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/**
* @file llfloaterhud.cpp
* @brief Implementation of HUD floater
*
* $LicenseInfo:firstyear=2008&license=viewergpl$
*
* Copyright (c) 2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterhud.h"
// Viewer libs
#include "llviewercontrol.h"
#include "llwebbrowserctrl.h"
#include "llalertdialog.h"
// Linden libs
#include "lluictrlfactory.h"
// statics
LLFloaterHUD* LLFloaterHUD::sInstance = 0;
///----------------------------------------------------------------------------
/// Class LLFloaterHUD
///----------------------------------------------------------------------------
#define super LLFloater /* superclass */
// Default constructor
LLFloaterHUD::LLFloaterHUD()
: LLFloater(std::string("floater_hud")),
mWebBrowser(0)
{
// Create floater from its XML definition
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_hud.xml");
// Don't grab the focus as it will impede performing in-world actions
// while using the HUD
setIsChrome(TRUE);
// Chrome doesn't show the window title by default, but here we
// want to show it.
setTitleVisible(true);
// Opaque background since we never get the focus
setBackgroundOpaque(TRUE);
// Position floater based on saved location
LLRect saved_position_rect = gSavedSettings.getRect("FloaterHUDRect2");
reshape(saved_position_rect.getWidth(), saved_position_rect.getHeight(), FALSE);
setRect(saved_position_rect);
mWebBrowser = getChild<LLWebBrowserCtrl>("floater_hud_browser" );
if (mWebBrowser)
{
// Open links in internal browser
mWebBrowser->setOpenInExternalBrowser(false);
// This is a "chrome" floater, so we don't want anything to
// take focus (as the user needs to be able to walk with
// arrow keys during tutorial).
mWebBrowser->setTakeFocusOnClick(false);
std::string language = LLUI::getLanguage();
std::string base_url = gSavedSettings.getString("TutorialURL");
std::string url = base_url + language + "/";
mWebBrowser->navigateTo(url);
}
// Remember the one instance
sInstance = this;
}
// Get the instance
LLFloaterHUD* LLFloaterHUD::getInstance()
{
if (!sInstance)
{
new LLFloaterHUD();
}
return sInstance;
}
// Destructor
LLFloaterHUD::~LLFloaterHUD()
{
// Save floater position
gSavedSettings.setRect("FloaterHUDRect2", getRect() );
// Clear out the one instance if it's ours
if (sInstance == this)
{
sInstance = NULL;
}
}
// Show the HUD
void LLFloaterHUD::showHUD()
{
// do not build the floater if there the url is empty
if (gSavedSettings.getString("TutorialURL") == "")
{
LLAlertDialog::showXml("TutorialNotFound");
return;
}
// Create the instance if necessary
LLFloaterHUD* hud = getInstance();
hud->open();
hud->setFrontmost(FALSE);
}
// Save our visibility state on close in case the user accidentally
// quit the application while the tutorial was visible.
// virtual
void LLFloaterHUD::onClose(bool app_quitting)
{
bool stay_visible = app_quitting;
gSavedSettings.setBOOL("ShowTutorial", stay_visible);
destroy();
}
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