1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
|
/**
* @file llnotify.h
* @brief Non-blocking notification that doesn't take keyboard focus.
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLNOTIFY_H
#define LL_LLNOTIFY_H
#include "llfontgl.h"
#include "llpanel.h"
#include "lltimer.h"
#include "llnotifications.h"
#include <vector>
class LLButton;
class LLNotifyBoxTemplate;
// NotifyBox - for notifications that require a response from the user.
class LLNotifyBox :
public LLPanel,
public LLEventTimer,
public LLInitClass<LLNotifyBox>,
public LLInstanceTracker<LLNotifyBox, LLUUID>
{
public:
typedef void (*notify_callback_t)(S32 option, void* data);
typedef std::vector<std::string> option_list_t;
static void initClass();
static void destroyClass();
BOOL isTip() const { return mIsTip; }
BOOL isCaution() const { return mIsCaution; }
/*virtual*/ void setVisible(BOOL visible);
void stopAnimation() { mAnimating = FALSE; }
void close();
LLNotificationPtr getNotification() const { return mNotification; }
static void format(std::string& msg, const LLStringUtil::format_map_t& args);
protected:
LLNotifyBox(LLNotificationPtr notification, BOOL layout_script_dialog);
/*virtual*/ ~LLNotifyBox();
LLButton* addButton(std::string const &name, const std::string& label, BOOL is_option, BOOL is_default);
/*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
// Animate as sliding onto the screen.
/*virtual*/ void draw();
/*virtual*/ BOOL tick();
void moveToBack(bool getfocus = false);
// Returns the rect, relative to gNotifyView, where this
// notify box should be placed.
static LLRect getNotifyRect(S32 num_options, BOOL layout_script_dialog, BOOL is_caution);
static LLRect getNotifyTipRect(const std::string &message);
// internal handler for button being clicked
static void onClickButton(void* data);
// for "next" button
static void onClickNext(void* data);
//static LLNotifyBox* findExistingNotify(LLPointer<LLNotifyBoxTemplate> notify_template, const LLString::format_map_t& args);
private:
static bool onNotification(const LLSD& notify);
void drawBackground() const;
protected:
std::string mMessage;
LLNotificationPtr mNotification;
BOOL mIsTip;
BOOL mIsCaution; // is this a caution notification?
BOOL mAnimating; // Are we sliding onscreen?
// Time since this notification was displayed.
// This is an LLTimer not a frame timer because I am concerned
// that I could be out-of-sync by one frame in the animation.
LLTimer mAnimateTimer;
LLButton* mNextBtn;
S32 mNumOptions;
S32 mNumButtons;
BOOL mAddedDefaultBtn;
BOOL mLayoutScriptDialog;
// Used for callbacks
struct InstanceAndS32
{
LLNotifyBox* mSelf;
std::string mButtonName;
};
std::vector<InstanceAndS32*> mBtnCallbackData;
static S32 sNotifyBoxCount;
static const LLFontGL* sFont;
static const LLFontGL* sFontSmall;
typedef std::map<std::string, LLNotifyBox*> unique_map_t;
static unique_map_t sOpenUniqueNotifyBoxes;
};
class LLNotifyBoxView : public LLUICtrl
{
public:
LLNotifyBoxView(const std::string& name, const LLRect& rect, BOOL mouse_opaque, U32 follows=FOLLOWS_NONE);
void showOnly(LLView * ctrl);
LLNotifyBox * getFirstNontipBox() const;
class Matcher
{
public:
Matcher(){}
virtual ~Matcher() {}
virtual BOOL matches(const LLNotificationPtr) const = 0;
};
// Walks the list and removes any stacked messages for which the given matcher returns TRUE.
// Useful when muting people and things in order to clear out any similar previously queued messages.
void purgeMessagesMatching(const Matcher& matcher);
private:
bool isGroupNotifyBox(const LLView* view) const ;
};
// This view contains the stack of notification windows.
extern LLNotifyBoxView* gNotifyBoxView;
#endif
|