aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/linden/indra/newview/llvovolume.h
blob: 2c12f12ee9937c089dcc5ebdefb3e19cd778af6e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
/** 
 * @file llvovolume.h
 * @brief LLVOVolume class header file
 *
 * Copyright (c) 2001-2007, Linden Research, Inc.
 * 
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlife.com/developers/opensource/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at http://secondlife.com/developers/opensource/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 */

#ifndef LL_LLVOVOLUME_H
#define LL_LLVOVOLUME_H

#include "llviewerobject.h"
#include "llviewerimage.h"
#include "llframetimer.h"
#include "llapr.h"
#include <map>

class LLViewerTextureAnim;
class LLDrawPool;
class LLSelectNode;

enum LLVolumeInterfaceType
{
	INTERFACE_FLEXIBLE = 1,
};

// Base class for implementations of the volume - Primitive, Flexible Object, etc.
class LLVolumeInterface
{
public:
	virtual ~LLVolumeInterface() { }
	virtual LLVolumeInterfaceType getInterfaceType() const = 0;
	virtual BOOL doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) = 0;
	virtual BOOL doUpdateGeometry(LLDrawable *drawable) = 0;
	virtual LLVector3 getPivotPosition() const = 0;
	virtual void onSetVolume(const LLVolumeParams &volume_params, const S32 detail) = 0;
	virtual void onSetScale(const LLVector3 &scale, BOOL damped) = 0;
	virtual void onParameterChanged(U16 param_type, LLNetworkData *data, BOOL in_use, bool local_origin) = 0;
	virtual void onShift(const LLVector3 &shift_vector) = 0;
	virtual bool isVolumeUnique() const = 0; // Do we need a unique LLVolume instance?
	virtual bool isVolumeGlobal() const = 0; // Are we in global space?
	virtual bool isActive() const = 0; // Is this object currently active?
	virtual const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const = 0;
	virtual void updateRelativeXform(BOOL global_volume = FALSE) = 0;
};

// Class which embodies all Volume objects (with pcode LL_PCODE_VOLUME)
class LLVOVolume : public LLViewerObject
{
public:
	static		void	initClass();
	static 		void 	preUpdateGeom();
	static		F32		getTextureVirtualSize(const LLFace* face);
	
	BOOL mWereAllTEsSame;
	
public:
						LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
	virtual				~LLVOVolume();

	/*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);

				void	deleteFaces(LLVOVolume* childp);

	/*virtual*/ BOOL	idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);

	/*virtual*/ BOOL	isActive() const;
	/*virtual*/ BOOL	isAttachment() const;
	/*virtual*/ BOOL	isRootEdit() const; // overridden for sake of attachments treating themselves as a root object
	/*virtual*/ BOOL	isHUDAttachment() const;

				void	generateSilhouette(LLSelectNode* nodep, const LLVector3& view_point);

				BOOL	getAllTEsSame() const					{ return mAllTEsSame; }
				F32		getIndividualRadius()					{ return mRadius; }
				S32		getLOD() const							{ return mLOD; }
	const LLVector3		getPivotPositionAgent() const;
	const LLMatrix4&	getRelativeXform() const				{ return mRelativeXform; }
	const LLMatrix3&	getRelativeXformInvTrans() const		{ return mRelativeXformInvTrans; }
	/*virtual*/	const LLMatrix4	getRenderMatrix() const;

	/*virtual*/ BOOL	lineSegmentIntersect(const LLVector3& start, LLVector3& end) const;
				LLVector3 agentPositionToVolume(const LLVector3& pos) const;
				LLVector3 agentDirectionToVolume(const LLVector3& dir) const;
				LLVector3 volumePositionToAgent(const LLVector3& dir) const;

				
				BOOL	getVolumeChanged() const				{ return mVolumeChanged; }
	/*virtual*/ F32  	getRadius() const						{ return mVObjRadius; };
				const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const;

				void	markForUpdate(BOOL priority)			{ LLViewerObject::markForUpdate(priority); mVolumeChanged = TRUE; }

	/*virtual*/ void	onShift(const LLVector3 &shift_vector); // Called when the drawable shifts

	/*virtual*/ void	parameterChanged(U16 param_type, bool local_origin);
	/*virtual*/ void	parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin);

	/*virtual*/ U32		processUpdateMessage(LLMessageSystem *mesgsys,
											void **user_data,
											U32 block_num, const EObjectUpdateType update_type,
											LLDataPacker *dp);

	/*virtual*/ BOOL	setDrawableParent(LLDrawable* parentp);

	/*virtual*/ void	setScale(const LLVector3 &scale, BOOL damped);

	/*virtual*/ void	setTEImage(const U8 te, LLViewerImage *imagep);
	/*virtual*/ S32		setTETexture(const U8 te, const LLUUID &uuid);
	/*virtual*/ S32		setTEColor(const U8 te, const LLColor4 &color);
	/*virtual*/ S32		setTEBumpmap(const U8 te, const U8 bump);
	/*virtual*/ S32		setTEShiny(const U8 te, const U8 shiny);
	/*virtual*/ S32		setTEFullbright(const U8 te, const U8 fullbright);
	/*virtual*/ S32		setTEMediaFlags(const U8 te, const U8 media_flags);
	/*virtual*/ S32		setTEScale(const U8 te, const F32 s, const F32 t);
	/*virtual*/ S32		setTEScaleS(const U8 te, const F32 s);
	/*virtual*/ S32		setTEScaleT(const U8 te, const F32 t);
	/*virtual*/ S32		setTETexGen(const U8 te, const U8 texgen);
	/*virtual*/ BOOL 	setMaterial(const U8 material);

				void	setTexture(const S32 face);

	/*virtual*/ BOOL	setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false);
				void	updateRelativeXform(BOOL global_volume = FALSE);
	/*virtual*/ BOOL	updateGeometry(LLDrawable *drawable);
	/*virtual*/ BOOL	updateLOD();
				void	updateRadius();
	/*virtual*/ void	updateTextures(LLAgent &agent);
				void	updateTextures(S32 lod);

				void	updateFaceFlags();
				void	regenFaces();
				BOOL	genTriangles(BOOL force_global);
	virtual		void	updateSpatialExtents(LLVector3& min, LLVector3& max);
	virtual		void	writeCAL3D(apr_file_t* fp, 
							std::string& path,
							std::string& file_base,
							S32 joint_num, 
							LLVector3& pos, 
							LLQuaternion& rot, 
							S32& material_index, 
							S32& texture_index, 
							std::multimap<LLUUID, LLMaterialExportInfo*>& material_map);

	// For Lights
	void setIsLight(BOOL is_light);
	void setLightColor(const LLColor3& color);
	void setLightIntensity(F32 intensity);
	void setLightRadius(F32 radius);
	void setLightFalloff(F32 falloff);
	void setLightCutoff(F32 cutoff);
	BOOL getIsLight() const;
	LLColor3 getLightBaseColor() const; // not scaled by intensity
	LLColor3 getLightColor() const; // scaled by intensity
	F32 getLightIntensity() const;
	F32 getLightRadius() const;
	F32 getLightFalloff() const;
	F32 getLightCutoff() const;
	F32 getLightDistance(const LLVector3& pos) const; // returns < 0 if inside radius

	// Flexible Objects
	virtual BOOL isFlexible() const;
	BOOL isVolumeGlobal() const;
	BOOL canBeFlexible() const;
	BOOL setIsFlexible(BOOL is_flexible);
	
	// Lighting
	F32 calcLightAtPoint(const LLVector3& pos, const LLVector3& norm, LLColor4& result);
	BOOL updateLighting(BOOL do_lighting);

protected:
	F32	computeLODProfilePathComplexityBias();
	S32	computeLODDetail(F32	distance, F32 radius);
	BOOL calcLOD();
	void setupSingleFace(S32 face_offset); // Set up the face for combined volumes.
	LLFace* addFace(S32 face_index);
	void updateTEData();
	BOOL calcAllTEsSame();

public:
	LLViewerTextureAnim *mTextureAnimp;

protected:
	friend class LLDrawable;
	
	BOOL		mAllTEsSame; // All TE's have the same pool/texture
	BOOL		mFaceMappingChanged;
	BOOL		mGlobalVolume;
	BOOL		mInited;
	S32			mLOD;
	BOOL		mLODChanged;
	F32			mRadius;
	LLMatrix4	mRelativeXform;
	LLMatrix3	mRelativeXformInvTrans;
	BOOL		mVolumeChanged;
	F32			mVObjRadius;
	LLVolumeInterface *mVolumeImpl;
	
	// statics
public:
	static F32 sLODSlopDistanceFactor;// Changing this to zero, effectively disables the LOD transition slop 
	static F32 sLODComplexityDistanceBias;	  // Changing this to zero makes all prims LOD at the same distance, 
										  // regardless of complexity
	static F32 sLODFactor;				// LOD scale factor
	static F32 sDistanceFactor;			// LOD distance factor
		
protected:
	static S32 sNumLODChanges;
	
	friend class LLVolumeImplFlexible;
};

#endif // LL_LLVOVOLUME_H