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/**
* @file panelradar.h
* @brief PanelRadar class header (list of nearby agents)
*
* Copyright (c) 2009, McCabe Maxsted, Jacek Antonelli, Dale Glass
*
* The source code in this file ("Source Code") is provided to you
* under the terms of the GNU General Public License, version 2.0
* ("GPL"). Terms of the GPL can be found in doc/GPL-license.txt in
* this distribution, or online at
* http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL SOURCE CODE IS PROVIDED "AS IS." THE AUTHOR MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef PANELRADAR_H
#define PANELRADAR_H
#include "llpanel.h"
class PanelRadarEntry;
class LLScrollListCtrl;
class LLTabContainer;
class PanelRadar : public LLPanel
{
public:
PanelRadar();
virtual ~PanelRadar();
BOOL postBuild();
// Returns true if agent_id belongs to an Imprudence developer
bool isImpDev(const LLUUID& agent_id);
// Change the camera focus to an avatar
void lookAtAvatar(const LLUUID& agent_id);
// Returns UUID of currently selected avatar
LLUUID getSelected();
// Updates the radar button states
void updateButtonStates();
// Update the list of known avatars
void updateRadarInfo();
// Update the radar UI. Call updateRadarInfo first
void updateRadarDisplay();
// Returns PanelRadarEntry* if key is found, NULL if not
PanelRadarEntry* getEntry(const LLUUID& agent_id);
// Returns true if avatar is in the radar's list
bool isKnown(const LLUUID& agent_id);
private:
std::map<LLUUID, PanelRadarEntry> mAvatars;
// Returns your distance from an avatar's position
F32 calculateDistance(const LLUUID& agent_id, LLVector3d agent_position);
// Removes avatar IDs no longer known to the viewer
void removeDeadEntries(const std::vector<LLUUID>& agent_ids);
LLTabContainer* mRadarTabs;
LLScrollListCtrl* mRadarList;
LLUUID mSelectedAvatar;
F32 mSelectedDistance;
bool mSimWide;
bool visibleItemsSelected() const;
bool isKickable(const LLUUID& agent_id);
std::string getSelectedName(const LLUUID& agent_id);
F32 getSelectedDistance() { return mSelectedDistance; }
void sendAvatarPropertiesRequest(const LLUUID& agent_id);
static void onUseRadarList(LLUICtrl* ctrl, void* user_data);
static void onRangeChange(LLFocusableElement* focus, void* user_data);
static void onCheckSimWide(LLUICtrl* ctrl, void* user_data);
void updateRangeControls();
static void onClickProfile(void* user_data);
static void onClickIM(void* user_data);
static void onClickAddFriend(void* user_data);
static void onClickOfferTeleport(void* user_data);
static void onClickTeleport(void* user_data);
static void onClickTrack(void* user_data);
static void onClickInvite(void* user_data);
static void callback_invite_to_group(LLUUID group_id, void* user_data);
static void onClickCam(void* user_data);
static void onClickFreeze(void* user_data);
static void onClickUnfreeze(void* user_data);
static void onClickEject(void* user_data);
static void onClickBan(void* user_data);
static void onClickMute(void* user_data);
static void onClickUnmute(void* user_data);
static void onClickAR(void* user_data);
//static void onClickEjectFromEstate(void* user_data); Not working yet
//static void onClickBanFromEstate(void* user_data);
static void callbackAR(void* user_data);
static bool callbackFreeze(const LLSD& notification, const LLSD& response);
static bool callbackEjectBan(const LLSD& notification, const LLSD& response);
//static bool callbackEjectFromEstate(const LLSD& notification, const LLSD& response);
static bool callbackBanFromEstate(const LLSD& notification, const LLSD& response);
static void sendFreeze(const LLUUID& avatar, bool freeze);
};
#endif // PANELRADAR_H
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