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|
/**
* @file llnetmap.cpp
* @author James Cook
* @brief Display of surrounding regions, objects, and agents. View contained by LLFloaterMap.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llnetmap.h"
#include "indra_constants.h"
#include "llui.h"
#include "llmath.h" // clampf()
#include "llfocusmgr.h"
#include "llrender.h"
#include "llagent.h"
#include "llcallingcard.h"
#include "llcolorscheme.h"
#include "llviewercontrol.h"
#include "llfloaterworldmap.h"
#include "llframetimer.h"
#include "llmutelist.h"
#include "lltracker.h"
#include "llmenugl.h"
#include "llsurface.h"
#include "lltextbox.h"
#include "lluictrlfactory.h"
#include "lluuid.h"
#include "llviewercamera.h"
#include "llviewerimage.h"
#include "llviewerimagelist.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llvoavatar.h"
#include "llworld.h"
#include "llworldmapview.h" // shared draw code
#include "llappviewer.h" // Only for constants!
// radar
#include "llfloateravatarinfo.h"
#include "llfloatergroupinvite.h"
#include "llfloatergroups.h"
#include "roles_constants.h"
#include "llimview.h"
#include "llscrolllistctrl.h"
#include "llglheaders.h"
const F32 MAP_SCALE_MIN = 32;
const F32 MAP_SCALE_MID = 172;
const F32 MAP_SCALE_MAX = 512;
const F32 MAP_SCALE_INCREMENT = 16;
const F32 MAP_MIN_PICK_DIST = 4;
const F32 MAP_MINOR_DIR_THRESHOLD = 0.08f;
const S32 SLOP = 2;
const S32 TRACKING_RADIUS = 3;
LLNetMap::LLNetMap(const std::string& name) :
LLPanel(name),
mScale(128.f),
mObjectMapTPM(1.f),
mObjectMapPixels(255.f),
mTargetPanX( 0.f ),
mTargetPanY( 0.f ),
mCurPanX( 0.f ),
mCurPanY( 0.f ),
mUpdateNow( FALSE )
{
mScale = gSavedSettings.getF32("MiniMapScale");
mPixelsPerMeter = mScale / LLWorld::getInstance()->getRegionWidthInMeters();
mObjectImageCenterGlobal = gAgent.getCameraPositionGlobal();
// Register event listeners for popup menu
(new LLScaleMap())->registerListener(this, "MiniMap.ZoomLevel");
(new LLCenterMap())->registerListener(this, "MiniMap.Center");
(new LLCheckCenterMap())->registerListener(this, "MiniMap.CheckCenter");
(new LLShowWorldMap())->registerListener(this, "MiniMap.ShowWorldMap");
(new LLStopTracking())->registerListener(this, "MiniMap.StopTracking");
(new LLEnableTracking())->registerListener(this, "MiniMap.EnableTracking");
(new LLShowAgentProfile())->registerListener(this, "MiniMap.ShowProfile");
(new LLEnableProfile())->registerListener(this, "MiniMap.EnableProfile");
LLUICtrlFactory::getInstance()->buildPanel(this, "panel_mini_map.xml");
//TODO: This'll make it toggle
//LLUICtrlFactory::getInstance()->buildPanel(this, "panel_mini_map_radar.xml");
updateMinorDirections();
LLMenuGL* menu = LLUICtrlFactory::getInstance()->buildMenu("menu_mini_map.xml", this);
if (!menu)
{
menu = new LLMenuGL(LLStringUtil::null);
}
menu->setVisible(FALSE);
mPopupMenuHandle = menu->getHandle();
}
BOOL LLNetMap::postBuild()
{
mRadarList = getChild<LLScrollListCtrl>("RadarList");
childSetAction("im_btn", onClickIM, this);
childSetAction("profile_btn", onClickProfile, this);
childSetAction("offer_teleport_btn", onClickOfferTeleport, this);
childSetAction("track_btn", onClickTrack, this);
childSetAction("invite_btn", onClickInvite, this);
childSetAction("add_btn", onClickAddFriend, this);
setDefaultBtn("im_btn");
return TRUE;
}
LLNetMap::~LLNetMap()
{
}
void LLNetMap::setScale( F32 scale )
{
mScale = scale;
if (mScale == 0.f)
{
mScale = 0.1f;
}
gSavedSettings.setF32("MiniMapScale", mScale);
if (mObjectImagep.notNull())
{
F32 width = (F32)(getRect().getWidth());
F32 height = (F32)(getRect().getHeight());
F32 diameter = sqrt(width * width + height * height);
F32 region_widths = diameter / mScale;
F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters();
F32 num_pixels = (F32)mObjectImagep->getWidth();
mObjectMapTPM = num_pixels / meters;
mObjectMapPixels = diameter;
}
mPixelsPerMeter = mScale / LLWorld::getInstance()->getRegionWidthInMeters();
mUpdateNow = TRUE;
}
void LLNetMap::translatePan( F32 delta_x, F32 delta_y )
{
mTargetPanX += delta_x;
mTargetPanY += delta_y;
}
///////////////////////////////////////////////////////////////////////////////////
void LLNetMap::draw()
{
static LLFrameTimer map_timer;
if (mObjectImagep.isNull())
{
createObjectImage();
}
if (gSavedSettings.getS32( "MiniMapCenter" ) != MAP_CENTER_NONE)
{
mCurPanX = lerp(mCurPanX, mTargetPanX, LLCriticalDamp::getInterpolant(0.1f));
mCurPanY = lerp(mCurPanY, mTargetPanY, LLCriticalDamp::getInterpolant(0.1f));
}
F32 rotation = 0;
// Prepare a scissor region
{
LLGLEnable scissor(GL_SCISSOR_TEST);
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLLocalClipRect clip(getLocalRect());
glMatrixMode(GL_MODELVIEW);
// Draw background rectangle
if(isBackgroundVisible())
{
gGL.color4fv(isBackgroundOpaque() ? getBackgroundColor().mV : getTransparentColor().mV);
gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0);
}
}
// region 0,0 is in the middle
S32 center_sw_left = getRect().getWidth() / 2 + llfloor(mCurPanX);
S32 center_sw_bottom = getRect().getHeight() / 2 + llfloor(mCurPanY);
gGL.pushMatrix();
gGL.translatef( (F32) center_sw_left, (F32) center_sw_bottom, 0.f);
BOOL rotate_map = gSavedSettings.getBOOL( "MiniMapRotate" );
if( rotate_map )
{
// rotate subsequent draws to agent rotation
rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
glRotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f);
}
// figure out where agent is
S32 region_width = llround(LLWorld::getInstance()->getRegionWidthInMeters());
LLColor4 this_region_color = gColors.getColor( "NetMapThisRegion" );
LLColor4 live_region_color = gColors.getColor( "NetMapLiveRegion" );
LLColor4 dead_region_color = gColors.getColor( "NetMapDeadRegion" );
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
LLViewerRegion* regionp = *iter;
// Find x and y position relative to camera's center.
LLVector3 origin_agent = regionp->getOriginAgent();
LLVector3 rel_region_pos = origin_agent - gAgent.getCameraPositionAgent();
F32 relative_x = (rel_region_pos.mV[0] / region_width) * mScale;
F32 relative_y = (rel_region_pos.mV[1] / region_width) * mScale;
// background region rectangle
F32 bottom = relative_y;
F32 left = relative_x;
F32 top = bottom + mScale ;
F32 right = left + mScale ;
gGL.color4fv(regionp == gAgent.getRegion() ? this_region_color.mV : live_region_color.mV);
if (!regionp->isAlive())
{
gGL.color4fv(dead_region_color.mV);
}
// Draw using texture.
gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture());
gGL.begin(LLRender::QUADS);
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2f(left, top);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2f(left, bottom);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2f(right, bottom);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2f(right, top);
gGL.end();
// Draw water
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, ABOVE_WATERLINE_ALPHA / 255.f);
{
if (regionp->getLand().getWaterTexture())
{
gGL.getTexUnit(0)->bind(regionp->getLand().getWaterTexture());
gGL.begin(LLRender::QUADS);
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2f(left, top);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2f(left, bottom);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2f(right, bottom);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2f(right, top);
gGL.end();
}
}
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
}
// Redraw object layer periodically
if (mUpdateNow || (map_timer.getElapsedTimeF32() > 0.5f))
{
mUpdateNow = FALSE;
// Locate the centre of the object layer, accounting for panning
LLVector3 new_center = globalPosToView(gAgent.getCameraPositionGlobal(), rotate_map);
new_center.mV[0] -= mCurPanX;
new_center.mV[1] -= mCurPanY;
new_center.mV[2] = 0.f;
mObjectImageCenterGlobal = viewPosToGlobal(llround(new_center.mV[0]), llround(new_center.mV[1]), rotate_map);
// Create the base texture.
U8 *default_texture = mObjectRawImagep->getData();
memset( default_texture, 0, mObjectImagep->getWidth() * mObjectImagep->getHeight() * mObjectImagep->getComponents() );
// Draw objects
gObjectList.renderObjectsForMap(*this);
mObjectImagep->setSubImage(mObjectRawImagep, 0, 0, mObjectImagep->getWidth(), mObjectImagep->getHeight());
map_timer.reset();
}
LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
map_center_agent -= gAgent.getCameraPositionAgent();
map_center_agent.mV[VX] *= mScale/region_width;
map_center_agent.mV[VY] *= mScale/region_width;
gGL.getTexUnit(0)->bind(mObjectImagep);
F32 image_half_width = 0.5f*mObjectMapPixels;
F32 image_half_height = 0.5f*mObjectMapPixels;
gGL.begin(LLRender::QUADS);
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, map_center_agent.mV[VY] - image_half_height);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2f(image_half_width + map_center_agent.mV[VX], map_center_agent.mV[VY] - image_half_height);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]);
gGL.end();
gGL.popMatrix();
LLVector3d pos_global;
LLVector3 pos_map;
// Mouse pointer in local coordinates
S32 local_mouse_x;
S32 local_mouse_y;
LLUI::getCursorPositionLocal(this, &local_mouse_x, &local_mouse_y);
mClosestAgentToCursor.setNull();
F32 closest_dist = F32_MAX;
// Draw avatars
LLColor4 avatar_color = gColors.getColor( "MapAvatar" );
LLColor4 friend_color = gColors.getColor( "MapFriend" );
LLColor4 muted_color = gColors.getColor( "MapMuted" );
LLColor4 glyph_color;
std::vector<LLUUID> avatar_ids;
std::vector<LLVector3d> positions;
LLWorld::getInstance()->getAvatars(&avatar_ids, &positions);
for(U32 i=0; i<avatar_ids.size(); i++)
{
// TODO: it'd be very cool to draw these in sorted order from lowest Z to highest.
// just be careful to sort the avatar IDs along with the positions. -MG
pos_map = globalPosToView(positions[i], rotate_map);
// Show them muted even if they're friends
if (LLMuteList::getInstance()->isMuted(avatar_ids[i]))
{
glyph_color = muted_color;
}
else if (is_agent_friend(avatar_ids[i]))
{
glyph_color = friend_color;
}
else
{
glyph_color = avatar_color;
}
LLWorldMapView::drawAvatar(
pos_map.mV[VX], pos_map.mV[VY],
glyph_color,
pos_map.mV[VZ]);
F32 dist_to_cursor = dist_vec(LLVector2(pos_map.mV[VX], pos_map.mV[VY]), LLVector2(local_mouse_x,local_mouse_y));
if(dist_to_cursor < MAP_MIN_PICK_DIST && dist_to_cursor < closest_dist)
{
closest_dist = dist_to_cursor;
mClosestAgentToCursor = avatar_ids[i];
}
}
// Draw dot for autopilot target
if (gAgent.getAutoPilot())
{
drawTracking( gAgent.getAutoPilotTargetGlobal(), rotate_map, gTrackColor );
}
else
{
LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
if ( LLTracker::TRACKING_AVATAR == tracking_status )
{
drawTracking( LLAvatarTracker::instance().getGlobalPos(), rotate_map, gTrackColor );
}
else if ( LLTracker::TRACKING_LANDMARK == tracking_status
|| LLTracker::TRACKING_LOCATION == tracking_status )
{
drawTracking( LLTracker::getTrackedPositionGlobal(), rotate_map, gTrackColor );
}
}
// Draw dot for self avatar position
pos_global = gAgent.getPositionGlobal();
pos_map = globalPosToView(pos_global, rotate_map);
LLUIImagePtr you = LLWorldMapView::sAvatarYouSmallImage;
you->draw(
llround(pos_map.mV[VX]) - you->getWidth()/2,
llround(pos_map.mV[VY]) - you->getHeight()/2);
// Draw frustum
F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters();
F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect();
F32 far_clip_meters = LLViewerCamera::getInstance()->getFar();
F32 far_clip_pixels = far_clip_meters * meters_to_pixels;
F32 half_width_meters = far_clip_meters * tan( horiz_fov / 2 );
F32 half_width_pixels = half_width_meters * meters_to_pixels;
F32 ctr_x = (F32)center_sw_left;
F32 ctr_y = (F32)center_sw_bottom;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
if( rotate_map )
{
gGL.color4fv(gColors.getColor("NetMapFrustum").mV);
gGL.begin( LLRender::TRIANGLES );
gGL.vertex2f( ctr_x, ctr_y );
gGL.vertex2f( ctr_x - half_width_pixels, ctr_y + far_clip_pixels );
gGL.vertex2f( ctr_x + half_width_pixels, ctr_y + far_clip_pixels );
gGL.end();
}
else
{
gGL.color4fv(gColors.getColor("NetMapFrustumRotating").mV);
// If we don't rotate the map, we have to rotate the frustum.
gGL.pushMatrix();
gGL.translatef( ctr_x, ctr_y, 0 );
glRotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f);
gGL.begin( LLRender::TRIANGLES );
gGL.vertex2f( 0, 0 );
gGL.vertex2f( -half_width_pixels, far_clip_pixels );
gGL.vertex2f( half_width_pixels, far_clip_pixels );
gGL.end();
gGL.popMatrix();
}
}
// Rotation of 0 means that North is up
setDirectionPos( getChild<LLTextBox>("e_label"), rotation);
setDirectionPos( getChild<LLTextBox>("n_label"), rotation + F_PI_BY_TWO);
setDirectionPos( getChild<LLTextBox>("w_label"), rotation + F_PI);
setDirectionPos( getChild<LLTextBox>("s_label"), rotation + F_PI + F_PI_BY_TWO);
setDirectionPos( getChild<LLTextBox>("ne_label"), rotation + F_PI_BY_TWO / 2);
setDirectionPos( getChild<LLTextBox>("nw_label"), rotation + F_PI_BY_TWO + F_PI_BY_TWO / 2);
setDirectionPos( getChild<LLTextBox>("sw_label"), rotation + F_PI + F_PI_BY_TWO / 2);
setDirectionPos( getChild<LLTextBox>("se_label"), rotation + F_PI + F_PI_BY_TWO + F_PI_BY_TWO / 2);
populateRadar();
LLView::draw();
}
void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent)
{
LLPanel::reshape(width, height, called_from_parent);
updateMinorDirections();
}
LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos, BOOL rotated ){
LLVector3d relative_pos_global = global_pos - gAgent.getCameraPositionGlobal();
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
pos_local.mV[VX] *= mPixelsPerMeter;
pos_local.mV[VY] *= mPixelsPerMeter;
// leave Z component in meters
if( rotated )
{
F32 radians = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
pos_local.rotVec( rot );
}
pos_local.mV[VX] += getRect().getWidth() / 2 + mCurPanX;
pos_local.mV[VY] += getRect().getHeight() / 2 + mCurPanY;
return pos_local;
}
void LLNetMap::drawTracking(const LLVector3d& pos_global, BOOL rotated,
const LLColor4& color, BOOL draw_arrow )
{
LLVector3 pos_local = globalPosToView( pos_global, rotated );
if( (pos_local.mV[VX] < 0) ||
(pos_local.mV[VY] < 0) ||
(pos_local.mV[VX] >= getRect().getWidth()) ||
(pos_local.mV[VY] >= getRect().getHeight()) )
{
if (draw_arrow)
{
S32 x = llround( pos_local.mV[VX] );
S32 y = llround( pos_local.mV[VY] );
LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10 );
LLWorldMapView::drawTrackingArrow( getRect(), x, y, color );
}
}
else
{
LLWorldMapView::drawTrackingDot(pos_local.mV[VX],
pos_local.mV[VY],
color,
pos_local.mV[VZ]);
}
}
LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y, BOOL rotated )
{
x -= llround(getRect().getWidth() / 2 + mCurPanX);
y -= llround(getRect().getHeight() / 2 + mCurPanY);
LLVector3 pos_local( (F32)x, (F32)y, 0.f );
F32 radians = - atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
if( rotated )
{
LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
pos_local.rotVec( rot );
}
pos_local *= ( LLWorld::getInstance()->getRegionWidthInMeters() / mScale );
LLVector3d pos_global;
pos_global.setVec( pos_local );
pos_global += gAgent.getCameraPositionGlobal();
return pos_global;
}
BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
// note that clicks are reversed from what you'd think
setScale(llclamp(mScale - clicks*MAP_SCALE_INCREMENT, MAP_SCALE_MIN, MAP_SCALE_MAX));
return TRUE;
}
BOOL LLNetMap::handleToolTip( S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen )
{
BOOL handled = FALSE;
if (gDisconnected)
{
return FALSE;
}
LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( viewPosToGlobal( x, y , gSavedSettings.getBOOL( "MiniMapRotate" )) );
if( region )
{
msg.assign("");
std::string fullname;
if(mClosestAgentToCursor.notNull() && gCacheName->getFullName(mClosestAgentToCursor, fullname))
{
msg.append(fullname);
msg.append("\n");
}
msg.append( region->getName() );
msg.append("\n");
gSavedSettings.getBOOL( "MiniMapTeleport" ) ?
msg.append(getString("tooltip_tp")) : msg.append(getString("tooltip_map"));
msg.append("\n");
msg.append(getString("tooltip_pan"));
#ifndef LL_RELEASE_FOR_DOWNLOAD
std::string buffer;
msg.append("\n");
buffer = region->getHost().getHostName();
msg.append(buffer);
msg.append("\n");
buffer = region->getHost().getString();
msg.append(buffer);
#endif
S32 SLOP = 4;
localPointToScreen(
x - SLOP, y - SLOP,
&(sticky_rect_screen->mLeft), &(sticky_rect_screen->mBottom) );
sticky_rect_screen->mRight = sticky_rect_screen->mLeft + 2 * SLOP;
sticky_rect_screen->mTop = sticky_rect_screen->mBottom + 2 * SLOP;
handled = TRUE;
}
if(!handled)
{
return LLPanel::handleToolTip(x, y, msg, sticky_rect_screen);
}
return handled;
}
void LLNetMap::setDirectionPos( LLTextBox* text_box, F32 rotation )
{
// Rotation is in radians.
// Rotation of 0 means x = 1, y = 0 on the unit circle.
F32 half_height = (F32)( (getRect().getHeight() - text_box->getRect().getHeight()) / 2);
F32 half_width = (F32)( (getRect().getWidth() - text_box->getRect().getWidth()) / 2);
F32 radius = llmin( half_height, half_width );
// Inset by a little to account for position display.
radius -= 8.f;
text_box->setOrigin(llround(half_width + radius * cos( rotation )),
llround(half_height + radius * sin( rotation )));
}
void LLNetMap::updateMinorDirections()
{
if (getChild<LLTextBox>("ne_label") == NULL)
{
return;
}
// Hide minor directions if they cover too much of the map
bool show_minors = getChild<LLTextBox>("ne_label")->getRect().getHeight() < MAP_MINOR_DIR_THRESHOLD *
llmin(getRect().getWidth(), getRect().getHeight());
getChild<LLTextBox>("ne_label")->setVisible(show_minors);
getChild<LLTextBox>("nw_label")->setVisible(show_minors);
getChild<LLTextBox>("sw_label")->setVisible(show_minors);
getChild<LLTextBox>("se_label")->setVisible(show_minors);
}
void LLNetMap::renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius_meters )
{
LLVector3 local_pos;
local_pos.setVec( pos - mObjectImageCenterGlobal );
S32 diameter_pixels = llround(2 * radius_meters * mObjectMapTPM);
renderPoint( local_pos, color, diameter_pixels );
}
void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color,
S32 diameter, S32 relative_height)
{
if (diameter <= 0)
{
return;
}
const S32 image_width = (S32)mObjectImagep->getWidth();
const S32 image_height = (S32)mObjectImagep->getHeight();
S32 x_offset = llround(pos_local.mV[VX] * mObjectMapTPM + image_width / 2);
S32 y_offset = llround(pos_local.mV[VY] * mObjectMapTPM + image_height / 2);
if ((x_offset < 0) || (x_offset >= image_width))
{
return;
}
if ((y_offset < 0) || (y_offset >= image_height))
{
return;
}
U8 *datap = mObjectRawImagep->getData();
S32 neg_radius = diameter / 2;
S32 pos_radius = diameter - neg_radius;
S32 x, y;
if (relative_height > 0)
{
// ...point above agent
S32 px, py;
// vertical line
px = x_offset;
for (y = -neg_radius; y < pos_radius; y++)
{
py = y_offset + y;
if ((py < 0) || (py >= image_height))
{
continue;
}
S32 offset = px + py * image_width;
((U32*)datap)[offset] = color.mAll;
}
// top line
py = y_offset + pos_radius - 1;
for (x = -neg_radius; x < pos_radius; x++)
{
px = x_offset + x;
if ((px < 0) || (px >= image_width))
{
continue;
}
S32 offset = px + py * image_width;
((U32*)datap)[offset] = color.mAll;
}
}
else
{
// ...point level with agent
for (x = -neg_radius; x < pos_radius; x++)
{
S32 p_x = x_offset + x;
if ((p_x < 0) || (p_x >= image_width))
{
continue;
}
for (y = -neg_radius; y < pos_radius; y++)
{
S32 p_y = y_offset + y;
if ((p_y < 0) || (p_y >= image_height))
{
continue;
}
S32 offset = p_x + p_y * image_width;
((U32*)datap)[offset] = color.mAll;
}
}
}
}
void LLNetMap::createObjectImage()
{
// Find the size of the side of a square that surrounds the circle that surrounds getRect().
// ... which is, the diagonal of the rect.
F32 width = getRect().getWidth();
F32 height = getRect().getHeight();
S32 square_size = llround( sqrt(width*width + height*height) );
// Find the least power of two >= the minimum size.
const S32 MIN_SIZE = 32;
const S32 MAX_SIZE = 256;
S32 img_size = MIN_SIZE;
while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) )
{
img_size <<= 1;
}
if( mObjectImagep.isNull() ||
(mObjectImagep->getWidth() != img_size) ||
(mObjectImagep->getHeight() != img_size) )
{
mObjectRawImagep = new LLImageRaw(img_size, img_size, 4);
U8* data = mObjectRawImagep->getData();
memset( data, 0, img_size * img_size * 4 );
mObjectImagep = new LLImageGL( mObjectRawImagep, FALSE);
setScale(mScale);
}
mUpdateNow = TRUE;
}
BOOL LLNetMap::handleMouseDown( S32 x, S32 y, MASK mask )
{
if (!(mask & MASK_SHIFT)) return FALSE;
// Start panning
gFocusMgr.setMouseCapture( this );
mMouseDownPanX = llround(mCurPanX);
mMouseDownPanY = llround(mCurPanY);
mMouseDownX = x;
mMouseDownY = y;
return TRUE;
}
BOOL LLNetMap::handleMouseUp( S32 x, S32 y, MASK mask )
{
if (hasMouseCapture())
{
if (mPanning)
{
// restore mouse cursor
S32 local_x, local_y;
local_x = mMouseDownX + llfloor(mCurPanX - mMouseDownPanX);
local_y = mMouseDownY + llfloor(mCurPanY - mMouseDownPanY);
LLRect clip_rect = getRect();
clip_rect.stretch(-8);
clip_rect.clipPointToRect(mMouseDownX, mMouseDownY, local_x, local_y);
LLUI::setCursorPositionLocal(this, local_x, local_y);
// finish the pan
mPanning = FALSE;
mMouseDownX = 0;
mMouseDownY = 0;
// auto centre
mTargetPanX = 0;
mTargetPanY = 0;
}
gViewerWindow->showCursor();
gFocusMgr.setMouseCapture( NULL );
return TRUE;
}
return FALSE;
}
// static
BOOL LLNetMap::outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y)
{
S32 dx = x - start_x;
S32 dy = y - start_y;
return (dx <= -SLOP || SLOP <= dx || dy <= -SLOP || SLOP <= dy);
}
BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask )
{
if (hasMouseCapture())
{
if (mPanning || outsideSlop(x, y, mMouseDownX, mMouseDownY))
{
// just started panning, so hide cursor
if (!mPanning)
{
mPanning = TRUE;
gViewerWindow->hideCursor();
}
F32 delta_x = (F32)(gViewerWindow->getCurrentMouseDX());
F32 delta_y = (F32)(gViewerWindow->getCurrentMouseDY());
// Set pan to value at start of drag + offset
mCurPanX += delta_x;
mCurPanY += delta_y;
mTargetPanX = mCurPanX;
mTargetPanY = mCurPanY;
gViewerWindow->moveCursorToCenter();
}
// Doesn't matter, cursor should be hidden
gViewerWindow->setCursor( UI_CURSOR_CROSS );
return TRUE;
}
else
{
gViewerWindow->setCursor( UI_CURSOR_CROSS );
lldebugst(LLERR_USER_INPUT) << "hover handled by LLNetMap" << llendl;
return TRUE;
}
}
BOOL LLNetMap::handleDoubleClick( S32 x, S32 y, MASK mask )
{
if (gSavedSettings.getBOOL( "MiniMapTeleport" ))
{
gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
gAgent.teleportViaLocation( viewPosToGlobal(x,y,gSavedSettings.getBOOL("MiniMapRotate")) );
}
else
LLFloaterWorldMap::show(NULL, FALSE);
return TRUE;
}
BOOL LLNetMap::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
mClosestAgentAtLastRightClick = mClosestAgentToCursor;
LLMenuGL* menu = (LLMenuGL*)mPopupMenuHandle.get();
if (menu)
{
menu->buildDrawLabels();
menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(this, menu, x, y);
}
return TRUE;
}
// static
bool LLNetMap::LLScaleMap::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLNetMap *self = mPtr;
S32 level = userdata.asInteger();
switch(level)
{
case 0:
self->setScale(MAP_SCALE_MIN);
break;
case 1:
self->setScale(MAP_SCALE_MID);
break;
case 2:
self->setScale(MAP_SCALE_MAX);
break;
default:
break;
}
return true;
}
bool LLNetMap::LLCenterMap::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
S32 center = userdata.asInteger();
if (gSavedSettings.getS32("MiniMapCenter") == center)
{
gSavedSettings.setS32("MiniMapCenter", MAP_CENTER_NONE);
}
else
{
gSavedSettings.setS32("MiniMapCenter", userdata.asInteger());
}
return true;
}
bool LLNetMap::LLCheckCenterMap::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLNetMap *self = mPtr;
EMiniMapCenter center = (EMiniMapCenter)userdata["data"].asInteger();
BOOL enabled = (gSavedSettings.getS32("MiniMapCenter") == center);
self->findControl(userdata["control"].asString())->setValue(enabled);
return true;
}
bool LLNetMap::LLShowWorldMap::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterWorldMap::show(NULL, FALSE);
return true;
}
bool LLNetMap::LLStopTracking::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLTracker::stopTracking(NULL);
return true;
}
bool LLNetMap::LLEnableTracking::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLNetMap *self = mPtr;
self->findControl(userdata["control"].asString())->setValue(LLTracker::isTracking(NULL));
return true;
}
bool LLNetMap::LLShowAgentProfile::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLNetMap *self = mPtr;
LLFloaterAvatarInfo::show(self->mClosestAgentAtLastRightClick);
return true;
}
bool LLNetMap::LLEnableProfile::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLNetMap *self = mPtr;
self->findControl(userdata["control"].asString())->setValue(self->isAgentUnderCursor());
return true;
}
//
// Radar
//
void LLNetMap::populateRadar()
{
BOOL all_loaded = TRUE;
BOOL empty = TRUE;
LLScrollListCtrl* radar_scroller = getChild<LLScrollListCtrl>("RadarList");
radar_scroller->deleteAllItems();
std::vector<LLUUID> avatar_ids;
LLWorld::getInstance()->getAvatars(&avatar_ids, NULL, gAgent.getPositionGlobal(), gSavedSettings.getF32("NearMeRange"));
for(U32 i=0; i<avatar_ids.size(); i++)
{
LLUUID& av = avatar_ids[i];
if(av == gAgent.getID()) continue;
LLSD element;
element["id"] = av; // value
std::string fullname;
if(!gCacheName->getFullName(av, fullname))
{
element["columns"][0]["value"] = LLCacheName::getDefaultName();
all_loaded = FALSE;
}
else
{
element["columns"][0]["value"] = fullname;
}
radar_scroller->addElement(element);
empty = FALSE;
}
if (empty)
{
childDisable("RadarList");
//radar_scroller->addCommentText(getString("no_one_near"));
}
else
{
childEnable("RadarList");
radar_scroller->selectFirstItem();
//onList(radar_scroller, this);
radar_scroller->setFocus(TRUE);
}
//if (all_loaded)
//{
// mRadarListComplete = TRUE;
//}
}
// TODO: Since there're no tabs, move this up above
//void LLNetMap::onList(LLUICtrl* ctrl, void* userdata)
//{
// LLNetMap* self = (LLNetMap*)userdata;
// if (self)
// {
// self->childSetEnabled("im_btn", self->visibleItemsSelected());
// self->childSetEnabled("profile_btn", self->visibleItemsSelected());
// self->childSetEnabled("offer_teleport_btn", self->visibleItemsSelected());
// self->childSetEnabled("track_btn", self->visibleItemsSelected());
// self->childSetEnabled("invite_btn", self->visibleItemsSelected());
// self->childSetEnabled("add_btn", self->visibleItemsSelected());
// }
//}
void LLNetMap::onClickIM(void* user_data)
{
LLNetMap* self = (LLNetMap*) user_data;
LLScrollListItem *item = self->mRadarList->getFirstSelected();
LLUUID agent_id = item->getUUID();
std::string fullname;
if(gCacheName->getFullName(agent_id, fullname))
{
gIMMgr->setFloaterOpen(TRUE);
gIMMgr->addSession(fullname, IM_NOTHING_SPECIAL, agent_id);
}
}
void LLNetMap::onClickProfile(void* user_data)
{
LLNetMap* self = (LLNetMap*) user_data;
LLScrollListItem *item = self->mRadarList->getFirstSelected();
LLUUID agent_id = item->getUUID();
LLFloaterAvatarInfo::show(agent_id);
}
void LLNetMap::onClickOfferTeleport(void* user_data)
{
}
void LLNetMap::onClickTrack(void* user_data)
{
LLNetMap* self = (LLNetMap*) user_data;
LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
if (LLTracker::TRACKING_AVATAR == tracking_status)
{
LLTracker::stopTracking(NULL);
}
else
{
LLScrollListItem *item = self->mRadarList->getFirstSelected();
LLUUID agent_id = item->getUUID();
std::string fullname;
gCacheName->getFullName(agent_id, fullname);
LLTracker::trackAvatar(agent_id, fullname);
}
}
void LLNetMap::onClickInvite(void* user_data)
{
LLNetMap* self = (LLNetMap*) user_data;
LLScrollListItem *item = self->mRadarList->getFirstSelected();
LLUUID agent_id = item->getUUID();
{
LLFloaterGroupPicker* widget;
widget = LLFloaterGroupPicker::showInstance(LLSD(gAgent.getID()));
if (widget)
{
widget->center();
widget->setPowersMask(GP_MEMBER_INVITE);
widget->setSelectCallback(callback_invite_to_group, (void *)&agent_id);
}
}
}
void LLNetMap::callback_invite_to_group(LLUUID group_id, void *user_data)
{
std::vector<LLUUID> agent_ids;
agent_ids.push_back(*(LLUUID *)user_data);
LLFloaterGroupInvite::showForGroup(group_id, &agent_ids);
}
void LLNetMap::onClickAddFriend(void* user_data)
{
}
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