1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
|
/**
* @file llstartup.h
* @brief startup routines and logic declaration
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLSTARTUP_H
#define LL_LLSTARTUP_H
#include "llimagegl.h"
// functions
bool idle_startup();
void release_start_screen();
bool login_alert_done(const LLSD& notification, const LLSD& response);
// constants, variables, & enumerations
extern std::string SCREEN_HOME_FILENAME;
extern std::string SCREEN_LAST_FILENAME;
typedef enum {
STATE_FIRST, // Initial startup
STATE_BROWSER_INIT, // Initialize web browser for login screen
STATE_LOGIN_SHOW, // Show login screen
STATE_LOGIN_WAIT, // Wait for user input at login screen
STATE_LOGIN_CLEANUP, // lecture about privacy
STATE_LECTURE_PRIVACY, // wait until the lecture was read
STATE_PRIVACY_LECTURED, // Get rid of login screen and start login
STATE_LOGIN_VOICE_LICENSE, // Show license agreement for using voice
STATE_UPDATE_CHECK, // Wait for user at a dialog box (updates, term-of-service, etc)
STATE_LOGIN_AUTH_INIT, // Start login to SL servers
STATE_LOGIN_AUTHENTICATE, // Do authentication voodoo
STATE_LOGIN_NO_DATA_YET, // Waiting for authentication replies to start
STATE_LOGIN_DOWNLOADING, // Waiting for authentication replies to download
STATE_LOGIN_PROCESS_RESPONSE, // Check authentication reply
STATE_WORLD_INIT, // Start building the world
STATE_MULTIMEDIA_INIT, // Init the rest of multimedia library
STATE_SEED_GRANTED_WAIT, // Wait for seed cap grant
STATE_SEED_CAP_GRANTED, // Have seed cap grant
STATE_WORLD_WAIT, // Waiting for simulator
STATE_AGENT_SEND, // Connect to a region
STATE_AGENT_WAIT, // Wait for region
STATE_INVENTORY_SEND, // Do inventory transfer
STATE_MISC, // Do more things (set bandwidth, start audio, save location, etc)
STATE_PRECACHE, // Wait a bit for textures to download
STATE_WEARABLES_WAIT, // Wait for clothing to download
STATE_CLEANUP, // Final cleanup
STATE_STARTED // Up and running in-world
} EStartupState;
// exported symbols
extern bool gAgentMovementCompleted;
extern LLPointer<LLImageGL> gStartImageGL;
extern std::string gInitialOutfit;
extern std::string gInitialOutfitGender; // "male" or "female"
class LLStartUp
{
public:
static bool canGoFullscreen();
// returns true if we are far enough along in startup to allow
// going full screen
// Always use this to set gStartupState so changes are logged
static void setStartupState( EStartupState state );
static EStartupState getStartupState() { return gStartupState; };
static void resetLogin();
static void setStartedOnce(bool started);
static bool getStartedOnce() { return mStartedOnce; };
static void setLoginFailed(bool login_failed);
static bool getLoginFailed() { return sLoginFailed; };
static void multimediaInit();
// Initialize LLViewerMedia multimedia engine.
// outfit_folder_name can be a folder anywhere in your inventory,
// but the name must be a case-sensitive exact match.
// gender_name is either "male" or "female"
static void loadInitialOutfit( const std::string& outfit_folder_name,
const std::string& gender_name );
static bool dispatchURL();
// if we have a SLURL or sim string ("Ahern/123/45") that started
// the viewer, dispatch it
static std::string sSLURLCommand;
// *HACK: On startup, if we were passed a secondlife://app/do/foo
// command URL, store it for later processing.
static bool handleSocksProxy(bool reportOK = true);
static bool shouldAutoLogin() { return mShouldAutoLogin; };
static void setShouldAutoLogin(bool value) { mShouldAutoLogin = value; };
// Returns true if startup has been successfully completed
static bool isLoggedIn() { return gStartupState == STATE_STARTED; }
private:
static bool mStartedOnce;
static bool mShouldAutoLogin;
// For failed logins before mStartedOnce can be changed -- MC
static bool sLoginFailed;
static std::string startupStateToString(EStartupState state);
static EStartupState gStartupState; // Do not set directly, use LLStartup::setStartupState
};
#endif // LL_LLSTARTUP_H
|