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/**
* @file llnetmap.h
* @brief A little map of the world with network information
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLNETMAP_H
#define LL_LLNETMAP_H
#include "llmath.h"
#include "lluictrl.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4color.h"
#include "llimage.h"
#include "llimagegl.h"
class LLColor4U;
class LLCoordGL;
class LLTextBox;
class LLMenuGL;
class LLNetMap : public LLUICtrl
{
public:
LLNetMap(const std::string& name, const LLRect& rect, const LLColor4& bg_color );
virtual ~LLNetMap();
virtual void draw();
virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
virtual BOOL handleToolTip( S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen );
void setScale( F32 scale );
void translatePan( F32 delta_x, F32 delta_y );
void setPan( F32 x, F32 y ) { mTargetPanX = x; mTargetPanY = y; }
const LLVector3d& getObjectImageCenterGlobal() { return mObjectImageCenterGlobal; }
void renderPoint(const LLVector3 &pos, const LLColor4U &color,
S32 diameter, S32 relative_height = 0);
void renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius );
LLVector3 globalPosToView(const LLVector3d& global_pos);
LLVector3d viewPosToGlobal(S32 x,S32 y);
static void setRotateMap( BOOL b ) { LLNetMap::sRotateMap = b; }
static void handleZoomLevel(void* which);
void drawTracking( const LLVector3d& pos_global,
const LLColor4& color,
BOOL draw_arrow = TRUE);
protected:
void setDirectionPos( LLTextBox* text_box, F32 rotation );
void createObjectImage();
static void teleport( const LLVector3d& destination );
static void fly( const LLVector3d& destination );
public:
LLHandle<LLView> mPopupMenuHandle;
LLColor4 mBackgroundColor;
LLColor4 glyph_color_avatar;
LLColor4 glyph_color_friend;
F32 mScale; // Size of a region in pixels
F32 mPixelsPerMeter; // world meters to map pixels
F32 mObjectMapTPM; // texels per meter on map
F32 mObjectMapPixels; // Width of object map in pixels;
F32 mTargetPanX;
F32 mTargetPanY;
F32 mCurPanX;
F32 mCurPanY;
BOOL mUpdateNow;
LLVector3d mObjectImageCenterGlobal;
LLPointer<LLImageRaw> mObjectRawImagep;
LLPointer<LLImageGL> mObjectImagep;
LLTextBox* mTextBoxEast;
LLTextBox* mTextBoxNorth;
LLTextBox* mTextBoxWest;
LLTextBox* mTextBoxSouth;
LLTextBox* mTextBoxSouthEast;
LLTextBox* mTextBoxNorthEast;
LLTextBox* mTextBoxNorthWest;
LLTextBox* mTextBoxSouthWest;
static BOOL sRotateMap;
static LLNetMap* sInstance;
};
#endif
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