1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
/**
* @file llfloaternewim.h
* @brief Panel allowing the user to create a new IM session.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_FLOATER_NEW_IM_H
#define LL_FLOATER_NEW_IM_H
#include "llfloater.h"
class LLNameListCtrl;
class LLFloaterNewIM : public LLFloater
{
public:
LLFloaterNewIM();
/*virtual*/ ~LLFloaterNewIM();
/*virtual*/ BOOL postBuild();
/*virtual*/ BOOL handleKeyHere(KEY key, MASK mask);
virtual BOOL canClose();
virtual void close(bool app_quitting);
static void onStart(void* userdata);
static void onClickClose(void* userdata);
void clearAllTargets();
// add a scroll list item which has everything specified - useful
// for special IM targets like everyone.
void addSpecial(const LLUUID& uuid, const std::string& name,
void* data, BOOL bold, BOOL online);
// add a scroll list item for an agent - the name will be autoupdated
// as it appears
void addAgent(const LLUUID& uuid, void* data, BOOL online);
void addGroup(const LLUUID& uuid, void* data, BOOL bold, BOOL online);
void addDefaultTargets();
BOOL isUUIDAvailable(const LLUUID& uuid);
S32 getScrollPos();
void setScrollPos( S32 pos );
protected:
LLNameListCtrl* mSelectionList;
};
#endif // LL_NEWIMPANEL_H
|