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/**
* @file llinventoryclipboard.cpp
* @brief LLInventoryClipboard class implementation
*
* Copyright (c) 2002-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#include "llviewerprecompiledheaders.h"
#include "llinventoryclipboard.h"
LLInventoryClipboard LLInventoryClipboard::sInstance;
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
///----------------------------------------------------------------------------
/// Class LLInventoryClipboard
///----------------------------------------------------------------------------
LLInventoryClipboard::LLInventoryClipboard()
{
}
LLInventoryClipboard::~LLInventoryClipboard()
{
reset();
}
void LLInventoryClipboard::add(const LLUUID& object)
{
mObjects.put(object);
}
// this stores a single inventory object
void LLInventoryClipboard::store(const LLUUID& object)
{
reset();
mObjects.put(object);
}
void LLInventoryClipboard::store(const LLDynamicArray<LLUUID>& inv_objects)
{
reset();
S32 count = inv_objects.count();
for(S32 i = 0; i < count; i++)
{
mObjects.put(inv_objects[i]);
}
}
void LLInventoryClipboard::retrieve(LLDynamicArray<LLUUID>& inv_objects) const
{
inv_objects.reset();
S32 count = mObjects.count();
for(S32 i = 0; i < count; i++)
{
inv_objects.put(mObjects[i]);
}
}
void LLInventoryClipboard::reset()
{
mObjects.reset();
}
// returns true if the clipboard has something pasteable in it.
BOOL LLInventoryClipboard::hasContents() const
{
return (mObjects.count() > 0);
}
///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------
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