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/**
* @file panelradar.h
* @brief PanelRadar class header (list of nearby agents)
*
* Copyright (c) 2009, McCabe Maxsted, Jacek Antonelli, Dale Glass
*
* The source code in this file ("Source Code") is provided to you
* under the terms of the GNU General Public License, version 2.0
* ("GPL"). Terms of the GPL can be found in doc/GPL-license.txt in
* this distribution, or online at
* http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL SOURCE CODE IS PROVIDED "AS IS." THE AUTHOR MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef PANELRADAR_H
#define PANELRADAR_H
#include "llpanel.h"
#include "llscrolllistctrl.h"
class PanelRadar : public LLPanel
{
public:
PanelRadar();
virtual ~PanelRadar();
BOOL postBuild();
// returns true if agent_id belongs to an Imprudence developer
static bool isImpDev(LLUUID agent_id);
LLUUID getSelected();
void addToTypingList(LLUUID agent_id);
void removeFromTypingList(LLUUID agent_id);
void updateButtonStates();
void populateRadar();
private:
// TODO: move all this info into its own object. It's stupid
// and bug-prone to keep it all in separate containers, but
// I want to get this out for 1.2 -- McCabe
std::set<LLUUID> mChatAvatars;
std::set<LLUUID> mTypingAvatars;
std::set<LLUUID> mSimAvatars;
LLScrollListCtrl* mRadarList;
LLUUID mSelectedAvatar;
void updateChatList(std::vector<LLUUID> agent_ids);
bool isInChatList(LLUUID agent_id);
void addToChatList(LLUUID agent_id, std::string distance);
void removeFromChatList(LLUUID agent_id);
bool isInSimAvList(LLUUID agent_id);
void addToSimAvList(LLUUID agent_id, std::string distance);
void updateSimAvList(std::vector<LLUUID> agent_ids);
bool isTyping(LLUUID agent_id);
bool visibleItemsSelected() const;
bool isKickable(const LLUUID &agent_id);
static std::string getSelectedName(const LLUUID &agent_id);
static void onUseRadarList(LLUICtrl* ctrl, void* user_data);
static void onRangeChange(LLFocusableElement* focus, void* user_data);
static void onClickProfile(void* user_data);
static void onClickIM(void* user_data);
static void onClickAddFriend(void* user_data);
static void onClickOfferTeleport(void* user_data);
static void onClickTeleport(void *userdata);
static void onClickTrack(void* user_data);
static void onClickInvite(void* user_data);
static void callback_invite_to_group(LLUUID group_id, void *user_data);
static void onClickFreeze(void *user_data);
static void onClickEject(void *user_data);
static void onClickMute(void *user_data);
static void onClickUnmute(void *user_data);
static void onClickAR(void *user_data);
static void onClickEjectFromEstate(void *user_data);
static void callbackAR(void *user_data);
static bool callbackFreeze(const LLSD& notification, const LLSD& response, PanelRadar *self);
static bool callbackEject(const LLSD& notification, const LLSD& response, PanelRadar *self);
static bool callbackEjectFromEstate(const LLSD& notification, const LLSD& response, PanelRadar *self);
static void sendFreeze(const LLUUID &avatar, bool);
static void sendEject(const LLUUID &avatar, bool);
static void cmdEstateEject(const LLUUID &avatar);
static void cmdEstateBan(const LLUUID &avatar);
static void sendEstateBan(const LLUUID& agent);
static void sendEstateMessage(const char* request, const LLUUID &target);
};
#endif // PANELRADAR_H
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