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/**
* @file llfloaterteleporthistory.h
* @author Zi Ree
* @brief LLFloaterTeleportHistory class definition
*
* This class implements a floater where all visited teleport locations are
* stored, so the resident can quickly see where they have been and go back
* by selecting the location from the list.
*
* $LicenseInfo:firstyear=2007&license=viewergpl$
*
* Copyright (c) 2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERTELEPORTHISTORY_H
#define LL_LLFLOATERTELEPORTHISTORY_H
#include "linden_common.h"
#include "lldefs.h"
#include "llfloater.h"
#include "llscrolllistctrl.h"
class LLFloaterTeleportHistory : public LLFloater
{
public:
LLFloaterTeleportHistory();
virtual ~LLFloaterTeleportHistory();
/// @brief: reimplemented to check for selection changes in the places list scrolllist
virtual void onFocusReceived();
/// @brief: reimplemented to make the menu toggle work
virtual void onClose(bool app_quitting);
/// @brief: reimplemented to prevent this floater from closing while the viewer is shutting down
virtual BOOL canClose();
BOOL postBuild();
/// @brief: adds a teleport destination to the list of visited places
void addEntry(std::string regionName, S16 x, S16 y, S16 z,bool outList);
void clearHistory();
protected:
static void onInPlacesSelected(LLUICtrl* ctrl, void* data);
static void onOutPlacesSelected(LLUICtrl* ctrl, void* data);
static void onClearHistory(void* data);
static void onTeleport(void* data);
static void onShowOnMap(void* data);
static void onCopySLURL(void* data);
/// @brief: enables or disables the "Teleport", "Show On Map" and "Copy To SLURL" buttons **/
void setButtonsEnabled(BOOL on);
void loadEntrys();
void saveEntry(LLSD toSave);
std::string getFileName();
LLScrollListCtrl* mPlacesInList;
LLScrollListCtrl* mPlacesOutList;
LLScrollListItem* pItem;
S32 id;
/// @brief: to see if this was the first time setVisible() was called (at program startup)
BOOL firstRun;
LLSD tpList;
};
// globals
extern LLFloaterTeleportHistory* gFloaterTeleportHistory;
#endif
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