1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
|
/**
* @file llfloaterlandholdings.h
* @brief "My Land" floater showing all your land parcels.
*
* Copyright (c) 2003-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef LL_LLFLOATERLANDHOLDINGS_H
#define LL_LLFLOATERLANDHOLDINGS_H
#include "llfloater.h"
class LLMessageSystem;
class LLTextBox;
class LLScrollListCtrl;
class LLButton;
class LLFloaterLandHoldings
: public LLFloater
{
public:
BOOL postBuild();
static void show(void*);
virtual void draw();
void refresh();
void buttonCore(S32 which);
static void processPlacesReply(LLMessageSystem* msg, void**);
static void onClickTeleport(void*);
static void onClickMap(void*);
static void onClickLandmark(void*);
static void onGrantList(void* data);
protected:
LLFloaterLandHoldings();
virtual ~LLFloaterLandHoldings();
void refreshAggregates();
protected:
static LLFloaterLandHoldings* sInstance;
// Sum up as packets arrive the total holdings
S32 mActualArea;
S32 mBillableArea;
// Has a packet of data been received?
// Used to clear out the mParcelList's "Loading..." indicator
BOOL mFirstPacketReceived;
LLString mSortColumn;
BOOL mSortAscending;
};
#endif
|