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/**
* @file llprefsvoice.cpp
* @author Richard Nelson
* @brief Voice chat preferences panel
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llprefsvoice.h"
#include "floatervoicelicense.h"
#include "llcheckboxctrl.h"
#include "llfloatervoicedevicesettings.h"
#include "llfocusmgr.h"
#include "llkeyboard.h"
#include "llmodaldialog.h"
#include "llviewercontrol.h"
#include "llvoiceclient.h"
#include "lluictrlfactory.h"
class LLVoiceSetKeyDialog : public LLModalDialog
{
public:
LLVoiceSetKeyDialog(LLPrefsVoice* parent);
~LLVoiceSetKeyDialog();
BOOL handleKeyHere(KEY key, MASK mask);
static void onCancel(void* user_data);
private:
LLPrefsVoice* mParent;
};
LLVoiceSetKeyDialog::LLVoiceSetKeyDialog(LLPrefsVoice* parent)
: LLModalDialog(LLStringUtil::null, 240, 100), mParent(parent)
{
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_select_key.xml");
childSetAction("Cancel", onCancel, this);
childSetFocus("Cancel");
gFocusMgr.setKeystrokesOnly(TRUE);
}
LLVoiceSetKeyDialog::~LLVoiceSetKeyDialog()
{
}
BOOL LLVoiceSetKeyDialog::handleKeyHere(KEY key, MASK mask)
{
BOOL result = TRUE;
if(key == 'Q' && mask == MASK_CONTROL)
{
result = FALSE;
}
else
{
mParent->setKey(key);
}
close();
return result;
}
//static
void LLVoiceSetKeyDialog::onCancel(void* user_data)
{
LLVoiceSetKeyDialog* self = (LLVoiceSetKeyDialog*)user_data;
self->close();
}
//--------------------------------------------------------------------
//LLPrefsVoice
LLPrefsVoice::LLPrefsVoice()
: LLPanel(std::string("Voice Chat Panel"))
{
LLUICtrlFactory::getInstance()->buildPanel(this, "panel_preferences_voice.xml");
}
LLPrefsVoice::~LLPrefsVoice()
{
}
BOOL LLPrefsVoice::postBuild()
{
childSetCommitCallback("enable_voice_check", onCommitEnableVoiceChat, this);
childSetAction("reset_voice", onClickResetVoice, this);
childSetAction("set_voice_hotkey_button", onClickSetKey, this);
childSetAction("set_voice_middlemouse_button", onClickSetMiddleMouse, this);
childSetAction("device_settings_btn", onClickVoiceDeviceSettings, NULL);
BOOL voice_disabled = gSavedSettings.getBOOL("CmdLineDisableVoice");
childSetVisible("voice_unavailable", voice_disabled);
childSetVisible("enable_voice_check", !voice_disabled);
childSetEnabled("enable_voice_check", !voice_disabled);
bool enable = !voice_disabled && gSavedSettings.getBOOL("EnableVoiceChat");
childSetValue("enable_voice_check", enable);
onCommitEnableVoiceChat(getChild<LLCheckBoxCtrl>("enable_voice_check"), this);
childSetValue("modifier_combo", gSavedSettings.getString("PushToTalkButton"));
childSetValue("voice_call_friends_only_check", gSavedSettings.getBOOL("VoiceCallsFriendsOnly"));
childSetValue("auto_disengage_mic_check", gSavedSettings.getBOOL("AutoDisengageMic"));
childSetValue("push_to_talk_toggle_check", gSavedSettings.getBOOL("PushToTalkToggle"));
childSetValue("ear_location", gSavedSettings.getS32("VoiceEarLocation"));
return TRUE;
}
void LLPrefsVoice::apply()
{
gSavedSettings.setString("PushToTalkButton", childGetValue("modifier_combo"));
gSavedSettings.setBOOL("VoiceCallsFriendsOnly", childGetValue("voice_call_friends_only_check"));
gSavedSettings.setBOOL("AutoDisengageMic", childGetValue("auto_disengage_mic_check"));
gSavedSettings.setBOOL("PushToTalkToggle", childGetValue("push_to_talk_toggle_check"));
gSavedSettings.setS32("VoiceEarLocation", childGetValue("ear_location"));
LLFloaterVoiceDeviceSettings* voice_device_settings = LLFloaterVoiceDeviceSettings::getInstance();
if(voice_device_settings)
{
voice_device_settings->apply();
}
bool enable_voice = childGetValue("enable_voice_check");
if (enable_voice && LLVoiceClient::needsVivoxLicense())
{
// This window enables voice chat if license is accepted
FloaterVoiceLicense::getInstance()->open();
FloaterVoiceLicense::getInstance()->center();
}
else
{
gSavedSettings.setBOOL("EnableVoiceChat", enable_voice);
}
}
void LLPrefsVoice::cancel()
{
LLFloaterVoiceDeviceSettings* voice_device_settings = LLFloaterVoiceDeviceSettings::getInstance();
if(voice_device_settings)
{
voice_device_settings->cancel();
}
}
void LLPrefsVoice::setKey(KEY key)
{
childSetValue("modifier_combo", LLKeyboard::stringFromKey(key));
}
//static
void LLPrefsVoice::onCommitEnableVoiceChat(LLUICtrl* ctrl, void* user_data)
{
LLPrefsVoice* self = (LLPrefsVoice*)user_data;
LLCheckBoxCtrl* enable_voice_chat = (LLCheckBoxCtrl*)ctrl;
bool enable = enable_voice_chat->getValue();
self->childSetEnabled("modifier_combo", enable);
self->childSetEnabled("friends_only_check", enable);
self->childSetEnabled("push_to_talk_label", enable);
self->childSetEnabled("voice_call_friends_only_check", enable);
self->childSetEnabled("auto_disengage_mic_check", enable);
self->childSetEnabled("privacy_heading", enable);
self->childSetEnabled("push_to_talk_heading", enable);
self->childSetEnabled("push_to_talk_toggle_check", enable);
self->childSetEnabled("ear_location", enable);
self->childSetEnabled("set_voice_hotkey_button", enable);
self->childSetEnabled("set_voice_middlemouse_button", enable);
self->childSetEnabled("device_settings_btn", enable);
self->childSetEnabled("reset_voice", enable);
}
//static
void LLPrefsVoice::onClickSetKey(void* user_data)
{
LLPrefsVoice* self = (LLPrefsVoice*)user_data;
LLVoiceSetKeyDialog* dialog = new LLVoiceSetKeyDialog(self);
dialog->startModal();
}
void LLPrefsVoice::onClickResetVoice(void* user_data)
{
// *TODO: Change this to make voice really reset
BOOL voice_disabled = gSavedSettings.getBOOL("CmdLineDisableVoice");
bool enable = !voice_disabled && gSavedSettings.getBOOL("EnableVoiceChat");
if(enable)
{
//Seems to make voice at least reconnect to the current channel.
//Was hopeing it would have actualy restarted voice. --Liny
gSavedSettings.setBOOL("EnableVoiceChat", FALSE);
LLFloaterVoiceDeviceSettings* voice_device_settings = LLFloaterVoiceDeviceSettings::getInstance();
if(voice_device_settings)
{
voice_device_settings->apply();
}
gSavedSettings.setBOOL("EnableVoiceChat", TRUE);
voice_device_settings = LLFloaterVoiceDeviceSettings::getInstance();
if(voice_device_settings)
{
voice_device_settings->apply();
}
}
}
//static
void LLPrefsVoice::onClickSetMiddleMouse(void* user_data)
{
LLPrefsVoice* self = (LLPrefsVoice*)user_data;
self->childSetValue("modifier_combo", "MiddleMouse");
}
//static
void LLPrefsVoice::onClickVoiceDeviceSettings(void* user_data)
{
LLPrefsVoice* voice_prefs = (LLPrefsVoice*)user_data;
LLFloaterVoiceDeviceSettings* device_settings_floater = LLFloaterVoiceDeviceSettings::showInstance();
LLFloater* parent_floater = gFloaterView->getParentFloater(voice_prefs);
if(parent_floater)
{
parent_floater->addDependentFloater(device_settings_floater, FALSE);
}
}
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