: [NAME]?
  <form name="form">
    <button
     index="0"
     name="Gotopage"
     text="Go to page"/>
    <button
     index="1"
     name="Cancel"
     text="Cancel"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="FailedToFindWearableUnnamed"
 type="notify">
Failed to find [TYPE] in database.
</notification>

<notification
 icon="notify.tga"
 name="FailedToFindWearable"
 type="notify">
Failed to find [TYPE] named [DESC] in database.
</notification>

<notification
 icon="notify.tga"
 name="InvalidWearable"
 type="notify">
The item you are trying to wear uses a feature that your viewer can&apos;t read. Please upgrade your version of [VIEWER_NAME] to wear this item.
</notification>

<notification
 icon="notify.tga"
 name="ScriptQuestion"
 type="notify">
&apos;[OBJECTNAME]&apos;, an object owned by &apos;[NAME]&apos;, would like to:

[QUESTIONS]

Is this OK?
  <form name="form">
    <button
     index="0"
     name="Yes"
     text="Yes"/>
    <button
     index="1"
     name="No"
     text="No"/>
    <button
     index="2"
     name="Mute"
     text="Mute"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="ScriptQuestionCaution"
 priority="high"
 type="notify">
&apos;[OBJECTNAME]&apos;, an object owned by &apos;[NAME]&apos;, would like to:

[QUESTIONS]

If you do not trust this object and its creator, you should deny the request. For additional information, click the Details button.

Grant this request?
  <form name="form">
    <button
     index="0"
     name="Grant"
     text="Grant"/>
    <button
     default="true"
     index="1"
     name="Deny"
     text="Deny"/>
    <button
     index="2"
     name="Details"
     text="Details..."/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="ScriptDialog"
 type="notify">
[FIRST] [LAST]&apos;s &apos;[TITLE]&apos;
[MESSAGE]
  <form name="form">
    <button
     index="-1"
     name="Ignore"
     text="Ignore"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="ScriptDialogGroup"
 type="notify">
[GROUPNAME]&apos;s &apos;[TITLE]&apos;
[MESSAGE]
  <form name="form">
    <button
     index="-1"
     name="Ignore"
     text="Ignore"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="FirstBalanceIncrease"
 type="notify">
You just received [CURRENCY][AMOUNT].

Objects and other users may give you [CURRENCY].

Your balance is shown in the upper-right corner of the screen.
</notification>

<notification
 icon="notify.tga"
 name="FirstBalanceDecrease"
 type="notify">
You just paid [CURRENCY][AMOUNT].

Your balance is shown in the upper-right corner of the screen.
</notification>

<notification
 icon="notify.tga"
 name="FirstSit"
 type="notify">
You are sitting.

Use the arrow keys (or AWSD) to change the view.

Click the &apos;Stand Up&apos; button to get up.
</notification>

<notification
 icon="notify.tga"
 name="FirstMap"
 type="notify">
Click and drag to scroll the map.

Double-click to teleport.

Use the controls on the right to find things and display different backgrounds.
</notification>

<notification
 icon="notify.tga"
 name="FirstMiniMap"
 type="notify">
Right-click the Mini-Map for more options.
</notification>

<notification
 icon="notify.tga"
 name="FirstBuild"
 type="notify">
You can build new objects in some areas of [GRID_NAME].

Use the tools in the upper left to build, and try holding down Ctrl or Alt to rapidly switch tools.

Press Esc to stop building.
</notification>

<notification
 icon="notify.tga"
 name="FirstLeftClickNoHit"
 type="notify">
Left-clicking interacts with special objects.

If the mouse pointer changes to a hand, you can interact with the object.

Right-click always shows a menu of things you can do.
</notification>

<notification
 icon="notify.tga"
 name="FirstTeleport"
 type="notify">
This region doesn&apos;t allow point-to-point teleports, so you&apos;ve been transported to the nearest telehub.

Your destination is marked with a tall beacon.

Follow the red arrow to the beacon, or click the arrow to dismiss the beacon.
</notification>

<notification
 icon="notify.tga"
 name="FirstOverrideKeys"
 type="notify">
Your movement keys are now being handled by an object.

Try the arrow keys or AWSD to see what they do.

Some objects (like guns) require you to go into mouselook  to use them.

Press &apos;M&apos; to do this.
</notification>

<notification
 icon="notify.tga"
 name="FirstAppearance"
 type="notify">
You are editing your appearance.

To rotate and zoom view, use the arrow keys.

When you are finished, press &apos;Save All&apos; to save your look and exit.

You can edit your appearance as often as you like.
</notification>

<notification
 icon="notify.tga"
 name="FirstInventory"
 type="notify">
This is your inventory, which contains objects, notecards, clothing, and other things you own.
* To wear an object or outfit folder, drag it onto yourself.
* To bring an object into the world, drag it onto the ground.
* To read a notecard, double-click it.
</notification>

<notification
 icon="notify.tga"
 name="FirstSandbox"
 type="notify">
This is a sandbox region.

Objects you build here may be deleted after you leave the area, Sandboxes clean on a regular basis, please refer to the information at the top of the screen next to the region name.

Sandbox regions are uncommon, and are marked with signs.
</notification>

<notification
 icon="notify.tga"
 name="FirstFlexible"
 type="notify">
This object is flexible.

Flexible objects may not be physical and must be phantom until the flexible checkbox is unchecked.
</notification>

<notification
 icon="notify.tga"
 name="FirstDebugMenus"
 type="notify">
You have enabled the Advanced menu.

This menu contains features useful for developers debugging [VIEWER_NAME].

To toggle this menu on Windows press Ctrl-Alt-D. On Mac press Cmd-Opt-Shift-D.
</notification>

<notification
 icon="notify.tga"
 name="FirstSculptedPrim"
 type="notify">
You are editing a sculpted prim.

Sculpted prims require a special texture to specify their shape.

You can find example sculpted textures in the inventory library.
</notification>

<notification
 icon="notify.tga"
 name="FirstMedia"
 type="notify">
You have begun playing media.  Media can set to play automatically in the preferences window under Audio / Video. Note that this can be a security risk for media sites you do not trust.
</notification>

<notification
 icon="notify.tga"
 name="FirstRLVDetach"
 type="notify">
One of your attachments was made nondetachable using Restrained Life.
Please note that this also disables the &apos;Wear&apos; option on all prim attachments in your inventory unless they are properly named.

For more information search for &apos;Restrained Life&apos; on the SL wiki.
</notification>

<notification
 icon="notify.tga"
 name="FirstRLVFartouch"
 type="notify">
You have been fartouch restricted: you will be unable to touch objects farther than 1.5m from your avatar until the restriction is lifted.

Tip: if an object is out of range the mouse cursor will not change as you hover over it and you'll hear an error sound if you try to right-click it.
</notification>

<notification
 icon="alertmodal.tga"
 name="FirstRLVGiveToRLV"
 type="alertmodal">
Folders starting with &apos;#RLV/~&apos; can automatically be placed under your #RLV shared folder after you accept the inventory offer.

Please note that - if enabled - the accepted inventory items will instantly be available to scripts and will have full use of the RLV API which may cause unexpected or undesirable situations.

Do you want to enable this feature?
  <usetemplate
   name="okcancelbuttonscanceldefault"
   notext="No"
   yestext="Yes"/>
</notification>

<notification
 icon="notifytip.tga"
 name="MaxListSelectMessage"
 type="notifytip">
You may only select up to [MAX_SELECT] items from this list.
</notification>

<notification
 icon="notify.tga"
 name="VoiceInviteP2P"
 type="notify">
[NAME] is inviting you to a Voice Chat call.

Click Accept to join the call or Decline to decline the invitation. Click Mute to mute this caller.
  <unique>
    <context key="NAME"/>
  </unique>
  <form name="form">
    <button
     index="0"
     name="Accept"
     text="Accept"/>
    <button
     index="1"
     name="Decline"
     text="Decline"/>
    <button
     index="2"
     name="Mute"
     text="Mute"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="AutoUnmuteByIM"
 type="notify">
[FIRST] [LAST] was sent an instant message and has been automatically unmuted.
</notification>

<notification
 icon="notify.tga"
 name="AutoUnmuteByMoney"
 type="notify">
[FIRST] [LAST] was given money and has been automatically unmuted.
</notification>

<notification
 icon="notify.tga"
 name="AutoUnmuteByInventory"
 type="notify">
[FIRST] [LAST] was offered inventory and has been automatically unmuted.
</notification>

<notification
 icon="notify.tga"
 name="VoiceInviteGroup"
 type="notify">
[NAME] has joined a Voice Chat call with the group [GROUP].

Click Accept to join the call or Decline to decline the invitation. Click Mute to mute this caller.
  <unique>
    <context key="NAME"/>
    <context key="GROUP"/>
  </unique>
  <form name="form">
    <button
     index="0"
     name="Accept"
     text="Accept"/>
    <button
     index="1"
     name="Decline"
     text="Decline"/>
    <button
     index="2"
     name="Mute"
     text="Mute"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="VoiceInviteAdHoc"
 type="notify">
[NAME] has joined a Voice Chat call with a conference chat...

Click Accept to join the call or Decline to decline the invitation. Click Mute to mute this user.
  <unique>
    <context key="NAME"/>
  </unique>
  <form name="form">
    <button
     index="0"
     name="Accept"
     text="Accept"/>
    <button
     index="1"
     name="Decline"
     text="Decline"/>
    <button
     index="2"
     name="Mute"
     text="Mute"/>
  </form>
</notification>

<notification
 icon="notify.tga"
 name="InviteAdHoc"
 type="notify">
[NAME] is inviting you to a conference chat.

Click Accept to join the chat or Decline to decline the invitation. Click Mute to mute this user.
  <unique>
    <context key="NAME"/>
  </unique>
  <form name="form">
    <button
     index="0"
     name="Accept"
     text="Accept"/>
    <button
     index="1"
     name="Decline"
     text="Decline"/>
    <button
     index="2"
     name="Mute"
     text="Mute"/>
  </form>
</notification>

<notification
 icon="notifytip.tga"
 name="VoiceChannelFull"
 type="notifytip">
The voice call you are trying to join, [VOICE_CHANNEL_NAME], has reached maximum capacity. Please try again later.
  <unique>
    <context key="VOICE_CHANNEL_NAME"/>
  </unique>
</notification>

<notification
 icon="notifytip.tga"
 name="ProximalVoiceChannelFull"
 type="notifytip">
We&apos;re sorry.  This area has reached maximum capacity for voice conversations.  Please try to use voice in another area.
  <unique/>
</notification>

<notification
 icon="notifytip.tga"
 name="VoiceChannelDisconnected"
 type="notifytip">
You have been disconnected from [VOICE_CHANNEL_NAME].  You will now be reconnected to spatial voice chat.
  <unique>
    <context key="VOICE_CHANNEL_NAME"/>
  </unique>
</notification>

<notification
 icon="notifytip.tga"
 name="VoiceChannelDisconnectedP2P"
 type="notifytip">
[VOICE_CHANNEL_NAME] has ended the call.  You will now be reconnected to spatial voice chat.
  <unique>
    <context key="VOICE_CHANNEL_NAME"/>
  </unique>
</notification>

<notification
 icon="notifytip.tga"
 name="P2PCallDeclined"
 type="notifytip">
[VOICE_CHANNEL_NAME] has declined your call.  You will now be reconnected to spatial voice chat.
  <unique>
    <context key="VOICE_CHANNEL_NAME"/>
  </unique>
</notification>

<notification
 icon="notifytip.tga"
 name="P2PCallNoAnswer"
 type="notifytip">
[VOICE_CHANNEL_NAME] is not available to take your call.  You will now be reconnected to spatial voice chat.
  <unique>
    <context key="VOICE_CHANNEL_NAME"/>
  </unique>
</notification>

<notification
 icon="notifytip.tga"
 name="VoiceChannelJoinFailed"
 type="notifytip">
Failed to connect to [VOICE_CHANNEL_NAME], please try again later.  You will now be reconnected to spatial voice chat.
  <unique>
    <context key="VOICE_CHANNEL_NAME"/>
  </unique>
</notification>

<notification
 duration="10"
 icon="notifytip.tga"
 name="VoiceLoginRetry"
 type="notifytip">
We are creating a voice channel for you. This may take up to one minute.
  <unique/>
</notification>

<notification
 icon="notifytip.tga"
 name="Cannot enter parcel: not a group member"
 type="notifytip">
Cannot enter parcel, you are not a member of the appropriate group.
</notification>

<notification
 icon="notifytip.tga"
 name="Cannot enter parcel: banned"
 type="notifytip">
Cannot enter parcel, you have been banned.
</notification>

<notification
 icon="notifytip.tga"
 name="Cannot enter parcel: not on access list"
 type="notifytip">
Cannot enter parcel, you are not on the access list.
</notification>

<notification
 icon="notifytip.tga"
 name="VoiceNotAllowed"
 type="notifytip">
You do not have permission to connect to voice chat for [VOICE_CHANNEL_NAME].
  <unique>
    <context key="VOICE_CHANNEL_NAME"/>
  </unique>
</notification>

<notification
 icon="notifytip.tga"
 name="VoiceCallGenericError"
 type="notifytip">
An error has occurred while trying to connect to voice chat for [VOICE_CHANNEL_NAME].  Please try again later.
  <unique>
    <context key="VOICE_CHANNEL_NAME"/>
  </unique>
</notification>

<notification
 duration="10"
 icon="notifytip.tga"
 name="ServerVersionChanged"
 priority="high"
 type="notifytip">
The region you have entered is running a different simulator version. Click this message for details.
</notification>

<notification
 icon="notify.tga"
 name="QueryClientTags"
 type="notify">
Would you like to have the client tag database automatically updated from kokuaviewer.org?

This ensures that you have the latest information available regarding other clients.
  <form name="form">
	  <button
		 index="0"
		 name="Yes"
		 text="Yes"/>
	  <button
		 index="1"
		 name="No"
		 text="No"/>
  </form>
</notification>

<notification
 icon="notifytip.tga"
 name="UnableToOpenCommandURL"
 priority="high"
 type="notifytip">
The URL you clicked cannot be opened from this web browser.
</notification>

<!--Begin Imprudence notifications-->

<notification
 icon="alert.tga"
 name="ClickBuildConstants"
 type="alert">
The following constants are accepted in this tab:

PX  —  X-axis position
PY  —  Y-axis position
PZ  —  Z-axis position
SX  —  X-axis size
SY  —  Y-axis size
SZ  —  Z-axis size
RX  —  X-axis rotation
RY  —  Y-axis rotation
RZ  —  Z-axis rotation
CB  —  Path cut begin
CE  —  Path cut end
HLW  —  Hollow size
SKW  —  Skew
PB  —  Slice/Dimple/Profile cut begin
PE  —  Slice/Dimple/Profile cut end
TB  —  Twist begin
TE  —  Twist end
SHX  —  X-axis top shear
SHY  —  Y-axis top shear
HLX  —  X-axis hole size
HLY  —  Y-axis hole size
TPX  —  X-axis taper
TPY  —  Y-axis taper
ROF  —  Radius offset
REV  —  Revolutions

PI  —  π
TWO_PI  —  2π
PI_BY_TWO  —  π/2
SQRT2  —  Square root of 2
DEG_TO_RAD  —  degrees to radians (pi/180)
RAD_TO_DEG  —  radians to degrees (180/pi)
GRAVITY  —  -9.8

*  —  Multiplication
\  —  Division
  —  Addition
-  —  Subtraction

For information about this feature, click "More Info".
  <url option="1" name="url">
    http://wiki.kokuaviewer.org/wiki/Imprudence:Build_Math_Expressions
  </url>
  <usetemplate
   name="okhelpbuttons"
   yestext="OK"
   helptext="More Info"/>
</notification>

<notification
 icon="alert.tga"
 name="ClickTextureConstants"
 type="alert">
The following constants are accepted in this tab:

TSU  —  Repeats per face (horizontal)
TSV  —  Repeats per face (vertical)
TOU  —  Offsets per face (horizontal)
TOV  —  Offsets per face (vertical)
TRNS —  Transparency
TROT —  Texture rotation
GLOW —  Glow

*  —  Multiplication
\  —  Division
  —  Addition
-  —  Subtraction

For information about this feature, click "More Info".
  <url option="1" name="url">
    http://wiki.kokuaviewer.org/wiki/Imprudence:Build_Math_Expressions
  </url>
  <usetemplate
   name="okhelpbuttons"
   yestext="OK"
   helptext="More Info"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmAutoPilot"
 type="alertmodal">
Are you sure you want to move here?
  <usetemplate
   ignoretext="When using auto-pilot"
   name="okcancelignore"
   notext="Cancel"
   yestext="Move"/>
</notification>

<notification
 icon="alert.tga"
 name="ConfirmDerender"
 type="alert">
Are you sure you want to derender [NAME]?

[NAME] will be hidden until you exit the region or they change outfits.
  <usetemplate
    ignoretext="When using derender"
    name="okcancelignore"
    notext="Cancel"
    yestext="Derender"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmDoubleClickTP"
 type="alertmodal">
Are you sure you want to teleport here?
  <usetemplate
   ignoretext="When double-click teleporting"
   name="okcancelignore"
   notext="Cancel"
   yestext="Teleport"/>
</notification>

<notification
 icon="alert.tga"
 name="ConfirmMuteAgent"
 type="alert">
Are you sure you want to mute [NAME] (resident)?
  <usetemplate
    ignoretext="When muting a Resident"
    name="okcancelignore"
    notext="Cancel"
    yestext="Mute"/>
</notification>

<notification
 icon="alert.tga"
 name="ConfirmMuteObject"
 type="alert">
Are you sure you want to mute [NAME] (object)?
   <usetemplate
    ignoretext="When muting an object"
    name="okcancelignore"
    notext="Cancel"
    yestext="Mute"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmToggleFullscreen"
 type="alertmodal">
Are you sure you want to toggle fullscreen mode?
  <usetemplate
   name="okcancelbuttons"
   notext="Cancel"
   yestext="Toggle"/>
</notification>

<notification
 icon="alert.tga"
 name="ConfirmRemoveAllClothes"
 type="alert">
Are you sure you want to take off all clothes?
  <usetemplate
   ignoretext="When taking off all clothes"
   name="okcancelignore"
   notext="Cancel"
   yestext="Take Off"/>
</notification>

<notification
 icon="alert.tga"
 name="ConfirmResetAllPreferences"
 type="alert">
Are you sure you want to reset ALL preferences?

Preferences will be reset when you restart [VIEWER_NAME].
  <usetemplate
   ignoretext="When resetting preferences"
   name="okcancelignore"
   notext="Cancel"
   yestext="Reset"/>
</notification>

<notification
 icon="alert.tga"
 name="ConfirmRestoreToWorld"
 type="alert">
Are you sure you want to restore the object to its last position?

WARNING: Don't restore if you aren't sure where the object will go!

For information about this feature, click "More Info".
  <url option="1" name="url">
    http://wiki.kokuaviewer.org/wiki/Imprudence:Restore_to_Last_Position
  </url>
  <usetemplate
   name="okcancelhelpignore"
   yestext="Restore"
   helptext="More Info"
   notext="Cancel"
   ignoretext="When restoring objects to their last positions" />
</notification>

<notification
 icon="alertmodal.tga"
 name="ConfirmTeleportHome"
 type="alertmodal">
Are you sure you want to teleport home?
  <usetemplate
   ignoretext="When teleporting home"
   name="okcancelignore"
   notext="Cancel"
   yestext="Teleport"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="ConnectingToRegionError"
 type="alertmodal">
Unable to connect to the current region. Try logging into a different region instead. 

The default login location can be set in the General tab in Preferences.
</notification>

<notification
 icon="alertmodal.tga"
 name="DisconnectedFromRegion"
 type="alertmodal">
You have been disconnected from the region you were in. Unable to continue.
</notification>

<notification
 icon="alertmodal.tga"
 name="GridsNoNick"
 type="alertmodal">
Cannot save new grid information.

You need to specify a unique grid nickname.
</notification>

<notification
 icon="alertmodal.tga"
 name="GridInfoDirty"
 type="alertmodal">
You have unsaved changes that will be lost. Continue?
  <usetemplate
   ignoretext="When creating new grids"
   name="okcancelignore"
   notext="Cancel"
   yestext="Continue"/>
</notification>

<notification
 icon="alertmodal.tga"
 name="GridExists"
 type="alertmodal">
Cannot save new grid '[NAME]'.

A grid with the same nickname already exists.
</notification>

<notification
  icon="alertmodal.tga"
  name="GridInfoNoLoginUri"
  type="alertmodal">
  A login URI is required to retrieve the grid info.
</notification>
  
<notification
 icon="alertmodal.tga"
 name="GridInfoNoLoginUri"
 type="alertmodal">
A login URI is required to retrieve the grid info.
</notification>

<notification
 icon="alertmodal.tga"
 name="GridInfoError"
 type="alertmodal">
Cannot retrieve grid info from server.
</notification>
  
<notification
 icon="alert.tga"
 name="IMLogNotFound"
 type="alert">
IM history could not be found for [NAME].
  <usetemplate
   name="okbutton"
   yestext="OK"/>
</notification>

<notification
  icon="alertmodal.tga"
  name="InvalidLogInSecondLife"
  type="alertmodal">
Oops! The login name you entered wasn't formatted correctly!

[SECOND_LIFE] accepts the following login formats:

 - username
 - username.Resident
 - firstname.lastname

If you don't have an account, would you like to create one now?
  <usetemplate
   name="okcancelbuttons"
   notext="Try again"
   yestext="Create an account"/>
</notification>

<notification
  icon="alertmodal.tga"
  name="InvalidPassword"
  type="alertmodal">
You have entered an invalid password! Please try again.
</notification>
  
<notification
   icon="notifytip.tga"
   name="IncompleteInventoryItem"
   type="notifytip">
The item you are accessing is not yet locally available. Please try again in a minute.
</notification>
  
<notification
 icon="alert.tga"
 name="ShowLookAtInfo"
 type="alert">
Show Look At is a debug setting that displays where an avatar's head is looking. Be aware: this will *NOT* show where an avatar's camera is actually pointed. This setting should not be relied on for any form of privacy!
  <usetemplate
   ignoretext="When setting Show Look At"
   name="okignore"
   yestext="OK"/>
</notification>
  
<notification
 icon="alert.tga"
 name="WebLaunchImprudenceComms"
 type="alert">
Go to the Official Imprudence communications channels, to discuss the Imprudence Project.
  <usetemplate
   ignoretext="When launching web browser to view the communications channels"
   name="okcancelignore"
   notext="Cancel"
   yestext="Go to page"/>
</notification>

<notification
 icon="alert.tga"
 name="WebLaunchImprudenceBugs"
 type="alert">
Go to the Official Imprudence bug and feature trackers, to report bugs and request new features.
  <usetemplate
   ignoretext="When launching web browser to view the bug and feature trackers"
   name="okcancelignore"
   notext="Cancel"
   yestext="Go to page"/>
</notification>

<notification
 icon="alert.tga"
 name="WebLaunchAutoscript"
 type="alert">
Launch autoscript generator (by 3greeneggs.com)?
  <usetemplate
   ignoretext="When launching autoscript generator"
   name="okcancelignore"
   notext="Cancel"
   yestext="OK"/>
</notification>

<notification
 icon="notify.tga"
 name="FirstAO"
 type="notify">
For instructions, make a new template in the AO. Use the toolbar to toggle the AO on/off.
</notification>

<notification
 icon="notifytip.tga"
 name="NoShadows"
 type="notifytip">
Shadows cannot be enabled due to your graphics settings being set too low. Make sure your graphics settings are set to Ultra with Basic and Atmospheric Shaders enabled.
</notification>

<notification
 icon="alert.tga"
 name="ExportFailed"
 type="alert">
Bad permissions for the exported object. Export aborted.
</notification>

<notification
 icon="alert.tga"
 name="ExportPartial"
 type="alert">
Object exported. Some textures could not be saved due to: [REASON]
</notification>

<notification
 icon="notifytip.tga"
 name="ExportSuccessful"
 type="notifytip">
Export successful.
</notification>  
  
<notification
 icon="alert.tga"
 name="Help_CmdLine"
 type="alert">
Various options for command line features.

To use a command, type it in your chat bar (Local Chat) and press enter.
</notification>
  
<notification
 icon="alertmodal.tga"
 label="Spell Check Help"
 name="EmeraldHelp_SpellCheck"
 type="alertmodal">
To Spell Check a word, right click on it and choose its replacement.
You may choose a base dictionary which stores the language style and basic words
You may also choose to install other word lists by choosing them from the list and "Install"
</notification>

<notification
 name="ConfirmLightShare"
 type="notify"
 icon="notify.tga">
This region is broadcasting custom sky and water settings.
Apply this region's settings? (&quot;Ignore&quot; will ignore all region settings until you leave this region.)
  <form name="form">
    <button index="0" name="apply"  text="Apply"/>
    <button index="1" name="temp"   text="Not Now"/>
    <button index="2" name="region" text="Ignore"/>
  </form>
</notification>

<notification
 name="ChangeFont"
 icon="notify.tga"
 type="notify">
The new font will appear after you restart [VIEWER_NAME].
</notification>

<notification
 name="FirstPrivacy"
 icon="alertmodal.tga"
 type="alertmodal">
Attention: The Second Life Terms of Service require that all viewers, including the Imprudence Viewer, send a "statistics packet" to Linden Lab every 5 minutes while you are connected to Second Life.

The packet includes non-personally-identifying data about your computer and your Second Life usage, such as your computer hardware and operating system, average framerate, number of sims visited, number of avatars nearby, and more. Please check the Second Life Privacy Policy for information about how Linden Lab uses this and other data.

The packet is sent only to Linden Lab; the Imprudence Project does not receive or collect any data of this kind.

The Second Life Terms of Service do not allow you to opt out. By logging in to Second Life, you are consenting to this data collection.
  <usetemplate
   name="okcancelbuttons"
   yestext="Log In"
   notext="Cancel"/>
</notification>

  <notification
   icon="alert.tga"
   name="MediaAlert"
   type="alert">
The owner of this parcel has requested the following [TYPE] URL to be loaded by your viewer:

[URL]

You may choose to allow or deny the corresponding domain or in-world scripted object server:

[DOMAIN]

"Allow" and "Deny" apply only for this session, while "Blacklist" and "Whitelist" apply forever.
   <form name="form">
    <button
	 index="0"
	 name="Allow"
	 text="Allow"/>
	<button
	 index="1"
	 name="Deny"
	 text="Deny"/>
	<button
	 index="2"
	 name="Blacklist"
	 text="Blacklist"/>
	<button
	 index="3"
	 name="Whitelist"
	 text="Whitelist"/>
   </form>
  </notification>

  <notification
   icon="alert.tga"
   name="MediaListed"
   type="alert">
Media/audio URLs for [DOMAIN] now [LISTED]
  </notification>

  <notification
   icon="notifytip.tga"
   name="MediaBlocked"
   type="notifytip">
Media/audio URL blocked for [DOMAIN]
  </notification>

  <notification
   icon="alertmodal.tga"
   name="MediaFiltersCleared"
   type="alertmodal">
The media filters have been cleared
  </notification>

  <notification
   icon="alertmodal.tga"
   name="ProxyNeedRestart"
   type="alertmodal">
Socks proxy settings will take effect after you restart [VIEWER_NAME].
  </notification>

  <notification
   icon="alertmodal.tga"
   name="SOCKS_CONNECT_OK"
   type="alertmodal">
Connection to Socks5 proxy [PROXY] was successful.
  </notification>

  <notification
   icon="alertmodal.tga"
   name="SOCKS_NOT_PERMITTED"
   type="alertmodal">
The Socks5 proxy "[PROXY]" refused the connection, not allowed by rule set
  </notification>

  <notification
   icon="alertmodal.tga"
   name="SOCKS_CONNECT_ERROR"
   type="alertmodal">
The Socks5 proxy "[PROXY]" refused the connection, could not open TCP channel
  </notification>

  <notification
   icon="alertmodal.tga"
   name="SOCKS_NOT_ACCEPTABLE"
   type="alertmodal">
The Socks5 proxy "[PROXY]" refused the selected authentication system
  </notification>

  <notification
   icon="alertmodal.tga"
   name="SOCKS_AUTH_FAIL"
   type="alertmodal">
The Socks5 proxy "[PROXY]" reported your credentials are invalid
  </notification>

  <notification
   icon="alertmodal.tga"
   name="SOCKS_UDP_FWD_NOT_GRANTED"
   type="alertmodal">
The Socks5 proxy "[PROXY]" refused the UDP associate request
  </notification>

  <notification
   icon="alert.tga"
   name="SOCKS_HOST_CONNECT_FAILED"
   type="alert">
Could not connect to Socks5 proxy server "[PROXY]"
  </notification>


  <notification
   icon="alert.tga"
   name="FeatureNotAvailableOnOS"
   type="alert">
Sorry, [FEATURE] is not yet available on [OS].
  </notification>

  <!-- Non-specific defaults for use with FeatureNotAvailableOnOS -->
  <global name="this feature">this feature</global>
  <global name="this os">this operating system</global>

  <global name="view history">View History</global>


<!--End Imprudence notifications-->
 <!-- [KITTY VIEWER] -->
  <notification
   icon="alertmodal.tga"
   name="KittyInvalidWaterlightNotecard"
   type="alert">
[NAME] is not a valid water settings asset.
  </notification>

  <notification
   icon="alertmodal.tga"
   name="KittyInvalidWindlightNotecard"
   type="alert">
[NAME] is not a valid WindLight settings asset.
  </notification>

  <notification
   icon="alertmodal.tga"
   name="KittyWLSaveNotecardAlert"
   type="alertmodal">
Do you wish to overwrite the saved preset?
    <usetemplate
     name="okcancelbuttons"
     notext="No"
     yestext="Yes"/>
  </notification>
 <!-- [/KITTY VIEWER] -->

<global name="UnsupportedCPU">
- Your CPU speed does not meet the minimum requirements.
</global>

<global name="UnsupportedGLRequirements">
You do not appear to have the proper hardware requirements for [VIEWER_NAME]. [VIEWER_NAME] requires an OpenGL graphics card that has multitexture support. If this is the case, you may want to make sure that you have the latest drivers for your graphics card, and service packs and patches for your operating system.

If you continue to have problems, please visit: http://www.secondlife.com/support
</global>

<global name="UnsupportedCPUAmount">
796
</global>

<global name="UnsupportedRAMAmount">
510
</global>

<global name="UnsupportedGPU">
- Your graphics card does not meet the minimum requirements.
</global>

<global name="UnsupportedRAM">
- Your system memory does not meet the minimum requirements.
</global>

<global name="PermYes">
Yes
</global>

<global name="PermNo">
No
</global>

</notifications>