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/**
* @file llnameeditor.h
* @brief display and refresh a name from the name cache
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLNAMEEDITOR_H
#define LL_LLNAMEEDITOR_H
#include <set>
#include "llview.h"
#include "v4color.h"
#include "llstring.h"
#include "llfontgl.h"
#include "lllineeditor.h"
class LLNameEditor
: public LLLineEditor
{
public:
LLNameEditor(const std::string& name, const LLRect& rect,
const LLUUID& name_id = LLUUID::null,
BOOL is_group = FALSE,
const LLFontGL* glfont = NULL,
S32 max_text_length = 254,
void (*commit_callback)(LLUICtrl* caller, void* user_data) = NULL,
void (*keystroke_callback)(LLLineEditor* caller, void* user_data) = NULL,
void (*focus_lost_callback)(LLFocusableElement* caller, void* user_data) = NULL,
void* userdata = NULL,
LLLinePrevalidateFunc prevalidate_func = NULL);
// By default, follows top and left and is mouse-opaque.
// If no text, text = name.
// If no font, uses default system font.
virtual ~LLNameEditor();
virtual LLXMLNodePtr getXML(bool save_children = true) const;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
void setNameID(const LLUUID& name_id, BOOL is_group);
void refresh(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group);
static void refreshAll(const LLUUID& id, const std::string& firstname,
const std::string& lastname, BOOL is_group);
// Take/return agent UUIDs
virtual void setValue( const LLSD& value );
virtual LLSD getValue() const;
private:
static std::set<LLNameEditor*> sInstances;
private:
LLUUID mNameID;
};
#endif
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